GetCornerRadiusLayer looked up the existing hook via ToplevelHookId while
inserting into LayerHookId a few lines later. Both are
Mutex<Option<(HookId, Weak<..>)>> so it compiles, but they are distinct
data_map slots: the "does this surface already have a corner-radius object?"
check for a layer surface read the toplevel slot, so it could not see a layer
object that was already there, and it created a toplevel entry on a layer
surface as a side effect.
Every other read of the layer hook already uses LayerHookId.
Disclosure: found and written with AI assistance (Claude). The change is the
one line quoted above; I understand it and verified the tree builds with it.
If a window with an active popup grab is closed or crashes unexpectedly, the input grab state can get stuck, freezing keyboard and mouse clicks.
This patch iterates over all seats and releases the active seat grab if it is owned by the destroyed window or one of its child popups.
Signed-off-by: littlezabi <zohaibjozvi@gmail.com>
This ensures we avoid advertising a `0,0` buffer size (which will
protocol error to actually allocate), and avoids defining the supported
formats for cursor capture buffers in a bunch of places.
https://github.com/pop-os/cosmic-protocols/pull/28
Allows clients like `cosmic-applet-input-sources` to show which layout
group is active and update it. Currently this is implemented by update
the `xkb_config` to change the layout order.
PR #1279 tried to throttle `send_toplevel_to_client`, which was rejected. This takes (what I think is) a better approach, and instead makes some optimizations. We delay grabbing the mutex until it's actually needed, and we also checks to see if the state actually needs to be resent. This resolves some lock contention, and also avoids having to generate the state in the first place. Since `wayland-rs` uses a single mutex to lock the entire state, this both massively reduces lock contention and avoids making (apparently quite a lot of) unnecessary computation.
I decided to give this one to AI since I'm a bit busy right now (although I am still manually writing the commit messages and descriptions). I think it generally did a pretty good job, although I did have to make a few manual tweaks. While I don't have any empirical data, cosmic-comp idle CPU has gone down from ~3% all-core to 0-0.5%, even stress testing it with far more windows open. I can't say it *liked* opening 30-some windows in 2 seconds, but after it finished opening them all, it was still buttery smooth. Overall very happy with the results.
Assisted-by: Claude:claude-4-opus
new_constraint: check if the surface has pointer focus, keyboard focus, and if the pointer is within toplevel geometry or constraint region. If these conditions are met, then enable the constraint.
remove_constraint: apply last cursor position hint that saved in seat.
cursor_position_hint: save the cursor position hints provided by the client to the seat.
repositioned
- places the IME popup correctly.
- adjusts its position to considering the output (screen) rect.
- offset if right edge overflows
- flip vertically if bottom edge overflows
We want to merge this when updating Smithay to have
https://github.com/Smithay/smithay/pull/1961, so that we don't panic the
the output/toplevel already has no strong references when the source is
created.
The way this was handled previously is incorrect. We should still handle
creation of a capture session, just send `stopped` when it is created.
This can be tested by creating a capture source and session for a
workspace that has been removed. Toplevel and output sources have a
different issue in `smithay`: https://github.com/Smithay/smithay/pull/1961
Should fix https://github.com/pop-os/cosmic-epoch/issues/3319.