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Ian Douglas Scott ddc23fcaa5 Set primary scanout output for dnd icon surface
It can still get unthrottled frame callbacks by not having any primary
scanout output, but presumably we want this. Alongside the code setting
it for cursor surfaces, and dragged windows.
2025-06-10 19:24:05 +02:00
.github/workflows .github/workflows/build.yml: Pass +stable to cargo 2025-05-19 21:29:51 +02:00
cosmic-comp-config Initial support for workspace pinning and moving 2025-04-24 12:45:50 +02:00
data Fix display vim bindings (j and k were swapped) 2025-05-09 08:47:03 -06:00
debian chore: Add libdisplay-info dependency for packaging 2025-01-06 20:23:05 +01:00
resources i18n(zh-CN): update translation 2025-05-19 21:52:09 +02:00
src Set primary scanout output for dnd icon surface 2025-06-10 19:24:05 +02:00
.gitignore Rework source filtering. 2023-01-04 01:52:16 -08:00
build.rs deps: Update to wayland-rs.0.30 2022-07-04 16:01:06 +02:00
Cargo.lock chore: Update smithay 2025-06-03 15:38:44 +02:00
Cargo.toml chore: Update smithay 2025-06-03 15:38:44 +02:00
flake.lock Update and fix flake.nix 2024-09-02 19:44:51 +02:00
flake.nix fix: add missing libdisplay-info library into flake.nix 2025-01-12 13:09:03 +01:00
i18n.toml i18n support 2023-07-06 00:04:34 +02:00
LICENSE Initial commit 2021-12-15 17:25:15 +01:00
Makefile Use new config from cosmic-settings-config 2024-09-04 20:50:42 +02:00
rust-toolchain.toml Update toolchain to Rust 1.85 2025-05-19 21:29:51 +02:00
rustfmt.toml Fix refresh_focus 2023-04-01 20:35:58 +04:00