wayland: Set cusor position on Enter events
Fixes https://github.com/pop-os/cosmic-workspaces-epoch/issues/143. The way some events are converted to `WindowEvent`s in `pointer_frame` but motion is handled in `SctkEvent::process` seems a little cluttered at the moment, I guess from how this code was ported to be part of iced-winit instead of separate. But as I understand, the code handling `PointerEventKind::Enter` in `SctkEvent::enter` wasn't being called, so that can be replaced with the new code here that sets the logical cursor position.
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2 changed files with 22 additions and 8 deletions
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@ -66,6 +66,18 @@ impl PointerHandler for SctkState {
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*entry = FrameStatus::Ready;
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}
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if let PointerEventKind::Enter { .. } = &e.kind {
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self.sctk_events.push(SctkEvent::PointerEvent {
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variant: PointerEvent {
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surface: e.surface.clone(),
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position: e.position,
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kind: e.kind.clone(),
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},
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ptr_id: pointer.clone(),
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seat_id: my_seat.seat.clone(),
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});
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}
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if let PointerEventKind::Motion { time } = &e.kind {
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self.sctk_events.push(SctkEvent::PointerEvent {
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variant: PointerEvent {
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@ -370,14 +370,16 @@ impl SctkEvent {
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SctkEvent::SeatEvent { .. } => Default::default(),
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SctkEvent::PointerEvent { variant, .. } => match variant.kind {
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PointerEventKind::Enter { .. } => {
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events.push((
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surface_ids
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.get(&variant.surface.id())
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.map(|id| id.inner()),
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iced_runtime::core::Event::Mouse(
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mouse::Event::CursorEntered,
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),
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));
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let id = surface_ids
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.get(&variant.surface.id())
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.map(|id| id.inner());
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if let Some(w) =
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id.clone().and_then(|id| window_manager.get_mut(id))
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{
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w.state.set_logical_cursor_pos(
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(variant.position.0, variant.position.1).into(),
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)
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}
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}
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PointerEventKind::Leave { .. } => events.push((
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surface_ids.get(&variant.surface.id()).map(|id| id.inner()),
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