cosmic-comp/src/shell/grabs/menu/mod.rs
2024-01-18 20:27:51 +01:00

721 lines
24 KiB
Rust

use std::{
cell::RefCell,
sync::{
atomic::{AtomicBool, Ordering},
Arc, Mutex,
},
};
use calloop::LoopHandle;
use cosmic::{
iced::Background,
iced_core::{alignment::Horizontal, Length, Pixels, Rectangle as IcedRectangle},
iced_widget::{self, horizontal_rule, text::Appearance as TextAppearance, Column, Row},
theme,
widget::{button, horizontal_space, icon::from_name, text},
Apply as _, Command,
};
use smithay::{
backend::{
input::ButtonState,
renderer::{
element::{memory::MemoryRenderBufferRenderElement, AsRenderElements},
ImportMem, Renderer,
},
},
desktop::space::SpaceElement,
input::{
pointer::{
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent,
GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent,
GestureSwipeBeginEvent, GestureSwipeEndEvent, GestureSwipeUpdateEvent,
GrabStartData as PointerGrabStartData, MotionEvent, PointerGrab, PointerInnerHandle,
PointerTarget, RelativeMotionEvent,
},
Seat,
},
output::Output,
utils::{Logical, Point, Rectangle, Size},
};
use crate::{
shell::focus::target::PointerFocusTarget,
state::State,
utils::{
iced::{IcedElement, Program},
prelude::{Global, OutputExt, PointGlobalExt, PointLocalExt, SeatExt, SizeExt},
},
};
use super::ResizeEdge;
mod default;
mod item;
pub use self::default::*;
pub struct MenuGrabState {
elements: Arc<Mutex<Vec<Element>>>,
}
pub type SeatMenuGrabState = RefCell<Option<MenuGrabState>>;
impl MenuGrabState {
pub fn render<I, R>(&self, renderer: &mut R, output: &Output) -> Vec<I>
where
R: Renderer + ImportMem,
<R as Renderer>::TextureId: 'static,
I: From<MemoryRenderBufferRenderElement<R>>,
{
let scale = output.current_scale().fractional_scale();
self.elements
.lock()
.unwrap()
.iter()
.flat_map(|elem| {
elem.iced.render_elements(
renderer,
elem.position
.to_local(output)
.as_logical()
.to_physical_precise_round(scale),
scale.into(),
1.0,
)
})
.collect()
}
pub fn set_theme(&self, theme: cosmic::Theme) {
for element in &*self.elements.lock().unwrap() {
element.iced.set_theme(theme.clone())
}
}
}
#[derive(Clone)]
pub enum Item {
Separator,
Submenu {
title: String,
items: Vec<Item>,
},
Entry {
title: String,
shortcut: Option<String>,
on_press: Arc<Box<dyn Fn(&LoopHandle<'_, State>) + Send + Sync>>,
toggled: bool,
submenu: bool,
disabled: bool,
},
}
impl Item {
pub fn new<S: Into<String>, F: Fn(&LoopHandle<'_, State>) + Send + Sync + 'static>(
title: S,
on_press: F,
) -> Item {
Item::Entry {
title: title.into(),
shortcut: None,
on_press: Arc::new(Box::new(on_press)),
toggled: false,
submenu: false,
disabled: false,
}
}
pub fn new_submenu<S: Into<String>>(title: S, items: Vec<Item>) -> Item {
Item::Submenu {
title: title.into(),
items,
}
}
pub fn shortcut(mut self, shortcut: impl Into<Option<String>>) -> Self {
if let Item::Entry {
shortcut: ref mut s,
..
} = self
{
*s = shortcut.into();
}
self
}
pub fn toggled(mut self, toggled: bool) -> Self {
if let Item::Entry {
toggled: ref mut t, ..
} = self
{
*t = toggled;
}
self
}
pub fn disabled(mut self, disabled: bool) -> Self {
if let Item::Entry {
disabled: ref mut d,
..
} = self
{
*d = disabled;
}
self
}
}
pub struct ContextMenu {
items: Vec<Item>,
selected: AtomicBool,
row_width: Mutex<Option<f32>>,
}
impl ContextMenu {
pub fn new(items: Vec<Item>) -> ContextMenu {
ContextMenu {
items,
selected: AtomicBool::new(false),
row_width: Mutex::new(None),
}
}
}
#[derive(Debug, Clone)]
pub enum Message {
ItemEntered(usize, IcedRectangle<f32>),
ItemPressed(usize),
ItemLeft(usize, IcedRectangle<f32>),
}
impl item::CursorEvents for Message {
fn cursor_entered(idx: usize, bounds: IcedRectangle<f32>) -> Self {
Message::ItemEntered(idx, bounds)
}
fn cursor_left(idx: usize, bounds: IcedRectangle<f32>) -> Self {
Message::ItemLeft(idx, bounds)
}
}
impl Program for ContextMenu {
type Message = Message;
fn update(
&mut self,
message: Self::Message,
loop_handle: &LoopHandle<'static, crate::state::State>,
) -> Command<Self::Message> {
match message {
Message::ItemPressed(idx) => {
if let Some(Item::Entry { on_press, .. }) = self.items.get_mut(idx) {
(on_press)(loop_handle);
self.selected.store(true, Ordering::SeqCst);
}
}
Message::ItemEntered(idx, bounds) => {
if let Some(Item::Submenu { items, .. }) = self.items.get_mut(idx) {
let items = items.clone();
let _ = loop_handle.insert_idle(move |state| {
let seat = state.common.last_active_seat();
let grab_state = seat
.user_data()
.get::<SeatMenuGrabState>()
.unwrap()
.borrow_mut();
if let Some(grab_state) = &*grab_state {
let mut elements = grab_state.elements.lock().unwrap();
let position = elements.last().unwrap().position;
let element = IcedElement::new(
ContextMenu::new(items),
Size::default(),
state.common.event_loop_handle.clone(),
state.common.theme.clone(),
);
let min_size = element.minimum_size();
element.with_program(|p| {
*p.row_width.lock().unwrap() = Some(min_size.w as f32);
});
element.resize(min_size);
let output = seat.active_output();
let position = [
// to the right -> down
Rectangle::from_loc_and_size(
position
+ Point::from((
bounds.width.ceil() as i32,
bounds.y.ceil() as i32,
)),
min_size.as_global(),
),
// to the right -> up
Rectangle::from_loc_and_size(
position
+ Point::from((
bounds.width.ceil() as i32,
bounds.y.ceil() as i32 + bounds.height.ceil() as i32
- min_size.h,
)),
min_size.as_global(),
),
// to the left -> down
Rectangle::from_loc_and_size(
position + Point::from((-min_size.w, bounds.y.ceil() as i32)),
min_size.as_global(),
),
// to the left -> up
Rectangle::from_loc_and_size(
position
+ Point::from((
-min_size.w,
bounds.y.ceil() as i32 + bounds.height.ceil() as i32
- min_size.h,
)),
min_size.as_global(),
),
]
.iter()
.rev() // preference of max_by_key is backwards
.max_by_key(|rect| {
output
.geometry()
.intersection(**rect)
.map(|rect| rect.size.w * rect.size.h)
})
.unwrap()
.loc;
element.output_enter(&output, element.bbox());
elements.push(Element {
iced: element,
position,
pointer_entered: false,
})
}
});
}
}
Message::ItemLeft(idx, _) => {
if let Some(Item::Submenu { .. }) = self.items.get_mut(idx) {
let _ = loop_handle.insert_idle(|state| {
let seat = state.common.last_active_seat();
let grab_state = seat
.user_data()
.get::<SeatMenuGrabState>()
.unwrap()
.borrow_mut();
if let Some(grab_state) = &*grab_state {
let mut elements = grab_state.elements.lock().unwrap();
elements.pop();
}
});
}
}
};
Command::none()
}
fn view(&self) -> crate::utils::iced::Element<'_, Self::Message> {
let width = self
.row_width
.lock()
.unwrap()
.map(|size| Length::Fixed(size))
.unwrap_or(Length::Shrink);
let mode = match width {
Length::Shrink => Length::Shrink,
_ => Length::Fill,
};
Column::with_children(
self.items
.iter()
.enumerate()
.map(|(idx, item)| match item {
Item::Separator => horizontal_rule(1)
.style(theme::Rule::LightDivider)
.width(mode)
.into(),
Item::Submenu { title, .. } => Row::with_children(vec![
horizontal_space(16).into(),
text(title).width(mode).into(),
from_name("go-next-symbolic")
.size(16)
.prefer_svg(true)
.icon()
.into(),
])
.spacing(8)
.width(width)
.padding([8, 24])
.apply(|row| item::SubmenuItem::new(row, idx))
.style(theme::Button::MenuItem)
.into(),
Item::Entry {
title,
shortcut,
toggled,
disabled,
..
} => {
let mut components = vec![
if *toggled {
from_name("object-select-symbolic")
.size(16)
.prefer_svg(true)
.icon()
.style(theme::Svg::custom(|theme| {
iced_widget::svg::Appearance {
color: Some(theme.cosmic().accent.base.into()),
}
}))
.into()
} else {
horizontal_space(16).into()
},
text(title)
.width(mode)
.style(if *disabled {
theme::Text::Custom(|theme| {
let mut color = theme.cosmic().background.component.on;
color.alpha *= 0.5;
TextAppearance {
color: Some(color.into()),
}
})
} else {
theme::Text::Default
})
.into(),
];
if let Some(shortcut) = shortcut.as_ref() {
components.push(
text(shortcut)
.line_height(Pixels(20.))
.size(14)
.horizontal_alignment(Horizontal::Right)
.width(Length::Shrink)
.style(theme::Text::Custom(|theme| {
let mut color = theme.cosmic().background.component.on;
color.alpha *= 0.75;
TextAppearance {
color: Some(color.into()),
}
}))
.into(),
);
}
components.push(horizontal_space(16).into());
Row::with_children(components)
.spacing(8)
.width(mode)
.apply(button)
.width(width)
.padding([8, 24])
.on_press_maybe((!disabled).then_some(Message::ItemPressed(idx)))
.style(theme::Button::MenuItem)
.into()
}
})
.collect(),
)
.width(Length::Shrink)
.apply(iced_widget::container)
.padding(1)
.style(theme::Container::custom(|theme| {
let cosmic = theme.cosmic();
let component = &cosmic.background.component;
iced_widget::container::Appearance {
icon_color: Some(cosmic.accent.base.into()),
text_color: Some(component.on.into()),
background: Some(Background::Color(component.base.into())),
border_radius: 8.0.into(),
border_width: 1.0,
border_color: component.divider.into(),
}
}))
.width(Length::Shrink)
.into()
}
}
pub struct Element {
iced: IcedElement<ContextMenu>,
position: Point<i32, Global>,
pointer_entered: bool,
}
pub struct MenuGrab {
elements: Arc<Mutex<Vec<Element>>>,
start_data: PointerGrabStartData<State>,
seat: Seat<State>,
}
impl PointerGrab<State> for MenuGrab {
fn motion(
&mut self,
state: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
_focus: Option<(PointerFocusTarget, Point<i32, Logical>)>,
event: &MotionEvent,
) {
{
let mut guard = self.elements.lock().unwrap();
let elements = &mut *guard;
if let Some(i) = elements.iter().position(|elem| {
let mut bbox = elem.iced.bbox();
bbox.loc = elem.position.as_logical();
bbox.contains(event.location.to_i32_round())
}) {
let element = &mut elements[i];
let new_event = MotionEvent {
location: event.location - element.position.as_logical().to_f64(),
serial: event.serial,
time: event.time,
};
if !element.pointer_entered {
PointerTarget::enter(&element.iced, &self.seat, state, &new_event);
element.pointer_entered = true;
} else {
element.iced.motion(&self.seat, state, &new_event);
}
} else {
elements.iter_mut().for_each(|element| {
if element.pointer_entered {
PointerTarget::leave(
&element.iced,
&self.seat,
state,
event.serial,
event.time,
);
element.pointer_entered = false;
}
})
}
}
handle.motion(state, None, event);
}
fn relative_motion(
&mut self,
state: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
_focus: Option<(PointerFocusTarget, Point<i32, Logical>)>,
event: &RelativeMotionEvent,
) {
// While the grab is active, no client has pointer focus
handle.relative_motion(state, None, event);
}
fn button(
&mut self,
state: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &ButtonEvent,
) {
let any_entered = self
.elements
.lock()
.unwrap()
.iter()
.any(|elem| elem.pointer_entered);
if !any_entered {
if event.state == ButtonState::Pressed {
handle.unset_grab(state, event.serial, event.time, true);
}
} else {
let selected = {
let elements = self.elements.lock().unwrap();
let mut selected = false;
for element in elements.iter().filter(|elem| elem.pointer_entered) {
element.iced.button(&self.seat, state, event);
selected = true;
}
selected
};
if selected && event.state == ButtonState::Released {
handle.unset_grab(state, event.serial, event.time, true);
} else {
handle.button(state, event);
}
}
}
fn axis(
&mut self,
state: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
details: AxisFrame,
) {
handle.axis(state, details);
}
fn frame(&mut self, data: &mut State, handle: &mut PointerInnerHandle<'_, State>) {
handle.frame(data)
}
fn gesture_swipe_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeBeginEvent,
) {
handle.gesture_swipe_begin(data, event)
}
fn gesture_swipe_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeUpdateEvent,
) {
handle.gesture_swipe_update(data, event)
}
fn gesture_swipe_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureSwipeEndEvent,
) {
handle.gesture_swipe_end(data, event)
}
fn gesture_pinch_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchBeginEvent,
) {
handle.gesture_pinch_begin(data, event)
}
fn gesture_pinch_update(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchUpdateEvent,
) {
handle.gesture_pinch_update(data, event)
}
fn gesture_pinch_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GesturePinchEndEvent,
) {
handle.gesture_pinch_end(data, event)
}
fn gesture_hold_begin(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldBeginEvent,
) {
handle.gesture_hold_begin(data, event)
}
fn gesture_hold_end(
&mut self,
data: &mut State,
handle: &mut PointerInnerHandle<'_, State>,
event: &GestureHoldEndEvent,
) {
handle.gesture_hold_end(data, event)
}
fn start_data(&self) -> &PointerGrabStartData<State> {
&self.start_data
}
}
impl MenuGrab {
pub fn new(
start_data: PointerGrabStartData<State>,
seat: &Seat<State>,
items: impl Iterator<Item = Item>,
position: Point<i32, Global>,
handle: LoopHandle<'static, crate::state::State>,
theme: cosmic::Theme,
) -> MenuGrab {
let items = items.collect::<Vec<_>>();
let element = IcedElement::new(ContextMenu::new(items), Size::default(), handle, theme);
let min_size = element.minimum_size();
element.with_program(|p| {
*p.row_width.lock().unwrap() = Some(min_size.w as f32);
});
element.resize(min_size);
let output = seat.active_output();
let position = [
Rectangle::from_loc_and_size(position, min_size.as_global()), // normal
Rectangle::from_loc_and_size(
position - Point::from((min_size.w, 0)),
min_size.as_global(),
), // flipped left
Rectangle::from_loc_and_size(
position - Point::from((0, min_size.h)),
min_size.as_global(),
), // flipped up
Rectangle::from_loc_and_size(
position - Point::from((min_size.w, min_size.h)),
min_size.as_global(),
), // flipped left & up
]
.iter()
.rev() // preference of max_by_key is backwards
.max_by_key(|rect| {
output
.geometry()
.intersection(**rect)
.map(|rect| rect.size.w * rect.size.h)
})
.unwrap()
.loc;
element.output_enter(&output, element.bbox());
let elements = Arc::new(Mutex::new(vec![Element {
iced: element,
position,
pointer_entered: false,
}]));
let grab_state = MenuGrabState {
elements: elements.clone(),
};
*seat
.user_data()
.get::<SeatMenuGrabState>()
.unwrap()
.borrow_mut() = Some(grab_state);
MenuGrab {
elements,
start_data,
seat: seat.clone(),
}
}
}
impl Drop for MenuGrab {
fn drop(&mut self) {
self.seat
.user_data()
.get::<SeatMenuGrabState>()
.unwrap()
.borrow_mut()
.take();
}
}