cosmic-text/src/attrs.rs

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// SPDX-License-Identifier: MIT OR Apache-2.0
use std::ops::Range;
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pub use fontdb::{Family, Stretch, Style, Weight};
/// Text color
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#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
pub struct Color(pub u32);
impl Color {
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/// Create new color with red, green, and blue components
#[inline]
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pub const fn rgb(r: u8, g: u8, b: u8) -> Self {
Self::rgba(r, g, b, 0xFF)
}
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/// Create new color with red, green, blue, and alpha components
#[inline]
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pub const fn rgba(r: u8, g: u8, b: u8, a: u8) -> Self {
Self(
((a as u32) << 24) |
((r as u32) << 16) |
((g as u32) << 8) |
(b as u32)
)
}
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/// Get the red component
#[inline]
pub fn r(&self) -> u8 {
((self.0 & 0x00FF0000) >> 16) as u8
}
/// Get the green component
#[inline]
pub fn g(&self) -> u8 {
((self.0 & 0x0000FF00) >> 8) as u8
}
/// Get the blue component
#[inline]
pub fn b(&self) -> u8 {
(self.0 & 0x000000FF) as u8
}
/// Get the alpha component
#[inline]
pub fn a(&self) -> u8 {
((self.0 & 0xFF000000) >> 24) as u8
}
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}
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
pub enum FamilyOwned {
Name(String),
Serif,
SansSerif,
Cursive,
Fantasy,
Monospace,
}
impl FamilyOwned {
pub fn new(family: Family) -> Self {
match family {
Family::Name(name) => FamilyOwned::Name(name.to_string()),
Family::Serif => FamilyOwned::Serif,
Family::SansSerif => FamilyOwned::SansSerif,
Family::Cursive => FamilyOwned::Cursive,
Family::Fantasy => FamilyOwned::Fantasy,
Family::Monospace => FamilyOwned::Monospace,
}
}
pub fn as_family(&self) -> Family {
match self {
FamilyOwned::Name(name) => Family::Name(&name),
FamilyOwned::Serif => Family::Serif,
FamilyOwned::SansSerif => Family::SansSerif,
FamilyOwned::Cursive => Family::Cursive,
FamilyOwned::Fantasy => Family::Fantasy,
FamilyOwned::Monospace => Family::Monospace,
}
}
}
/// Text attributes
#[derive(Clone, Copy, Debug, Eq, Hash, PartialEq)]
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pub struct Attrs<'a> {
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//TODO: should this be an option?
pub color_opt: Option<Color>,
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pub family: Family<'a>,
pub monospaced: bool,
pub stretch: Stretch,
pub style: Style,
pub weight: Weight,
}
impl<'a> Attrs<'a> {
/// Create a new set of attributes with sane defaults
///
/// This defaults to a regular Sans-Serif font.
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pub fn new() -> Self {
Self {
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color_opt: None,
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family: Family::SansSerif,
monospaced: false,
stretch: Stretch::Normal,
style: Style::Normal,
weight: Weight::NORMAL,
}
}
/// Set [Color]
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pub fn color(mut self, color: Color) -> Self {
self.color_opt = Some(color);
self
}
/// Set [Family]
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pub fn family(mut self, family: Family<'a>) -> Self {
self.family = family;
self
}
/// Set monospaced
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pub fn monospaced(mut self, monospaced: bool) -> Self {
self.monospaced = monospaced;
self
}
/// Set [Stretch]
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pub fn stretch(mut self, stretch: Stretch) -> Self {
self.stretch = stretch;
self
}
/// Set [Style]
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pub fn style(mut self, style: Style) -> Self {
self.style = style;
self
}
/// Set [Weight]
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pub fn weight(mut self, weight: Weight) -> Self {
self.weight = weight;
self
}
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/// Check if font matches
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pub fn matches(&self, face: &fontdb::FaceInfo) -> bool {
//TODO: smarter way of including emoji
face.post_script_name.contains("Emoji") ||
(
face.style == self.style &&
face.weight == self.weight &&
face.stretch == self.stretch &&
face.monospaced == self.monospaced
)
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}
/// Check if this set of attributes can be shaped with another
pub fn compatible(&self, other: &Self) -> bool {
self.family == other.family
&& self.monospaced == other.monospaced
&& self.stretch == other.stretch
&& self.style == other.style
&& self.weight == other.weight
}
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}
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#[derive(Clone, Debug, Eq, Hash, PartialEq)]
pub struct AttrsOwned {
//TODO: should this be an option?
pub color_opt: Option<Color>,
pub family_owned: FamilyOwned,
pub monospaced: bool,
pub stretch: Stretch,
pub style: Style,
pub weight: Weight,
}
impl AttrsOwned {
pub fn new(attrs: Attrs) -> Self {
Self {
color_opt: attrs.color_opt,
family_owned: FamilyOwned::new(attrs.family),
monospaced: attrs.monospaced,
stretch: attrs.stretch,
style: attrs.style,
weight: attrs.weight,
}
}
pub fn as_attrs(&self) -> Attrs {
Attrs {
color_opt: self.color_opt,
family: self.family_owned.as_family(),
monospaced: self.monospaced,
stretch: self.stretch,
style: self.style,
weight: self.weight,
}
}
}
/// List of text attributes to apply to a line
//TODO: have this clean up the spans when changes are made
#[derive(Eq, PartialEq)]
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pub struct AttrsList {
defaults: AttrsOwned,
spans: Vec<(Range<usize>, AttrsOwned)>,
}
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impl AttrsList {
/// Create a new attributes list with a set of default [Attrs]
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pub fn new(defaults: Attrs) -> Self {
Self {
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defaults: AttrsOwned::new(defaults),
spans: Vec::new(),
}
}
/// Get the default [Attrs]
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pub fn defaults(&self) -> Attrs {
self.defaults.as_attrs()
}
/// Get the current attribute spans
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pub fn spans(&self) -> &Vec<(Range<usize>, AttrsOwned)> {
&self.spans
}
/// Clear the current attribute spans
pub fn clear_spans(&mut self) {
self.spans.clear();
}
/// Add an attribute span, removes any previous matching parts of spans
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pub fn add_span(&mut self, range: Range<usize>, attrs: Attrs) {
//do not support 1..1 even if by accident.
if range.start == range.end {
return;
}
let mut rework_spans = Vec::with_capacity(3);
let mut i = 0;
//Grab intersecting parts that are not fully intersected. remove those that are.
//This clips or splits the parts that are outside of the range.
while i < self.spans.len() {
if self.spans[i].0.end <= range.end && self.spans[i].0.start >= range.start {
let _ = self.spans.remove(i);
} else if self.spans[i].0.end > range.end && self.spans[i].0.start >= range.start && self.spans[i].0.start <= range.end {
let rework = self.spans.remove(i);
rework_spans.push((range.end..rework.0.end, rework.1))
} else if self.spans[i].0.end <= range.end && self.spans[i].0.end >= range.start && self.spans[i].0.start < range.start {
let rework = self.spans.remove(i);
rework_spans.push((rework.0.start..range.start, rework.1))
} else if self.spans[i].0.end > range.end && self.spans[i].0.start < range.start {
let rework = self.spans.remove(i);
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rework_spans.push((rework.0.start..range.start, rework.1.clone()));
rework_spans.push((range.end..rework.0.end, rework.1));
} else if self.spans[i].0.start > range.end {
break;
} else {
i += 1;
}
}
// Readd reworked arrays back.
for reworked in rework_spans {
self.spans.push(reworked);
}
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// Combine span if possible
let mut combined = false;
for span in self.spans.iter_mut() {
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if span.1.as_attrs() != attrs {
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// Ignore not matching attrs
continue;
}
if span.0.end == range.start {
// Extend span with range at end
span.0.end = range.end;
combined = true;
break;
}
if span.0.start == range.end {
// Extend span with range at start
span.0.start = range.start;
combined = true;
break;
}
}
if ! combined {
//Finally lets add the new span. it should fit now.
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self.spans.push((range, AttrsOwned::new(attrs)));
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}
//sort by start to speed up further additions
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self.spans.sort_by(|a, b| a.0.start.partial_cmp(&b.0.start).unwrap());
}
/// Get the highest priority attribute span for a range
///
/// This returns the first span that contains the range
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pub fn get_span(&self, range: Range<usize>) -> Attrs {
for span in self.spans.iter() {
if range.start >= span.0.start && range.end <= span.0.end {
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return span.1.as_attrs();
}
}
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self.defaults.as_attrs()
}
/// Split attributes list at an offset
pub fn split_off(&mut self, index: usize) -> Self {
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let mut new = Self::new(self.defaults.as_attrs());
let mut i = 0;
while i < self.spans.len() {
if self.spans[i].0.end <= index {
// Leave this in the previous attributes list
i += 1;
} else if self.spans[i].0.start >= index {
// Move this to the new attributes list
let (range, attrs) = self.spans.remove(i);
new.spans.push((
range.start - index..range.end - index,
attrs
));
} else {
// New span has index..end
new.spans.push((
0..self.spans[i].0.end - index,
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self.spans[i].1.clone()
));
// Old span has start..index
self.spans[i].0.end = index;
i += 1;
}
}
new
}
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}