- Use the configured keyboard layout, track ei seats to reconfigure their keyboards
- DBus interface
- Disambiguate input devices per backend instance
- Add support for `ei_keysym` and `ei_text`
- Act as input method for ei_text UTF-8 injection
- Create a region per output for abosolute pointer position
- Map ei region for touchscreen emulation
- Release pointer buttons and keys on removal
- Send modifiers to EI connections
When the DRM device is lost transiently, for example when the amdgpu driver
performs a GPU reset and recovers ("device wedged, but recovered through
reset"), acquiring a renderer in `SurfaceThreadState::redraw` fails. The three
`renderer`/`single_renderer` calls used `.unwrap()`, so the failure panicked
the surface's render thread. Because that panic unwinds across the EGL/GBM FFI
boundary it aborts the whole process (SIGABRT), dropping the session back to
the greeter and closing every running application.
`redraw` is already fallible and its caller logs the error and reschedules a
redraw, and the frame-submission path (`render_frame`/`queue_frame`) already
propagates errors the same way. Propagate the renderer-acquisition errors too,
so a transient device loss is retried on the next frame, once the device is
back, instead of taking down the compositor.
Relates to #649.
Assisted by an AI coding tool; I have reviewed and fully understand the change
and am able to maintain it and respond to review.
display_configuration() issued an ALLOW_MODESET atomic commit on every udev
event, even when no planes needed detaching. The empty commit is a no-op
modeset that interferes with in-flight commits on the render thread, and it
fails with EPERM whenever we don't hold DRM master (e.g. a render-only
secondary GPU), aborting device enumeration.
Track whether any property was added and skip the commit when there is nothing
to do. A commit that does have changes still propagates its error as before, so
a genuine failure to apply cleanup is not silently swallowed.
https://github.com/pop-os/cosmic-comp/issues/2375
Authored by Claude Opus 4.8
Reviewed by Timo Strunk <Timo.Strunk@gmail.com>
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
When smithay's DrmDevice::activate() returns an error (e.g. because
drmSetMaster() failed during VT resume), resume_session() was only
logging the error and then proceeding to resume DRM leases on a device
that has no master. This leaves the compositor in a broken render state
where every atomic page flip returns EPERM.
Fix: continue to the next device on activate() failure. The device
surface stays inactive and lease resume is deferred. On the next
ActivateSession event (next VT switch to this TTY), resume_session()
will be called again and activate() will succeed once the seat manager
has granted DRM master.
Reproducer: hybrid GPU system (Intel iGPU render + NVIDIA display),
VT switch away from and back to COSMIC session. On return, drmSetMaster
races the seat notification; activate() fails; without this fix
the compositor floods journald with EPERM at 60fps.
Fixes: pop-os#2331, pop-os#2302
Adds a cursor_hide_timeout config key (Option<u32> seconds) to
CosmicCompConfig. When set, the cursor is hidden after the configured
period of pointer inactivity and revealed again by any pointer event.
Touch input does not count as activity (no visible cursor to surface).
Implementation:
- Per-seat hidden flag, calloop timer token, and last-armed Instant on
CursorStateInner.
- notify_cursor_activity called from each pointer-related input branch
(motion, button, axis, tablet) resets the flag and reschedules the
timer; rapid successive calls are coalesced behind a 100ms throttle
so high-frequency mice don't churn the calloop timer source.
- On timer fire, the hidden flag is set, draw_cursor short-circuits to
an empty element list, and a render is scheduled. Active pointer
grabs (drags, resizes) suppress the hide.
- Config reload arms or cancels the timer immediately; None as the
configured value collapses the cancel path into the same function.
Closes#2231.
Drafted with Claude (Anthropic); reviewed and tested by the committer.