render: Don't use separate damage_output calls

This commit is contained in:
Victoria Brekenfeld 2026-03-10 17:10:38 +01:00 committed by Victoria Brekenfeld
parent eb41b076ed
commit 1c5ef576f4
2 changed files with 35 additions and 8 deletions

View file

@ -43,6 +43,7 @@ where
CropRenderElement<RelocateRenderElement<RescaleRenderElement<TextureShaderElement>>>,
),
Zoom(MemoryRenderBufferRenderElement<R>),
Damage(DamageElement),
#[cfg(feature = "debug")]
Egui(TextureRenderElement<GlesTexture>),
}
@ -61,6 +62,7 @@ where
CosmicElement::MoveGrab(elem) => elem.id(),
CosmicElement::Postprocess(elem) => elem.id(),
CosmicElement::Zoom(elem) => elem.id(),
CosmicElement::Damage(elem) => elem.id(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.id(),
}
@ -74,6 +76,7 @@ where
CosmicElement::MoveGrab(elem) => elem.current_commit(),
CosmicElement::Postprocess(elem) => elem.current_commit(),
CosmicElement::Zoom(elem) => elem.current_commit(),
CosmicElement::Damage(elem) => elem.current_commit(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.current_commit(),
}
@ -87,6 +90,7 @@ where
CosmicElement::MoveGrab(elem) => elem.src(),
CosmicElement::Postprocess(elem) => elem.src(),
CosmicElement::Zoom(elem) => elem.src(),
CosmicElement::Damage(elem) => elem.src(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.src(),
}
@ -100,6 +104,7 @@ where
CosmicElement::MoveGrab(elem) => elem.geometry(scale),
CosmicElement::Postprocess(elem) => elem.geometry(scale),
CosmicElement::Zoom(elem) => elem.geometry(scale),
CosmicElement::Damage(elem) => elem.geometry(scale),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.geometry(scale),
}
@ -113,6 +118,7 @@ where
CosmicElement::MoveGrab(elem) => elem.location(scale),
CosmicElement::Postprocess(elem) => elem.location(scale),
CosmicElement::Zoom(elem) => elem.location(scale),
CosmicElement::Damage(elem) => elem.location(scale),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.location(scale),
}
@ -126,6 +132,7 @@ where
CosmicElement::MoveGrab(elem) => elem.transform(),
CosmicElement::Postprocess(elem) => elem.transform(),
CosmicElement::Zoom(elem) => elem.transform(),
CosmicElement::Damage(elem) => elem.transform(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.transform(),
}
@ -143,6 +150,7 @@ where
CosmicElement::MoveGrab(elem) => elem.damage_since(scale, commit),
CosmicElement::Postprocess(elem) => elem.damage_since(scale, commit),
CosmicElement::Zoom(elem) => elem.damage_since(scale, commit),
CosmicElement::Damage(elem) => elem.damage_since(scale, commit),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.damage_since(scale, commit),
}
@ -156,6 +164,7 @@ where
CosmicElement::MoveGrab(elem) => elem.opaque_regions(scale),
CosmicElement::Postprocess(elem) => elem.opaque_regions(scale),
CosmicElement::Zoom(elem) => elem.opaque_regions(scale),
CosmicElement::Damage(elem) => elem.opaque_regions(scale),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.opaque_regions(scale),
}
@ -169,6 +178,7 @@ where
CosmicElement::MoveGrab(elem) => elem.alpha(),
CosmicElement::Postprocess(elem) => elem.alpha(),
CosmicElement::Zoom(elem) => elem.alpha(),
CosmicElement::Damage(elem) => elem.alpha(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.alpha(),
}
@ -182,6 +192,7 @@ where
CosmicElement::MoveGrab(elem) => elem.kind(),
CosmicElement::Postprocess(elem) => elem.kind(),
CosmicElement::Zoom(elem) => elem.kind(),
CosmicElement::Damage(elem) => elem.kind(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.kind(),
}
@ -195,6 +206,7 @@ where
CosmicElement::MoveGrab(elem) => elem.is_framebuffer_effect(),
CosmicElement::Postprocess(elem) => elem.is_framebuffer_effect(),
CosmicElement::Zoom(elem) => elem.is_framebuffer_effect(),
CosmicElement::Damage(elem) => elem.is_framebuffer_effect(),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => elem.is_framebuffer_effect(),
}
@ -241,6 +253,9 @@ where
.map_err(R::from_gles_error)
}
CosmicElement::Zoom(elem) => elem.draw(frame, src, dst, damage, opaque_regions, cache),
CosmicElement::Damage(elem) => {
RenderElement::<R>::draw(elem, frame, src, dst, damage, opaque_regions, cache)
}
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => {
let glow_frame = R::glow_frame_mut(frame);
@ -269,6 +284,7 @@ where
elem.underlying_storage(glow_renderer)
}
CosmicElement::Zoom(elem) => elem.underlying_storage(renderer),
CosmicElement::Damage(elem) => elem.underlying_storage(renderer),
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => {
let glow_renderer = renderer.glow_renderer_mut();
@ -297,6 +313,9 @@ where
.map_err(R::from_gles_error)
}
CosmicElement::Zoom(elem) => elem.capture_framebuffer(frame, src, dst, cache),
CosmicElement::Damage(elem) => {
RenderElement::<R>::capture_framebuffer(elem, frame, src, dst, cache)
}
#[cfg(feature = "debug")]
CosmicElement::Egui(elem) => {
let glow_frame = R::glow_frame_mut(frame);
@ -336,6 +355,17 @@ where
}
}
impl<R> From<DamageElement> for CosmicElement<R>
where
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
R::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
fn from(value: DamageElement) -> Self {
Self::Damage(value)
}
}
#[cfg(feature = "debug")]
impl<R> From<TextureRenderElement<GlesTexture>> for CosmicElement<R>
where

View file

@ -1,7 +1,6 @@
// SPDX-License-Identifier: GPL-3.0-only
use calloop::LoopHandle;
use smallvec::SmallVec;
use smithay::{
backend::{
allocator::{Buffer, Fourcc, format::get_transparent},
@ -506,6 +505,7 @@ smithay::render_elements! {
pub WindowCaptureElement<R> where R: ImportAll + ImportMem + AsGlowRenderer;
WaylandElement=SurfaceRenderElement<R>,
CursorElement=RelocateRenderElement<cursor::CursorRenderElement<R>>,
DamageElement=DamageElement,
}
pub fn render_window_to_buffer(
@ -556,7 +556,7 @@ pub fn render_window_to_buffer(
CosmicElement<R>: RenderElement<R>,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
let additional_damage_elements: Vec<_> = additional_damage
let mut elements: Vec<_> = additional_damage
.into_iter()
.filter_map(|rect| {
let logical_rect = rect.to_logical(
@ -567,8 +567,8 @@ pub fn render_window_to_buffer(
logical_rect.intersection(Rectangle::from_size(geometry.size))
})
.map(DamageElement::new)
.map(WindowCaptureElement::<R>::from)
.collect();
dt.damage_output(age, &additional_damage_elements)?;
let shell = common.shell.read();
let seat = shell.seats.last_active().clone();
@ -589,8 +589,6 @@ pub fn render_window_to_buffer(
};
std::mem::drop(shell);
let mut elements = Vec::new();
if let Some(location) = location {
if draw_cursor {
cursor::draw_cursor(
@ -802,17 +800,16 @@ pub fn render_cursor_to_buffer(
CosmicElement<R>: RenderElement<R>,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
let additional_damage_elements: Vec<_> = additional_damage
let mut elements: Vec<_> = additional_damage
.into_iter()
.filter_map(|rect| {
let logical_rect = rect.to_logical(1, Transform::Normal, &Size::from((64, 64)));
logical_rect.intersection(Rectangle::from_size((64, 64).into()))
})
.map(DamageElement::new)
.map(WindowCaptureElement::from)
.collect();
dt.damage_output(age, &additional_damage_elements)?;
let mut elements = SmallVec::<[WindowCaptureElement<R>; 4]>::new_const();
cursor::draw_cursor(
renderer,
seat,