libcosmic/src/widget/segmented_button/horizontal.rs

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// Copyright 2022 System76 <info@system76.com>
// SPDX-License-Identifier: MPL-2.0
use super::state::{Selectable, State};
use super::style::StyleSheet;
use super::widget::{SegmentedButton, SegmentedVariant};
use iced::{Length, Rectangle, Size};
use iced_native::layout;
/// A type marker defining the horizontal variant of a [`SegmentedButton`].
pub struct Horizontal;
/// Horizontal [`SegmentedButton`].
pub type HorizontalSegmentedButton<'a, Selection, Message, Renderer> =
SegmentedButton<'a, Horizontal, Selection, Message, Renderer>;
/// Horizontal implementation of the [`SegmentedButton`].
#[must_use]
pub fn horizontal_segmented_button<Selection, Message, Renderer, Data>(
state: &State<Selection, Data>,
) -> SegmentedButton<Horizontal, Selection, Message, Renderer>
where
Renderer: iced_native::Renderer
+ iced_native::text::Renderer
+ iced_native::image::Renderer
+ iced_native::svg::Renderer,
Renderer::Theme: StyleSheet,
Selection: Selectable,
{
SegmentedButton::new(&state.inner)
}
impl<'a, Selection, Message, Renderer> SegmentedVariant
for SegmentedButton<'a, Horizontal, Selection, Message, Renderer>
where
Renderer: iced_native::Renderer
+ iced_native::text::Renderer
+ iced_native::image::Renderer
+ iced_native::svg::Renderer,
Renderer::Theme: StyleSheet,
Selection: Selectable,
{
type Renderer = Renderer;
fn variant_appearance(
theme: &<Self::Renderer as iced_native::Renderer>::Theme,
style: &<<Self::Renderer as iced_native::Renderer>::Theme as StyleSheet>::Style,
) -> super::Appearance {
theme.horizontal(style)
}
#[allow(clippy::cast_precision_loss)]
fn variant_button_bounds(&self, mut bounds: Rectangle, nth: usize) -> Rectangle {
let num = self.state.buttons.len();
if num != 0 {
let spacing = f32::from(self.spacing);
bounds.width = (bounds.width - (num as f32 * spacing) + spacing) / num as f32;
if nth != 0 {
bounds.x += (nth as f32 * bounds.width) + (nth as f32 * spacing);
}
}
bounds
}
#[allow(clippy::cast_precision_loss)]
#[allow(clippy::cast_possible_truncation)]
#[allow(clippy::cast_sign_loss)]
fn variant_layout(&self, renderer: &Renderer, limits: &layout::Limits) -> layout::Node {
let limits = limits.width(self.width);
let text_size = renderer.default_size();
let (mut width, height) = self.max_button_dimensions(renderer, text_size, limits.max());
let num = self.state.buttons.len();
let spacing = f32::from(self.spacing);
if num != 0 {
width = (num as f32 * width) + (num as f32 * spacing) - spacing;
}
let size = limits
.height(Length::Units(height as u16))
.resolve(Size::new(width, height));
layout::Node::new(size)
}
}