289 lines
8.8 KiB
Rust
289 lines
8.8 KiB
Rust
use cosmic::iced_native::{
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{Color, Element, Length, Point, Rectangle, Size, Shell, Theme},
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clipboard::Clipboard,
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event::{
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Event,
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Status,
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},
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keyboard::{Event as KeyEvent, KeyCode},
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layout::{self, Layout},
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mouse::{self, Button, Event as MouseEvent, ScrollDelta},
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renderer,
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widget::{self, Widget},
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};
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use cosmic_text::{
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TextAction,
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TextBuffer,
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};
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use std::{
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cmp,
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sync::Mutex,
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time::Instant,
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};
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pub struct Appearance {
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background_color: Option<Color>,
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text_color: Color,
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}
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impl Appearance {
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fn text_color_u32(&self) -> u32 {
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let channel = |f: f32, shift: i32| -> u32 {
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(cmp::max(0, cmp::min(255, (f * 255.0) as i32)) << shift) as u32
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};
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channel(self.text_color.b, 0) |
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channel(self.text_color.g, 8) |
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channel(self.text_color.r, 16) |
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channel(self.text_color.a, 24)
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}
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}
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pub trait StyleSheet {
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fn appearance(&self) -> Appearance;
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}
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impl StyleSheet for Theme {
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fn appearance(&self) -> Appearance {
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match self {
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Theme::Dark => Appearance {
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background_color: Some(Color::from_rgb8(0x34, 0x34, 0x34)),
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text_color: Color::from_rgb8(0xFF, 0xFF, 0xFF),
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},
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Theme::Light => Appearance {
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background_color: Some(Color::from_rgb8(0xFC, 0xFC, 0xFC)),
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text_color: Color::from_rgb8(0x00, 0x00, 0x00),
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},
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}
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}
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}
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pub struct TextBox<'a> {
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buffer: &'a Mutex<TextBuffer<'static>>,
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}
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impl<'a> TextBox<'a> {
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pub fn new(buffer: &'a Mutex<TextBuffer<'static>>) -> Self {
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Self { buffer }
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}
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}
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pub fn text_box<'a>(buffer: &'a Mutex<TextBuffer<'static>>) -> TextBox<'a> {
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TextBox::new(buffer)
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}
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impl<'a, Message, Renderer> Widget<Message, Renderer> for TextBox<'a>
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where
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Renderer: renderer::Renderer,
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Renderer::Theme: StyleSheet,
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{
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fn width(&self) -> Length {
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Length::Fill
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}
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fn height(&self) -> Length {
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Length::Fill
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}
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fn layout(
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&self,
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_renderer: &Renderer,
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limits: &layout::Limits,
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) -> layout::Node {
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println!("{:?}", limits);
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let size = limits.max();
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{
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let mut buffer = self.buffer.lock().unwrap();
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buffer.set_size(size.width as i32, size.height as i32);
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}
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layout::Node::new(size)
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}
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fn mouse_interaction(
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&self,
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_tree: &widget::Tree,
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layout: Layout<'_>,
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cursor_position: Point,
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_viewport: &Rectangle,
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_renderer: &Renderer,
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) -> mouse::Interaction {
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if layout.bounds().contains(cursor_position) {
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mouse::Interaction::Text
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} else {
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mouse::Interaction::Idle
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}
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}
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fn draw(
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&self,
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_state: &widget::Tree,
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renderer: &mut Renderer,
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theme: &Renderer::Theme,
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_style: &renderer::Style,
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layout: Layout<'_>,
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_cursor_position: Point,
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_viewport: &Rectangle,
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) {
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let appearance = theme.appearance();
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let text_color_u32 = appearance.text_color_u32();
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let buffer = self.buffer.lock().unwrap();
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let instant = Instant::now();
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if let Some(background_color) = appearance.background_color {
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renderer.fill_quad(
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renderer::Quad {
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bounds: layout.bounds(),
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border_radius: 0.0,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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},
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background_color
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);
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}
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let buffer_x = layout.bounds().x;
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let buffer_y = layout.bounds().y;
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buffer.draw(text_color_u32, |x, y, w, h, color| {
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let a = (color >> 24) as u8;
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if a > 0 {
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let r = (color >> 16) as u8;
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let g = (color >> 8) as u8;
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let b = color as u8;
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renderer.fill_quad(
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renderer::Quad {
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bounds: Rectangle::new(
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Point::new(buffer_x + x as f32, buffer_y + y as f32),
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Size::new(w as f32, h as f32)
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),
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border_radius: 0.0,
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border_width: 0.0,
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border_color: Color::TRANSPARENT,
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},
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Color::from_rgba8(r, g, b, a as f32 / 255.0),
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);
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}
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});
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/*
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// Draw scrollbar
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{
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let start_line = start_line_opt.unwrap_or(end_line);
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let lines = buffer.text_lines().len();
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let start_y = (start_line.get() * window.height() as usize) / lines;
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let end_y = (end_line.get() * window.height() as usize) / lines;
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if end_y > start_y {
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window.rect(
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window.width() as i32 - line_x as i32,
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start_y as i32,
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line_x as u32,
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(end_y - start_y) as u32,
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Color::from_rgba8(0xFF, 0xFF, 0xFF, 0.25),
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);
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}
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}
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buffer.redraw = false;
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*/
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let duration = instant.elapsed();
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log::debug!("redraw: {:?}", duration);
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}
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fn on_event(
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&mut self,
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_state: &mut widget::Tree,
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event: Event,
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layout: Layout<'_>,
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cursor_position: Point,
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_renderer: &Renderer,
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_clipboard: &mut dyn Clipboard,
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_shell: &mut Shell<'_, Message>,
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) -> Status {
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let mut buffer = self.buffer.lock().unwrap();
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match event {
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Event::Keyboard(key_event) => match key_event {
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KeyEvent::KeyPressed { key_code, modifiers } => {
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match key_code {
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KeyCode::Left => {
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buffer.action(TextAction::Left);
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Status::Captured
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},
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KeyCode::Right => {
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buffer.action(TextAction::Right);
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Status::Captured
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},
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KeyCode::Up => {
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buffer.action(TextAction::Up);
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Status::Captured
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},
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KeyCode::Down => {
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buffer.action(TextAction::Down);
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Status::Captured
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},
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KeyCode::Backspace => {
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buffer.action(TextAction::Backspace);
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Status::Captured
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},
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KeyCode::Delete => {
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buffer.action(TextAction::Delete);
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Status::Captured
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},
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KeyCode::PageUp => {
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buffer.action(TextAction::PageUp);
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Status::Captured
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},
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KeyCode::PageDown => {
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buffer.action(TextAction::PageDown);
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Status::Captured
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},
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_ => Status::Ignored,
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}
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},
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KeyEvent::CharacterReceived(character) => {
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buffer.action(TextAction::Insert(character));
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Status::Captured
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},
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_ => Status::Ignored,
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},
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Event::Mouse(mouse_event) => match mouse_event {
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MouseEvent::ButtonPressed(button) => match button {
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Button::Left => if layout.bounds().contains(cursor_position) {
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buffer.action(TextAction::Click {
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x: (cursor_position.x - layout.bounds().x) as i32,
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y: (cursor_position.y - layout.bounds().y) as i32,
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});
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Status::Captured
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} else {
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Status::Ignored
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},
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_ => Status::Ignored,
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},
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MouseEvent::WheelScrolled { delta } => match delta {
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ScrollDelta::Lines { x, y } => {
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buffer.action(TextAction::Scroll {
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lines: (-y * 6.0) as i32,
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});
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Status::Captured
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},
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_ => Status::Ignored,
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}
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_ => Status::Ignored,
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},
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_ => Status::Ignored,
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}
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}
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}
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impl<'a, Message, Renderer> From<TextBox<'a>> for Element<'a, Message, Renderer>
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where
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Renderer: renderer::Renderer,
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Renderer::Theme: StyleSheet,
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{
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fn from(text_box: TextBox<'a>) -> Self {
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Self::new(text_box)
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}
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}
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