Text library moved from libcosmic
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commit
410d4ee674
37 changed files with 12909 additions and 0 deletions
223
src/font/shape.rs
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223
src/font/shape.rs
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use super::{CacheKey, Font, FontLayoutGlyph, FontLayoutLine, FontLineIndex};
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pub struct FontShapeGlyph<'a> {
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pub start: usize,
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pub end: usize,
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pub x_advance: f32,
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pub y_advance: f32,
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pub x_offset: f32,
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pub y_offset: f32,
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pub font: &'a Font<'a>,
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pub inner: swash::GlyphId,
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}
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impl<'a> FontShapeGlyph<'a> {
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fn layout(&self, font_size: i32, x: f32, y: f32) -> FontLayoutGlyph<'a> {
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let x_offset = font_size as f32 * self.x_offset;
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let y_offset = font_size as f32 * self.y_offset;
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let x_advance = font_size as f32 * self.x_advance;
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let inner = CacheKey::new(self.inner, font_size, (x + x_offset, y - y_offset));
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FontLayoutGlyph {
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start: self.start,
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end: self.end,
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x: x,
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w: x_advance,
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font: self.font,
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inner,
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}
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}
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}
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pub struct FontShapeWord<'a> {
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pub blank: bool,
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pub glyphs: Vec<FontShapeGlyph<'a>>,
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}
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pub struct FontShapeSpan<'a> {
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pub rtl: bool,
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pub words: Vec<FontShapeWord<'a>>,
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}
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pub struct FontShapeLine<'a> {
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pub line_i: FontLineIndex,
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pub rtl: bool,
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pub spans: Vec<FontShapeSpan<'a>>,
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}
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impl<'a> FontShapeLine<'a> {
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pub fn layout(
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&self,
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font_size: i32,
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line_width: i32,
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layout_lines: &mut Vec<FontLayoutLine<'a>>,
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mut layout_i: usize,
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) {
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let mut push_line = true;
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let mut glyphs = Vec::new();
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let start_x = if self.rtl { line_width as f32 } else { 0.0 };
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let end_x = if self.rtl { 0.0 } else { line_width as f32 };
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let mut x = start_x;
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let mut y = 0.0;
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for span in self.spans.iter() {
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//TODO: improve performance!
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let mut word_ranges = Vec::new();
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if self.rtl != span.rtl {
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let mut fit_x = x;
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let mut fitting_end = span.words.len();
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for i in (0..span.words.len()).rev() {
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let word = &span.words[i];
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let mut word_size = 0.0;
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for glyph in word.glyphs.iter() {
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word_size += font_size as f32 * glyph.x_advance;
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}
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let wrap = if self.rtl {
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fit_x - word_size < end_x
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} else {
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fit_x + word_size > end_x
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};
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if wrap {
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let mut fitting_start = i + 1;
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while fitting_start < fitting_end {
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if span.words[fitting_start].blank {
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fitting_start += 1;
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} else {
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break;
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}
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}
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word_ranges.push((fitting_start..fitting_end, true));
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fitting_end = i + 1;
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fit_x = start_x;
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}
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if self.rtl {
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fit_x -= word_size;
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} else {
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fit_x += word_size;
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}
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}
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if !word_ranges.is_empty() {
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while fitting_end > 0 {
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if span.words[fitting_end - 1].blank {
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fitting_end -= 1;
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} else {
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break;
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}
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}
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}
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word_ranges.push((0..fitting_end, false));
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} else {
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let mut fit_x = x;
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let mut fitting_start = 0;
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for i in 0..span.words.len() {
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let word = &span.words[i];
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let mut word_size = 0.0;
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for glyph in word.glyphs.iter() {
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word_size += font_size as f32 * glyph.x_advance;
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}
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let wrap = if self.rtl {
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fit_x - word_size < end_x
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} else {
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fit_x + word_size > end_x
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};
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if wrap {
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//TODO: skip blanks
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word_ranges.push((fitting_start..i, true));
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fitting_start = i;
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fit_x = start_x;
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}
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if self.rtl {
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fit_x -= word_size;
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} else {
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fit_x += word_size;
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}
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}
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word_ranges.push((fitting_start..span.words.len(), false));
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}
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for (range, wrap) in word_ranges {
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for word in span.words[range].iter() {
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let mut word_size = 0.0;
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for glyph in word.glyphs.iter() {
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word_size += font_size as f32 * glyph.x_advance;
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}
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//TODO: make wrapping optional
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let wrap = if self.rtl {
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x - word_size < end_x
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} else {
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x + word_size > end_x
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};
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if wrap && !glyphs.is_empty() {
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let mut glyphs_swap = Vec::new();
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std::mem::swap(&mut glyphs, &mut glyphs_swap);
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layout_lines.insert(
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layout_i,
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FontLayoutLine {
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line_i: self.line_i,
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glyphs: glyphs_swap,
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},
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);
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layout_i += 1;
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x = start_x;
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y = 0.0;
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}
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for glyph in word.glyphs.iter() {
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let x_advance = font_size as f32 * glyph.x_advance;
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let y_advance = font_size as f32 * glyph.y_advance;
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if self.rtl {
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x -= x_advance
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}
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glyphs.push(glyph.layout(font_size, x, y));
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push_line = true;
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if !self.rtl {
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x += x_advance;
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}
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y += y_advance;
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}
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}
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if wrap {
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let mut glyphs_swap = Vec::new();
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std::mem::swap(&mut glyphs, &mut glyphs_swap);
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layout_lines.insert(
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layout_i,
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FontLayoutLine {
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line_i: self.line_i,
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glyphs: glyphs_swap,
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},
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);
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layout_i += 1;
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x = start_x;
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y = 0.0;
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}
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}
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}
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if push_line {
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layout_lines.insert(
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layout_i,
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FontLayoutLine {
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line_i: self.line_i,
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glyphs,
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},
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);
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}
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}
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}
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