357 lines
11 KiB
Rust
357 lines
11 KiB
Rust
use keyframe::{ease, functions::EaseInOut};
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use rustix::fd::AsFd;
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use std::time::{Duration, Instant};
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use wayland_client::{
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delegate_noop,
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globals::{registry_queue_init, GlobalListContents},
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protocol::{
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wl_buffer, wl_callback, wl_compositor, wl_output, wl_pointer, wl_registry, wl_seat, wl_shm,
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wl_shm_pool, wl_surface,
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},
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Connection, Dispatch, Proxy, QueueHandle,
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};
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use wayland_protocols::{
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ext::idle_notify::v1::client::{ext_idle_notification_v1, ext_idle_notifier_v1},
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wp::{
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single_pixel_buffer::v1::client::wp_single_pixel_buffer_manager_v1,
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viewporter::client::{wp_viewport, wp_viewporter},
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},
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};
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use wayland_protocols_wlr::{
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layer_shell::v1::client::{zwlr_layer_shell_v1, zwlr_layer_surface_v1},
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output_power_management::v1::client::{zwlr_output_power_manager_v1, zwlr_output_power_v1},
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};
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const IDLE_TIME: u32 = 3000;
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const FADE_TIME: Duration = Duration::from_millis(2000);
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struct FadeBlackSurface {
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surface: wl_surface::WlSurface,
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layer_surface: zwlr_layer_surface_v1::ZwlrLayerSurfaceV1,
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viewport: wp_viewport::WpViewport,
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has_first_configure: bool,
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started: Instant,
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}
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impl FadeBlackSurface {
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fn new(inner: &StateInner, output: &wl_output::WlOutput) -> Self {
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let surface = inner.compositor.create_surface(&inner.qh, ());
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let layer_surface = inner.layer_shell.get_layer_surface(
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&surface,
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Some(output),
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zwlr_layer_shell_v1::Layer::Overlay,
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"fade-to-black".to_string(),
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&inner.qh,
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(),
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);
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layer_surface.set_anchor(zwlr_layer_surface_v1::Anchor::all());
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layer_surface.set_exclusive_zone(-1);
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let viewport = inner.viewporter.get_viewport(&surface, &inner.qh, ());
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surface.commit();
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Self {
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surface,
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layer_surface,
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viewport,
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has_first_configure: false,
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started: Instant::now(),
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}
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}
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fn is_done(&self) -> bool {
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self.started.elapsed() > FADE_TIME
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}
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fn configure(&mut self, inner: &StateInner, width: u32, height: u32) {
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self.viewport.set_destination(width as i32, height as i32);
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if !self.has_first_configure {
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self.update(inner);
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self.has_first_configure = true;
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}
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}
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fn update(&self, inner: &StateInner) {
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let time = self.started.elapsed().as_secs_f64() / FADE_TIME.as_secs_f64();
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let alpha = ease(EaseInOut, 0., u32::MAX as f64, time) as u32;
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//let alpha_u8 = ease(EaseOut, 0., u8::MAX as f64, time) as u8;
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//dbg!(time, alpha);
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// XXX is shm buffer different?
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/*
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let fd = rustix::fs::memfd_create("shm buffer", rustix::fs::MemfdFlags::CLOEXEC).unwrap();
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rustix::io::write(&fd, &[0, 0, 0, alpha_u8]).unwrap();
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let pool = inner.shm.create_pool(fd.as_fd(), 4, &inner.qh, ());
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let buffer = pool.create_buffer(0, 1, 1, 4, wl_shm::Format::Argb8888, &inner.qh, ());
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pool.destroy();
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*/
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let buffer =
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inner
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.single_pixel_buffer_manager
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.create_u32_rgba_buffer(0, 0, 0, alpha, &inner.qh, ());
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/*
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let buffer =
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inner
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.single_pixel_buffer_manager
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.create_u32_rgba_buffer(0, 0, 0, u32::MAX / 2, &inner.qh, ());
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*/
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self.surface.attach(Some(&buffer), 0, 0);
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self.surface.frame(&inner.qh, self.surface.clone());
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self.surface.damage(0, 0, i32::MAX, i32::MAX);
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self.surface.commit();
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buffer.destroy();
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}
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}
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impl Drop for FadeBlackSurface {
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fn drop(&mut self) {
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self.viewport.destroy();
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self.layer_surface.destroy();
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self.surface.destroy();
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}
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}
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struct Output {
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output: wl_output::WlOutput,
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output_power: zwlr_output_power_v1::ZwlrOutputPowerV1,
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fade_surface: Option<FadeBlackSurface>,
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}
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struct StateInner {
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output_power_manager: zwlr_output_power_manager_v1::ZwlrOutputPowerManagerV1,
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compositor: wl_compositor::WlCompositor,
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layer_shell: zwlr_layer_shell_v1::ZwlrLayerShellV1,
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viewporter: wp_viewporter::WpViewporter,
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single_pixel_buffer_manager: wp_single_pixel_buffer_manager_v1::WpSinglePixelBufferManagerV1,
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shm: wl_shm::WlShm,
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qh: QueueHandle<State>,
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}
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struct State {
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inner: StateInner,
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outputs: Vec<Output>,
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}
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impl State {
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fn update_idle(&mut self, is_idle: bool) {
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let mode = if dbg!(is_idle) {
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zwlr_output_power_v1::Mode::Off
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} else {
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zwlr_output_power_v1::Mode::On
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};
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for output in &mut self.outputs {
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if is_idle {
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output.fade_surface = Some(FadeBlackSurface::new(&self.inner, &output.output));
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} else {
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output.fade_surface = None;
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output.output_power.set_mode(zwlr_output_power_v1::Mode::On);
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}
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}
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}
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}
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fn main() {
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let connection = Connection::connect_to_env().unwrap();
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let (globals, mut event_queue) = registry_queue_init::<State>(&connection).unwrap();
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let qh = event_queue.handle();
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let output_power_manager = globals
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.bind::<zwlr_output_power_manager_v1::ZwlrOutputPowerManagerV1, _, _>(&qh, 1..=1, ())
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.unwrap();
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let idle_notifier = globals
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.bind::<ext_idle_notifier_v1::ExtIdleNotifierV1, _, _>(&qh, 1..=1, ())
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.unwrap();
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let seat = globals
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.bind::<wl_seat::WlSeat, _, _>(&qh, 1..=1, ())
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.unwrap();
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seat.get_pointer(&qh, ()); // XXX
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let shm = globals.bind::<wl_shm::WlShm, _, _>(&qh, 1..=1, ()).unwrap();
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let compositor = globals
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.bind::<wl_compositor::WlCompositor, _, _>(&qh, 1..=1, ())
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.unwrap();
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let layer_shell = globals
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.bind::<zwlr_layer_shell_v1::ZwlrLayerShellV1, _, _>(&qh, 1..=4, ())
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.unwrap();
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let viewporter = globals
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.bind::<wp_viewporter::WpViewporter, _, _>(&qh, 1..=1, ())
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.unwrap();
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let single_pixel_buffer_manager = globals
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.bind::<wp_single_pixel_buffer_manager_v1::WpSinglePixelBufferManagerV1, _, _>(
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&qh,
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1..=1,
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(),
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)
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.unwrap();
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let outputs = globals.contents().with_list(|list| {
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list.iter()
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.filter(|global| global.interface == wl_output::WlOutput::interface().name)
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.map(|global| {
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let output = globals
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.registry()
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.bind(global.name, global.version, &qh, ());
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let output_power = output_power_manager.get_output_power(&output, &qh, ());
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Output {
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output,
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output_power,
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fade_surface: None,
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}
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})
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.collect()
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});
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idle_notifier.get_idle_notification(IDLE_TIME, &seat, &qh, ());
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let mut state = State {
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inner: StateInner {
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compositor,
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output_power_manager,
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layer_shell,
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viewporter,
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single_pixel_buffer_manager,
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shm,
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qh,
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},
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outputs,
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};
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loop {
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event_queue.blocking_dispatch(&mut state).unwrap();
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}
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}
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impl Dispatch<wl_registry::WlRegistry, GlobalListContents> for State {
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fn event(
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_: &mut Self,
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_: &wl_registry::WlRegistry,
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event: wl_registry::Event,
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_: &GlobalListContents,
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_: &Connection,
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_: &QueueHandle<Self>,
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) {
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dbg!(event);
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}
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}
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impl Dispatch<ext_idle_notification_v1::ExtIdleNotificationV1, ()> for State {
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fn event(
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state: &mut Self,
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_: &ext_idle_notification_v1::ExtIdleNotificationV1,
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event: ext_idle_notification_v1::Event,
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_: &(),
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_: &Connection,
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qh: &QueueHandle<Self>,
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) {
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let is_idle = match event {
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ext_idle_notification_v1::Event::Idled => true,
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ext_idle_notification_v1::Event::Resumed => false,
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_ => unreachable!(),
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};
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state.update_idle(is_idle);
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}
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}
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impl Dispatch<zwlr_layer_surface_v1::ZwlrLayerSurfaceV1, ()> for State {
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fn event(
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state: &mut Self,
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obj: &zwlr_layer_surface_v1::ZwlrLayerSurfaceV1,
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event: zwlr_layer_surface_v1::Event,
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_data: &(),
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_conn: &Connection,
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qh: &QueueHandle<Self>,
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) {
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match event {
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zwlr_layer_surface_v1::Event::Configure {
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serial,
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width,
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height,
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} => {
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for output in &mut state.outputs {
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if let Some(fade_surface) = &mut output.fade_surface {
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if &fade_surface.layer_surface == obj {
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fade_surface.layer_surface.ack_configure(serial);
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fade_surface.configure(&state.inner, width, height);
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break;
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}
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}
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}
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dbg!(width, height);
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}
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_ => {}
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}
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}
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}
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impl Dispatch<wl_pointer::WlPointer, ()> for State {
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fn event(
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_: &mut Self,
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pointer: &wl_pointer::WlPointer,
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event: wl_pointer::Event,
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_: &(),
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_: &Connection,
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_: &QueueHandle<Self>,
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) {
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match event {
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wl_pointer::Event::Enter {
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serial,
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surface,
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surface_x,
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surface_y,
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} => {
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println!("set_cursor");
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pointer.set_cursor(serial, None, 0, 0);
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}
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_ => {}
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}
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}
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}
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impl Dispatch<wl_callback::WlCallback, wl_surface::WlSurface> for State {
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fn event(
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state: &mut Self,
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_: &wl_callback::WlCallback,
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event: wl_callback::Event,
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surface: &wl_surface::WlSurface,
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_: &Connection,
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_qh: &QueueHandle<Self>,
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) {
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match event {
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wl_callback::Event::Done { callback_data } => {
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for output in &mut state.outputs {
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if let Some(fade_surface) = &mut output.fade_surface {
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if &fade_surface.surface == surface {
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if fade_surface.is_done() {
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output
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.output_power
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.set_mode(zwlr_output_power_v1::Mode::Off);
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output.fade_surface = None;
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} else {
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fade_surface.update(&state.inner);
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}
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break;
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}
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}
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}
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}
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_ => {}
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}
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}
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}
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delegate_noop!(State: ignore wl_output::WlOutput);
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delegate_noop!(State: zwlr_output_power_manager_v1::ZwlrOutputPowerManagerV1);
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delegate_noop!(State: ignore zwlr_output_power_v1::ZwlrOutputPowerV1);
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delegate_noop!(State: ext_idle_notifier_v1::ExtIdleNotifierV1);
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delegate_noop!(State: ignore wl_seat::WlSeat); // XXX
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delegate_noop!(State: ignore wl_buffer::WlBuffer);
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delegate_noop!(State: ignore wl_surface::WlSurface);
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delegate_noop!(State: ignore wl_shm::WlShm);
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delegate_noop!(State: wl_shm_pool::WlShmPool);
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delegate_noop!(State: zwlr_layer_shell_v1::ZwlrLayerShellV1);
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delegate_noop!(State: wp_viewporter::WpViewporter);
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delegate_noop!(State: wp_viewport::WpViewport);
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delegate_noop!(State: wl_compositor::WlCompositor);
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delegate_noop!(State: wp_single_pixel_buffer_manager_v1::WpSinglePixelBufferManagerV1);
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