Merge pull request #2977 from DKolter/issue_2934
Fix tiny skia primitive rendering
This commit is contained in:
commit
b3e1be5def
3 changed files with 29 additions and 41 deletions
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@ -36,15 +36,6 @@ impl Engine {
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clip_mask: &mut tiny_skia::Mask,
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clip_bounds: Rectangle,
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) {
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debug_assert!(
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quad.bounds.width.is_normal(),
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"Quad with non-normal width!"
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);
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debug_assert!(
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quad.bounds.height.is_normal(),
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"Quad with non-normal height!"
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);
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let physical_bounds = quad.bounds * transformation;
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if !clip_bounds.intersects(&physical_bounds) {
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@ -497,7 +488,7 @@ impl Engine {
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transformation: Transformation,
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pixels: &mut tiny_skia::PixmapMut<'_>,
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clip_mask: &mut tiny_skia::Mask,
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layer_bounds: Rectangle,
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clip_bounds: Rectangle,
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) {
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match primitive {
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Primitive::Fill { path, paint, rule } => {
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@ -512,14 +503,12 @@ impl Engine {
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} * transformation
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};
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let Some(clip_bounds) =
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layer_bounds.intersection(&physical_bounds)
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else {
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if !clip_bounds.intersects(&physical_bounds) {
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return;
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};
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}
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let clip_mask =
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(physical_bounds != clip_bounds).then_some(clip_mask as &_);
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let clip_mask = (!physical_bounds.is_within(&clip_bounds))
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.then_some(clip_mask as &_);
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pixels.fill_path(
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path,
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@ -545,14 +534,12 @@ impl Engine {
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} * transformation
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};
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let Some(clip_bounds) =
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layer_bounds.intersection(&physical_bounds)
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else {
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if !clip_bounds.intersects(&physical_bounds) {
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return;
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};
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}
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let clip_mask =
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(physical_bounds != clip_bounds).then_some(clip_mask as &_);
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let clip_mask = (!physical_bounds.is_within(&clip_bounds))
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.then_some(clip_mask as &_);
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pixels.stroke_path(
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path,
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@ -268,8 +268,8 @@ impl Layer {
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.filter_map(|bounds| bounds.intersection(group_bounds))
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.collect()
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}
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Item::Cached(_, bounds, _) => {
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vec![*bounds]
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Item::Cached(_, bounds, transformation) => {
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vec![*bounds * *transformation]
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}
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},
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|primitive_a, primitive_b| match (primitive_a, primitive_b) {
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@ -76,15 +76,15 @@ impl Renderer {
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self.layers.flush();
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for ®ion in damage {
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let region = region * scale_factor;
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for &damage_bounds in damage {
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let damage_bounds = damage_bounds * scale_factor;
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let path = tiny_skia::PathBuilder::from_rect(
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tiny_skia::Rect::from_xywh(
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region.x,
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region.y,
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region.width,
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region.height,
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damage_bounds.x,
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damage_bounds.y,
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damage_bounds.width,
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damage_bounds.height,
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)
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.expect("Create damage rectangle"),
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);
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@ -105,13 +105,13 @@ impl Renderer {
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);
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for layer in self.layers.iter() {
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let Some(clip_bounds) =
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region.intersection(&(layer.bounds * scale_factor))
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let Some(layer_bounds) =
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damage_bounds.intersection(&(layer.bounds * scale_factor))
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else {
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continue;
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};
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engine::adjust_clip_mask(clip_mask, clip_bounds);
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engine::adjust_clip_mask(clip_mask, layer_bounds);
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if !layer.quads.is_empty() {
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let render_span = debug::render(debug::Primitive::Quad);
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@ -122,7 +122,7 @@ impl Renderer {
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Transformation::scale(scale_factor),
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pixels,
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clip_mask,
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clip_bounds,
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layer_bounds,
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);
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}
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render_span.finish();
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@ -132,14 +132,15 @@ impl Renderer {
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let render_span = debug::render(debug::Primitive::Triangle);
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for group in &layer.primitives {
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let Some(new_clip_bounds) = (group.clip_bounds()
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let Some(group_bounds) = (group.clip_bounds()
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* group.transformation()
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* scale_factor)
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.intersection(&clip_bounds)
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.intersection(&layer_bounds)
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else {
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continue;
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};
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engine::adjust_clip_mask(clip_mask, new_clip_bounds);
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engine::adjust_clip_mask(clip_mask, group_bounds);
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for primitive in group.as_slice() {
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self.engine.draw_primitive(
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@ -148,11 +149,11 @@ impl Renderer {
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* Transformation::scale(scale_factor),
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pixels,
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clip_mask,
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clip_bounds,
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group_bounds,
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);
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}
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engine::adjust_clip_mask(clip_mask, clip_bounds);
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engine::adjust_clip_mask(clip_mask, layer_bounds);
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}
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render_span.finish();
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@ -167,7 +168,7 @@ impl Renderer {
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Transformation::scale(scale_factor),
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pixels,
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clip_mask,
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clip_bounds,
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layer_bounds,
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);
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}
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@ -185,7 +186,7 @@ impl Renderer {
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* Transformation::scale(scale_factor),
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pixels,
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clip_mask,
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clip_bounds,
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layer_bounds,
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);
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}
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}
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