Move core::Image::clip_bounds to graphics::Image
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3cc5bd5dbc
commit
7c11ccb046
16 changed files with 189 additions and 88 deletions
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@ -550,7 +550,7 @@ impl Engine {
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) {
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match image {
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#[cfg(feature = "image")]
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Image::Raster(raster, bounds) => {
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Image::Raster { image, bounds, .. } => {
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let physical_bounds = *bounds * _transformation;
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if !_clip_bounds.intersects(&physical_bounds) {
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@ -561,7 +561,7 @@ impl Engine {
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.then_some(_clip_mask as &_);
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let center = physical_bounds.center();
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let radians = f32::from(raster.rotation);
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let radians = f32::from(image.rotation);
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let transform = into_transform(_transformation).post_rotate_at(
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radians.to_degrees(),
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@ -570,17 +570,17 @@ impl Engine {
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);
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self.raster_pipeline.draw(
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&raster.handle,
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raster.filter_method,
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&image.handle,
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image.filter_method,
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*bounds,
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raster.opacity,
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image.opacity,
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_pixels,
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transform,
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clip_mask,
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);
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}
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#[cfg(feature = "svg")]
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Image::Vector(svg, bounds) => {
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Image::Vector { svg, bounds, .. } => {
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let physical_bounds = *bounds * _transformation;
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if !_clip_bounds.intersects(&physical_bounds) {
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@ -307,7 +307,11 @@ impl geometry::frame::Backend for Frame {
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image.rotation += external_rotation;
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self.images.push(graphics::Image::Raster(image, bounds));
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self.images.push(graphics::Image::Raster {
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image,
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bounds,
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clip_bounds: self.clip_bounds,
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});
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}
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fn draw_svg(&mut self, bounds: Rectangle, svg: impl Into<Svg>) {
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@ -318,7 +322,11 @@ impl geometry::frame::Backend for Frame {
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svg.rotation += external_rotation;
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self.images.push(Image::Vector(svg, bounds));
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self.images.push(Image::Vector {
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svg,
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bounds,
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clip_bounds: self.clip_bounds,
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});
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}
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}
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@ -117,11 +117,19 @@ impl Layer {
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pub fn draw_image(&mut self, image: Image, transformation: Transformation) {
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match image {
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Image::Raster(raster, bounds) => {
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self.draw_raster(raster, bounds, transformation);
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Image::Raster {
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image,
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bounds,
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clip_bounds,
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} => {
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self.draw_raster(image, bounds, clip_bounds, transformation);
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}
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Image::Vector(svg, bounds) => {
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self.draw_svg(svg, bounds, transformation);
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Image::Vector {
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svg,
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bounds,
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clip_bounds,
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} => {
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self.draw_svg(svg, bounds, clip_bounds, transformation);
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}
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}
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}
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@ -130,17 +138,18 @@ impl Layer {
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&mut self,
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image: core::Image,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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transformation: Transformation,
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) {
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let image = Image::Raster(
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core::Image {
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clip_bounds: image.clip_bounds * transformation,
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let image = Image::Raster {
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image: core::Image {
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border_radius: image.border_radius
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* transformation.scale_factor(),
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..image
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},
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bounds * transformation,
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);
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bounds: bounds * transformation,
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clip_bounds: clip_bounds * transformation,
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};
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self.images.push(image);
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}
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@ -149,9 +158,14 @@ impl Layer {
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&mut self,
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svg: Svg,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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transformation: Transformation,
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) {
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let svg = Image::Vector(svg, bounds * transformation);
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let svg = Image::Vector {
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svg,
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bounds: bounds * transformation,
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clip_bounds: clip_bounds * transformation,
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};
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self.images.push(svg);
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}
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@ -364,9 +364,14 @@ impl core::image::Renderer for Renderer {
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self.engine.raster_pipeline.dimensions(handle)
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}
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fn draw_image(&mut self, image: core::Image, bounds: Rectangle) {
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fn draw_image(
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&mut self,
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image: core::Image,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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) {
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_raster(image, bounds, transformation);
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layer.draw_raster(image, bounds, clip_bounds, transformation);
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}
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}
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@ -379,9 +384,14 @@ impl core::svg::Renderer for Renderer {
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self.engine.vector_pipeline.viewport_dimensions(handle)
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}
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fn draw_svg(&mut self, svg: core::Svg, bounds: Rectangle) {
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fn draw_svg(
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&mut self,
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svg: core::Svg,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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) {
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_svg(svg, bounds, transformation);
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layer.draw_svg(svg, bounds, clip_bounds, transformation);
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}
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}
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