cosmic-text/src/buffer.rs

361 lines
11 KiB
Rust
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use std::{
cmp,
time::Instant,
};
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use crate::{FontLayoutLine, FontLineIndex, FontMatches, FontShapeLine};
pub enum TextAction {
Left,
Right,
Up,
Down,
Backspace,
Delete,
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PageUp,
PageDown,
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Insert(char),
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Scroll(i32),
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}
#[derive(Default, Eq, PartialEq)]
pub struct TextCursor {
pub line: usize,
pub glyph: usize,
}
impl TextCursor {
pub fn new(line: usize, glyph: usize) -> Self {
Self { line, glyph }
}
}
pub struct TextBuffer<'a> {
font_matches: &'a FontMatches<'a>,
text_lines: Vec<String>,
shape_lines: Vec<FontShapeLine<'a>>,
layout_lines: Vec<FontLayoutLine<'a>>,
font_size: i32,
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line_height: i32,
width: i32,
height: i32,
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scroll: i32,
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pub cursor: TextCursor,
pub redraw: bool,
}
impl<'a> TextBuffer<'a> {
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pub fn new(
font_matches: &'a FontMatches<'a>,
text: &str,
font_size: i32,
line_height: i32,
width: i32,
height: i32,
) -> Self {
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let mut text_lines: Vec<String> = text.lines().map(String::from).collect();
if text_lines.is_empty() {
text_lines.push(String::new());
}
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let mut buffer = Self {
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font_matches,
text_lines,
shape_lines: Vec::new(),
layout_lines: Vec::new(),
font_size,
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line_height,
width,
height,
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cursor: TextCursor::default(),
redraw: false,
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scroll: 0,
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};
buffer.shape_until_scroll();
buffer
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}
pub fn shape_until(&mut self, lines: i32) {
let instant = Instant::now();
let mut reshaped = 0;
while self.shape_lines.len() < self.text_lines.len()
&& (self.layout_lines.len() as i32) < lines
{
let line_i = FontLineIndex::new(self.shape_lines.len());
self.reshape_line(line_i);
reshaped += 1;
}
let duration = instant.elapsed();
if reshaped > 0 {
log::debug!("shape_until {}: {:?}", reshaped, duration);
}
}
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pub fn shape_until_scroll(&mut self) {
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let lines = self.lines();
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let scroll_end = self.scroll + lines;
self.shape_until(scroll_end);
self.scroll = cmp::max(
0,
cmp::min(
self.layout_lines().len() as i32 - (lines - 1),
self.scroll,
),
);
}
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pub fn reshape_line(&mut self, line_i: FontLineIndex) {
let instant = Instant::now();
let shape_line = self
.font_matches
.shape_line(line_i, &self.text_lines[line_i.get()]);
if line_i.get() < self.shape_lines.len() {
self.shape_lines[line_i.get()] = shape_line;
} else {
self.shape_lines.insert(line_i.get(), shape_line);
}
let duration = instant.elapsed();
log::debug!("reshape line {}: {:?}", line_i.get(), duration);
self.relayout_line(line_i);
}
pub fn relayout(&mut self) {
let instant = Instant::now();
self.layout_lines.clear();
for line in self.shape_lines.iter() {
let layout_i = self.layout_lines.len();
line.layout(
self.font_size,
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self.width,
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&mut self.layout_lines,
layout_i,
);
}
self.redraw = true;
let duration = instant.elapsed();
log::debug!("relayout: {:?}", duration);
}
pub fn relayout_line(&mut self, line_i: FontLineIndex) {
let instant = Instant::now();
let mut insert_opt = None;
let mut layout_i = 0;
while layout_i < self.layout_lines.len() {
let layout_line = &self.layout_lines[layout_i];
if layout_line.line_i == line_i {
if insert_opt.is_none() {
insert_opt = Some(layout_i);
}
self.layout_lines.remove(layout_i);
} else {
layout_i += 1;
}
}
let insert_i = insert_opt.unwrap_or(self.layout_lines.len());
let shape_line = &self.shape_lines[line_i.get()];
shape_line.layout(
self.font_size,
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self.width,
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&mut self.layout_lines,
insert_i,
);
self.redraw = true;
let duration = instant.elapsed();
log::debug!("relayout line {}: {:?}", line_i.get(), duration);
}
pub fn font_matches(&self) -> &FontMatches {
&self.font_matches
}
pub fn font_size(&self) -> i32 {
self.font_size
}
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pub fn line_height(&self) -> i32 {
self.line_height
}
pub fn set_font_metrics(&mut self, font_size: i32, line_height: i32) {
if font_size != self.font_size {
self.font_size = font_size;
self.relayout();
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self.shape_until_scroll();
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}
if line_height != self.line_height {
self.line_height = line_height;
self.shape_until_scroll();
}
}
pub fn width(&self) -> i32 {
self.width
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}
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pub fn height(&self) -> i32 {
self.height
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}
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pub fn scroll(&self) -> i32 {
self.scroll
}
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pub fn lines(&self) -> i32 {
self.height / self.line_height
}
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pub fn set_size(&mut self, width: i32, height: i32) {
if width != self.width {
self.width = width;
self.relayout();
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self.shape_until_scroll();
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}
if height != self.height {
self.height = height;
self.shape_until_scroll();
}
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}
pub fn layout_lines(&self) -> &[FontLayoutLine] {
&self.layout_lines
}
pub fn text_lines(&self) -> &[String] {
&self.text_lines
}
pub fn action(&mut self, action: TextAction) {
match action {
TextAction::Left => {
let line = &self.layout_lines[self.cursor.line];
if self.cursor.glyph > line.glyphs.len() {
self.cursor.glyph = line.glyphs.len();
self.redraw = true;
}
if self.cursor.glyph > 0 {
self.cursor.glyph -= 1;
self.redraw = true;
}
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},
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TextAction::Right => {
let line = &self.layout_lines[self.cursor.line];
if self.cursor.glyph > line.glyphs.len() {
self.cursor.glyph = line.glyphs.len();
self.redraw = true;
}
if self.cursor.glyph < line.glyphs.len() {
self.cursor.glyph += 1;
self.redraw = true;
}
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},
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TextAction::Up => {
if self.cursor.line > 0 {
self.cursor.line -= 1;
self.redraw = true;
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let lines = self.lines();
if (self.cursor.line as i32) < self.scroll
|| (self.cursor.line as i32) >= self.scroll + lines
{
self.scroll = self.cursor.line as i32;
}
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}
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},
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TextAction::Down => {
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if self.cursor.line < self.layout_lines.len() {
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self.cursor.line += 1;
self.redraw = true;
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let lines = self.lines();
if (self.cursor.line as i32) < self.scroll
|| (self.cursor.line as i32) >= self.scroll + lines
{
self.scroll = self.cursor.line as i32 - (lines - 1);
self.shape_until_scroll();
}
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}
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},
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TextAction::Backspace => {
let line = &self.layout_lines[self.cursor.line];
if self.cursor.glyph > line.glyphs.len() {
self.cursor.glyph = line.glyphs.len();
self.redraw = true;
}
if self.cursor.glyph > 0 {
self.cursor.glyph -= 1;
let glyph = &line.glyphs[self.cursor.glyph];
let text_line = &mut self.text_lines[line.line_i.get()];
text_line.remove(glyph.start);
self.reshape_line(line.line_i);
}
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},
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TextAction::Delete => {
let line = &self.layout_lines[self.cursor.line];
if self.cursor.glyph < line.glyphs.len() {
let glyph = &line.glyphs[self.cursor.glyph];
let text_line = &mut self.text_lines[line.line_i.get()];
text_line.remove(glyph.start);
self.reshape_line(line.line_i);
}
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},
TextAction::PageUp => {
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self.scroll -= self.lines();
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self.redraw = true;
self.shape_until_scroll();
},
TextAction::PageDown => {
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self.scroll += self.lines();
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self.redraw = true;
self.shape_until_scroll();
},
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TextAction::Insert(character) => {
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//TODO: handle Enter
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let line = &self.layout_lines[self.cursor.line];
if self.cursor.glyph >= line.glyphs.len() {
match line.glyphs.last() {
Some(glyph) => {
let text_line = &mut self.text_lines[line.line_i.get()];
text_line.insert(glyph.end, character);
self.cursor.glyph += 1;
self.reshape_line(line.line_i);
}
None => {
let text_line = &mut self.text_lines[line.line_i.get()];
text_line.push(character);
self.cursor.glyph += 1;
self.reshape_line(line.line_i);
}
}
} else {
let glyph = &line.glyphs[self.cursor.glyph];
let text_line = &mut self.text_lines[line.line_i.get()];
text_line.insert(glyph.start, character);
self.cursor.glyph += 1;
self.reshape_line(line.line_i);
}
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},
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TextAction::Scroll(lines) => {
self.scroll += lines;
self.redraw = true;
self.shape_until_scroll();
}
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}
}
}