deps: update smithay

This commit is contained in:
Victoria Brekenfeld 2022-01-06 19:15:22 +01:00
parent 0ae6e3805e
commit a14591a217
5 changed files with 16 additions and 14 deletions

2
Cargo.lock generated
View file

@ -663,7 +663,7 @@ checksum = "1ecab6c735a6bb4139c0caafd0cc3635748bbb3acf4550e8138122099251f309"
[[package]]
name = "smithay"
version = "0.3.0"
source = "git+https://github.com/Smithay/smithay.git?rev=a16c307#a16c307ed33c0daeec89d07ac795abaa8b4dfd81"
source = "git+https://github.com/Smithay/smithay.git?rev=820e67f#820e67f82c69c3524740cf8b85a5c1c3a59c32f7"
dependencies = [
"appendlist",
"bitflags",

View file

@ -17,6 +17,6 @@ slog-stdlog = "4.1"
[dependencies.smithay]
version = "0.3"
git = "https://github.com/Smithay/smithay.git"
rev = "a16c307"
rev = "820e67f"
default-features = false
features = ["backend_x11", "backend_egl", "desktop", "use_system_lib", "renderer_gl", "wayland_frontend"]

View file

@ -150,14 +150,14 @@ impl Surface {
[0.153, 0.161, 0.165, 1.0],
&[],
) {
Ok(true) => {
Ok(Some(_)) => {
slog_scope::trace!("Finished rendering");
space.send_frames(false, start_time.elapsed().as_millis() as u32);
self.surface
.submit()
.with_context(|| "Failed to submit buffer for display")?;
}
Ok(false) => {
Ok(None) => {
let _ = renderer.unbind();
self.render.ping();
}

View file

@ -286,7 +286,8 @@ impl State {
.or_else(|| layers.layer_under(WlrLayer::Top, pos))
{
if layer.can_receive_keyboard_focus() {
let layer_loc = layers.layer_geometry(layer).loc;
let layer_loc =
layers.layer_geometry(layer).unwrap().loc;
under = layer
.surface_under(pos - layer_loc.to_f64())
.map(|(s, _)| s);
@ -297,13 +298,14 @@ impl State {
under = window
.surface_under(pos - window_loc.to_f64())
.map(|(s, _)| s);
space.raise_window(&window);
space.raise_window(&window, true);
} else if let Some(layer) = layers
.layer_under(WlrLayer::Bottom, pos)
.or_else(|| layers.layer_under(WlrLayer::Background, pos))
{
if layer.can_receive_keyboard_focus() {
let layer_loc = layers.layer_geometry(layer).loc;
let layer_loc =
layers.layer_geometry(layer).unwrap().loc;
under = layer
.surface_under(pos - layer_loc.to_f64())
.map(|(s, _)| s);
@ -402,7 +404,7 @@ impl State {
.layer_under(WlrLayer::Overlay, pos)
.or_else(|| layers.layer_under(WlrLayer::Top, pos))
{
let layer_loc = layers.layer_geometry(layer).loc;
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
layer
.surface_under(pos - output_geo.loc.to_f64() - layer_loc.to_f64())
.map(|(s, loc)| (s, loc + layer_loc))
@ -415,7 +417,7 @@ impl State {
.layer_under(WlrLayer::Bottom, pos)
.or_else(|| layers.layer_under(WlrLayer::Background, pos))
{
let layer_loc = layers.layer_geometry(layer).loc;
let layer_loc = layers.layer_geometry(layer).unwrap().loc;
layer
.surface_under(pos - output_geo.loc.to_f64() - layer_loc.to_f64())
.map(|(s, loc)| (s, loc + layer_loc))
@ -431,7 +433,7 @@ pub fn handle_window_movement(surface: Option<&WlSurface>, space: &mut Space) {
if let Some(new_position) =
crate::shell::grabs::MoveSurfaceGrab::apply_move_state(&window)
{
space.map_window(&window, new_position);
space.map_window(&window, new_position, true);
}
}
}

View file

@ -61,7 +61,7 @@ pub fn init_shell(display: &mut Display) -> ShellStates {
let output = active_output(seat, &state);
let space = state.spaces.active_space_mut(&output);
let window = Window::new(Kind::Xdg(surface));
space.map_window(&window, (0, 0));
space.map_window(&window, (0, 0), true);
// We will position the window after the first commit, when we know its size
}
XdgRequest::NewPopup { surface, .. } => {
@ -200,7 +200,7 @@ pub fn init_shell(display: &mut Display) -> ShellStates {
let layers = layer_map_for_output(&output);
let geometry = layers.non_exclusive_zone();
space.map_window(&window, geometry.loc);
space.map_window(&window, geometry.loc, true);
let ret = surface.with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Maximized);
state.size = Some(geometry.size);
@ -336,7 +336,7 @@ fn commit(surface: &WlSurface, state: &mut State) {
geometry.loc.x + (geometry.size.w / 2) - (win_geo.size.w / 2),
geometry.loc.y + (geometry.size.h / 2) - (win_geo.size.h / 2),
);
space.map_window(&window, position);
space.map_window(&window, position, true);
state.pending_toplevels.retain(|toplevel| {
toplevel
.get_surface()
@ -365,7 +365,7 @@ fn commit(surface: &WlSurface, state: &mut State) {
space.window_geometry(&window).unwrap(),
);
if let Some(location) = new_location {
space.map_window(&window, location);
space.map_window(&window, location, true);
}
return;