shell: Cleanup and don't abstract over layouts anymore

This commit is contained in:
Victoria Brekenfeld 2022-07-04 15:28:03 +02:00
parent a088f7fd6e
commit b126dfaf77
12 changed files with 1165 additions and 1974 deletions

View file

@ -1,8 +1,8 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::{
shell::{layout::FocusDirection, Shell},
state::{BackendData, State},
shell::{focus::FocusDirection, Shell},
state::{BackendData, Data},
};
use serde::{Deserialize, Serialize};
pub use smithay::{
@ -33,7 +33,13 @@ pub struct Config {
#[derive(Debug, Deserialize)]
pub struct StaticConfig {
pub key_bindings: HashMap<KeyPattern, Action>,
pub workspace_mode: crate::shell::Mode,
pub workspace_mode: WorkspaceMode,
}
#[derive(Debug, Deserialize, Clone, Copy)]
pub enum WorkspaceMode {
OutputBound,
Global,
}
pub struct DynamicConfig {
@ -209,7 +215,7 @@ impl Config {
StaticConfig {
key_bindings: HashMap::new(),
workspace_mode: crate::shell::Mode::global(),
workspace_mode: WorkspaceMode::Global,
}
}
@ -273,7 +279,7 @@ impl Config {
outputs: impl Iterator<Item = impl std::borrow::Borrow<Output>>,
backend: &mut BackendData,
shell: &mut Shell,
loop_handle: &LoopHandle<'_, State>,
loop_handle: &LoopHandle<'_, Data>,
) {
let outputs = outputs.map(|x| x.borrow().clone()).collect::<Vec<_>>();
let mut infos = outputs

View file

@ -3,17 +3,17 @@
use crate::{
config::Action,
shell::Workspace,
state::{Common, State},
utils::prelude::*,
};
use smithay::{
backend::input::{Device, DeviceCapability, InputBackend, InputEvent, KeyState},
desktop::{layer_map_for_output, Kind, Space, WindowSurfaceType},
reexports::wayland_server::{protocol::wl_surface::WlSurface, Display},
desktop::{layer_map_for_output, Kind, WindowSurfaceType},
reexports::wayland_server::{protocol::wl_surface::WlSurface, DisplayHandle, Resource},
utils::{Logical, Point, Rectangle},
wayland::{
data_device::set_data_device_focus,
output::Output,
seat::{keysyms, CursorImageStatus, FilterResult, KeysymHandle, Seat, XkbConfig},
seat::{keysyms, CursorImageStatus, FilterResult, KeysymHandle, Seat, XkbConfig, MotionEvent, ButtonEvent},
shell::wlr_layer::Layer as WlrLayer,
SERIAL_COUNTER,
},
@ -82,8 +82,8 @@ impl Devices {
}
}
pub fn add_seat(display: &mut Display, name: String) -> Seat {
let (seat, _) = Seat::new(display, name, None);
pub fn add_seat(dh: &DisplayHandle, name: String) -> Seat<State> {
let seat = Seat::<State>::new(dh, name, None);
let userdata = seat.user_data();
userdata.insert_if_missing(|| Devices::new());
userdata.insert_if_missing(|| SupressedKeys::new());
@ -91,36 +91,8 @@ pub fn add_seat(display: &mut Display, name: String) -> Seat {
seat
}
pub fn active_output(seat: &Seat, state: &Common) -> Output {
seat.user_data()
.get::<ActiveOutput>()
.map(|x| x.0.borrow().clone())
.unwrap_or_else(|| {
state
.shell
.outputs()
.next()
.cloned()
.expect("Backend has no outputs?")
})
}
pub fn set_active_output(seat: &Seat, output: &Output) {
if !seat
.user_data()
.insert_if_missing(|| ActiveOutput(RefCell::new(output.clone())))
{
*seat
.user_data()
.get::<ActiveOutput>()
.unwrap()
.0
.borrow_mut() = output.clone();
}
}
impl State {
pub fn process_input_event<B: InputBackend>(&mut self, event: InputEvent<B>) {
pub fn process_input_event<B: InputBackend>(&mut self, dh: &DisplayHandle, event: InputEvent<B>) {
use smithay::backend::input::Event;
match event {
@ -131,12 +103,16 @@ impl State {
for cap in devices.add_device(&device) {
match cap {
DeviceCapability::Keyboard => {
let dh_clone = dh.clone();
let _ =
seat.add_keyboard(XkbConfig::default(), 200, 25, |seat, focus| {
set_data_device_focus(
seat,
focus.and_then(|s| s.as_ref().client()),
)
seat.add_keyboard(XkbConfig::default(), 200, 25, move |seat, focus| {
if let Some(client) = focus.and_then(|s| dh_clone.get_client(s.id()).ok()) {
set_data_device_focus(
&dh_clone,
seat,
Some(client),
)
}
});
}
DeviceCapability::Pointer => {
@ -209,7 +185,7 @@ impl State {
if let Some(action) = seat
.get_keyboard()
.unwrap()
.input(keycode, state, serial, time, |modifiers, handle| {
.input(dh, keycode, state, serial, time, |modifiers, handle| {
if state == KeyState::Released
&& userdata.get::<SupressedKeys>().unwrap().filter(&handle)
{
@ -307,6 +283,7 @@ impl State {
x => x - 1,
};
self.common.shell.activate(
dh,
seat,
&current_output,
workspace as usize,
@ -326,12 +303,16 @@ impl State {
}
Action::Focus(focus) => {
let current_output = active_output(seat, &self.common);
self.common.shell.move_focus(
seat,
&current_output,
let workspace = self.common.shell.active_space_mut(&current_output);
let focus_stack = workspace.focus_stack(seat);
if let Some(window) = workspace.tiling_layer.move_focus(
*focus,
self.common.seats.iter(),
);
seat,
&mut workspace.space,
focus_stack.iter()
) {
self.common.set_focus(dh, Some(window.toplevel().wl_surface()), seat, None);
}
}
Action::Fullscreen => {
let current_output = active_output(seat, &self.common);
@ -344,9 +325,11 @@ impl State {
}
Action::Orientation(orientation) => {
let output = active_output(seat, &self.common);
self.common
let workspace = self.common
.shell
.set_orientation(&seat, &output, *orientation);
.active_space_mut(&output);
let focus_stack = workspace.focus_stack(seat);
workspace.tiling_layer.update_orientation(*orientation, &seat, &mut workspace.space, focus_stack.iter());
}
Action::Spawn(command) => {
if let Err(err) = std::process::Command::new("/bin/sh")
@ -382,9 +365,7 @@ impl State {
.shell
.outputs()
.find(|output| {
self.common
.shell
.output_geometry(output)
output.geometry()
.to_f64()
.contains(position)
})
@ -393,7 +374,7 @@ impl State {
if output != current_output {
set_active_output(seat, &output);
}
let output_geometry = self.common.shell.output_geometry(&output);
let output_geometry = output.geometry();
position.x = 0.0f64
.max(position.x)
@ -415,13 +396,14 @@ impl State {
output_geometry,
&workspace,
);
handle_window_movement(
under.as_ref().map(|(s, _)| s),
&mut workspace.space,
);
seat.get_pointer()
.unwrap()
.motion(position, under, serial, event.time());
.motion(self, dh, &MotionEvent {
location: position,
focus: under,
serial,
time: event.time()
});
#[cfg(feature = "debug")]
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0 {
@ -447,7 +429,7 @@ impl State {
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
let output = active_output(seat, &self.common);
let geometry = self.common.shell.output_geometry(&output);
let geometry = output.geometry();
let position =
geometry.loc.to_f64() + event.position_transformed(geometry.size);
let relative_pos = self
@ -463,13 +445,14 @@ impl State {
geometry,
&workspace,
);
handle_window_movement(
under.as_ref().map(|(s, _)| s),
&mut workspace.space,
);
seat.get_pointer()
.unwrap()
.motion(position, under, serial, event.time());
.motion(self, dh, &MotionEvent {
location: position,
focus: under,
serial,
time: event.time()
});
#[cfg(feature = "debug")]
if self.common.seats.iter().position(|x| x == seat).unwrap() == 0 {
@ -536,7 +519,7 @@ impl State {
{
let output = active_output(seat, &self.common);
let pos = seat.get_pointer().unwrap().current_location();
let output_geo = self.common.shell.output_geometry(&output);
let output_geo = output.geometry();
let relative_pos = self
.common
.shell
@ -558,7 +541,7 @@ impl State {
- layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.and_then(|(_, _)| layer.get_surface().cloned());
.map(|(_, _)| layer.wl_surface().clone());
}
} else {
under = window
@ -566,7 +549,7 @@ impl State {
pos - output_geo.loc.to_f64(),
WindowSurfaceType::ALL,
)
.and_then(|(_, _)| window.toplevel().get_surface().cloned());
.map(|(_, _)| window.toplevel().wl_surface().clone());
}
} else {
if let Some(layer) = layers
@ -584,7 +567,7 @@ impl State {
- layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.and_then(|(_, _)| layer.get_surface().cloned());
.map(|(_, _)| layer.wl_surface().clone());
}
} else if let Some((window, _, _)) =
workspace.space.surface_under(
@ -592,7 +575,7 @@ impl State {
WindowSurfaceType::ALL,
)
{
under = window.toplevel().get_surface().cloned();
under = Some(window.toplevel().wl_surface().clone());
} else if let Some(layer) =
layers.layer_under(WlrLayer::Bottom, pos).or_else(
|| layers.layer_under(WlrLayer::Background, pos),
@ -607,12 +590,12 @@ impl State {
- layer_loc.to_f64(),
WindowSurfaceType::ALL,
)
.and_then(|(_, _)| layer.get_surface().cloned());
.map(|(_, _)| layer.wl_surface().clone());
}
};
}
self.common.set_focus(under.as_ref(), seat, Some(serial));
self.common.set_focus(dh, under.as_ref(), seat, Some(serial));
}
wl_pointer::ButtonState::Pressed
}
@ -620,7 +603,12 @@ impl State {
};
seat.get_pointer()
.unwrap()
.button(button, state, serial, event.time());
.button(self, dh, &ButtonEvent {
button,
state,
serial,
time: event.time()
});
break;
}
}
@ -712,7 +700,7 @@ impl State {
} else if source == wl_pointer::AxisSource::Finger {
frame = frame.stop(wl_pointer::Axis::VerticalScroll);
}
seat.get_pointer().unwrap().axis(frame);
seat.get_pointer().unwrap().axis(self, dh, frame);
}
break;
}
@ -781,16 +769,3 @@ impl State {
}
}
}
pub fn handle_window_movement(surface: Option<&WlSurface>, space: &mut Space) {
// TODO: this is why to hardcoded and hacky, but wayland-rs 0.30 will make this unnecessary anyway.
if let Some(surface) = surface {
if let Some(window) = space.window_for_surface(&surface, WindowSurfaceType::TOPLEVEL).cloned() {
if let Some(new_position) =
crate::shell::layout::floating::MoveSurfaceGrab::apply_move_state(&window)
{
space.map_window(&window, new_position, true);
}
}
}
}

270
src/shell/focus.rs Normal file
View file

@ -0,0 +1,270 @@
use std::{
cell::{Ref, RefMut, RefCell},
collections::HashMap,
sync::Mutex,
};
use indexmap::IndexSet;
use smithay::{
desktop::{
Window, WindowSurfaceType,
PopupUngrabStrategy,
},
reexports::wayland_server::{
DisplayHandle,
protocol::wl_surface::WlSurface,
},
wayland::{
compositor::with_states,
seat::Seat,
shell::xdg::XdgToplevelSurfaceRoleAttributes,
Serial,
SERIAL_COUNTER,
},
utils::IsAlive,
};
use crate::{
state::Common,
shell::{Shell, OutputBoundState, Workspace, WorkspaceMode},
wayland::handlers::xdg_shell::PopupGrabData,
utils::prelude::*,
};
#[derive(Debug, serde::Deserialize, Clone, Copy, PartialEq, Eq)]
pub enum FocusDirection {
Left,
Right,
Up,
Down,
In,
Out,
}
pub struct FocusStack<'a>(Ref<'a, IndexSet<Window>>);
pub struct FocusStackMut<'a>(RefMut<'a, IndexSet<Window>>);
impl<'a> FocusStack<'a> {
pub fn last(&self) -> Option<Window> {
self.0.iter().rev().find(|w| w.toplevel().alive()).cloned()
}
pub fn iter(&self) -> impl Iterator<Item = &'_ Window> {
self.0.iter().rev().filter(|w| w.toplevel().alive())
}
}
impl<'a> FocusStackMut<'a> {
pub fn append(&mut self, window: &Window) {
self.0.retain(|w| w.toplevel().alive());
self.0.shift_remove(window);
self.0.insert(window.clone());
}
pub fn last(&self) -> Option<Window> {
self.0.iter().rev().find(|w| w.toplevel().alive()).cloned()
}
pub fn iter(&self) -> impl Iterator<Item = &'_ Window> {
self.0.iter().rev().filter(|w| w.toplevel().alive())
}
}
type FocusStackData = RefCell<(HashMap<u8, IndexSet<Window>>, IndexSet<Window>)>;
impl Workspace {
pub fn focus_stack<'a, 'b>(&'b self, seat: &'a Seat<State>) -> FocusStack<'a> {
seat.user_data()
.insert_if_missing(|| FocusStackData::new((HashMap::new(), IndexSet::new())));
let idx = self.idx;
FocusStack(Ref::map(
seat.user_data().get::<FocusStackData>().unwrap().borrow(),
|map| map.0.get(&idx).unwrap_or(&map.1), //TODO: workaround until Ref::filter_map goes stable
))
}
pub fn focus_stack_mut<'a, 'b>(&'b self, seat: &'a Seat<State>) -> FocusStackMut<'a> {
seat.user_data()
.insert_if_missing(|| FocusStackData::new((HashMap::new(), IndexSet::new())));
let idx = self.idx;
FocusStackMut(RefMut::map(
seat.user_data()
.get::<FocusStackData>()
.unwrap()
.borrow_mut(),
|map| map.0.entry(idx).or_insert_with(|| IndexSet::new()),
))
}
}
pub struct ActiveFocus(RefCell<Option<WlSurface>>);
impl ActiveFocus {
fn set(seat: &Seat<State>, surface: Option<WlSurface>) {
if !seat
.user_data()
.insert_if_missing(|| ActiveFocus(RefCell::new(surface.clone())))
{
*seat
.user_data()
.get::<ActiveFocus>()
.unwrap()
.0
.borrow_mut() = surface;
}
}
fn get(seat: &Seat<State>) -> Option<WlSurface> {
seat.user_data()
.get::<ActiveFocus>()
.and_then(|a| a.0.borrow().clone())
}
}
impl Shell {
pub fn set_focus<'a>(
&mut self,
dh: &DisplayHandle,
surface: Option<&WlSurface>,
active_seat: &Seat<State>,
serial: Option<Serial>,
) {
// update FocusStack and notify layouts about new focus (if any window)
if let Some(surface) = surface {
if let Some(workspace) = self.space_for_surface_mut(surface) {
if let Some(window) = workspace.space.window_for_surface(surface, WindowSurfaceType::ALL) {
let mut focus_stack = workspace.focus_stack_mut(active_seat);
if Some(window) != focus_stack.last().as_ref() {
slog_scope::debug!("Focusing window: {:?}", window);
focus_stack.append(window);
// also remove popup grabs, if we are switching focus
if let Some(mut popup_grab) = active_seat
.user_data()
.get::<PopupGrabData>()
.and_then(|x| x.take())
{
if !popup_grab.has_ended() {
popup_grab.ungrab(dh, PopupUngrabStrategy::All);
}
}
}
}
}
}
// update keyboard focus
if let Some(keyboard) = active_seat.get_keyboard() {
ActiveFocus::set(active_seat, surface.cloned());
keyboard.set_focus(
dh,
surface,
serial.unwrap_or_else(|| SERIAL_COUNTER.next_serial()),
);
}
}
fn update_active<'a>(&mut self, seats: impl Iterator<Item = &'a Seat<State>>) {
// update activate status
let focused_windows = seats
.flat_map(|seat| {
self.outputs
.iter()
.flat_map(|o| self.active_space(o).focus_stack(seat).last().clone())
})
.collect::<Vec<_>>();
for output in self.outputs.iter() {
let workspace = match &self.workspace_mode {
WorkspaceMode::OutputBound => {
let active = output
.user_data()
.get::<OutputBoundState>()
.unwrap()
.active
.get();
&mut self.spaces[active]
}
WorkspaceMode::Global { active, .. } => &mut self.spaces[*active],
};
for focused in focused_windows.iter() {
workspace.space.raise_window(focused, true);
}
for window in workspace.space.windows() {
window.set_activated(focused_windows.contains(window));
window.configure();
}
}
}
}
impl Common {
pub fn set_focus(
&mut self,
dh: &DisplayHandle,
surface: Option<&WlSurface>,
active_seat: &Seat<State>,
serial: Option<Serial>,
) {
self.shell.set_focus(dh, surface, active_seat, serial);
self.shell.update_active(self.seats.iter());
}
pub fn refresh_focus(&mut self, dh: &DisplayHandle) {
for seat in &self.seats {
let mut fixup = false;
let output = active_output(seat, &self);
let last_known_focus = ActiveFocus::get(seat);
if let Some(surface) = last_known_focus {
if surface.alive() {
let is_toplevel = with_states(&surface, |states| {
states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.is_some()
});
if !is_toplevel {
continue;
}
let workspace = self.shell.active_space(&output);
if let Some(window) = workspace.space.window_for_surface(&surface, WindowSurfaceType::ALL) {
let focus_stack = workspace.focus_stack(&seat);
if focus_stack.last().map(|w| &w != window).unwrap_or(true) {
fixup = true;
}
} else {
fixup = true;
}
} else {
fixup = true;
}
}
if fixup {
// also remove popup grabs, if we are switching focus
if let Some(mut popup_grab) = seat
.user_data()
.get::<PopupGrabData>()
.and_then(|x| x.take())
{
if !popup_grab.has_ended() {
popup_grab.ungrab(dh, PopupUngrabStrategy::All);
}
}
// update keyboard focus
let surface = self
.shell
.active_space(&output)
.focus_stack(seat)
.last()
.map(|w| w.toplevel().wl_surface().clone());
if let Some(keyboard) = seat.get_keyboard() {
keyboard.set_focus(dh, surface.as_ref(), SERIAL_COUNTER.next_serial());
ActiveFocus::set(seat, surface);
}
}
}
self.shell.update_active(self.seats.iter())
}
}

View file

@ -1,434 +0,0 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::{
config::Config,
input::active_output,
state::{BackendData, State},
utils::SurfaceDropNotifier,
};
use smithay::{
backend::renderer::utils::on_commit_buffer_handler,
desktop::{
layer_map_for_output, Kind, LayerSurface, PopupGrab, PopupKeyboardGrab, PopupKind,
PopupPointerGrab, PopupUngrabStrategy, Window, WindowSurfaceType,
},
reexports::{
wayland_protocols::xdg_shell::server::xdg_toplevel,
wayland_server::{protocol::wl_surface::WlSurface, Display},
},
wayland::{
compositor::{compositor_init, with_states},
output::Output,
seat::{PointerGrabStartData, Seat},
shell::{
wlr_layer::{wlr_layer_shell_init, LayerShellRequest, LayerSurfaceAttributes},
xdg::{
xdg_shell_init, Configure, XdgPopupSurfaceRoleAttributes, XdgRequest,
XdgToplevelSurfaceRoleAttributes,
},
},
Serial,
},
};
use std::{cell::Cell, sync::Mutex};
pub type PopupGrabData = Cell<Option<PopupGrab>>;
pub fn init_shell(config: &Config, display: &mut Display) -> super::Shell {
compositor_init(
display,
move |surface, mut ddata| {
on_commit_buffer_handler(&surface);
let state = ddata.get::<State>().unwrap();
state
.common
.shell
.commit(&surface, state.common.seats.iter());
commit(&surface, state)
},
None,
);
let (_xdg_shell_state, _xdg_global) = xdg_shell_init(
display,
move |event, mut ddata| {
let state = &mut ddata.get::<State>().unwrap().common;
match event {
XdgRequest::NewToplevel { surface } => {
state.pending_toplevels.push(surface.clone());
let seat = &state.last_active_seat;
let output = active_output(seat, &*state);
let space = state.shell.active_space_mut(&output);
let window = Window::new(Kind::Xdg(surface));
space.pending_window(window, seat);
// We will position the window after the first commit, when we know its size
}
XdgRequest::NewPopup { surface, .. } => {
state
.shell
.popups
.track_popup(PopupKind::from(surface))
.unwrap();
}
XdgRequest::RePosition {
surface,
positioner,
token,
} => {
let result = surface.with_pending_state(|state| {
// TODO: This is a simplification, a proper compositor would
// calculate the geometry of the popup here.
// For now we just use the default implementation here that does not take the
// window position and output constraints into account.
let geometry = positioner.get_geometry();
state.geometry = geometry;
state.positioner = positioner;
});
if result.is_ok() {
surface.send_repositioned(token);
}
}
XdgRequest::Move {
surface,
seat,
serial,
} => {
let seat = Seat::from_resource(&seat).unwrap();
if let Some(start_data) =
check_grab_preconditions(&seat, surface.get_surface(), serial)
{
let workspace = state
.shell
.space_for_surface_mut(surface.get_surface().unwrap())
.unwrap();
let window = workspace
.space
.window_for_surface(surface.get_surface().unwrap(), WindowSurfaceType::TOPLEVEL)
.unwrap()
.clone();
workspace.move_request(&window, &seat, serial, start_data);
}
}
XdgRequest::Resize {
surface,
seat,
serial,
edges,
} => {
let seat = Seat::from_resource(&seat).unwrap();
if let Some(start_data) =
check_grab_preconditions(&seat, surface.get_surface(), serial)
{
let workspace = state
.shell
.space_for_surface_mut(surface.get_surface().unwrap())
.unwrap();
let window = workspace
.space
.window_for_surface(surface.get_surface().unwrap(), WindowSurfaceType::TOPLEVEL)
.unwrap()
.clone();
workspace.resize_request(&window, &seat, serial, start_data, edges);
}
}
XdgRequest::AckConfigure {
surface,
configure: Configure::Toplevel(configure),
} => {
// TODO: This is way to hardcoded and hacky, but wayland-rs 0.30 will make this unnecessary so don't bother.
if let Some(window) = state
.shell
.space_for_surface(&surface)
.and_then(|workspace| workspace.space.window_for_surface(&surface, WindowSurfaceType::TOPLEVEL))
{
crate::shell::layout::floating::ResizeSurfaceGrab::ack_configure(
window, configure,
)
}
}
XdgRequest::Maximize { surface } => {
if let Some(surface) = surface.get_surface() {
let seat = &state.last_active_seat;
let output = active_output(seat, &*state);
if let Some(workspace) = state.shell.space_for_surface_mut(surface) {
let window =
workspace.space.window_for_surface(surface, WindowSurfaceType::TOPLEVEL).unwrap().clone();
workspace.maximize_request(&window, &output)
}
}
}
XdgRequest::UnMaximize { surface } => {
let ret = surface.with_pending_state(|state| {
state.states.unset(xdg_toplevel::State::Maximized);
state.size = None;
});
if ret.is_ok() {
surface.send_configure();
}
}
XdgRequest::Grab {
serial,
surface,
seat,
} => {
let seat = Seat::from_resource(&seat).unwrap();
let ret = state.shell.popups.grab_popup(surface.into(), &seat, serial);
if let Ok(mut grab) = ret {
if let Some(keyboard) = seat.get_keyboard() {
if keyboard.is_grabbed()
&& !(keyboard.has_grab(serial)
|| keyboard.has_grab(grab.previous_serial().unwrap_or(serial)))
{
grab.ungrab(PopupUngrabStrategy::All);
return;
}
state.set_focus(grab.current_grab().as_ref(), &seat, Some(serial));
keyboard.set_grab(PopupKeyboardGrab::new(&grab), serial);
}
if let Some(pointer) = seat.get_pointer() {
if pointer.is_grabbed()
&& !(pointer.has_grab(serial)
|| pointer.has_grab(
grab.previous_serial().unwrap_or_else(|| grab.serial()),
))
{
grab.ungrab(PopupUngrabStrategy::All);
return;
}
pointer.set_grab(PopupPointerGrab::new(&grab), serial, 0);
}
seat.user_data()
.insert_if_missing(|| PopupGrabData::new(None));
seat.user_data()
.get::<PopupGrabData>()
.unwrap()
.set(Some(grab));
}
}
XdgRequest::Fullscreen { surface, output } => {
let output = output
.as_ref()
.and_then(Output::from_resource)
.unwrap_or_else(|| {
let seat = &state.last_active_seat;
active_output(seat, &*state)
});
if let Some(surface) = surface.get_surface() {
if let Some(workspace) = state.shell.space_for_surface_mut(surface) {
let window =
workspace.space.window_for_surface(surface, WindowSurfaceType::TOPLEVEL).unwrap().clone();
workspace.fullscreen_request(&window, &output)
}
}
}
XdgRequest::UnFullscreen { surface } => {
if let Some(surface) = surface.get_surface() {
if let Some(workspace) = state.shell.space_for_surface_mut(surface) {
let window =
workspace.space.window_for_surface(surface, WindowSurfaceType::TOPLEVEL).unwrap().clone();
workspace.unfullscreen_request(&window)
}
}
}
_ => { /*TODO*/ }
}
},
None,
);
let (_layer_shell_state, _layer_global) = wlr_layer_shell_init(
display,
|event, mut ddata| match event {
LayerShellRequest::NewLayerSurface {
surface,
output: wl_output,
namespace,
..
} => {
let state = &mut ddata.get::<State>().unwrap().common;
let seat = state.last_active_seat.clone();
let output = wl_output
.as_ref()
.and_then(Output::from_resource)
.unwrap_or_else(|| active_output(&seat, &*state));
state.shell.active_space_mut(&output).pending_layer(
LayerSurface::new(surface, namespace),
&output,
&seat,
);
}
_ => {}
},
None,
);
super::Shell::new(config, display)
}
fn check_grab_preconditions(
seat: &Seat,
surface: Option<&WlSurface>,
serial: Serial,
) -> Option<PointerGrabStartData> {
let surface = if let Some(surface) = surface {
surface
} else {
return None;
};
// TODO: touch resize.
let pointer = seat.get_pointer().unwrap();
// Check that this surface has a click grab.
if !pointer.has_grab(serial) {
return None;
}
let start_data = pointer.grab_start_data().unwrap();
// If the focus was for a different surface, ignore the request.
if start_data.focus.is_none()
|| !start_data
.focus
.as_ref()
.unwrap()
.0
.as_ref()
.same_client_as(surface.as_ref())
{
return None;
}
Some(start_data)
}
fn commit(surface: &WlSurface, state: &mut State) {
let mut import_nodes = std::collections::HashSet::new();
for output in state.common.shell.outputs_for_surface(&surface) {
if let BackendData::Kms(ref mut kms_state) = &mut state.backend {
if let Some(target) = kms_state.target_node_for_output(&output) {
if import_nodes.insert(target) {
kms_state.try_early_import(surface, &output, target, &state.common.shell);
}
}
}
state
.backend
.schedule_render(&state.common.event_loop_handle, &output);
}
let state = &mut state.common;
let _ = with_states(surface, |states| {
states
.data_map
.insert_if_missing(|| SurfaceDropNotifier::from(&*state));
});
if let Some(toplevel) = state.pending_toplevels.iter().find(|toplevel| {
toplevel
.get_surface()
.map(|s| s == surface)
.unwrap_or(false)
}) {
// send the initial configure if relevant
let initial_configure_sent = with_states(surface, |states| {
states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap()
.initial_configure_sent
})
.unwrap();
if !initial_configure_sent {
toplevel.send_configure();
}
return;
}
// TODO: This is way to hardcoded and hacky, but wayland-rs 0.30 will make this unnecessary so don't bother.
if let Some((space, window)) =
state
.shell
.space_for_surface_mut(surface)
.and_then(|workspace| {
workspace
.space
.window_for_surface(surface, WindowSurfaceType::TOPLEVEL)
.cloned()
.map(|window| (&mut workspace.space, window))
})
{
let new_location = crate::shell::layout::floating::ResizeSurfaceGrab::apply_resize_state(
&window,
space.window_location(&window).unwrap(),
window.geometry().size,
);
if let Some(location) = new_location {
space.map_window(&window, location, true);
}
return;
}
if let Some(popup) = state.shell.popups.find_popup(surface) {
let PopupKind::Xdg(ref popup) = popup;
let initial_configure_sent = with_states(surface, |states| {
states
.data_map
.get::<Mutex<XdgPopupSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap()
.initial_configure_sent
})
.unwrap();
if !initial_configure_sent {
// NOTE: This should never fail as the initial configure is always
// allowed.
popup.send_configure().expect("initial configure failed");
}
return;
}
if let Some(output) = state.shell.outputs().find(|o| {
let map = layer_map_for_output(o);
map.layer_for_surface(surface, WindowSurfaceType::TOPLEVEL).is_some()
}) {
let mut map = layer_map_for_output(output);
let layer = map.layer_for_surface(surface, WindowSurfaceType::TOPLEVEL).unwrap();
// send the initial configure if relevant
let initial_configure_sent = with_states(surface, |states| {
states
.data_map
.get::<Mutex<LayerSurfaceAttributes>>()
.unwrap()
.lock()
.unwrap()
.initial_configure_sent
})
.unwrap();
if !initial_configure_sent {
layer.layer_surface().send_configure();
}
map.arrange();
return;
};
}

View file

@ -1,151 +0,0 @@
use super::{FocusDirection, Layout, Orientation};
use smithay::{
desktop::{Space, Window},
reexports::wayland_protocols::xdg_shell::server::xdg_toplevel::ResizeEdge,
wayland::{
seat::{PointerGrabStartData, Seat},
Serial,
},
};
struct Filtered;
pub struct Combined<A: Layout, B: Layout> {
first: A,
second: B,
windows_a: Vec<Window>,
windows_b: Vec<Window>,
filter: Box<dyn Fn(&Window) -> bool>,
}
impl<A: Layout, B: Layout> Combined<A, B> {
pub fn new(first: A, second: B, filter: impl Fn(&Window) -> bool + 'static) -> Combined<A, B> {
Combined {
first,
second,
windows_a: Vec::new(),
windows_b: Vec::new(),
filter: Box::new(filter),
}
}
}
impl<A: Layout, B: Layout> Layout for Combined<A, B> {
fn map_window<'a>(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
focus_stack: Box<dyn Iterator<Item = &'a Window> + 'a>,
) {
if (self.filter)(window) {
self.windows_b.push(window.clone());
self.second.map_window(
space,
window,
seat,
Box::new(focus_stack.filter(|w| w.user_data().get::<Filtered>().is_some())),
)
} else {
self.windows_a.push(window.clone());
self.first.map_window(
space,
window,
seat,
Box::new(focus_stack.filter(|w| w.user_data().get::<Filtered>().is_none())),
)
}
}
fn refresh(&mut self, space: &mut Space) {
self.first.refresh(space);
self.second.refresh(space);
self.windows_a.retain(|w| w.toplevel().alive());
self.windows_b.retain(|w| w.toplevel().alive());
}
fn unmap_window(&mut self, space: &mut Space, window: &Window) {
if self.windows_a.contains(window) {
self.windows_a.retain(|w| w != window);
self.first.unmap_window(space, window)
} else if self.windows_b.contains(window) {
self.windows_b.retain(|w| w != window);
self.second.unmap_window(space, window)
}
}
fn move_request(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
serial: Serial,
start_data: PointerGrabStartData,
) {
if self.windows_a.contains(window) {
self.first
.move_request(space, window, seat, serial, start_data)
} else if self.windows_b.contains(window) {
self.second
.move_request(space, window, seat, serial, start_data)
}
}
fn resize_request(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
serial: Serial,
start_data: PointerGrabStartData,
edges: ResizeEdge,
) {
if self.windows_a.contains(window) {
self.first
.resize_request(space, window, seat, serial, start_data, edges)
} else if self.windows_b.contains(window) {
self.second
.resize_request(space, window, seat, serial, start_data, edges)
}
}
fn move_focus<'a>(
&mut self,
direction: FocusDirection,
seat: &Seat,
space: &mut Space,
focus_stack: Box<dyn Iterator<Item = &'a Window> + 'a>,
) -> Option<Window> {
let focus_stack = focus_stack.collect::<Vec<_>>();
match self.first.move_focus(
direction,
seat,
space,
Box::new(focus_stack.clone().into_iter()),
) {
Some(window) => Some(window),
None => {
self.second
.move_focus(direction, seat, space, Box::new(focus_stack.into_iter()))
}
}
}
fn update_orientation<'a>(
&mut self,
orientation: Orientation,
seat: &Seat,
space: &mut Space,
focus_stack: Box<dyn Iterator<Item = &'a Window> + 'a>,
) {
let focus_stack = focus_stack.collect::<Vec<_>>();
self.first.update_orientation(
orientation,
seat,
space,
Box::new(focus_stack.clone().into_iter()),
);
self.second
.update_orientation(orientation, seat, space, Box::new(focus_stack.into_iter()));
}
}

View file

@ -3,73 +3,70 @@
use smithay::{
desktop::{Kind, Window},
reexports::{
wayland_protocols::xdg_shell::server::xdg_toplevel,
wayland_server::protocol::{wl_pointer::ButtonState, wl_surface},
wayland_protocols::xdg::shell::server::xdg_toplevel,
wayland_server::DisplayHandle,
},
utils::{Logical, Point, Size},
utils::{IsAlive, Logical, Point, Size},
wayland::{
compositor::with_states,
seat::{AxisFrame, PointerGrab, PointerGrabStartData, PointerInnerHandle},
seat::{AxisFrame, PointerGrab, PointerGrabStartData, PointerInnerHandle, MotionEvent, ButtonEvent},
shell::xdg::{SurfaceCachedState, ToplevelConfigure, XdgToplevelSurfaceRoleAttributes},
Serial,
},
};
use std::{cell::RefCell, sync::Mutex};
#[derive(Debug, Default)]
struct MoveData {
new_location: Point<i32, Logical>,
}
use crate::utils::prelude::*;
use std::{
cell::RefCell,
convert::TryFrom,
sync::Mutex,
};
pub struct MoveSurfaceGrab {
start_data: PointerGrabStartData,
window: Window,
initial_window_location: Point<i32, Logical>,
delta: Point<f64, Logical>,
}
impl PointerGrab for MoveSurfaceGrab {
impl PointerGrab<State> for MoveSurfaceGrab {
fn motion(
&mut self,
handle: &mut PointerInnerHandle<'_>,
location: Point<f64, Logical>,
_focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
serial: Serial,
time: u32,
data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
event: &MotionEvent
) {
// While the grab is active, no client has pointer focus
handle.motion(location, None, serial, time);
let delta = location - self.start_data.location;
let new_location = self.initial_window_location.to_f64() + delta;
self.window
.user_data()
.insert_if_missing(|| RefCell::<Option<MoveData>>::new(None));
let data = self
.window
.user_data()
.get::<RefCell<Option<MoveData>>>()
.unwrap();
*data.borrow_mut() = Some(MoveData {
new_location: new_location.to_i32_round(),
});
handle.motion(event.location, None, event.serial, event.time);
self.delta = event.location - self.start_data.location;
if let Some(workspace) = data.common.shell.space_for_surface_mut(self.window.toplevel().wl_surface()) {
let new_location = (self.initial_window_location.to_f64() + self.delta).to_i32_round();
workspace.space.map_window(&self.window, new_location, true);
}
}
fn button(
&mut self,
handle: &mut PointerInnerHandle<'_>,
button: u32,
state: ButtonState,
serial: Serial,
time: u32,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
event: &ButtonEvent,
) {
handle.button(button, state, serial, time);
handle.button(event.button, event.state, event.serial, event.time);
if handle.current_pressed().is_empty() {
// No more buttons are pressed, release the grab.
handle.unset_grab(serial, time);
handle.unset_grab(event.serial, event.time);
}
}
fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) {
fn axis(
&mut self,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
details: AxisFrame,
) {
handle.axis(details)
}
@ -88,19 +85,9 @@ impl MoveSurfaceGrab {
start_data,
window,
initial_window_location,
delta: (0.0, 0.0).into(),
}
}
pub fn apply_move_state(window: &Window) -> Option<Point<i32, Logical>> {
window
.user_data()
.get::<RefCell<Option<MoveData>>>()
.and_then(|opt| {
opt.borrow_mut()
.take()
.map(|move_data| move_data.new_location)
})
}
}
bitflags::bitflags! {
@ -120,14 +107,14 @@ bitflags::bitflags! {
impl From<xdg_toplevel::ResizeEdge> for ResizeEdge {
#[inline]
fn from(x: xdg_toplevel::ResizeEdge) -> Self {
Self::from_bits(x.to_raw()).unwrap()
Self::from_bits(x.into()).unwrap()
}
}
impl From<ResizeEdge> for xdg_toplevel::ResizeEdge {
#[inline]
fn from(x: ResizeEdge) -> Self {
Self::from_raw(x.bits()).unwrap()
Self::try_from(x.bits()).unwrap()
}
}
@ -169,25 +156,24 @@ pub struct ResizeSurfaceGrab {
last_window_size: Size<i32, Logical>,
}
impl PointerGrab for ResizeSurfaceGrab {
impl PointerGrab<State> for ResizeSurfaceGrab {
fn motion(
&mut self,
handle: &mut PointerInnerHandle<'_>,
location: Point<f64, Logical>,
_focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
serial: Serial,
time: u32,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
event: &MotionEvent,
) {
// While the grab is active, no client has pointer focus
handle.motion(location, None, serial, time);
handle.motion(event.location, None, event.serial, event.time);
// It is impossible to get `min_size` and `max_size` of dead toplevel, so we return early.
if !self.window.toplevel().alive() | self.window.toplevel().get_surface().is_none() {
handle.unset_grab(serial, time);
if !self.window.alive() {
handle.unset_grab(event.serial, event.time);
return;
}
let (mut dx, mut dy) = (location - self.start_data.location).into();
let (mut dx, mut dy) = (event.location - self.start_data.location).into();
let mut new_window_width = self.initial_window_size.w;
let mut new_window_height = self.initial_window_size.h;
@ -212,11 +198,10 @@ impl PointerGrab for ResizeSurfaceGrab {
}
let (min_size, max_size) =
with_states(self.window.toplevel().get_surface().unwrap(), |states| {
with_states(self.window.toplevel().wl_surface(), |states| {
let data = states.cached_state.current::<SurfaceCachedState>();
(data.min_size, data.max_size)
})
.unwrap();
});
let min_width = min_size.w.max(1);
let min_height = min_size.h.max(1);
@ -238,44 +223,39 @@ impl PointerGrab for ResizeSurfaceGrab {
match &self.window.toplevel() {
Kind::Xdg(xdg) => {
let ret = xdg.with_pending_state(|state| {
xdg.with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Resizing);
state.size = Some(self.last_window_size);
});
if ret.is_ok() {
xdg.send_configure();
}
xdg.send_configure();
}
}
}
fn button(
&mut self,
handle: &mut PointerInnerHandle<'_>,
button: u32,
state: ButtonState,
serial: Serial,
time: u32,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
event: &ButtonEvent,
) {
handle.button(button, state, serial, time);
handle.button(event.button, event.state, event.serial, event.time);
if handle.current_pressed().is_empty() {
// No more buttons are pressed, release the grab.
handle.unset_grab(serial, time);
handle.unset_grab(event.serial, event.time);
// If toplevel is dead, we can't resize it, so we return early.
if !self.window.toplevel().alive() | self.window.toplevel().get_surface().is_none() {
if !self.window.alive() {
return;
}
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(xdg) = &self.window.toplevel() {
let ret = xdg.with_pending_state(|state| {
xdg.with_pending_state(|state| {
state.states.unset(xdg_toplevel::State::Resizing);
state.size = Some(self.last_window_size);
});
if ret.is_ok() {
xdg.send_configure();
}
xdg.send_configure();
}
let mut resize_state = self
@ -285,14 +265,20 @@ impl PointerGrab for ResizeSurfaceGrab {
.unwrap()
.borrow_mut();
if let ResizeState::Resizing(resize_data) = *resize_state {
*resize_state = ResizeState::WaitingForFinalAck(resize_data, serial);
*resize_state = ResizeState::WaitingForFinalAck(resize_data, event.serial);
} else {
panic!("invalid resize state: {:?}", resize_state);
}
}
}
fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) {
fn axis(
&mut self,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
details: AxisFrame,
) {
handle.axis(details)
}
@ -334,11 +320,7 @@ impl ResizeSurfaceGrab {
}
pub fn ack_configure(window: &Window, configure: ToplevelConfigure) {
let surface = if let Some(surface) = window.toplevel().get_surface() {
surface
} else {
return;
};
let surface = window.toplevel().wl_surface();
let waiting_for_serial =
if let Some(data) = window.user_data().get::<RefCell<ResizeState>>() {
@ -372,8 +354,7 @@ impl ResizeSurfaceGrab {
.current
.states
.contains(xdg_toplevel::State::Resizing)
})
.unwrap();
});
if configure.serial >= serial && is_resizing {
let mut resize_state = window

View file

@ -1,9 +1,8 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::shell::layout::Layout;
use smithay::{
desktop::{layer_map_for_output, Kind, Space, Window},
reexports::wayland_protocols::xdg_shell::server::xdg_toplevel::{
desktop::{layer_map_for_output, Kind, Space, Window, space::RenderZindex},
reexports::wayland_protocols::xdg::shell::server::xdg_toplevel::{
ResizeEdge, State as XdgState,
},
wayland::{
@ -11,7 +10,11 @@ use smithay::{
seat::{PointerGrabStartData, Seat},
Serial,
},
utils::IsAlive,
};
use std::collections::HashSet;
use crate::state::State;
mod grabs;
pub use self::grabs::*;
@ -19,61 +22,94 @@ pub use self::grabs::*;
#[derive(Debug, Default)]
pub struct FloatingLayout {
pending_windows: Vec<Window>,
pub windows: HashSet<Window>,
}
impl Layout for FloatingLayout {
fn map_window<'a>(
impl FloatingLayout {
pub fn new() -> FloatingLayout {
Default::default()
}
pub fn map_window(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
_focus_stack: Box<dyn Iterator<Item = &'a Window> + 'a>,
window: Window,
seat: &Seat<State>,
) {
if let Some(output) = super::output_from_seat(Some(seat), space) {
Self::map_window(space, window, &output)
self.map_window_internal(space, window, &output);
} else {
self.pending_windows.push(window.clone());
self.pending_windows.push(window);
}
}
fn refresh(&mut self, space: &mut Space) {
pub fn refresh(&mut self, space: &mut Space) {
self.pending_windows.retain(|w| w.toplevel().alive());
if let Some(output) = super::output_from_seat(None, space) {
for window in self.pending_windows.drain(..) {
Self::map_window(space, &window, &output);
for window in std::mem::take(&mut self.pending_windows).into_iter() {
self.map_window_internal(space, window, &output);
}
}
// TODO make sure all windows are still visible on any output or move them
}
fn unmap_window(&mut self, space: &mut Space, window: &Window) {
space.unmap_window(window);
self.pending_windows.retain(|w| w != window);
}
fn maximize_request(&mut self, space: &mut Space, window: &Window, output: &Output) {
fn map_window_internal(
&mut self,
space: &mut Space,
window: Window,
output: &Output
) {
let win_geo = window.bbox();
let layers = layer_map_for_output(&output);
let geometry = layers.non_exclusive_zone();
space.map_window(&window, (-geometry.loc.x, -geometry.loc.y), true);
let position = (
-geometry.loc.x + (geometry.size.w / 2) - (win_geo.size.w / 2),
-geometry.loc.y + (geometry.size.h / 2) - (win_geo.size.h / 2),
);
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(xdg) = &window.toplevel() {
xdg.with_pending_state(|state| {
state.states.unset(XdgState::TiledLeft);
state.states.unset(XdgState::TiledRight);
state.states.unset(XdgState::TiledTop);
state.states.unset(XdgState::TiledBottom);
});
xdg.send_configure();
}
window.override_z_index(RenderZindex::Shell as u8 + 1);
space.map_window(&window, position, false);
self.windows.insert(window);
}
pub fn unmap_window(&mut self, space: &mut Space, window: &Window) {
window.clear_z_index();
space.unmap_window(window);
self.pending_windows.retain(|w| w != window);
self.windows.remove(window);
}
pub fn maximize_request(&mut self, space: &mut Space, window: &Window, output: &Output) {
let layers = layer_map_for_output(&output);
let geometry = layers.non_exclusive_zone();
space.map_window(&window, (geometry.loc.x, geometry.loc.y), true);
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(surface) = &window.toplevel() {
let ret = surface.with_pending_state(|state| {
surface.with_pending_state(|state| {
state.states.set(XdgState::Maximized);
state.size = Some(geometry.size);
});
if ret.is_ok() {
window.configure();
}
window.configure();
}
}
fn move_request(
pub fn move_request(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
seat: &Seat<State>,
serial: Serial,
start_data: PointerGrabStartData,
) {
@ -83,31 +119,26 @@ impl Layout for FloatingLayout {
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(surface) = &window.toplevel() {
// If surface is maximized then unmaximize it
if let Some(current_state) = surface.current_state() {
if current_state.states.contains(XdgState::Maximized) {
let fs_changed = surface.with_pending_state(|state| {
state.states.unset(XdgState::Maximized);
state.size = None;
});
let current_state = surface.current_state();
if current_state.states.contains(XdgState::Maximized) {
surface.with_pending_state(|state| {
state.states.unset(XdgState::Maximized);
state.size = None;
});
if fs_changed.is_ok() {
surface.send_configure();
surface.send_configure();
// NOTE: In real compositor mouse location should be mapped to a new window size
// For example, you could:
// 1) transform mouse pointer position from compositor space to window space (location relative)
// 2) divide the x coordinate by width of the window to get the percentage
// - 0.0 would be on the far left of the window
// - 0.5 would be in middle of the window
// - 1.0 would be on the far right of the window
// 3) multiply the percentage by new window width
// 4) by doing that, drag will look a lot more natural
//
// but for anvil needs setting location to pointer location is fine
let pos = pointer.current_location();
initial_window_location = (pos.x as i32, pos.y as i32).into();
}
}
// TODO: The mouse location should be mapped to a new window size
// For example, you could:
// 1) transform mouse pointer position from compositor space to window space (location relative)
// 2) divide the x coordinate by width of the window to get the percentage
// - 0.0 would be on the far left of the window
// - 0.5 would be in middle of the window
// - 1.0 would be on the far right of the window
// 3) multiply the percentage by new window width
// 4) by doing that, drag will look a lot more natural
let pos = pointer.current_location();
initial_window_location = (pos.x as i32, pos.y as i32).into();
}
}
@ -117,11 +148,11 @@ impl Layout for FloatingLayout {
}
}
fn resize_request(
pub fn resize_request(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
seat: &Seat<State>,
serial: Serial,
start_data: PointerGrabStartData,
edges: ResizeEdge,
@ -137,33 +168,3 @@ impl Layout for FloatingLayout {
}
}
}
impl FloatingLayout {
pub fn new() -> FloatingLayout {
Default::default()
}
fn map_window(space: &mut Space, window: &Window, output: &Output) {
let win_geo = window.bbox();
let layers = layer_map_for_output(&output);
let geometry = layers.non_exclusive_zone();
let position = (
-geometry.loc.x + (geometry.size.w / 2) - (win_geo.size.w / 2),
-geometry.loc.y + (geometry.size.h / 2) - (win_geo.size.h / 2),
);
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(xdg) = &window.toplevel() {
let ret = xdg.with_pending_state(|state| {
state.states.unset(XdgState::TiledLeft);
state.states.unset(XdgState::TiledRight);
state.states.unset(XdgState::TiledTop);
state.states.unset(XdgState::TiledBottom);
});
if ret.is_ok() {
xdg.send_configure();
}
}
space.map_window(&window, position, false);
}
}

View file

@ -1,19 +1,20 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::input::ActiveOutput;
use crate::{
input::ActiveOutput,
state::State,
};
use smithay::{
desktop::{Space, Window},
reexports::wayland_protocols::xdg_shell::server::xdg_toplevel::ResizeEdge,
wayland::{
compositor::with_states,
output::Output,
seat::{PointerGrabStartData, Seat},
seat::Seat,
shell::xdg::XdgToplevelSurfaceRoleAttributes,
Serial,
},
};
use std::sync::Mutex;
pub mod combined;
pub mod floating;
pub mod tiling;
@ -23,112 +24,38 @@ pub enum Orientation {
Vertical,
}
#[derive(Debug, serde::Deserialize, Clone, Copy, PartialEq, Eq)]
pub enum FocusDirection {
Left,
Right,
Up,
Down,
pub fn should_be_floating(window: &Window) -> bool {
let surface = window.toplevel().wl_surface();
with_states(surface, |states| {
let attrs = states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap();
// simple heuristic taken from
// sway/desktop/xdg_shell.c:188 @ 0ee54a52
if attrs.parent.is_some()
|| (attrs.min_size.w != 0
&& attrs.min_size.h != 0
&& attrs.min_size == attrs.max_size)
{
return true;
}
// else take a look at our exceptions
match (
attrs.app_id.as_deref().unwrap_or(""),
attrs.title.as_deref().unwrap_or(""),
) {
("gcr-prompter", _) => true,
_ => false,
}
})
}
pub trait Layout {
fn map_window<'a>(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
focus_stack: Box<dyn Iterator<Item = &'a Window> + 'a>,
); //working around object safety..
fn refresh(&mut self, space: &mut Space);
fn unmap_window(&mut self, space: &mut Space, window: &Window);
fn move_focus<'a>(
&mut self,
direction: FocusDirection,
seat: &Seat,
space: &mut Space,
focus_stack: Box<dyn Iterator<Item = &'a Window> + 'a>,
) -> Option<Window> {
let _ = (direction, seat, space, focus_stack);
None
}
fn update_orientation<'a>(
&mut self,
orientation: Orientation,
seat: &Seat,
space: &mut Space,
focus_stack: Box<dyn Iterator<Item = &'a Window> + 'a>,
) {
let _ = (orientation, seat, space, focus_stack);
}
fn maximize_request(&mut self, space: &mut Space, window: &Window, output: &Output) {
let _ = (space, window, output);
}
fn move_request(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
serial: Serial,
start_data: PointerGrabStartData,
) {
let _ = (space, window, seat, serial, start_data);
}
fn resize_request(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
serial: Serial,
start_data: PointerGrabStartData,
edges: ResizeEdge,
) {
let _ = (space, window, seat, serial, start_data, edges);
}
}
pub fn new_default_layout() -> Box<dyn Layout> {
Box::new(combined::Combined::new(
tiling::TilingLayout::new(),
floating::FloatingLayout::new(),
|window| {
if let Some(surface) = window.toplevel().get_surface() {
with_states(surface, |states| {
let attrs = states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap();
// simple heuristic taken from
// sway/desktop/xdg_shell.c:188 @ 0ee54a52
if attrs.parent.is_some()
|| (attrs.min_size.w != 0
&& attrs.min_size.h != 0
&& attrs.min_size == attrs.max_size)
{
return true;
}
// else take a look at our exceptions
match (
attrs.app_id.as_deref().unwrap_or(""),
attrs.title.as_deref().unwrap_or(""),
) {
("gcr-prompter", _) => true,
_ => false,
}
})
.unwrap_or(false)
} else {
false
}
},
))
}
fn output_from_seat(seat: Option<&Seat>, space: &Space) -> Option<Output> {
fn output_from_seat(seat: Option<&Seat<State>>, space: &Space) -> Option<Output> {
seat.and_then(|seat| {
seat.user_data()
.get::<ActiveOutput>()

View file

@ -1,13 +1,16 @@
// SPDX-License-Identifier: GPL-3.0-only
use super::Orientation;
use crate::{
utils::prelude::*,
shell::layout::Orientation,
};
use atomic_float::AtomicF64;
use smithay::{
reexports::wayland_server::protocol::{wl_pointer::ButtonState, wl_surface},
utils::{Logical, Point, Size},
wayland::{
seat::{AxisFrame, PointerGrab, PointerGrabStartData, PointerInnerHandle},
Serial,
reexports::wayland_server::{
DisplayHandle,
},
utils::{Logical, Size},
wayland::seat::{AxisFrame, PointerGrab, PointerGrabStartData, PointerInnerHandle, MotionEvent, ButtonEvent},
};
use std::sync::{atomic::Ordering, Arc};
@ -19,19 +22,18 @@ pub struct ResizeForkGrab {
pub ratio: Arc<AtomicF64>,
}
impl PointerGrab for ResizeForkGrab {
impl PointerGrab<State> for ResizeForkGrab {
fn motion(
&mut self,
handle: &mut PointerInnerHandle<'_>,
location: Point<f64, Logical>,
_focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
serial: Serial,
time: u32,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
event: &MotionEvent
) {
// While the grab is active, no client has pointer focus
handle.motion(location, None, serial, time);
handle.motion(event.location, None, event.serial, event.time);
let delta = location - self.start_data.location;
let delta = event.location - self.start_data.location;
let delta = match self.orientation {
Orientation::Vertical => delta.x / self.initial_size.w as f64,
Orientation::Horizontal => delta.y / self.initial_size.h as f64,
@ -44,20 +46,24 @@ impl PointerGrab for ResizeForkGrab {
fn button(
&mut self,
handle: &mut PointerInnerHandle<'_>,
button: u32,
state: ButtonState,
serial: Serial,
time: u32,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
event: &ButtonEvent,
) {
handle.button(button, state, serial, time);
handle.button(event.button, event.state, event.serial, event.time);
if handle.current_pressed().is_empty() {
// No more buttons are pressed, release the grab.
handle.unset_grab(serial, time);
handle.unset_grab(event.serial, event.time);
}
}
fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) {
fn axis(&mut self,
_data: &mut State,
_dh: &DisplayHandle,
handle: &mut PointerInnerHandle<'_, State>,
details: AxisFrame,
) {
handle.axis(details)
}

View file

@ -1,14 +1,21 @@
// SPDX-License-Identifier: GPL-3.0-only
use crate::shell::layout::{FocusDirection, Layout, Orientation};
use crate::{
shell::{
layout::Orientation,
focus::FocusDirection,
},
utils::prelude::*,
};
use atomic_float::AtomicF64;
use id_tree::{InsertBehavior, MoveBehavior, Node, NodeId, NodeIdError, RemoveBehavior, Tree};
use smithay::{
desktop::{layer_map_for_output, Kind, Space, Window},
reexports::wayland_protocols::xdg_shell::server::xdg_toplevel::{
reexports::wayland_protocols::xdg::shell::server::xdg_toplevel::{
ResizeEdge, State as XdgState,
},
utils::Rectangle,
utils::{IsAlive, Rectangle},
wayland::{
seat::{PointerGrabStartData, Seat},
Serial,
@ -16,6 +23,7 @@ use smithay::{
};
use std::{
cell::RefCell,
collections::HashSet,
sync::{atomic::Ordering, Arc},
};
@ -26,6 +34,7 @@ pub use self::grabs::*;
pub struct TilingLayout {
gaps: (i32, i32),
trees: Vec<Tree<Data>>,
pub windows: HashSet<Window>,
}
#[derive(Debug)]
@ -61,28 +70,30 @@ impl TilingLayout {
TilingLayout {
gaps: (0, 4),
trees: Vec::new(),
windows: HashSet::new(),
}
}
}
impl Layout for TilingLayout {
fn map_window<'a>(
impl TilingLayout {
pub fn map_window<'a>(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
focus_stack: Box<dyn Iterator<Item = &'a Window> + 'a>,
window: Window,
seat: &Seat<State>,
focus_stack: impl Iterator<Item = &'a Window> + 'a,
) {
self.map_window(space, window, Some(seat), Some(focus_stack));
self.map_window_internal(space, &window, Some(seat), Some(focus_stack));
self.windows.insert(window);
self.refresh(space);
}
fn move_focus<'a>(
pub fn move_focus<'a>(
&mut self,
direction: FocusDirection,
seat: &Seat,
seat: &Seat<State>,
space: &mut Space,
focus_stack: Box<dyn Iterator<Item = &'a Window> + 'a>,
focus_stack: impl Iterator<Item = &'a Window> + 'a,
) -> Option<Window> {
let output = super::output_from_seat(Some(seat), space);
let idx = space
@ -136,12 +147,13 @@ impl Layout for TilingLayout {
None
}
fn update_orientation<'a>(
pub fn update_orientation<'a>(
&mut self,
new_orientation: Orientation,
seat: &Seat,
seat: &Seat<State>,
space: &mut Space,
focus_stack: Box<dyn Iterator<Item = &'a Window> + 'a>,
focus_stack: impl Iterator<Item = &'a Window> + 'a,
) {
let output = super::output_from_seat(Some(seat), space);
let idx = space
@ -163,7 +175,7 @@ impl Layout for TilingLayout {
self.refresh(space);
}
fn refresh<'a>(&mut self, space: &mut Space) {
pub fn refresh<'a>(&mut self, space: &mut Space) {
let active_outputs = space.outputs().count();
if self.trees.len() > active_outputs {
for tree in self
@ -175,7 +187,7 @@ impl Layout for TilingLayout {
if let Some(root_id) = tree.root_node_id() {
for node in tree.traverse_pre_order(root_id).unwrap() {
if let Data::Window(window) = node.data() {
self.map_window(space, window, None, None);
self.map_window_internal(space, window, None, Option::<std::iter::Empty<&Window>>::None);
}
}
}
@ -189,22 +201,32 @@ impl Layout for TilingLayout {
.filter(|v| !v.is_empty())
{
for window in dead_windows {
self.unmap_window(&window);
self.unmap_window_internal(&window);
}
}
}
fn unmap_window(&mut self, space: &mut Space, window: &Window) {
self.unmap_window(&window);
space.unmap_window(&window);
pub fn unmap_window(&mut self, space: &mut Space, window: &Window) {
self.unmap_window_internal(window);
space.unmap_window(window);
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(xdg) = &window.toplevel() {
xdg.with_pending_state(|state| {
state.states.unset(XdgState::TiledLeft);
state.states.unset(XdgState::TiledRight);
state.states.unset(XdgState::TiledTop);
state.states.unset(XdgState::TiledBottom);
});
}
self.windows.remove(window);
self.refresh(space);
}
fn resize_request(
pub fn resize_request(
&mut self,
space: &mut Space,
window: &Window,
seat: &Seat,
seat: &Seat<State>,
serial: Serial,
start_data: PointerGrabStartData,
edges: ResizeEdge,
@ -252,9 +274,7 @@ impl Layout for TilingLayout {
}
}
}
}
impl TilingLayout {
fn active_tree<'a>(trees: &'a mut Vec<Tree<Data>>, output: usize) -> &'a mut Tree<Data> {
while trees.len() <= output {
trees.push(Tree::new())
@ -286,12 +306,12 @@ impl TilingLayout {
None
}
fn map_window<'a>(
fn map_window_internal<'a>(
&mut self,
space: &mut Space,
window: &Window,
seat: Option<&Seat>,
focus_stack: Option<Box<dyn Iterator<Item = &'a Window> + 'a>>,
seat: Option<&Seat<State>>,
focus_stack: Option<impl Iterator<Item = &'a Window> + 'a>,
) {
let output = super::output_from_seat(seat, space);
let idx = space
@ -353,7 +373,7 @@ impl TilingLayout {
}
}
fn unmap_window(&mut self, window: &Window) {
fn unmap_window_internal(&mut self, window: &Window) {
if let Some(info) = window.user_data().get::<RefCell<WindowInfo>>() {
let output = info.borrow().output;
let tree = TilingLayout::active_tree(&mut self.trees, output);
@ -534,25 +554,21 @@ impl TilingLayout {
}
}
Data::Window(window) => {
if window.toplevel().alive() {
if window.alive() {
if let Some(geo) = geo {
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(xdg) = &window.toplevel() {
if xdg
.current_state()
.map(|state| {
state.states.contains(XdgState::Fullscreen)
.states.contains(XdgState::Fullscreen)
|| xdg
.with_pending_state(|pending| {
pending.states.contains(XdgState::Fullscreen)
})
.unwrap_or(false)
|| xdg
.with_pending_state(|pending| {
pending.states.contains(XdgState::Fullscreen)
})
.unwrap_or(false)
{
continue;
}
let ret = xdg.with_pending_state(|state| {
xdg.with_pending_state(|state| {
state.size = Some(
(geo.size.w - inner * 2, geo.size.h - inner * 2)
.into(),
@ -562,9 +578,7 @@ impl TilingLayout {
state.states.set(XdgState::TiledTop);
state.states.set(XdgState::TiledBottom);
});
if ret.is_ok() {
xdg.send_configure();
}
xdg.send_configure();
}
space.map_window(
&window,

File diff suppressed because it is too large Load diff

View file

@ -1,128 +1,47 @@
use super::{layout, Layout};
#[cfg(feature = "experimental")]
use crate::wayland::workspace as ext_work;
use indexmap::IndexSet;
use crate::{
state::State,
shell::layout::{tiling::TilingLayout, floating::FloatingLayout},
wayland::protocols::workspace::WorkspaceHandle,
};
use smithay::{
desktop::{Kind, LayerSurface, Space, Window},
reexports::wayland_protocols::xdg_shell::server::xdg_toplevel::{self, ResizeEdge},
desktop::{Kind, Space, Window},
reexports::{
wayland_protocols::xdg::shell::server::xdg_toplevel::{self, ResizeEdge},
wayland_server::DisplayHandle,
},
wayland::{
output::Output,
seat::{PointerGrabStartData, Seat},
Serial,
},
utils::IsAlive,
};
use std::{
cell::{Ref, RefCell, RefMut},
collections::HashMap,
};
pub struct FocusStack<'a>(Ref<'a, IndexSet<Window>>);
pub struct FocusStackMut<'a>(RefMut<'a, IndexSet<Window>>);
impl<'a> FocusStack<'a> {
pub fn last(&self) -> Option<Window> {
self.0.iter().rev().find(|w| w.toplevel().alive()).cloned()
}
pub fn iter<'b>(&'b self) -> Box<dyn Iterator<Item = &'b Window> + 'b> {
//working around object-safety constraints for trait Layout
Box::new(self.0.iter().rev().filter(|w| w.toplevel().alive()))
}
}
impl<'a> FocusStackMut<'a> {
pub fn append(&mut self, window: &Window) {
self.0.retain(|w| w.toplevel().alive());
self.0.shift_remove(window);
self.0.insert(window.clone());
}
pub fn last(&self) -> Option<Window> {
self.0.iter().rev().find(|w| w.toplevel().alive()).cloned()
}
pub fn iter<'b>(&'b self) -> Box<dyn Iterator<Item = &'b Window> + 'b> {
//working around object-safety constraints for trait Layout
Box::new(self.0.iter().rev().filter(|w| w.toplevel().alive()))
}
}
type FocusStackData = RefCell<(HashMap<u8, IndexSet<Window>>, IndexSet<Window>)>;
use std::collections::HashMap;
pub struct Workspace {
pub(super) idx: u8,
pub space: Space,
pub(super) layout: Box<dyn Layout>,
pub(super) pending_windows: Vec<(Window, Seat)>,
pub(super) pending_layers: Vec<(LayerSurface, Output, Seat)>,
pub tiling_layer: TilingLayout,
pub floating_layer: FloatingLayout,
pub fullscreen: HashMap<String, Window>,
#[cfg(feature = "experimental")]
pub(super) ext_workspace: Option<ext_work::Workspace>,
pub handle: WorkspaceHandle,
}
impl Workspace {
pub fn new(idx: u8) -> Workspace {
pub fn new(idx: u8, handle: WorkspaceHandle) -> Workspace {
Workspace {
idx,
space: Space::new(None),
layout: layout::new_default_layout(),
pending_windows: Vec::new(),
pending_layers: Vec::new(),
tiling_layer: TilingLayout::new(),
floating_layer: FloatingLayout::new(),
fullscreen: HashMap::new(),
#[cfg(feature = "experimental")]
ext_workspace: None,
handle,
}
}
pub fn focus_stack<'a>(&'a self, seat: &'a Seat) -> FocusStack<'a> {
seat.user_data()
.insert_if_missing(|| FocusStackData::new((HashMap::new(), IndexSet::new())));
FocusStack(Ref::map(
seat.user_data().get::<FocusStackData>().unwrap().borrow(),
|map| map.0.get(&self.idx).unwrap_or(&map.1), //TODO: workaround until Ref::filter_map goes stable
))
}
pub fn focus_stack_mut<'a>(&'a self, seat: &'a Seat) -> FocusStackMut<'a> {
seat.user_data()
.insert_if_missing(|| FocusStackData::new((HashMap::new(), IndexSet::new())));
FocusStackMut(RefMut::map(
seat.user_data()
.get::<FocusStackData>()
.unwrap()
.borrow_mut(),
|map| map.0.entry(self.idx).or_insert_with(|| IndexSet::new()),
))
}
pub fn pending_window(&mut self, window: Window, seat: &Seat) {
self.pending_windows.push((window, seat.clone()));
}
pub fn pending_layer(&mut self, layer: LayerSurface, output: &Output, seat: &Seat) {
self.pending_layers
.push((layer, output.clone(), seat.clone()));
}
pub(super) fn map_window(&mut self, window: &Window, seat: &Seat) {
seat.user_data()
.insert_if_missing(|| FocusStackData::new((HashMap::new(), IndexSet::new())));
let focus_stack = FocusStackMut(RefMut::map(
seat.user_data()
.get::<FocusStackData>()
.unwrap()
.borrow_mut(),
|map| map.0.entry(self.idx).or_insert_with(|| IndexSet::new()),
));
self.layout
.map_window(&mut self.space, window, seat, focus_stack.iter())
}
pub(super) fn unmap_window(&mut self, window: &Window) {
self.layout.unmap_window(&mut self.space, window)
}
pub fn refresh(&mut self) {
pub fn refresh(&mut self, dh: &DisplayHandle) {
let outputs = self.space.outputs().collect::<Vec<_>>();
let dead_output_windows = self
.fullscreen
@ -134,65 +53,40 @@ impl Workspace {
for window in dead_output_windows {
self.unfullscreen_request(&window);
}
self.fullscreen.retain(|_, w| w.toplevel().alive());
self.layout.refresh(&mut self.space);
self.space.refresh();
}
pub fn update_orientation(&mut self, seat: &Seat, orientation: layout::Orientation) {
seat.user_data()
.insert_if_missing(|| FocusStackData::new((HashMap::new(), IndexSet::new())));
let focus_stack = FocusStackMut(RefMut::map(
seat.user_data()
.get::<FocusStackData>()
.unwrap()
.borrow_mut(),
|map| map.0.entry(self.idx).or_insert_with(|| IndexSet::new()),
));
self.layout
.update_orientation(orientation, seat, &mut self.space, focus_stack.iter())
}
pub fn move_focus(&mut self, seat: &Seat, focus: layout::FocusDirection) -> Option<Window> {
seat.user_data()
.insert_if_missing(|| FocusStackData::new((HashMap::new(), IndexSet::new())));
let focus_stack = FocusStackMut(RefMut::map(
seat.user_data()
.get::<FocusStackData>()
.unwrap()
.borrow_mut(),
|map| map.0.entry(self.idx).or_insert_with(|| IndexSet::new()),
));
self.layout
.move_focus(focus, seat, &mut self.space, focus_stack.iter())
self.fullscreen.retain(|_, w| w.alive());
self.floating_layer.refresh(&mut self.space);
self.tiling_layer.refresh(&mut self.space);
self.space.refresh(dh);
}
pub fn maximize_request(&mut self, window: &Window, output: &Output) {
if self.fullscreen.values().any(|w| w == window) {
return;
}
self.layout
.maximize_request(&mut self.space, window, output)
if self.floating_layer.windows.contains(window) {
self.floating_layer.maximize_request(&mut self.space, window, output);
}
}
pub fn move_request(
&mut self,
window: &Window,
seat: &Seat,
seat: &Seat<State>,
serial: Serial,
start_data: PointerGrabStartData,
) {
if self.fullscreen.values().any(|w| w == window) {
return;
}
self.layout
.move_request(&mut self.space, window, seat, serial, start_data)
if self.floating_layer.windows.contains(window) {
self.floating_layer.move_request(&mut self.space, window, seat, serial, start_data)
}
}
pub fn resize_request(
&mut self,
window: &Window,
seat: &Seat,
seat: &Seat<State>,
serial: Serial,
start_data: PointerGrabStartData,
edges: ResizeEdge,
@ -200,8 +94,12 @@ impl Workspace {
if self.fullscreen.values().any(|w| w == window) {
return;
}
self.layout
.resize_request(&mut self.space, window, seat, serial, start_data, edges)
if self.floating_layer.windows.contains(window) {
self.floating_layer.resize_request(&mut self.space, window, seat, serial, start_data.clone(), edges)
}
if self.tiling_layer.windows.contains(window) {
self.tiling_layer.resize_request(&mut self.space, window, seat, serial, start_data, edges)
}
}
pub fn fullscreen_request(&mut self, window: &Window, output: &Output) {
@ -211,25 +109,21 @@ impl Workspace {
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(xdg) = &window.toplevel() {
if xdg.get_surface().is_some() {
let ret = xdg.with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Fullscreen);
state.size = Some(
output
.current_mode()
.map(|m| m.size)
.unwrap_or((0, 0).into())
.to_f64()
.to_logical(output.current_scale().fractional_scale())
.to_i32_round(),
);
});
xdg.with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Fullscreen);
state.size = Some(
output
.current_mode()
.map(|m| m.size)
.unwrap_or((0, 0).into())
.to_f64()
.to_logical(output.current_scale().fractional_scale())
.to_i32_round(),
);
});
if ret.is_ok() {
xdg.send_configure();
self.fullscreen.insert(output.name(), window.clone());
}
}
xdg.send_configure();
self.fullscreen.insert(output.name(), window.clone());
}
}
@ -237,16 +131,13 @@ impl Workspace {
if self.fullscreen.values().any(|w| w == window) {
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(xdg) = &window.toplevel() {
if xdg.get_surface().is_some() {
let ret = xdg.with_pending_state(|state| {
state.states.unset(xdg_toplevel::State::Fullscreen);
state.size = None;
});
if ret.is_ok() {
self.layout.refresh(&mut self.space);
xdg.send_configure();
}
}
xdg.with_pending_state(|state| {
state.states.unset(xdg_toplevel::State::Fullscreen);
state.size = None;
});
self.floating_layer.refresh(&mut self.space);
self.tiling_layer.refresh(&mut self.space);
xdg.send_configure();
}
self.fullscreen.retain(|_, w| w != window);
}
@ -266,6 +157,6 @@ impl Workspace {
}
self.fullscreen
.get(&output.name())
.filter(|w| w.toplevel().get_surface().is_some())
.filter(|w| w.alive())
}
}