Merge pull request #3045 from iced-rs/limits-compression
Prioritize `Shrink` over `Fill`
This commit is contained in:
commit
caeb9ce49c
4 changed files with 106 additions and 89 deletions
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@ -78,13 +78,13 @@ where
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let total_spacing = spacing * items.len().saturating_sub(1) as f32;
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let max_cross = axis.cross(limits.max());
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let compression = limits.compression();
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let (main_compress, cross_compress) =
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axis.pack(compression.width, compression.height);
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let mut fill_main_sum = 0;
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let mut some_fill_cross = false;
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let (mut cross, cross_compress) = match axis {
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Axis::Vertical if width == Length::Shrink => (0.0, true),
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Axis::Horizontal if height == Length::Shrink => (0.0, true),
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_ => (max_cross, false),
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};
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let mut cross = if cross_compress { 0.0 } else { max_cross };
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let mut available = axis.main(limits.max()) - total_spacing;
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@ -103,7 +103,8 @@ where
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axis.pack(size.width.fill_factor(), size.height.fill_factor())
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};
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if fill_main_factor == 0 && (!cross_compress || fill_cross_factor == 0)
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if (main_compress || fill_main_factor == 0)
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&& (!cross_compress || fill_cross_factor == 0)
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{
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let (max_width, max_height) = axis.pack(
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available,
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@ -114,8 +115,11 @@ where
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},
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);
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let child_limits =
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Limits::new(Size::ZERO, Size::new(max_width, max_height));
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let child_limits = Limits::with_compression(
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Size::ZERO,
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Size::new(max_width, max_height),
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compression,
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);
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let layout =
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child.as_widget_mut().layout(tree, renderer, &child_limits);
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@ -151,7 +155,9 @@ where
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axis.pack(size.width, size.height)
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};
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if main_size.fill_factor() == 0 && cross_size.fill_factor() != 0 {
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if (main_compress || main_size.fill_factor() == 0)
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&& cross_size.fill_factor() != 0
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{
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if let Length::Fixed(main) = main_size {
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available -= main;
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continue;
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@ -159,8 +165,11 @@ where
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let (max_width, max_height) = axis.pack(available, cross);
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let child_limits =
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Limits::new(Size::ZERO, Size::new(max_width, max_height));
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let child_limits = Limits::with_compression(
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Size::ZERO,
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Size::new(max_width, max_height),
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compression,
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);
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let layout =
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child.as_widget_mut().layout(tree, renderer, &child_limits);
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@ -174,64 +183,59 @@ where
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}
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}
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let remaining = match axis {
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Axis::Horizontal => match width {
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Length::Shrink => 0.0,
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_ => available.max(0.0),
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},
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Axis::Vertical => match height {
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Length::Shrink => 0.0,
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_ => available.max(0.0),
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},
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};
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let remaining = available.max(0.0);
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// THIRD PASS
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// THIRD PASS (conditional)
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// We lay out the elements that are fluid in the main axis.
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// We use the remaining space to evenly allocate space based on fill factors.
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for (i, (child, tree)) in items.iter_mut().zip(trees.iter_mut()).enumerate()
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{
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let (fill_main_factor, fill_cross_factor) = {
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let size = child.as_widget().size();
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if !main_compress {
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for (i, (child, tree)) in
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items.iter_mut().zip(trees.iter_mut()).enumerate()
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{
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let (fill_main_factor, fill_cross_factor) = {
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let size = child.as_widget().size();
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axis.pack(size.width.fill_factor(), size.height.fill_factor())
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};
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if fill_main_factor != 0 {
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let max_main =
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remaining * fill_main_factor as f32 / fill_main_sum as f32;
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let max_main = if max_main.is_nan() {
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f32::INFINITY
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} else {
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max_main
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axis.pack(size.width.fill_factor(), size.height.fill_factor())
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};
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let min_main = if max_main.is_infinite() {
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0.0
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} else {
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max_main
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};
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if fill_main_factor != 0 {
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let max_main =
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remaining * fill_main_factor as f32 / fill_main_sum as f32;
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let (min_width, min_height) = axis.pack(min_main, 0.0);
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let (max_width, max_height) = axis.pack(
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max_main,
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if fill_cross_factor == 0 {
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max_cross
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let max_main = if max_main.is_nan() {
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f32::INFINITY
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} else {
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cross
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},
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);
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max_main
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};
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let child_limits = Limits::new(
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Size::new(min_width, min_height),
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Size::new(max_width, max_height),
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);
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let min_main = if max_main.is_infinite() {
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0.0
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} else {
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max_main
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};
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let layout =
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child.as_widget_mut().layout(tree, renderer, &child_limits);
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cross = cross.max(axis.cross(layout.size()));
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let (min_width, min_height) = axis.pack(min_main, 0.0);
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let (max_width, max_height) = axis.pack(
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max_main,
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if fill_cross_factor == 0 {
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max_cross
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} else {
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cross
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},
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);
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nodes[i] = layout;
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let child_limits = Limits::with_compression(
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Size::new(min_width, min_height),
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Size::new(max_width, max_height),
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compression,
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);
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let layout =
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child.as_widget_mut().layout(tree, renderer, &child_limits);
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cross = cross.max(axis.cross(layout.size()));
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nodes[i] = layout;
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}
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}
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}
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@ -6,7 +6,7 @@ use crate::{Length, Size};
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pub struct Limits {
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min: Size,
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max: Size,
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compress: Size<bool>,
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compression: Size<bool>,
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}
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impl Limits {
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@ -14,15 +14,25 @@ impl Limits {
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pub const NONE: Limits = Limits {
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min: Size::ZERO,
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max: Size::INFINITE,
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compress: Size::new(false, false),
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compression: Size::new(false, false),
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};
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/// Creates new [`Limits`] with the given minimum and maximum [`Size`].
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pub const fn new(min: Size, max: Size) -> Limits {
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Limits::with_compression(min, max, Size::new(false, false))
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}
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/// Creates new [`Limits`] with the given minimun and maximum [`Size`], and
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/// whether fluid lengths should be compressed to intrinsic dimensions.
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pub const fn with_compression(
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min: Size,
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max: Size,
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compress: Size<bool>,
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) -> Self {
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Limits {
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min,
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max,
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compress: Size::new(false, false),
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compression: compress,
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}
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}
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@ -36,18 +46,23 @@ impl Limits {
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self.max
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}
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/// Returns the compression of the [`Limits`].
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pub fn compression(&self) -> Size<bool> {
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self.compression
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}
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/// Applies a width constraint to the current [`Limits`].
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pub fn width(mut self, width: impl Into<Length>) -> Limits {
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match width.into() {
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Length::Shrink => {
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self.compress.width = true;
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self.compression.width = true;
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}
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Length::Fixed(amount) => {
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let new_width = amount.min(self.max.width).max(self.min.width);
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self.min.width = new_width;
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self.max.width = new_width;
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self.compress.width = false;
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self.compression.width = false;
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}
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Length::Fill | Length::FillPortion(_) => {}
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}
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@ -59,7 +74,7 @@ impl Limits {
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pub fn height(mut self, height: impl Into<Length>) -> Limits {
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match height.into() {
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Length::Shrink => {
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self.compress.height = true;
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self.compression.height = true;
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}
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Length::Fixed(amount) => {
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let new_height =
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@ -67,7 +82,7 @@ impl Limits {
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self.min.height = new_height;
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self.max.height = new_height;
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self.compress.height = false;
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self.compression.height = false;
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}
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Length::Fill | Length::FillPortion(_) => {}
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}
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@ -120,7 +135,7 @@ impl Limits {
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Limits {
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min,
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max,
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compress: self.compress,
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compression: self.compression,
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}
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}
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@ -129,7 +144,7 @@ impl Limits {
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Limits {
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min: Size::ZERO,
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max: self.max,
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compress: self.compress,
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compression: self.compression,
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}
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}
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@ -143,7 +158,9 @@ impl Limits {
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intrinsic_size: Size,
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) -> Size {
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let width = match width.into() {
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Length::Fill | Length::FillPortion(_) if !self.compress.width => {
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Length::Fill | Length::FillPortion(_)
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if !self.compression.width =>
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{
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self.max.width
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}
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Length::Fixed(amount) => {
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@ -153,7 +170,9 @@ impl Limits {
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};
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let height = match height.into() {
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Length::Fill | Length::FillPortion(_) if !self.compress.height => {
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Length::Fill | Length::FillPortion(_)
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if !self.compression.height =>
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{
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self.max.height
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}
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Length::Fixed(amount) => {
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