Make Overlay aware of viewport
... and unify `Image::float` and `Image::translate`
This commit is contained in:
parent
a2a7c18c9d
commit
6c51a9579d
29 changed files with 121 additions and 56 deletions
|
|
@ -71,7 +71,6 @@ where
|
|||
opacity: f32,
|
||||
scale: f32,
|
||||
translate: Option<Box<dyn Fn(Rectangle, Rectangle) -> Vector + 'a>>,
|
||||
float: bool,
|
||||
class: Theme::Class<'a>,
|
||||
}
|
||||
|
||||
|
|
@ -91,7 +90,6 @@ where
|
|||
opacity: 1.0,
|
||||
scale: 1.0,
|
||||
translate: None,
|
||||
float: false,
|
||||
class: Theme::default(),
|
||||
}
|
||||
}
|
||||
|
|
@ -146,14 +144,14 @@ where
|
|||
self
|
||||
}
|
||||
|
||||
/// Sets the translation to apply to the [`Image`] when floating.
|
||||
/// Sets the translation that should be applied to an [`Image`], potentially making it
|
||||
/// float above other content.
|
||||
///
|
||||
/// This method takes a closure that will receive the non-scaled bounds of the [`Image`]
|
||||
/// and the bounds of the viewport. The closure must produce a [`Vector`] representing
|
||||
/// the translation to be applied.
|
||||
///
|
||||
/// Translating can be useful to ensure floating images stay visible inside the
|
||||
/// viewport.
|
||||
/// Translating can be useful to ensure images stay visible inside the viewport.
|
||||
pub fn translate(
|
||||
mut self,
|
||||
translate: impl Fn(Rectangle, Rectangle) -> Vector + 'a,
|
||||
|
|
@ -162,18 +160,6 @@ where
|
|||
self
|
||||
}
|
||||
|
||||
/// Sets whether an [`Image`] should float above other content when
|
||||
/// scaled up.
|
||||
///
|
||||
/// By default, an [`Image`] has this flag set to `false`; meaning it
|
||||
/// will be clipped or "framed" inside its bounds.
|
||||
///
|
||||
/// Enabling this flag is useful to create cool hover effects!
|
||||
pub fn float(mut self, float: bool) -> Self {
|
||||
self.float = float;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the style of the [`Image`].
|
||||
#[must_use]
|
||||
pub fn style(mut self, style: impl Fn(&Theme) -> Style + 'a) -> Self
|
||||
|
|
@ -287,7 +273,7 @@ pub fn draw<Renderer, Handle>(
|
|||
rotation: Rotation,
|
||||
opacity: f32,
|
||||
scale: f32,
|
||||
float: bool,
|
||||
translate: Option<&dyn Fn(Rectangle, Rectangle) -> Vector>,
|
||||
style: Style,
|
||||
) where
|
||||
Renderer: image::Renderer<Handle = Handle>,
|
||||
|
|
@ -298,7 +284,9 @@ pub fn draw<Renderer, Handle>(
|
|||
drawing_bounds(renderer, bounds, handle, content_fit, rotation, scale);
|
||||
|
||||
if must_clip(bounds, drawing_bounds) {
|
||||
if scale > 1.0 && float {
|
||||
if translate.is_some_and(|translate| {
|
||||
scale > 1.0 || translate(bounds, *viewport) != Vector::ZERO
|
||||
}) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -411,7 +399,7 @@ where
|
|||
self.rotation,
|
||||
self.opacity,
|
||||
self.scale,
|
||||
self.float,
|
||||
self.translate.as_deref(),
|
||||
theme.style(&self.class),
|
||||
);
|
||||
}
|
||||
|
|
@ -421,12 +409,10 @@ where
|
|||
_state: &'a mut Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
viewport: &Rectangle,
|
||||
translation: Vector,
|
||||
) -> Option<overlay::Element<'a, Message, Theme, Renderer>> {
|
||||
if !self.float || self.scale <= 1.0 {
|
||||
return None;
|
||||
}
|
||||
|
||||
let translate = self.translate.as_ref()?;
|
||||
let bounds = layout.bounds() + translation;
|
||||
let drawing_bounds = drawing_bounds(
|
||||
renderer,
|
||||
|
|
@ -438,10 +424,17 @@ where
|
|||
);
|
||||
|
||||
if must_clip(bounds, drawing_bounds) {
|
||||
let translate = translate(bounds, *viewport);
|
||||
|
||||
if self.scale <= 1.0 && translate == Vector::ZERO {
|
||||
return None;
|
||||
}
|
||||
|
||||
Some(overlay::Element::new(Box::new(Overlay {
|
||||
image: self,
|
||||
clip_bounds: bounds,
|
||||
drawing_bounds,
|
||||
viewport: *viewport,
|
||||
clip_bounds: bounds + translate,
|
||||
drawing_bounds: drawing_bounds + translate,
|
||||
})))
|
||||
} else {
|
||||
None
|
||||
|
|
@ -507,6 +500,7 @@ where
|
|||
Theme: Catalog,
|
||||
{
|
||||
image: &'a Image<'b, Handle, Theme>,
|
||||
viewport: Rectangle,
|
||||
clip_bounds: Rectangle,
|
||||
drawing_bounds: Rectangle,
|
||||
}
|
||||
|
|
@ -518,18 +512,9 @@ where
|
|||
Handle: Clone,
|
||||
Theme: Catalog,
|
||||
{
|
||||
fn layout(&mut self, _renderer: &Renderer, bounds: Size) -> layout::Node {
|
||||
let bounds = if let Some(translate) = &self.image.translate {
|
||||
self.clip_bounds
|
||||
+ translate(
|
||||
self.clip_bounds,
|
||||
Rectangle::new(Point::ORIGIN, bounds),
|
||||
)
|
||||
} else {
|
||||
self.clip_bounds
|
||||
};
|
||||
|
||||
layout::Node::new(bounds.size()).move_to(bounds.position())
|
||||
fn layout(&mut self, _renderer: &Renderer, _bounds: Size) -> layout::Node {
|
||||
layout::Node::new(self.clip_bounds.size())
|
||||
.move_to(self.clip_bounds.position())
|
||||
}
|
||||
|
||||
fn is_over(
|
||||
|
|
@ -550,7 +535,6 @@ where
|
|||
_cursor: mouse::Cursor,
|
||||
) {
|
||||
let bounds = layout.bounds();
|
||||
let translation = bounds.position() - self.clip_bounds.position();
|
||||
let clip_bounds = bounds.zoom(self.image.scale);
|
||||
let style = theme.style(&self.image.class);
|
||||
|
||||
|
|
@ -560,7 +544,11 @@ where
|
|||
|renderer| {
|
||||
renderer.fill_quad(
|
||||
renderer::Quad {
|
||||
bounds: clip_bounds.shrink(1.0),
|
||||
bounds: self
|
||||
.drawing_bounds
|
||||
.intersection(&clip_bounds)
|
||||
.unwrap_or(self.drawing_bounds)
|
||||
.shrink(1.0),
|
||||
shadow: style.shadow,
|
||||
border: border::rounded(style.shadow_border_radius),
|
||||
},
|
||||
|
|
@ -570,6 +558,10 @@ where
|
|||
);
|
||||
}
|
||||
|
||||
let clip_bounds = clip_bounds
|
||||
.intersection(&self.viewport)
|
||||
.unwrap_or(self.viewport);
|
||||
|
||||
renderer.with_layer(clip_bounds, |renderer| {
|
||||
render(
|
||||
renderer,
|
||||
|
|
@ -577,7 +569,7 @@ where
|
|||
self.image.filter_method,
|
||||
self.image.rotation,
|
||||
self.image.opacity,
|
||||
self.drawing_bounds + translation,
|
||||
self.drawing_bounds,
|
||||
);
|
||||
});
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue