feat(segmented-button): icon support with state ergonomics
This commit is contained in:
parent
197d5a1c14
commit
dd3ff2e622
5 changed files with 244 additions and 66 deletions
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@ -1,3 +1,6 @@
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// Copyright 2022 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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use super::state::State;
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use super::style::StyleSheet;
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use super::widget::{SegmentedButton, SegmentedVariant};
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@ -18,7 +21,10 @@ pub fn horizontal_segmented_button<Message, Renderer, Data>(
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state: &State<Data>,
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) -> SegmentedButton<Horizontal, Message, Renderer>
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where
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Renderer: iced_native::Renderer + iced_native::text::Renderer,
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Renderer: iced_native::Renderer
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+ iced_native::text::Renderer
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+ iced_native::image::Renderer
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+ iced_native::svg::Renderer,
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Renderer::Theme: StyleSheet,
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{
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SegmentedButton::new(&state.inner)
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@ -26,7 +32,10 @@ where
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impl<'a, Message, Renderer> SegmentedVariant for SegmentedButton<'a, Horizontal, Message, Renderer>
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where
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Renderer: iced_native::Renderer + iced_native::text::Renderer,
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Renderer: iced_native::Renderer
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+ iced_native::text::Renderer
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+ iced_native::image::Renderer
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+ iced_native::svg::Renderer,
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Renderer::Theme: StyleSheet,
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{
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type Renderer = Renderer;
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@ -35,7 +35,7 @@
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//! Then use it in the view method to create segmented button widgets.
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//!
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//! ```ignore
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//! let widget = segmentend_button(&application.state)
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//! let widget = horizontal_segmentend_button(&application.state)
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//! .style(theme::SegmentedButton::Selection)
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//! .height(Length::Units(32))
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//! .on_activate(AppMessage::Selected);
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@ -51,7 +51,7 @@ mod vertical;
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mod widget;
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pub use self::horizontal::{horizontal_segmented_button, Horizontal, HorizontalSegmentedButton};
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pub use self::state::{ButtonContent, Key, SecondaryState, SharedWidgetState, State};
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pub use self::state::{Content, Key, SecondaryState, SharedWidgetState, State};
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pub use self::style::{Appearance, ButtonAppearance, ButtonStatusAppearance, StyleSheet};
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pub use self::vertical::{vertical_segmented_button, Vertical, VerticalSegmentedButton};
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pub use self::widget::{SegmentedButton, SegmentedVariant};
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@ -1,9 +1,12 @@
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// Copyright 2022 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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use derive_setters::Setters;
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use slotmap::{SecondaryMap, SlotMap};
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use std::borrow::Cow;
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use crate::widget::IconSource;
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slotmap::new_key_type! {
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/// An ID for a segmented button
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pub struct Key;
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@ -31,7 +34,7 @@ impl<Data> Default for State<Data> {
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#[derive(Default)]
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pub struct SharedWidgetState {
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/// The content used for drawing segmented buttons.
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pub buttons: SlotMap<Key, ButtonContent>,
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pub buttons: SlotMap<Key, Content>,
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/// The actively-selected segmented button.
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pub active: Key,
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@ -41,6 +44,16 @@ pub struct SharedWidgetState {
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pub type SecondaryState<Data> = SecondaryMap<Key, Data>;
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impl<Data> State<Data> {
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#[must_use]
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pub fn builder() -> Builder<Data> {
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Builder(Self::default())
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}
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/// Activates this button.
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pub fn activate(&mut self, key: Key) {
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self.inner.active = key;
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}
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/// The ID of the active button.
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#[must_use]
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pub fn active(&self) -> Key {
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@ -53,54 +66,126 @@ impl<Data> State<Data> {
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self.data(self.active())
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}
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/// Convenience method for batching multiple operations
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#[must_use]
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pub fn batch(&mut self) -> Batch<Data> {
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Batch(self)
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}
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/// Enables or disables a button
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#[must_use]
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pub fn content(&self, key: Key) -> Option<&Content> {
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self.inner.buttons.get(key)
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}
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/// Enables or disables a button
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#[must_use]
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pub fn content_mut(&mut self, key: Key) -> Option<&mut Content> {
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self.inner.buttons.get_mut(key)
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}
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/// Get the application data for a button.
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#[must_use]
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pub fn data(&self, key: Key) -> Option<&Data> {
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self.data.get(key)
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}
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/// Get mutable application data for a button.
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#[must_use]
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pub fn data_mut(&mut self, key: Key) -> Option<&mut Data> {
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self.data.get_mut(key)
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}
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/// Insert a new button.
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pub fn insert(&mut self, content: impl Into<ButtonContent>, data: Data) -> Key {
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pub fn insert(&mut self, content: impl Into<Content>, data: Data) -> Key {
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let key = self.inner.buttons.insert(content.into());
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self.data.insert(key, data);
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key
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}
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/// Inserts and activates a button.
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pub fn insert_active(&mut self, content: impl Into<Content>, data: Data) -> Key {
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let key = self.insert(content, data);
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self.activate(key);
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key
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}
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/// Removes a button.
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pub fn remove(&mut self, key: Key) -> Option<Data> {
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self.inner.buttons.remove(key);
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self.data.remove(key)
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}
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/// Activates this button.
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pub fn activate(&mut self, key: Key) {
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self.inner.active = key;
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}
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}
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/// Data to be drawn in a segmented button.
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pub struct ButtonContent {
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pub text: Cow<'static, str>,
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#[derive(Default, Setters)]
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pub struct Content {
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#[setters(strip_option, into)]
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/// The label to display in this button.
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pub text: Option<Cow<'static, str>>,
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#[setters(strip_option, into)]
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/// An optionally-displayed icon beside the label.
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pub icon: Option<IconSource<'static>>,
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/// Whether the button is clickable or not.
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pub enabled: bool,
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}
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impl From<String> for ButtonContent {
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impl From<String> for Content {
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fn from(text: String) -> Self {
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ButtonContent {
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text: Cow::Owned(text),
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}
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Self::from(Cow::Owned(text))
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}
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}
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impl From<&'static str> for ButtonContent {
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impl From<&'static str> for Content {
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fn from(text: &'static str) -> Self {
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ButtonContent {
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text: Cow::Borrowed(text),
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}
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Self::from(Cow::Borrowed(text))
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}
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}
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impl From<Cow<'static, str>> for ButtonContent {
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impl From<Cow<'static, str>> for Content {
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fn from(text: Cow<'static, str>) -> Self {
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ButtonContent { text }
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Content::default().text(text)
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}
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}
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pub struct Builder<Data>(State<Data>);
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impl<Data> Builder<Data> {
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pub fn insert(mut self, content: impl Into<Content>, data: Data) -> Self {
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self.0.insert(content, data);
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self
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}
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pub fn insert_active(mut self, content: impl Into<Content>, data: Data) -> Self {
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self.0.insert_active(content, data);
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self
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}
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pub fn build(self) -> State<Data> {
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self.0
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}
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}
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/// Convenience type for batching multiple operations
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pub struct Batch<'a, Data>(&'a mut State<Data>);
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impl<'a, Data> Batch<'a, Data> {
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/// Insert a new button.
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pub fn insert(self, content: impl Into<Content>, data: Data) -> Self {
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self.0.insert(content, data);
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self
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}
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/// Inserts and activates a button.
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pub fn insert_active(self, content: impl Into<Content>, data: Data) -> Self {
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self.0.insert_active(content, data);
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self
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}
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/// Removes a button.
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pub fn remove(&mut self, key: Key) {
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self.0.remove(key);
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}
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}
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@ -1,3 +1,6 @@
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// Copyright 2022 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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use super::state::State;
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use super::style::StyleSheet;
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use super::widget::{SegmentedButton, SegmentedVariant};
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@ -18,7 +21,10 @@ pub fn vertical_segmented_button<Message, Renderer, Data>(
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state: &State<Data>,
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) -> SegmentedButton<Vertical, Message, Renderer>
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where
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Renderer: iced_native::Renderer + iced_native::text::Renderer,
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Renderer: iced_native::Renderer
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+ iced_native::text::Renderer
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+ iced_native::image::Renderer
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+ iced_native::svg::Renderer,
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Renderer::Theme: StyleSheet,
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{
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SegmentedButton::new(&state.inner)
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@ -26,7 +32,10 @@ where
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impl<'a, Message, Renderer> SegmentedVariant for SegmentedButton<'a, Vertical, Message, Renderer>
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where
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Renderer: iced_native::Renderer + iced_native::text::Renderer,
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Renderer: iced_native::Renderer
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+ iced_native::text::Renderer
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+ iced_native::image::Renderer
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+ iced_native::svg::Renderer,
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Renderer::Theme: StyleSheet,
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{
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type Renderer = Renderer;
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// Copyright 2022 System76 <info@system76.com>
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// SPDX-License-Identifier: MPL-2.0
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use std::marker::PhantomData;
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use super::state::{Key, SharedWidgetState};
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@ -34,26 +37,33 @@ pub trait SegmentedVariant {
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#[derive(Setters)]
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pub struct SegmentedButton<'a, Variant, Message, Renderer>
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where
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Renderer: iced_native::Renderer + iced_native::text::Renderer,
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Renderer: iced_native::Renderer
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+ iced_native::text::Renderer
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+ iced_native::image::Renderer
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+ iced_native::svg::Renderer,
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Renderer::Theme: StyleSheet,
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{
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/// Contains application state also used for drawing.
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#[setters(skip)]
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pub(super) state: &'a SharedWidgetState,
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/// Padding around a button.
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pub(super) button_padding: [u16; 4],
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/// Desired height of a button.
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pub(super) button_height: u16,
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/// Spacing between icon and text in button.
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pub(super) button_spacing: u16,
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/// Desired font for active tabs.
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pub(super) font_active: Renderer::Font,
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/// Desired font for hovered tabs.
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pub(super) font_hovered: Renderer::Font,
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/// Desired font for inactive tabs.
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pub(super) font_inactive: Renderer::Font,
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/// Size of icon
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pub(super) icon_size: u16,
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/// Desired width of the widget.
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pub(super) width: Length,
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/// Desired height of the widget.
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pub(super) height: Length,
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/// Padding around a button.
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pub(super) button_padding: [u16; 4],
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/// Desired height of a button.
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pub(super) button_height: u16,
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/// Desired spacing between buttons.
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pub(super) spacing: u16,
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/// Style to draw the widget in.
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@ -69,7 +79,10 @@ where
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impl<'a, Variant, Message, Renderer> SegmentedButton<'a, Variant, Message, Renderer>
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where
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Renderer: iced_native::Renderer + iced_native::text::Renderer,
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Renderer: iced_native::Renderer
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+ iced_native::text::Renderer
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+ iced_native::image::Renderer
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+ iced_native::svg::Renderer,
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Renderer::Theme: StyleSheet,
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Self: SegmentedVariant<Renderer = Renderer>,
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{
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@ -77,13 +90,15 @@ where
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pub fn new(state: &'a SharedWidgetState) -> Self {
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Self {
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state,
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button_padding: [4, 4, 4, 4],
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button_height: 32,
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button_spacing: 4,
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font_active: Renderer::Font::default(),
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font_hovered: Renderer::Font::default(),
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font_inactive: Renderer::Font::default(),
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icon_size: 24,
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height: Length::Shrink,
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width: Length::Fill,
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button_padding: [4, 4, 4, 4],
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button_height: 32,
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spacing: 0,
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style: <Renderer::Theme as StyleSheet>::Style::default(),
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on_activate: None,
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@ -98,20 +113,6 @@ where
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self
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}
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pub(super) fn measure_button(
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&self,
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renderer: &Renderer,
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text: &str,
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text_size: u16,
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bounds: Size,
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) -> (f32, f32) {
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let (mut w, mut h) = renderer.measure(text, text_size, Default::default(), bounds);
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w += f32::from(self.button_padding[0]) + f32::from(self.button_padding[2]);
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h += f32::from(self.button_padding[1]) + f32::from(self.button_padding[3]);
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h = h.max(f32::from(self.button_height));
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(w, h)
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}
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pub(super) fn max_button_dimensions(
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&self,
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renderer: &Renderer,
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@ -122,11 +123,32 @@ where
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let mut height = 0.0f32;
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for (_, content) in self.state.buttons.iter() {
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let (w, h) = self.measure_button(renderer, &content.text, text_size, bounds);
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height = height.max(h);
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width = width.max(w);
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let mut button_width = 0.0f32;
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let mut button_height = 0.0f32;
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// Add text to measurement if text was given.
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if let Some(text) = content.text.as_deref() {
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let (w, h) = renderer.measure(text, text_size, Default::default(), bounds);
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button_width = w;
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button_height = h;
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}
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// Add icon to measurement if icon was given.
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if content.icon.is_some() {
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button_width += f32::from(self.icon_size) + f32::from(self.button_spacing);
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button_height = f32::from(self.icon_size);
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}
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height = height.max(button_height);
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width = width.max(button_width);
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}
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// Add button padding to the max size found
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width += f32::from(self.button_padding[0]) + f32::from(self.button_padding[2]);
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height += f32::from(self.button_padding[1]) + f32::from(self.button_padding[3]);
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height = height.max(f32::from(self.button_height));
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(width, height)
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}
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}
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@ -134,7 +156,10 @@ where
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impl<'a, Variant, Message, Renderer> Widget<Message, Renderer>
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for SegmentedButton<'a, Variant, Message, Renderer>
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where
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Renderer: iced_native::Renderer + iced_native::text::Renderer,
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Renderer: iced_native::Renderer
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+ iced_native::text::Renderer
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+ iced_native::image::Renderer
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+ iced_native::svg::Renderer,
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Renderer::Theme: StyleSheet,
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Self: SegmentedVariant<Renderer = Renderer>,
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Message: 'static + Clone,
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@ -215,6 +240,7 @@ where
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}
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}
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#[allow(clippy::too_many_lines)]
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fn draw(
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&self,
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tree: &Tree,
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@ -245,7 +271,7 @@ where
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// Draw each of the buttons in the widget.
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for (nth, (key, content)) in self.state.buttons.iter().enumerate() {
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let bounds = self.variant_button_bounds(bounds, nth);
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let mut bounds = self.variant_button_bounds(bounds, nth);
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let (status_appearance, font) = if self.state.active == key {
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(appearance.active, &self.font_active)
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@ -255,9 +281,6 @@ where
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(appearance.inactive, &self.font_inactive)
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};
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let x = bounds.center_x();
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let y = bounds.center_y();
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let button_appearance = if nth == 0 {
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status_appearance.first
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} else if nth + 1 == button_amount {
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@ -298,16 +321,64 @@ where
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);
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}
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// Draw the text in this button.
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renderer.fill_text(iced_native::text::Text {
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content: &content.text,
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size: f32::from(renderer.default_size()),
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bounds: Rectangle { x, y, ..bounds },
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color: status_appearance.text_color,
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font: font.clone(),
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horizontal_alignment: alignment::Horizontal::Center,
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vertical_alignment: alignment::Vertical::Center,
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});
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let y = bounds.center_y();
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let text_size = renderer.default_size();
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// Draw the image beside the text.
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let horizontal_alignment = if let Some(icon) = &content.icon {
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bounds.x += f32::from(self.button_padding[0]);
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bounds.y += f32::from(self.button_padding[1]);
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bounds.width -=
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f32::from(self.button_padding[0]) - f32::from(self.button_padding[2]);
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bounds.height -=
|
||||
f32::from(self.button_padding[1]) - f32::from(self.button_padding[3]);
|
||||
|
||||
let width = f32::from(self.icon_size);
|
||||
let offset = width + f32::from(self.button_spacing);
|
||||
bounds.y = y - width / 2.0;
|
||||
|
||||
let icon_bounds = Rectangle {
|
||||
width,
|
||||
height: width,
|
||||
..bounds
|
||||
};
|
||||
|
||||
bounds.x += offset;
|
||||
bounds.width -= offset;
|
||||
match icon.load(self.icon_size, None, false) {
|
||||
crate::widget::icon::Handle::Image(_handle) => {
|
||||
unimplemented!()
|
||||
}
|
||||
crate::widget::icon::Handle::Svg(handle) => {
|
||||
iced_native::svg::Renderer::draw(
|
||||
renderer,
|
||||
handle,
|
||||
Some(status_appearance.text_color),
|
||||
icon_bounds,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
alignment::Horizontal::Left
|
||||
} else {
|
||||
bounds.x = bounds.center_x();
|
||||
alignment::Horizontal::Center
|
||||
};
|
||||
|
||||
if let Some(text) = content.text.as_deref() {
|
||||
bounds.y = y;
|
||||
|
||||
// Draw the text in this button.
|
||||
renderer.fill_text(iced_native::text::Text {
|
||||
content: text,
|
||||
size: f32::from(text_size),
|
||||
bounds,
|
||||
color: status_appearance.text_color,
|
||||
font: font.clone(),
|
||||
horizontal_alignment,
|
||||
vertical_alignment: alignment::Vertical::Center,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -324,7 +395,11 @@ where
|
|||
impl<'a, Variant, Message, Renderer> From<SegmentedButton<'a, Variant, Message, Renderer>>
|
||||
for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: iced_native::Renderer + iced_native::text::Renderer + 'a,
|
||||
Renderer: iced_native::Renderer
|
||||
+ iced_native::text::Renderer
|
||||
+ iced_native::image::Renderer
|
||||
+ iced_native::svg::Renderer
|
||||
+ 'a,
|
||||
Renderer::Theme: StyleSheet,
|
||||
SegmentedButton<'a, Variant, Message, Renderer>: SegmentedVariant<Renderer = Renderer>,
|
||||
Variant: 'static,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue