cosmic-comp/src/shell/focus/target.rs
2024-03-26 18:50:56 +01:00

782 lines
28 KiB
Rust

use std::{sync::Weak, time::Duration};
use crate::{
shell::{
element::{CosmicMapped, CosmicStack, CosmicWindow},
layout::tiling::ResizeForkTarget,
CosmicSurface,
},
utils::prelude::*,
wayland::handlers::{screencopy::SessionHolder, xdg_shell::popup::get_popup_toplevel},
};
use id_tree::NodeId;
use smithay::{
backend::input::KeyState,
desktop::{space::SpaceElement, LayerSurface, PopupKind, WindowSurface, WindowSurfaceType},
input::{
keyboard::{KeyboardTarget, KeysymHandle, ModifiersState},
pointer::{
AxisFrame, ButtonEvent, GestureHoldBeginEvent, GestureHoldEndEvent,
GesturePinchBeginEvent, GesturePinchEndEvent, GesturePinchUpdateEvent,
GestureSwipeBeginEvent, GestureSwipeEndEvent, GestureSwipeUpdateEvent,
MotionEvent as PointerMotionEvent, PointerTarget, RelativeMotionEvent,
},
touch::{
DownEvent, MotionEvent as TouchMotionEvent, OrientationEvent, ShapeEvent, TouchTarget,
UpEvent,
},
Seat,
},
reexports::wayland_server::{backend::ObjectId, protocol::wl_surface::WlSurface, Resource},
utils::{IsAlive, Logical, Point, Serial, Transform},
wayland::{seat::WaylandFocus, session_lock::LockSurface},
};
#[derive(Debug, Clone, PartialEq)]
pub enum PointerFocusTarget {
WlSurface {
surface: WlSurface,
toplevel: Option<PointerFocusToplevel>,
},
StackUI(CosmicStack),
WindowUI(CosmicWindow),
ResizeFork(ResizeForkTarget),
}
#[derive(Debug, Clone, PartialEq)]
pub enum PointerFocusToplevel {
Surface(CosmicSurface),
Popup(PopupKind),
}
impl From<CosmicSurface> for PointerFocusToplevel {
fn from(value: CosmicSurface) -> Self {
PointerFocusToplevel::Surface(value)
}
}
impl From<PopupKind> for PointerFocusToplevel {
fn from(value: PopupKind) -> Self {
PointerFocusToplevel::Popup(value)
}
}
#[derive(Debug, Clone, PartialEq)]
pub enum KeyboardFocusTarget {
Element(CosmicMapped),
Fullscreen(CosmicSurface),
Group(WindowGroup),
LayerSurface(LayerSurface),
Popup(PopupKind),
LockSurface(LockSurface),
}
// TODO: This should be TryFrom, but PopupGrab needs to be able to convert. Fix this in smithay
impl From<KeyboardFocusTarget> for PointerFocusTarget {
fn from(target: KeyboardFocusTarget) -> Self {
match target {
KeyboardFocusTarget::Element(elem) => {
let window = elem.active_window();
let surface = window.wl_surface().unwrap();
PointerFocusTarget::WlSurface {
surface,
toplevel: Some(window.into()),
}
}
KeyboardFocusTarget::Fullscreen(elem) => PointerFocusTarget::WlSurface {
surface: elem.wl_surface().unwrap(),
toplevel: Some(elem.into()),
},
KeyboardFocusTarget::LayerSurface(layer) => PointerFocusTarget::WlSurface {
surface: layer.wl_surface().clone(),
toplevel: None,
},
KeyboardFocusTarget::Popup(popup) => PointerFocusTarget::WlSurface {
surface: popup.wl_surface().clone(),
toplevel: Some(popup.into()),
},
KeyboardFocusTarget::LockSurface(lock) => PointerFocusTarget::WlSurface {
surface: lock.wl_surface().clone(),
toplevel: None,
},
_ => unreachable!("A group cannot start a popup grab"),
}
}
}
impl PointerFocusTarget {
pub fn under_surface<P: Into<Point<f64, Logical>>>(
surface: &CosmicSurface,
point: P,
) -> Option<(Self, Point<i32, Logical>)> {
match surface.0.underlying_surface() {
WindowSurface::Wayland(_toplevel) => surface
.0
.surface_under(point, WindowSurfaceType::ALL)
.map(|(wl_surface, point)| {
(
Self::WlSurface {
surface: wl_surface,
toplevel: Some(surface.clone().into()),
},
point,
)
}),
WindowSurface::X11(x11_surface) => Some((
Self::WlSurface {
surface: x11_surface.wl_surface()?,
toplevel: Some(surface.clone().into()),
},
Point::default(),
)),
}
}
pub fn toplevel(&self, data: &mut State) -> Option<CosmicSurface> {
match &self {
PointerFocusTarget::WlSurface {
toplevel: Some(PointerFocusToplevel::Surface(surface)),
..
} => Some(surface.clone()),
PointerFocusTarget::WlSurface {
toplevel: Some(PointerFocusToplevel::Popup(PopupKind::Xdg(popup))),
..
} => get_popup_toplevel(popup)
.and_then(|s| {
data.common
.shell
.element_for_surface(&s)
.map(|mapped| (mapped, s))
})
.and_then(|(m, s)| {
m.windows()
.find(|(w, _)| w.wl_surface().map(|s2| s == s2).unwrap_or(false))
.map(|(s, _)| s)
}),
PointerFocusTarget::StackUI(stack) => Some(stack.active()),
PointerFocusTarget::WindowUI(window) => Some(window.surface()),
_ => None,
}
}
}
impl KeyboardFocusTarget {
pub fn toplevel(&self) -> Option<WlSurface> {
match self {
KeyboardFocusTarget::Element(mapped) => mapped.wl_surface(),
KeyboardFocusTarget::Popup(PopupKind::Xdg(xdg)) => get_popup_toplevel(&xdg),
_ => None,
}
}
}
#[derive(Debug, Clone)]
pub struct WindowGroup {
pub node: NodeId,
pub alive: Weak<()>,
pub focus_stack: Vec<NodeId>,
}
impl PartialEq for WindowGroup {
fn eq(&self, other: &Self) -> bool {
self.node == other.node && Weak::ptr_eq(&self.alive, &other.alive)
}
}
impl IsAlive for PointerFocusTarget {
fn alive(&self) -> bool {
match self {
// XXX? does this change anything
PointerFocusTarget::WlSurface { surface, .. } => surface.alive(),
PointerFocusTarget::StackUI(e) => e.alive(),
PointerFocusTarget::WindowUI(e) => e.alive(),
PointerFocusTarget::ResizeFork(f) => f.alive(),
}
}
}
impl IsAlive for KeyboardFocusTarget {
fn alive(&self) -> bool {
match self {
KeyboardFocusTarget::Element(e) => e.alive(),
KeyboardFocusTarget::Fullscreen(f) => f.alive(),
KeyboardFocusTarget::Group(g) => g.alive.upgrade().is_some(),
KeyboardFocusTarget::LayerSurface(l) => l.alive(),
KeyboardFocusTarget::Popup(p) => p.alive(),
KeyboardFocusTarget::LockSurface(l) => l.alive(),
}
}
}
impl PointerTarget<State> for PointerFocusTarget {
fn enter(&self, seat: &Seat<State>, data: &mut State, event: &PointerMotionEvent) {
if let Some(element) = self.toplevel(data) {
for session in element.cursor_sessions() {
session.set_cursor_pos(Some(
event
.location
.to_buffer(1.0, Transform::Normal, &element.geometry().size.to_f64())
.to_i32_round(),
));
if let Some((_, hotspot)) = seat
.cursor_geometry((0.0, 0.0), Duration::from_millis(event.time as u64).into())
{
session.set_cursor_hotspot(hotspot);
} else {
session.set_cursor_hotspot((0, 0));
}
}
}
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::enter(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => PointerTarget::enter(u, seat, data, event),
PointerFocusTarget::WindowUI(u) => PointerTarget::enter(u, seat, data, event),
PointerFocusTarget::ResizeFork(f) => PointerTarget::enter(f, seat, data, event),
}
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &PointerMotionEvent) {
if let Some(element) = self.toplevel(data) {
for session in element.cursor_sessions() {
session.set_cursor_pos(Some(
event
.location
.to_buffer(1.0, Transform::Normal, &element.geometry().size.to_f64())
.to_i32_round(),
));
if let Some((_, hotspot)) = seat
.cursor_geometry((0.0, 0.0), Duration::from_millis(event.time as u64).into())
{
session.set_cursor_hotspot(hotspot);
} else {
session.set_cursor_hotspot((0, 0));
}
}
}
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::motion(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => PointerTarget::motion(u, seat, data, event),
PointerFocusTarget::WindowUI(u) => PointerTarget::motion(u, seat, data, event),
PointerFocusTarget::ResizeFork(f) => PointerTarget::motion(f, seat, data, event),
}
}
fn relative_motion(&self, seat: &Seat<State>, data: &mut State, event: &RelativeMotionEvent) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::relative_motion(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => PointerTarget::relative_motion(u, seat, data, event),
PointerFocusTarget::WindowUI(u) => PointerTarget::relative_motion(u, seat, data, event),
PointerFocusTarget::ResizeFork(f) => {
PointerTarget::relative_motion(f, seat, data, event)
}
}
}
fn button(&self, seat: &Seat<State>, data: &mut State, event: &ButtonEvent) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::button(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => PointerTarget::button(u, seat, data, event),
PointerFocusTarget::WindowUI(u) => PointerTarget::button(u, seat, data, event),
PointerFocusTarget::ResizeFork(f) => PointerTarget::button(f, seat, data, event),
}
}
fn axis(&self, seat: &Seat<State>, data: &mut State, frame: AxisFrame) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::axis(surface, seat, data, frame)
}
PointerFocusTarget::StackUI(u) => PointerTarget::axis(u, seat, data, frame),
PointerFocusTarget::WindowUI(u) => PointerTarget::axis(u, seat, data, frame),
PointerFocusTarget::ResizeFork(f) => PointerTarget::axis(f, seat, data, frame),
}
}
fn frame(&self, seat: &Seat<State>, data: &mut State) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::frame(surface, seat, data)
}
PointerFocusTarget::StackUI(u) => PointerTarget::frame(u, seat, data),
PointerFocusTarget::WindowUI(u) => PointerTarget::frame(u, seat, data),
PointerFocusTarget::ResizeFork(f) => PointerTarget::frame(f, seat, data),
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial, time: u32) {
if let Some(element) = self.toplevel(data) {
for session in element.cursor_sessions() {
session.set_cursor_pos(None);
session.set_cursor_hotspot((0, 0));
}
}
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::leave(surface, seat, data, serial, time)
}
PointerFocusTarget::StackUI(u) => PointerTarget::leave(u, seat, data, serial, time),
PointerFocusTarget::WindowUI(u) => PointerTarget::leave(u, seat, data, serial, time),
PointerFocusTarget::ResizeFork(f) => PointerTarget::leave(f, seat, data, serial, time),
}
}
fn gesture_swipe_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeBeginEvent,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::gesture_swipe_begin(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => {
PointerTarget::gesture_swipe_begin(u, seat, data, event)
}
PointerFocusTarget::WindowUI(u) => {
PointerTarget::gesture_swipe_begin(u, seat, data, event)
}
PointerFocusTarget::ResizeFork(f) => {
PointerTarget::gesture_swipe_begin(f, seat, data, event)
}
}
}
fn gesture_swipe_update(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeUpdateEvent,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::gesture_swipe_update(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => {
PointerTarget::gesture_swipe_update(u, seat, data, event)
}
PointerFocusTarget::WindowUI(u) => {
PointerTarget::gesture_swipe_update(u, seat, data, event)
}
PointerFocusTarget::ResizeFork(f) => {
PointerTarget::gesture_swipe_update(f, seat, data, event)
}
}
}
fn gesture_swipe_end(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureSwipeEndEvent,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::gesture_swipe_end(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => {
PointerTarget::gesture_swipe_end(u, seat, data, event)
}
PointerFocusTarget::WindowUI(u) => {
PointerTarget::gesture_swipe_end(u, seat, data, event)
}
PointerFocusTarget::ResizeFork(f) => {
PointerTarget::gesture_swipe_end(f, seat, data, event)
}
}
}
fn gesture_pinch_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchBeginEvent,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::gesture_pinch_begin(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => {
PointerTarget::gesture_pinch_begin(u, seat, data, event)
}
PointerFocusTarget::WindowUI(u) => {
PointerTarget::gesture_pinch_begin(u, seat, data, event)
}
PointerFocusTarget::ResizeFork(f) => {
PointerTarget::gesture_pinch_begin(f, seat, data, event)
}
}
}
fn gesture_pinch_update(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchUpdateEvent,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::gesture_pinch_update(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => {
PointerTarget::gesture_pinch_update(u, seat, data, event)
}
PointerFocusTarget::WindowUI(u) => {
PointerTarget::gesture_pinch_update(u, seat, data, event)
}
PointerFocusTarget::ResizeFork(f) => {
PointerTarget::gesture_pinch_update(f, seat, data, event)
}
}
}
fn gesture_pinch_end(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GesturePinchEndEvent,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::gesture_pinch_end(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => {
PointerTarget::gesture_pinch_end(u, seat, data, event)
}
PointerFocusTarget::WindowUI(u) => {
PointerTarget::gesture_pinch_end(u, seat, data, event)
}
PointerFocusTarget::ResizeFork(f) => {
PointerTarget::gesture_pinch_end(f, seat, data, event)
}
}
}
fn gesture_hold_begin(
&self,
seat: &Seat<State>,
data: &mut State,
event: &GestureHoldBeginEvent,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::gesture_hold_begin(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => {
PointerTarget::gesture_hold_begin(u, seat, data, event)
}
PointerFocusTarget::WindowUI(u) => {
PointerTarget::gesture_hold_begin(u, seat, data, event)
}
PointerFocusTarget::ResizeFork(f) => {
PointerTarget::gesture_hold_begin(f, seat, data, event)
}
}
}
fn gesture_hold_end(&self, seat: &Seat<State>, data: &mut State, event: &GestureHoldEndEvent) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
PointerTarget::gesture_hold_end(surface, seat, data, event)
}
PointerFocusTarget::StackUI(u) => PointerTarget::gesture_hold_end(u, seat, data, event),
PointerFocusTarget::WindowUI(u) => {
PointerTarget::gesture_hold_end(u, seat, data, event)
}
PointerFocusTarget::ResizeFork(f) => {
PointerTarget::gesture_hold_end(f, seat, data, event)
}
}
}
}
impl TouchTarget<State> for PointerFocusTarget {
fn down(&self, seat: &Seat<State>, data: &mut State, event: &DownEvent, seq: Serial) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
TouchTarget::down(surface, seat, data, event, seq)
}
// TODO: implement TouchTarget for iced/CosmicWindow/CosmicStack/ResizeFork/Grabs
PointerFocusTarget::WindowUI(_window) => {}
PointerFocusTarget::StackUI(_stack) => {}
PointerFocusTarget::ResizeFork(_fork) => {}
}
}
fn up(&self, seat: &Seat<State>, data: &mut State, event: &UpEvent, seq: Serial) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
TouchTarget::up(surface, seat, data, event, seq)
}
PointerFocusTarget::WindowUI(_window) => {}
PointerFocusTarget::StackUI(_stack) => {}
PointerFocusTarget::ResizeFork(_fork) => {}
}
}
fn motion(&self, seat: &Seat<State>, data: &mut State, event: &TouchMotionEvent, seq: Serial) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
TouchTarget::motion(surface, seat, data, event, seq)
}
PointerFocusTarget::WindowUI(_window) => {}
PointerFocusTarget::StackUI(_stack) => {}
PointerFocusTarget::ResizeFork(_fork) => {}
}
}
fn frame(&self, seat: &Seat<State>, data: &mut State, seq: Serial) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
TouchTarget::frame(surface, seat, data, seq)
}
PointerFocusTarget::WindowUI(_window) => {}
PointerFocusTarget::StackUI(_stack) => {}
PointerFocusTarget::ResizeFork(_fork) => {}
}
}
fn cancel(&self, seat: &Seat<State>, data: &mut State, seq: Serial) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
TouchTarget::cancel(surface, seat, data, seq)
}
PointerFocusTarget::WindowUI(_window) => {}
PointerFocusTarget::StackUI(_stack) => {}
PointerFocusTarget::ResizeFork(_fork) => {}
}
}
fn shape(&self, seat: &Seat<State>, data: &mut State, event: &ShapeEvent, seq: Serial) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
TouchTarget::shape(surface, seat, data, event, seq)
}
PointerFocusTarget::WindowUI(_window) => {}
PointerFocusTarget::StackUI(_stack) => {}
PointerFocusTarget::ResizeFork(_fork) => {}
}
}
fn orientation(
&self,
seat: &Seat<State>,
data: &mut State,
event: &OrientationEvent,
seq: Serial,
) {
match self {
PointerFocusTarget::WlSurface { surface, .. } => {
TouchTarget::orientation(surface, seat, data, event, seq)
}
PointerFocusTarget::WindowUI(_window) => {}
PointerFocusTarget::StackUI(_stack) => {}
PointerFocusTarget::ResizeFork(_fork) => {}
}
}
}
impl KeyboardTarget<State> for KeyboardFocusTarget {
fn enter(
&self,
seat: &Seat<State>,
data: &mut State,
keys: Vec<KeysymHandle<'_>>,
serial: Serial,
) {
match self {
KeyboardFocusTarget::Element(w) => KeyboardTarget::enter(w, seat, data, keys, serial),
KeyboardFocusTarget::Fullscreen(w) => {
KeyboardTarget::enter(w, seat, data, keys, serial)
}
KeyboardFocusTarget::Group(_) => {}
KeyboardFocusTarget::LayerSurface(l) => {
KeyboardTarget::enter(l.wl_surface(), seat, data, keys, serial)
}
KeyboardFocusTarget::Popup(p) => {
KeyboardTarget::enter(p.wl_surface(), seat, data, keys, serial)
}
KeyboardFocusTarget::LockSurface(l) => {
KeyboardTarget::enter(l.wl_surface(), seat, data, keys, serial)
}
}
}
fn leave(&self, seat: &Seat<State>, data: &mut State, serial: Serial) {
match self {
KeyboardFocusTarget::Element(w) => KeyboardTarget::leave(w, seat, data, serial),
KeyboardFocusTarget::Fullscreen(w) => KeyboardTarget::leave(w, seat, data, serial),
KeyboardFocusTarget::Group(_) => {}
KeyboardFocusTarget::LayerSurface(l) => {
KeyboardTarget::leave(l.wl_surface(), seat, data, serial)
}
KeyboardFocusTarget::Popup(p) => {
KeyboardTarget::leave(p.wl_surface(), seat, data, serial)
}
KeyboardFocusTarget::LockSurface(l) => {
KeyboardTarget::leave(l.wl_surface(), seat, data, serial)
}
}
}
fn key(
&self,
seat: &Seat<State>,
data: &mut State,
key: KeysymHandle<'_>,
state: KeyState,
serial: Serial,
time: u32,
) {
match self {
KeyboardFocusTarget::Element(w) => {
KeyboardTarget::key(w, seat, data, key, state, serial, time)
}
KeyboardFocusTarget::Fullscreen(w) => {
KeyboardTarget::key(w, seat, data, key, state, serial, time)
}
KeyboardFocusTarget::Group(_) => {}
KeyboardFocusTarget::LayerSurface(l) => {
KeyboardTarget::key(l.wl_surface(), seat, data, key, state, serial, time)
}
KeyboardFocusTarget::Popup(p) => {
KeyboardTarget::key(p.wl_surface(), seat, data, key, state, serial, time)
}
KeyboardFocusTarget::LockSurface(l) => {
KeyboardTarget::key(l.wl_surface(), seat, data, key, state, serial, time)
}
}
}
fn modifiers(
&self,
seat: &Seat<State>,
data: &mut State,
modifiers: ModifiersState,
serial: Serial,
) {
match self {
KeyboardFocusTarget::Element(w) => {
KeyboardTarget::modifiers(w, seat, data, modifiers, serial)
}
KeyboardFocusTarget::Fullscreen(w) => {
KeyboardTarget::modifiers(w, seat, data, modifiers, serial)
}
KeyboardFocusTarget::Group(_) => {}
KeyboardFocusTarget::LayerSurface(l) => {
KeyboardTarget::modifiers(l.wl_surface(), seat, data, modifiers, serial)
}
KeyboardFocusTarget::Popup(p) => {
KeyboardTarget::modifiers(p.wl_surface(), seat, data, modifiers, serial)
}
KeyboardFocusTarget::LockSurface(l) => {
KeyboardTarget::modifiers(l.wl_surface(), seat, data, modifiers, serial)
}
}
}
}
impl WaylandFocus for KeyboardFocusTarget {
fn wl_surface(&self) -> Option<WlSurface> {
match self {
KeyboardFocusTarget::Element(w) => WaylandFocus::wl_surface(w),
KeyboardFocusTarget::Fullscreen(w) => WaylandFocus::wl_surface(w),
KeyboardFocusTarget::Group(_) => None,
KeyboardFocusTarget::LayerSurface(l) => Some(l.wl_surface().clone()),
KeyboardFocusTarget::Popup(p) => Some(p.wl_surface().clone()),
KeyboardFocusTarget::LockSurface(l) => Some(l.wl_surface().clone()),
}
}
fn same_client_as(&self, object_id: &ObjectId) -> bool {
match self {
KeyboardFocusTarget::Element(w) => WaylandFocus::same_client_as(w, object_id),
KeyboardFocusTarget::Fullscreen(w) => WaylandFocus::same_client_as(w, object_id),
KeyboardFocusTarget::Group(_) => false,
KeyboardFocusTarget::LayerSurface(l) => l.wl_surface().id().same_client_as(object_id),
KeyboardFocusTarget::Popup(p) => p.wl_surface().id().same_client_as(object_id),
KeyboardFocusTarget::LockSurface(l) => l.wl_surface().id().same_client_as(object_id),
}
}
}
impl WaylandFocus for PointerFocusTarget {
fn wl_surface(&self) -> Option<WlSurface> {
Some(match self {
PointerFocusTarget::WlSurface { surface, .. } => surface.clone(),
PointerFocusTarget::ResizeFork(_)
| PointerFocusTarget::StackUI(_)
| PointerFocusTarget::WindowUI(_) => {
return None;
}
})
}
fn same_client_as(&self, object_id: &ObjectId) -> bool {
match self {
PointerFocusTarget::WlSurface { surface, .. } => surface.id().same_client_as(object_id),
PointerFocusTarget::StackUI(stack) => stack
.active()
.wl_surface()
.map(|s| s.id().same_client_as(object_id))
.unwrap_or(false),
PointerFocusTarget::WindowUI(window) => window
.wl_surface()
.map(|s| s.id().same_client_as(object_id))
.unwrap_or(false),
PointerFocusTarget::ResizeFork(_) => false,
}
}
}
impl From<PopupKind> for PointerFocusTarget {
fn from(p: PopupKind) -> Self {
PointerFocusTarget::WlSurface {
surface: p.wl_surface().clone(),
toplevel: None,
}
}
}
impl From<ResizeForkTarget> for PointerFocusTarget {
fn from(f: ResizeForkTarget) -> Self {
PointerFocusTarget::ResizeFork(f)
}
}
impl From<LockSurface> for PointerFocusTarget {
fn from(l: LockSurface) -> Self {
PointerFocusTarget::WlSurface {
surface: l.wl_surface().clone(),
toplevel: None,
}
}
}
impl From<CosmicMapped> for KeyboardFocusTarget {
fn from(w: CosmicMapped) -> Self {
KeyboardFocusTarget::Element(w)
}
}
impl From<CosmicSurface> for KeyboardFocusTarget {
fn from(s: CosmicSurface) -> Self {
KeyboardFocusTarget::Fullscreen(s)
}
}
impl From<WindowGroup> for KeyboardFocusTarget {
fn from(w: WindowGroup) -> Self {
KeyboardFocusTarget::Group(w)
}
}
impl From<LayerSurface> for KeyboardFocusTarget {
fn from(l: LayerSurface) -> Self {
KeyboardFocusTarget::LayerSurface(l)
}
}
impl From<PopupKind> for KeyboardFocusTarget {
fn from(p: PopupKind) -> Self {
KeyboardFocusTarget::Popup(p)
}
}
impl From<LockSurface> for KeyboardFocusTarget {
fn from(l: LockSurface) -> Self {
KeyboardFocusTarget::LockSurface(l)
}
}