Improvements for cursor
This commit is contained in:
parent
405c77bb47
commit
e20552ad13
2 changed files with 18 additions and 3 deletions
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@ -7,7 +7,7 @@ use cosmic::iced_native::{
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},
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keyboard::{Event as KeyEvent, KeyCode},
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layout::{self, Layout},
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mouse::{Button, Event as MouseEvent, ScrollDelta},
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mouse::{self, Button, Event as MouseEvent, ScrollDelta},
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renderer,
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widget::{self, Widget},
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};
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@ -100,6 +100,21 @@ where
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layout::Node::new(size)
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}
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fn mouse_interaction(
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&self,
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_tree: &widget::Tree,
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layout: Layout<'_>,
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cursor_position: Point,
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_viewport: &Rectangle,
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_renderer: &Renderer,
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) -> mouse::Interaction {
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if layout.bounds().contains(cursor_position) {
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mouse::Interaction::Text
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} else {
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mouse::Interaction::Idle
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}
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}
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fn draw(
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&self,
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_state: &widget::Tree,
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@ -476,7 +476,7 @@ impl<'a> TextBuffer<'a> {
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f(
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x as i32,
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line_y - font_size,
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(font_size / 2) as u32,
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1,
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line_height as u32,
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0x20FFFFFF,
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);
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@ -485,7 +485,7 @@ impl<'a> TextBuffer<'a> {
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f(
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glyph.x as i32,
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line_y - font_size,
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glyph.w as u32,
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1,
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line_height as u32,
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0x20FFFFFF,
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);
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