Move core::Image::clip_bounds to graphics::Image
This commit is contained in:
parent
3cc5bd5dbc
commit
7c11ccb046
16 changed files with 189 additions and 88 deletions
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@ -16,22 +16,17 @@ pub struct Image<H = Handle> {
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/// The handle of the image.
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pub handle: H,
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/// The clip bounds of the [`Image`].
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///
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/// Anything outside this [`Rectangle`] will not be drawn.
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pub clip_bounds: Rectangle,
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/// The border radius of the [`Image`].
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///
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/// Currently, this will only be applied to the `clip_bounds`.
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pub border_radius: border::Radius,
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/// The filter method of the image.
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pub filter_method: FilterMethod,
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/// The rotation to be applied to the image; on its center.
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pub rotation: Radians,
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/// The border radius of the [`Image`].
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///
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/// Currently, this will only be applied to the `clip_bounds`.
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pub border_radius: border::Radius,
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/// The opacity of the image.
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///
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/// 0 means transparent. 1 means opaque.
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@ -49,10 +44,9 @@ impl Image<Handle> {
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pub fn new(handle: impl Into<Handle>) -> Self {
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Self {
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handle: handle.into(),
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clip_bounds: Rectangle::INFINITE,
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border_radius: border::Radius::default(),
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filter_method: FilterMethod::default(),
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rotation: Radians(0.0),
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border_radius: border::Radius::default(),
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opacity: 1.0,
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snap: false,
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}
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@ -307,5 +301,10 @@ pub trait Renderer: crate::Renderer {
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fn measure_image(&self, handle: &Self::Handle) -> Size<u32>;
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/// Draws an [`Image`] inside the provided `bounds`.
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fn draw_image(&mut self, image: Image<Self::Handle>, bounds: Rectangle);
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fn draw_image(
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&mut self,
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image: Image<Self::Handle>,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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);
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}
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@ -217,7 +217,13 @@ impl image::Renderer for () {
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Size::default()
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}
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fn draw_image(&mut self, _image: Image, _bounds: Rectangle) {}
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fn draw_image(
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&mut self,
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_image: Image,
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_bounds: Rectangle,
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_clip_bounds: Rectangle,
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) {
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}
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}
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impl svg::Renderer for () {
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@ -225,5 +231,11 @@ impl svg::Renderer for () {
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Size::default()
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}
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fn draw_svg(&mut self, _svg: svg::Svg, _bounds: Rectangle) {}
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fn draw_svg(
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&mut self,
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_svg: svg::Svg,
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_bounds: Rectangle,
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_clip_bounds: Rectangle,
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) {
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}
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}
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@ -155,5 +155,5 @@ pub trait Renderer: crate::Renderer {
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fn measure_svg(&self, handle: &Handle) -> Size<u32>;
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/// Draws an SVG with the given [`Handle`], an optional [`Color`] filter, and inside the provided `bounds`.
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fn draw_svg(&mut self, svg: Svg, bounds: Rectangle);
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fn draw_svg(&mut self, svg: Svg, bounds: Rectangle, clip_bounds: Rectangle);
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}
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@ -7,21 +7,32 @@ use crate::core::image;
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use crate::core::svg;
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/// A raster or vector image.
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#[allow(missing_docs)]
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#[derive(Debug, Clone, PartialEq)]
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pub enum Image {
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/// A raster image.
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Raster(image::Image, Rectangle),
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Raster {
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image: image::Image,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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},
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/// A vector image.
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Vector(svg::Svg, Rectangle),
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Vector {
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svg: svg::Svg,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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},
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}
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impl Image {
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/// Returns the bounds of the [`Image`].
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pub fn bounds(&self) -> Rectangle {
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match self {
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Image::Raster(image, bounds) => bounds.rotate(image.rotation),
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Image::Vector(svg, bounds) => bounds.rotate(svg.rotation),
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Image::Raster { image, bounds, .. } => {
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bounds.rotate(image.rotation)
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}
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Image::Vector { svg, bounds, .. } => bounds.rotate(svg.rotation),
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}
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}
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}
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@ -158,8 +158,17 @@ where
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delegate!(self, renderer, renderer.measure_image(handle))
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}
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fn draw_image(&mut self, image: Image<A::Handle>, bounds: Rectangle) {
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delegate!(self, renderer, renderer.draw_image(image, bounds));
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fn draw_image(
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&mut self,
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image: Image<A::Handle>,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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) {
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delegate!(
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self,
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renderer,
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renderer.draw_image(image, bounds, clip_bounds)
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);
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}
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}
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@ -172,8 +181,13 @@ where
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delegate!(self, renderer, renderer.measure_svg(handle))
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}
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fn draw_svg(&mut self, svg: Svg, bounds: Rectangle) {
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delegate!(self, renderer, renderer.draw_svg(svg, bounds));
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fn draw_svg(
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&mut self,
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svg: Svg,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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) {
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delegate!(self, renderer, renderer.draw_svg(svg, bounds, clip_bounds));
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}
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}
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@ -550,7 +550,7 @@ impl Engine {
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) {
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match image {
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#[cfg(feature = "image")]
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Image::Raster(raster, bounds) => {
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Image::Raster { image, bounds, .. } => {
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let physical_bounds = *bounds * _transformation;
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if !_clip_bounds.intersects(&physical_bounds) {
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@ -561,7 +561,7 @@ impl Engine {
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.then_some(_clip_mask as &_);
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let center = physical_bounds.center();
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let radians = f32::from(raster.rotation);
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let radians = f32::from(image.rotation);
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let transform = into_transform(_transformation).post_rotate_at(
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radians.to_degrees(),
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@ -570,17 +570,17 @@ impl Engine {
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);
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self.raster_pipeline.draw(
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&raster.handle,
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raster.filter_method,
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&image.handle,
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image.filter_method,
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*bounds,
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raster.opacity,
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image.opacity,
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_pixels,
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transform,
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clip_mask,
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);
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}
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#[cfg(feature = "svg")]
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Image::Vector(svg, bounds) => {
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Image::Vector { svg, bounds, .. } => {
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let physical_bounds = *bounds * _transformation;
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if !_clip_bounds.intersects(&physical_bounds) {
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@ -307,7 +307,11 @@ impl geometry::frame::Backend for Frame {
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image.rotation += external_rotation;
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self.images.push(graphics::Image::Raster(image, bounds));
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self.images.push(graphics::Image::Raster {
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image,
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bounds,
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clip_bounds: self.clip_bounds,
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});
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}
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fn draw_svg(&mut self, bounds: Rectangle, svg: impl Into<Svg>) {
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@ -318,7 +322,11 @@ impl geometry::frame::Backend for Frame {
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svg.rotation += external_rotation;
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self.images.push(Image::Vector(svg, bounds));
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self.images.push(Image::Vector {
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svg,
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bounds,
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clip_bounds: self.clip_bounds,
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});
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}
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}
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@ -117,11 +117,19 @@ impl Layer {
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pub fn draw_image(&mut self, image: Image, transformation: Transformation) {
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match image {
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Image::Raster(raster, bounds) => {
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self.draw_raster(raster, bounds, transformation);
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Image::Raster {
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image,
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bounds,
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clip_bounds,
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} => {
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self.draw_raster(image, bounds, clip_bounds, transformation);
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}
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Image::Vector(svg, bounds) => {
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self.draw_svg(svg, bounds, transformation);
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Image::Vector {
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svg,
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bounds,
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clip_bounds,
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} => {
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self.draw_svg(svg, bounds, clip_bounds, transformation);
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}
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}
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}
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@ -130,17 +138,18 @@ impl Layer {
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&mut self,
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image: core::Image,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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transformation: Transformation,
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) {
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let image = Image::Raster(
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core::Image {
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clip_bounds: image.clip_bounds * transformation,
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let image = Image::Raster {
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image: core::Image {
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border_radius: image.border_radius
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* transformation.scale_factor(),
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..image
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},
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bounds * transformation,
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);
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bounds: bounds * transformation,
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clip_bounds: clip_bounds * transformation,
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};
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self.images.push(image);
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}
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@ -149,9 +158,14 @@ impl Layer {
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&mut self,
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svg: Svg,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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transformation: Transformation,
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) {
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let svg = Image::Vector(svg, bounds * transformation);
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let svg = Image::Vector {
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svg,
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bounds: bounds * transformation,
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clip_bounds: clip_bounds * transformation,
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};
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self.images.push(svg);
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}
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@ -364,9 +364,14 @@ impl core::image::Renderer for Renderer {
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self.engine.raster_pipeline.dimensions(handle)
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}
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fn draw_image(&mut self, image: core::Image, bounds: Rectangle) {
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fn draw_image(
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&mut self,
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image: core::Image,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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) {
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_raster(image, bounds, transformation);
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layer.draw_raster(image, bounds, clip_bounds, transformation);
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}
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}
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@ -379,9 +384,14 @@ impl core::svg::Renderer for Renderer {
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self.engine.vector_pipeline.viewport_dimensions(handle)
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}
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fn draw_svg(&mut self, svg: core::Svg, bounds: Rectangle) {
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fn draw_svg(
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&mut self,
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svg: core::Svg,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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) {
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_svg(svg, bounds, transformation);
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layer.draw_svg(svg, bounds, clip_bounds, transformation);
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}
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}
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@ -431,8 +431,14 @@ impl geometry::frame::Backend for Frame {
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self.transforms.current.transform_rectangle(bounds);
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image.rotation += external_rotation;
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image.border_radius =
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image.border_radius * self.transforms.current.scale().0;
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self.images.push(Image::Raster(image, bounds));
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self.images.push(Image::Raster {
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image,
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bounds,
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clip_bounds: self.clip_bounds,
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});
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}
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fn draw_svg(&mut self, bounds: Rectangle, svg: impl Into<Svg>) {
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@ -443,7 +449,11 @@ impl geometry::frame::Backend for Frame {
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svg.rotation += external_rotation;
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self.images.push(Image::Vector(svg, bounds));
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self.images.push(Image::Vector {
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svg,
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bounds,
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clip_bounds: self.clip_bounds,
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});
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}
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}
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@ -261,7 +261,11 @@ impl State {
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for image in images {
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match &image {
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#[cfg(feature = "image")]
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Image::Raster(image, bounds) => {
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Image::Raster {
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image,
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bounds,
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clip_bounds,
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} => {
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if let Some((atlas_entry, bind_group)) = cache
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.upload_raster(device, encoder, belt, &image.handle)
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{
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@ -283,7 +287,7 @@ impl State {
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add_instances(
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*bounds,
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image.clip_bounds,
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*clip_bounds,
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image.border_radius,
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f32::from(image.rotation),
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image.opacity,
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@ -304,7 +308,11 @@ impl State {
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Image::Raster { .. } => continue,
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#[cfg(feature = "svg")]
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Image::Vector(svg, bounds) => {
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Image::Vector {
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svg,
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bounds,
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clip_bounds,
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} => {
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if let Some((atlas_entry, bind_group)) = cache
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.upload_vector(
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device,
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@ -334,7 +342,7 @@ impl State {
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add_instances(
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*bounds,
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Rectangle::INFINITE,
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*clip_bounds,
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border::radius(0),
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f32::from(svg.rotation),
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svg.opacity,
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@ -128,11 +128,19 @@ impl Layer {
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pub fn draw_image(&mut self, image: Image, transformation: Transformation) {
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match image {
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Image::Raster(image, bounds) => {
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self.draw_raster(image, bounds, transformation);
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Image::Raster {
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image,
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bounds,
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clip_bounds,
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} => {
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self.draw_raster(image, bounds, clip_bounds, transformation);
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}
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Image::Vector(svg, bounds) => {
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self.draw_svg(svg, bounds, transformation);
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Image::Vector {
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svg,
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bounds,
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clip_bounds,
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} => {
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self.draw_svg(svg, bounds, clip_bounds, transformation);
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}
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}
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}
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@ -141,17 +149,18 @@ impl Layer {
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&mut self,
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image: core::Image,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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transformation: Transformation,
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) {
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let image = Image::Raster(
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core::Image {
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clip_bounds: image.clip_bounds * transformation,
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let image = Image::Raster {
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image: core::Image {
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border_radius: image.border_radius
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* transformation.scale_factor(),
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..image
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},
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bounds * transformation,
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);
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bounds: bounds * transformation,
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clip_bounds: clip_bounds * transformation,
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};
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self.images.push(image);
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}
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@ -160,9 +169,14 @@ impl Layer {
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&mut self,
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svg: Svg,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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transformation: Transformation,
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) {
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let svg = Image::Vector(svg, bounds * transformation);
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let svg = Image::Vector {
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svg,
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bounds: bounds * transformation,
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clip_bounds: clip_bounds * transformation,
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};
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self.images.push(svg);
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}
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|
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@ -777,9 +777,14 @@ impl core::image::Renderer for Renderer {
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self.image_cache.borrow_mut().measure_image(handle)
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}
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fn draw_image(&mut self, image: core::Image, bounds: Rectangle) {
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fn draw_image(
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&mut self,
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image: core::Image,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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) {
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_raster(image, bounds, transformation);
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layer.draw_raster(image, bounds, clip_bounds, transformation);
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}
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}
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@ -789,9 +794,14 @@ impl core::svg::Renderer for Renderer {
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self.image_cache.borrow_mut().measure_svg(handle)
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}
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fn draw_svg(&mut self, svg: core::Svg, bounds: Rectangle) {
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fn draw_svg(
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&mut self,
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svg: core::Svg,
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bounds: Rectangle,
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clip_bounds: Rectangle,
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) {
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_svg(svg, bounds, transformation);
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layer.draw_svg(svg, bounds, clip_bounds, transformation);
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}
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}
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@ -337,7 +337,6 @@ pub fn draw<Renderer, Handle>(
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renderer.draw_image(
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image::Image {
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||||
handle: handle.clone(),
|
||||
clip_bounds: bounds,
|
||||
border_radius,
|
||||
filter_method,
|
||||
rotation: rotation.radians(),
|
||||
|
|
@ -345,6 +344,7 @@ pub fn draw<Renderer, Handle>(
|
|||
snap: true,
|
||||
},
|
||||
drawing_bounds,
|
||||
bounds,
|
||||
);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -314,7 +314,7 @@ where
|
|||
_style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
_cursor: mouse::Cursor,
|
||||
_viewport: &Rectangle,
|
||||
viewport: &Rectangle,
|
||||
) {
|
||||
let state = tree.state.downcast_ref::<State>();
|
||||
let bounds = layout.bounds();
|
||||
|
|
@ -348,7 +348,6 @@ where
|
|||
renderer.draw_image(
|
||||
Image {
|
||||
handle: self.handle.clone(),
|
||||
clip_bounds: Rectangle::INFINITE,
|
||||
border_radius: border::Radius::default(),
|
||||
filter_method: self.filter_method,
|
||||
rotation: Radians(0.0),
|
||||
|
|
@ -356,6 +355,7 @@ where
|
|||
snap: true,
|
||||
},
|
||||
drawing_bounds,
|
||||
*viewport,
|
||||
);
|
||||
});
|
||||
};
|
||||
|
|
|
|||
|
|
@ -240,25 +240,16 @@ where
|
|||
|
||||
let style = theme.style(&self.class, status);
|
||||
|
||||
let render = |renderer: &mut Renderer| {
|
||||
renderer.draw_svg(
|
||||
svg::Svg {
|
||||
handle: self.handle.clone(),
|
||||
color: style.color,
|
||||
rotation: self.rotation.radians(),
|
||||
opacity: self.opacity,
|
||||
},
|
||||
drawing_bounds,
|
||||
);
|
||||
};
|
||||
|
||||
if adjusted_fit.width > bounds.width
|
||||
|| adjusted_fit.height > bounds.height
|
||||
{
|
||||
renderer.with_layer(bounds, render);
|
||||
} else {
|
||||
render(renderer);
|
||||
}
|
||||
renderer.draw_svg(
|
||||
svg::Svg {
|
||||
handle: self.handle.clone(),
|
||||
color: style.color,
|
||||
rotation: self.rotation.radians(),
|
||||
opacity: self.opacity,
|
||||
},
|
||||
drawing_bounds,
|
||||
bounds,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue