Use shorter names for width and height in image::atlas
This commit is contained in:
parent
67730a8bfa
commit
3cc5bd5dbc
1 changed files with 18 additions and 23 deletions
|
|
@ -340,12 +340,14 @@ impl Atlas {
|
|||
const PIXEL: usize = 4;
|
||||
|
||||
let mut fragment = buffer_slice.get_mapped_range_mut();
|
||||
let w = width as usize;
|
||||
let h = height as usize;
|
||||
let pad_w = padding.width as usize;
|
||||
let pad_h = padding.height as usize;
|
||||
let stride = PIXEL * width as usize;
|
||||
let stride = PIXEL * w;
|
||||
|
||||
// Copy image rows
|
||||
for row in 0..height as usize {
|
||||
for row in 0..h {
|
||||
let src = offset + row * PIXEL * image_width as usize;
|
||||
let dst = (row + pad_h) * bytes_per_row;
|
||||
|
||||
|
|
@ -368,24 +370,18 @@ impl Atlas {
|
|||
// Add padding on top and bottom
|
||||
for row in 0..pad_h {
|
||||
let dst_top = row * bytes_per_row;
|
||||
let dst_bottom = (pad_h + height as usize + row) * bytes_per_row;
|
||||
let dst_bottom = (pad_h + h + row) * bytes_per_row;
|
||||
let src_top = offset;
|
||||
let src_bottom =
|
||||
offset + (height - 1) as usize * PIXEL * image_width as usize;
|
||||
let src_bottom = offset + (h - 1) * PIXEL * image_width as usize;
|
||||
|
||||
// Top
|
||||
fragment[dst_top + PIXEL * pad_w
|
||||
..dst_top + PIXEL * (pad_w + width as usize)]
|
||||
.copy_from_slice(
|
||||
&pixels[src_top..src_top + PIXEL * width as usize],
|
||||
);
|
||||
fragment[dst_top + PIXEL * pad_w..dst_top + PIXEL * (pad_w + w)]
|
||||
.copy_from_slice(&pixels[src_top..src_top + PIXEL * w]);
|
||||
|
||||
// Bottom
|
||||
fragment[dst_bottom + PIXEL * pad_w
|
||||
..dst_bottom + PIXEL * (pad_w + width as usize)]
|
||||
.copy_from_slice(
|
||||
&pixels[src_bottom..src_bottom + PIXEL * width as usize],
|
||||
);
|
||||
fragment
|
||||
[dst_bottom + PIXEL * pad_w..dst_bottom + PIXEL * (pad_w + w)]
|
||||
.copy_from_slice(&pixels[src_bottom..src_bottom + PIXEL * w]);
|
||||
|
||||
// Corners
|
||||
for i in 0..pad_w {
|
||||
|
|
@ -394,11 +390,10 @@ impl Atlas {
|
|||
.copy_from_slice(&pixels[offset..offset + PIXEL]);
|
||||
|
||||
// Top right
|
||||
fragment[dst_top + PIXEL * (width as usize + pad_w + i)
|
||||
..dst_top + PIXEL * (width as usize + pad_w + i + 1)]
|
||||
fragment[dst_top + PIXEL * (w + pad_w + i)
|
||||
..dst_top + PIXEL * (w + pad_w + i + 1)]
|
||||
.copy_from_slice(
|
||||
&pixels[offset + PIXEL * (width - 1) as usize
|
||||
..offset + PIXEL * width as usize],
|
||||
&pixels[offset + PIXEL * (w - 1)..offset + PIXEL * w],
|
||||
);
|
||||
|
||||
// Bottom left
|
||||
|
|
@ -406,11 +401,11 @@ impl Atlas {
|
|||
.copy_from_slice(&pixels[src_bottom..src_bottom + PIXEL]);
|
||||
|
||||
// Bottom right
|
||||
fragment[dst_bottom + PIXEL * (width as usize + pad_w + i)
|
||||
..dst_bottom + PIXEL * (width as usize + pad_w + i + 1)]
|
||||
fragment[dst_bottom + PIXEL * (w + pad_w + i)
|
||||
..dst_bottom + PIXEL * (w + pad_w + i + 1)]
|
||||
.copy_from_slice(
|
||||
&pixels[src_bottom + PIXEL * (width - 1) as usize
|
||||
..src_bottom + PIXEL * width as usize],
|
||||
&pixels[src_bottom + PIXEL * (w - 1)
|
||||
..src_bottom + PIXEL * w],
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue