Commit graph

31 commits

Author SHA1 Message Date
Ian Douglas Scott
905d021552 screencopy: Use send_success_when_ready for other forms of capture
A little annoying to add a `loop_handle` argument to `render_output`,
but generally straightforward.
2025-08-21 17:09:49 +02:00
Ian Douglas Scott
10c05bc1d4 kms/surface: Don't send screencopysuccess() until sync point is reached 2025-08-21 17:09:49 +02:00
Ian Douglas Scott
28e9024681 kms/surface: Define a PendingImageCopyData, instead of using tuple
Adding anything else to this tuple is awkward; defining a simple struct
makes this cleaner.

This also adds a `sync` property, which will come in handy later.
Containing simply the same-named argument that was passed to
`submit_buffer`.
2025-08-21 17:09:49 +02:00
Ian Douglas Scott
8ef6c161a0 screencopy: Fix damage tracking bug with shm screencopy of output
Similar to the change in https://github.com/pop-os/cosmic-comp/pull/780,
but also updates it to be a little clearer than just an uncommented `age
= 0` line.

Ideally we want some robust system to re-use the offscreen buffer (but
not allocate more buffers indefinitely if the client doesn't capture
with the same `wl_buffer`).
2025-07-03 23:36:13 +02:00
Victoria Brekenfeld
465813c1c5 shell: Using parking_lot's RwLock for fairness guarantees 2025-05-27 20:00:21 +02:00
Victoria Brekenfeld
8194be30c6 kms: Allow updating the primary node
Add more sophisticated code to handle the primary node disappearing.

Also overhaul the selection logic to respect our allow/deny-list and
prefer devices with built-in connectors before using the boot gpu.

This will also allow triggering a primary node switch at runtime
for debugging purposes in the future.
2025-05-27 20:00:21 +02:00
Ian Douglas Scott
194d5c8967 protocols/screencopy: Make frame/session send stopped/fail on drop
Previously, `Frame` was stored in KMS frame udata, but in some cases the
udata was dropped without a capture happening, and `Frame` did not
implement `Drop`, so `fail` was never sent.

Instead, rename `DropableFrame` to `Frame` and `Frame` to `FrameRef`, so
we can have a single instance of `Frame`, that will send `fail` on drop.
This guarantees either `.success` or `.fail` are send, as long as its
not leaked.

This seems to fix https://github.com/pop-os/cosmic-comp/issues/1305.
xdg-desktop-portal-cosmic prints an error, buy retries (as it should for
an `Unknown` error; though maybe there should be a retry limit) and the
session continues working.

(Not sure if it should be sending `failed`, or queing it with the next
frame so it can send `success` to the client, but this works and is
desirable as a failsafe anyway.)

`Session` and `CursorSession` are similiarly updated.

`.fail()`, `.success()`, and `.stop()` now consume
`Frame`/`Session`/`CursorSession`. So to stop a session, it is now
necessary to call `.remove_session()`, but then simply dropping with
send `.stop()`.

Factoring out some `Request::Capture` handling into a `capture_frame`
function seems to clean up error handling and such a bit.
2025-05-19 16:53:46 -07:00
Victoria Brekenfeld
c10d400d70 screencopy: Remove unnecessary lifetime 2025-03-24 19:10:52 +01:00
Victoria Brekenfeld
95b27637ae chore: smithay update 2025-03-12 16:50:58 +01:00
Victoria Brekenfeld
2e2943d99c render: Scale contents according to zoom_level 2025-02-20 23:51:55 +01:00
Ian Douglas Scott
b685512127 Migrate away from Rectangle::from_loc_and_size
Deprecated in `smithay` by https://github.com/Smithay/smithay/pull/1621.
2025-01-07 12:50:35 +01:00
Victoria Brekenfeld
f12f4db0e1 chore: Update smithay 2025-01-06 20:23:05 +01:00
Alyssa Ross
69d251fb74 screencopy: don't force opaque window backgrounds
This meant that, for windows that were not fully opaque, there was no
way to capture their transparency.  No way to put a window with
transparency on top of a background in OBS, for example.
2024-12-02 18:02:48 +01:00
Christian Meissl
afdb656778 dnd: correct handling of cursor buffer offset 2024-09-23 11:13:21 +02:00
julianbraha
52280e9823 Remove unnecessary casting 2024-09-03 16:08:17 +02:00
Ian Douglas Scott
536484e9da screencopy: Use buffer age of 0 for render to temporary buffer
It seems we allocate a new `GlesRenderbuffer` every time we screencopy
to an shm buffer.

We probably should use a more complicated approach to do proper damage
tracking without any unnecessary copies, and re-using the GPU buffer,
but as long as this allocates a buffer the age of that buffer should be
treated as `0`.

Fixes corruption in cosmic-workspaces when shm screencopy is used. (For
instance, when Cosmic is run with software rendering.)
2024-08-27 23:28:13 +02:00
Ian Douglas Scott
87020c79ba Define a RendererRef enum, referencing multi or glow renderer
Avoids a little duplication (matching two variants, instead of three
backends).

The behavior, including errors and panics, should be unchanged for now.
Performance should also not be impacted.

This should help for adding llvmpipe rendering without a device node on
the kms backend, or for adding a variant for pixman.
2024-08-07 10:49:39 -07:00
Ian Douglas Scott
355b142c52 When cosmic-workspaces is shown, render only layer-shell surfaces
This allows `cosmic-workspaces` to rely on cosmic-comp for rendering the
background, and just have transparency. This should be a more reliable
and performant way of doing things, at least for now.

Instead of adding another opaque bool argument, this defines an
`ElementFilter` enum, which makes calls more readable.

Window surfaces are still included in screencopy, as needed for the
workspace previews.
2024-07-15 17:12:05 +02:00
Ian Douglas Scott
11914e97ea Use FromGlesError instead of OutputNoMode placeholder 2024-07-05 17:49:41 +02:00
Ian Douglas Scott
9f8fec6ec5 screencopy: Handle error from with_buffer_contents_mut
Fixes https://github.com/pop-os/cosmic-comp/issues/48.

https://github.com/Smithay/smithay/pull/1475 fixes the segfault so this
instead produces an error. Then we need to handle the error here.
2024-07-05 17:49:41 +02:00
Victoria Brekenfeld
cc0bbb61e3 debug: Drop FPS struct for kms timings 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
469a366207 kms: New backend
New backend utilizing a thread per surface for precise frame
scheduling.
2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
3b7bba3add debug: Drop puffin, interactivity, renderdoc 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
cf0b0f9d2d chore: Move some rendering-related state into the shell 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
aae16c49dc screencopy: Make threadsafe 2024-06-26 12:59:33 +02:00
Victoria Brekenfeld
e78e199663 chore: Update smithay for thread-safety 2024-06-26 12:59:33 +02:00
Ian Douglas Scott
4f076e0753 Update smithay, with xwayland shell, Cow, etc. 2024-05-21 19:31:50 +02:00
Victoria Brekenfeld
5d5a510691 state: Move shell behind RwLock 2024-04-16 18:50:54 +02:00
Victoria Brekenfeld
647deb81f1 shell: Move seats into shell 2024-04-16 18:50:54 +02:00
Ian Douglas Scott
de544e1d31 Update smithay to latest commit 2024-04-09 11:26:36 +02:00
Victoria Brekenfeld
b40d153809 cosmic-screencopy-v2 2024-03-25 16:55:31 +01:00