deps: Update egui

This commit is contained in:
Victoria Brekenfeld 2023-05-03 19:47:48 +02:00
parent 521d1b149b
commit ea1b976076
5 changed files with 40 additions and 67 deletions

View file

@ -11,7 +11,7 @@ use smithay::{
#[cfg(feature = "debug")]
use smithay::backend::renderer::{
element::texture::TextureRenderElement, gles2::Gles2Texture, multigpu::Error as MultiError,
element::texture::TextureRenderElement, gles::GlesTexture, multigpu::Error as MultiError,
};
use super::{cursor::CursorRenderElement, GlMultiFrame, GlMultiRenderer};
@ -26,7 +26,7 @@ where
Cursor(CursorRenderElement<R>),
MoveGrab(CosmicMappedRenderElement<R>),
#[cfg(feature = "debug")]
Egui(TextureRenderElement<Gles2Texture>),
Egui(TextureRenderElement<GlesTexture>),
}
impl<R> Element for CosmicElement<R>
@ -230,13 +230,13 @@ where
}
#[cfg(feature = "debug")]
impl<R> From<TextureRenderElement<Gles2Texture>> for CosmicElement<R>
impl<R> From<TextureRenderElement<GlesTexture>> for CosmicElement<R>
where
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::TextureId: 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
{
fn from(elem: TextureRenderElement<Gles2Texture>) -> Self {
fn from(elem: TextureRenderElement<GlesTexture>) -> Self {
Self::Egui(elem)
}
}