Ian Douglas Scott
4a1d66dfd6
Run cargo update
2024-05-31 21:05:45 -07:00
Ian Douglas Scott
a014d8ca3d
Unset drop_target after success, or close
2024-05-08 13:48:13 -07:00
Ryan Brue
7176623193
design: update workspaces icon to match pop-os/ux
2024-05-07 12:42:17 -04:00
Ryan Brue
f5b94f4862
fix(desktop): add NoDisplay=true
2024-05-07 10:34:45 -06:00
Ian Douglas Scott
30b0cfe17b
Fix handling leave event to one widget after enter for another
2024-05-02 12:53:09 -07:00
Ian Douglas Scott
0f237155bf
Clear drop_target when leaving drag
2024-05-02 08:05:51 -07:00
Ian Douglas Scott
d05dfd7016
Add spacing between workspaces
2024-05-02 08:05:51 -07:00
Ian Douglas Scott
ccef25c40c
Use subscription for cosmic-bg-config
...
Works, as long as a `config_state_subscription` is used.
Should also try caching image handles.
2024-05-02 08:05:51 -07:00
Ian Douglas Scott
6cca5476ab
User hover style for drop target
2024-05-02 08:05:51 -07:00
Ian Douglas Scott
b635c10837
Add offset logic, commented
...
With large drag surfaces, and no tranparency, this seems a bit akward
when not dragging from near top left. May be better with cursor
indicator.
2024-05-02 08:05:51 -07:00
VandaLHJ
32eda50bbd
Update cosmic_workspaces.ftl PL Translation
...
Added missing n, apologies for mistake
2024-05-01 12:31:22 -06:00
VandaLHJ
8758fd3196
Add cosmic_workspaces.ftl PL translation
...
I thought Polish translation would be welcome here, so i made basic one.
2024-05-01 12:31:22 -06:00
FAlexei
4acfc4605a
Add Russian translation
2024-05-01 12:21:08 -06:00
W
da680c8b6e
i18n(sr-Cyrl): Add Serbian (Cyrillic) translation
2024-05-01 12:20:57 -06:00
W
91080095ba
i18n(sr-Latn): Add Serbian (Latin) translation
2024-05-01 12:20:57 -06:00
Ian Douglas Scott
07f7b8f5bd
Fix toplevel activation
...
`new_seat()` is only called when a seat is added after creation of
`SeatState`.
2024-05-01 10:12:00 -07:00
Ian Douglas Scott
249c62ee0a
Update libcosmic/iced
2024-04-30 16:25:50 -07:00
Ian Douglas Scott
d759e1d7c2
Use cosmic_bg_config to get background
...
Scaling doesn't match `cosmic-bg`?
2024-04-30 12:49:08 -07:00
Ian Douglas Scott
bf6acc3f5f
Destroy image_source after using it
2024-04-26 15:38:20 -07:00
Ian Douglas Scott
96cca005b7
Rename inaccurately named widget
2024-04-25 14:17:43 -07:00
Ian Douglas Scott
8f571e9e25
Use custom style for workspace items
...
None of the default styles seem to work quite right here.
2024-04-25 14:10:09 -07:00
Ian Douglas Scott
7997d58ce7
Fix clippy lints
2024-04-24 13:51:20 -07:00
Ian Douglas Scott
3dd5a28e28
backend/mock: fill buffer more efficiently
2024-04-24 13:04:23 -07:00
Ian Douglas Scott
ee1d54a12b
Format imports
2024-04-24 13:00:40 -07:00
Ian Douglas Scott
76daf6e980
Update libcosmic/iced for drag-and-drop fixes
2024-04-24 12:46:57 -07:00
Ian Douglas Scott
ef12588615
mock: Use Format::Argb8888
...
Allows running on KDE, to compare how another compositor implementation.
2024-04-23 17:25:15 -07:00
Ian Douglas Scott
a6548057b6
Don't hide toplevel until drag is started
...
Seems to fix behavior on Sway, but on Smithay still destroys the drag
grab once the surface that started it is gone.
2024-04-23 17:23:57 -07:00
Ian Douglas Scott
c75a48535a
Add a mock backend for testing (including on other compositors)
...
Should help determine which issues are cosmic-comp bugs.
2024-04-23 13:44:59 -07:00
Ian Douglas Scott
170e102275
Use Cmd instead of sending more wayland objects to frontend
...
This isn't needed now that the workspaces view is persistent (before, it
was necessary to make sure activation requests are flushed before
closing).
This is easier to spoof, for testing.
2024-04-23 11:54:05 -07:00
Ian Douglas Scott
8365efb30d
Fix VisibilityWrapper widget
...
I believe this fixes how the widget works, though it's hard to tell
since the behavior was inconsistent.
There are still issues related to drag-and-drop in cosmic-comp or
`iced_sctk`, which need to be fixed to get things working fully.
2024-04-22 10:16:41 -07:00
Ian Douglas Scott
6f45933971
Fix various warnings
2024-04-19 15:44:55 -07:00
Ian Douglas Scott
09e03cd096
Hide toplevel from toplevel list when it is being dragged
...
Uses a custom wrapper widget, that makes `draw` do nothing when visible
is set to false.
This works well sometimes, but can cause weird bugs...
2024-04-19 15:28:16 -07:00
Ian Douglas Scott
b011ecd615
Use single-threaded async executor
2024-04-19 10:54:42 -07:00
Ian Douglas Scott
3a60ba9565
Update gbm and run cargo update
2024-04-19 09:30:45 -07:00
Ian Douglas Scott
888b1c542d
Don't use dGPU for rendering on dual-graphics systems
...
Apparently the `antialiasing` flag determines this.
2024-04-09 15:35:09 -07:00
Ian Douglas Scott
e928053697
Run cargo update
2024-04-03 09:17:00 -07:00
Ian Douglas Scott
bf2cd273f9
Add a no-subsurfaces feature for debugging
2024-04-01 15:13:51 -07:00
Ian Douglas Scott
1fc416bb2e
Add force-shm-screencopy feature for debugging
2024-04-01 14:44:29 -07:00
Ian Douglas Scott
a2493fc90e
Fix creation of shm buffers
2024-04-01 14:09:15 -07:00
Ian Douglas Scott
62c9f986ba
screencopy: Include error in error log
2024-03-28 15:15:32 -07:00
Ian Douglas Scott
7c8fddc568
Merge pull request #21 from pop-os/cosmic-screencopy-v2
...
cosmic-screencopy-v2
2024-03-25 12:03:35 -07:00
Ian Douglas Scott
094c28e105
cosmic-screencopy-v2
2024-03-25 10:24:47 -07:00
Ian Douglas Scott
b554dc3177
Fix / work around issue with drag surface not being destroyed
2024-03-06 16:09:58 -08:00
Ian Douglas Scott
5e290acbee
Use log instead of println!
2024-03-06 14:05:32 -08:00
Ian Douglas Scott
f9cf9568d2
Update dependencies
2024-03-05 12:38:52 -08:00
Ian Douglas Scott
7106001179
Address various warnings
2024-03-05 12:25:20 -08:00
Ian Douglas Scott
ea0de44e42
Remove workspace close button for now
2024-03-05 12:07:38 -08:00
Ian Douglas Scott
ab4cfd5bc5
Enable iced wgpu backend, which seems to perform better
...
A good software renderer probably should perform fine where subsurfaces
are used like for the actual images. Perhaps more improvement is needed
in the renderer.
2024-03-01 14:42:53 -08:00
Ian Douglas Scott
a9ab17740d
Merge pull request #7 from pop-os/dmabuf-subsurfaces_jammy
...
Screencopy to dmabuf presented using subsurfaces
2024-03-01 14:36:58 -08:00
Ian Douglas Scott
78b7bfe957
Use Wayland subsurfaces, dmabuf screencopy
...
More efficient than shm screencopy, and rendering an iced image into the
window. Done right, should espeically help with multiple GPUs, but more
testing and work is needed there.
Removes mmapping of dmabuf, which errored... I guess not allocated with
right options for that. Relevant only if we want a fallback/test that
involves reading dmabufs.
Using `OnDamage` doesn't seem to work correctly currently. Likely a
compositor issue.
2024-03-01 14:35:19 -08:00