shell: Add resize and move grabs

This commit is contained in:
Victoria Brekenfeld 2021-12-28 16:23:12 +01:00
parent 748ba3bf03
commit 0ae6e3805e
4 changed files with 620 additions and 13 deletions

5
Cargo.lock generated
View file

@ -81,9 +81,9 @@ dependencies = [
[[package]]
name = "bitflags"
version = "1.2.1"
version = "1.3.2"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "cf1de2fe8c75bc145a2f577add951f8134889b4795d47466a54a5c846d691693"
checksum = "bef38d45163c2f1dde094a7dfd33ccf595c92905c8f8f4fdc18d06fb1037718a"
[[package]]
name = "calloop"
@ -135,6 +135,7 @@ name = "cosmic-comp"
version = "0.1.0"
dependencies = [
"anyhow",
"bitflags",
"slog",
"slog-async",
"slog-scope",

View file

@ -207,11 +207,12 @@ impl State {
.to_f64()
.contains(position)
})
.unwrap_or(&current_output);
if output != &current_output {
set_active_output(seat, output);
.cloned()
.unwrap_or(current_output.clone());
if output != current_output {
set_active_output(seat, &output);
}
let output_geometry = self.spaces.output_geometry(output);
let output_geometry = self.spaces.output_geometry(&output);
position.x = 0.0f64
.max(position.x)
@ -221,11 +222,13 @@ impl State {
.min((output_geometry.loc.y + output_geometry.size.h) as f64);
let serial = SERIAL_COUNTER.next_serial();
let space = self.spaces.active_space(&output);
let under = State::surface_under(position, output, space);
let space = self.spaces.active_space_mut(&output);
let under = State::surface_under(position, &output, space);
handle_window_movement(under.as_ref().map(|(s, _)| s), space);
seat.get_pointer()
.unwrap()
.motion(position, under, serial, event.time());
break;
}
}
@ -239,12 +242,13 @@ impl State {
let devices = userdata.get::<Devices>().unwrap();
if devices.has_device(&device) {
let output = active_output(seat, &self);
let space = self.spaces.active_space(&output);
let geometry = self.spaces.output_geometry(&output);
let space = self.spaces.active_space_mut(&output);
let position =
geometry.loc.to_f64() + event.position_transformed(geometry.size);
let serial = SERIAL_COUNTER.next_serial();
let under = State::surface_under(position, &output, space);
handle_window_movement(under.as_ref().map(|(s, _)| s), space);
seat.get_pointer()
.unwrap()
.motion(position, under, serial, event.time());
@ -420,3 +424,15 @@ impl State {
}
}
}
pub fn handle_window_movement(surface: Option<&WlSurface>, space: &mut Space) {
if let Some(surface) = surface {
if let Some(window) = space.window_for_surface(&surface).cloned() {
if let Some(new_position) =
crate::shell::grabs::MoveSurfaceGrab::apply_move_state(&window)
{
space.map_window(&window, new_position);
}
}
}
}

435
src/shell/grabs.rs Normal file
View file

@ -0,0 +1,435 @@
// SPDX-License-Identifier: GPL-3.0-only
use smithay::{
desktop::{Kind, Window},
reexports::{
wayland_protocols::xdg_shell::server::xdg_toplevel,
wayland_server::protocol::{wl_pointer::ButtonState, wl_surface},
},
utils::{Logical, Point, Rectangle, Size},
wayland::{
compositor::with_states,
seat::{AxisFrame, GrabStartData, PointerGrab, PointerInnerHandle},
shell::xdg::{SurfaceCachedState, ToplevelConfigure, XdgToplevelSurfaceRoleAttributes},
Serial,
},
};
use std::{cell::RefCell, sync::Mutex};
#[derive(Debug, Default)]
struct MoveData {
new_location: Point<i32, Logical>,
}
pub struct MoveSurfaceGrab {
start_data: GrabStartData,
window: Window,
initial_window_location: Point<i32, Logical>,
}
impl PointerGrab for MoveSurfaceGrab {
fn motion(
&mut self,
_handle: &mut PointerInnerHandle<'_>,
location: Point<f64, Logical>,
_focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
_serial: Serial,
_time: u32,
) {
let delta = location - self.start_data.location;
let new_location = self.initial_window_location.to_f64() + delta;
self.window
.user_data()
.insert_if_missing(|| RefCell::<Option<MoveData>>::new(None));
let data = self
.window
.user_data()
.get::<RefCell<Option<MoveData>>>()
.unwrap();
*data.borrow_mut() = Some(MoveData {
new_location: new_location.to_i32_round(),
});
}
fn button(
&mut self,
handle: &mut PointerInnerHandle<'_>,
button: u32,
state: ButtonState,
serial: Serial,
time: u32,
) {
handle.button(button, state, serial, time);
if handle.current_pressed().is_empty() {
// No more buttons are pressed, release the grab.
handle.unset_grab(serial, time);
}
}
fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) {
handle.axis(details)
}
fn start_data(&self) -> &GrabStartData {
&self.start_data
}
}
impl MoveSurfaceGrab {
pub fn new(
start_data: GrabStartData,
window: Window,
initial_window_location: Point<i32, Logical>,
) -> MoveSurfaceGrab {
MoveSurfaceGrab {
start_data,
window,
initial_window_location,
}
}
pub fn apply_move_state(window: &Window) -> Option<Point<i32, Logical>> {
window
.user_data()
.get::<RefCell<Option<MoveData>>>()
.and_then(|opt| {
opt.borrow_mut()
.take()
.map(|move_data| move_data.new_location)
})
}
}
bitflags::bitflags! {
struct ResizeEdge: u32 {
const NONE = 0;
const TOP = 1;
const BOTTOM = 2;
const LEFT = 4;
const TOP_LEFT = 5;
const BOTTOM_LEFT = 6;
const RIGHT = 8;
const TOP_RIGHT = 9;
const BOTTOM_RIGHT = 10;
}
}
impl From<xdg_toplevel::ResizeEdge> for ResizeEdge {
#[inline]
fn from(x: xdg_toplevel::ResizeEdge) -> Self {
Self::from_bits(x.to_raw()).unwrap()
}
}
impl From<ResizeEdge> for xdg_toplevel::ResizeEdge {
#[inline]
fn from(x: ResizeEdge) -> Self {
Self::from_raw(x.bits()).unwrap()
}
}
/// Information about the resize operation.
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
struct ResizeData {
/// The edges the surface is being resized with.
edges: ResizeEdge,
/// The initial window location.
initial_window_location: Point<i32, Logical>,
/// The initial window size (geometry width and height).
initial_window_size: Size<i32, Logical>,
}
/// State of the resize operation.
#[derive(Debug, Clone, Copy, Eq, PartialEq)]
enum ResizeState {
/// The surface is not being resized.
NotResizing,
/// The surface is currently being resized.
Resizing(ResizeData),
/// The resize has finished, and the surface needs to ack the final configure.
WaitingForFinalAck(ResizeData, Serial),
/// The resize has finished, and the surface needs to commit its final state.
WaitingForCommit(ResizeData),
}
impl Default for ResizeState {
fn default() -> Self {
ResizeState::NotResizing
}
}
pub struct ResizeSurfaceGrab {
start_data: GrabStartData,
window: Window,
edges: ResizeEdge,
initial_window_size: Size<i32, Logical>,
last_window_size: Size<i32, Logical>,
}
impl PointerGrab for ResizeSurfaceGrab {
fn motion(
&mut self,
handle: &mut PointerInnerHandle<'_>,
location: Point<f64, Logical>,
_focus: Option<(wl_surface::WlSurface, Point<i32, Logical>)>,
serial: Serial,
time: u32,
) {
// It is impossible to get `min_size` and `max_size` of dead toplevel, so we return early.
if !self.window.toplevel().alive() | self.window.toplevel().get_surface().is_none() {
handle.unset_grab(serial, time);
return;
}
let (mut dx, mut dy) = (location - self.start_data.location).into();
let mut new_window_width = self.initial_window_size.w;
let mut new_window_height = self.initial_window_size.h;
let left_right = ResizeEdge::LEFT | ResizeEdge::RIGHT;
let top_bottom = ResizeEdge::TOP | ResizeEdge::BOTTOM;
if self.edges.intersects(left_right) {
if self.edges.intersects(ResizeEdge::LEFT) {
dx = -dx;
}
new_window_width = (self.initial_window_size.w as f64 + dx) as i32;
}
if self.edges.intersects(top_bottom) {
if self.edges.intersects(ResizeEdge::TOP) {
dy = -dy;
}
new_window_height = (self.initial_window_size.h as f64 + dy) as i32;
}
let (min_size, max_size) =
with_states(self.window.toplevel().get_surface().unwrap(), |states| {
let data = states.cached_state.current::<SurfaceCachedState>();
(data.min_size, data.max_size)
})
.unwrap();
let min_width = min_size.w.max(1);
let min_height = min_size.h.max(1);
let max_width = if max_size.w == 0 {
i32::max_value()
} else {
max_size.w
};
let max_height = if max_size.h == 0 {
i32::max_value()
} else {
max_size.h
};
new_window_width = new_window_width.max(min_width).min(max_width);
new_window_height = new_window_height.max(min_height).min(max_height);
self.last_window_size = (new_window_width, new_window_height).into();
match &self.window.toplevel() {
Kind::Xdg(xdg) => {
let ret = xdg.with_pending_state(|state| {
state.states.set(xdg_toplevel::State::Resizing);
state.size = Some(self.last_window_size);
});
if ret.is_ok() {
xdg.send_configure();
}
}
}
}
fn button(
&mut self,
handle: &mut PointerInnerHandle<'_>,
button: u32,
state: ButtonState,
serial: Serial,
time: u32,
) {
handle.button(button, state, serial, time);
if handle.current_pressed().is_empty() {
// No more buttons are pressed, release the grab.
handle.unset_grab(serial, time);
// If toplevel is dead, we can't resize it, so we return early.
if !self.window.toplevel().alive() | self.window.toplevel().get_surface().is_none() {
return;
}
#[allow(irrefutable_let_patterns)]
if let Kind::Xdg(xdg) = &self.window.toplevel() {
let ret = xdg.with_pending_state(|state| {
state.states.unset(xdg_toplevel::State::Resizing);
state.size = Some(self.last_window_size);
});
if ret.is_ok() {
xdg.send_configure();
}
}
let mut resize_state = self
.window
.user_data()
.get::<RefCell<ResizeState>>()
.unwrap()
.borrow_mut();
if let ResizeState::Resizing(resize_data) = *resize_state {
*resize_state = ResizeState::WaitingForFinalAck(resize_data, serial);
} else {
panic!("invalid resize state: {:?}", resize_state);
}
}
}
fn axis(&mut self, handle: &mut PointerInnerHandle<'_>, details: AxisFrame) {
handle.axis(details)
}
fn start_data(&self) -> &GrabStartData {
&self.start_data
}
}
impl ResizeSurfaceGrab {
pub fn new(
start_data: GrabStartData,
window: Window,
edges: xdg_toplevel::ResizeEdge,
initial_window_geometry: Rectangle<i32, Logical>,
) -> ResizeSurfaceGrab {
let (initial_window_location, initial_window_size) =
(initial_window_geometry.loc, initial_window_geometry.size);
let resize_state = ResizeState::Resizing(ResizeData {
edges: edges.into(),
initial_window_location,
initial_window_size,
});
window
.user_data()
.insert_if_missing(|| RefCell::new(ResizeState::default()));
*window
.user_data()
.get::<RefCell<ResizeState>>()
.unwrap()
.borrow_mut() = resize_state;
ResizeSurfaceGrab {
start_data,
window,
edges: edges.into(),
initial_window_size,
last_window_size: initial_window_size,
}
}
pub fn ack_configure(window: &Window, configure: ToplevelConfigure) {
let surface = if let Some(surface) = window.toplevel().get_surface() {
surface
} else {
return;
};
let waiting_for_serial =
if let Some(data) = window.user_data().get::<RefCell<ResizeState>>() {
if let ResizeState::WaitingForFinalAck(_, serial) = *data.borrow() {
Some(serial)
} else {
None
}
} else {
None
};
if let Some(serial) = waiting_for_serial {
// When the resize grab is released the surface
// resize state will be set to WaitingForFinalAck
// and the client will receive a configure request
// without the resize state to inform the client
// resizing has finished. Here we will wait for
// the client to acknowledge the end of the
// resizing. To check if the surface was resizing
// before sending the configure we need to use
// the current state as the received acknowledge
// will no longer have the resize state set
let is_resizing = with_states(&surface, |states| {
states
.data_map
.get::<Mutex<XdgToplevelSurfaceRoleAttributes>>()
.unwrap()
.lock()
.unwrap()
.current
.states
.contains(xdg_toplevel::State::Resizing)
})
.unwrap();
if configure.serial >= serial && is_resizing {
let mut resize_state = window
.user_data()
.get::<RefCell<ResizeState>>()
.unwrap()
.borrow_mut();
if let ResizeState::WaitingForFinalAck(resize_data, _) = *resize_state {
*resize_state = ResizeState::WaitingForCommit(resize_data);
} else {
unreachable!()
}
}
}
}
pub fn apply_resize_state(
window: &Window,
geometry: Rectangle<i32, Logical>,
) -> Option<Point<i32, Logical>> {
let mut new_location = None;
if let Some(resize_state) = window.user_data().get::<RefCell<ResizeState>>() {
let mut resize_state = resize_state.borrow_mut();
// If the window is being resized by top or left, its location must be adjusted
// accordingly.
match *resize_state {
ResizeState::Resizing(resize_data)
| ResizeState::WaitingForFinalAck(resize_data, _)
| ResizeState::WaitingForCommit(resize_data) => {
let ResizeData {
edges,
initial_window_location,
initial_window_size,
} = resize_data;
if edges.intersects(ResizeEdge::TOP_LEFT) {
let mut location = geometry.loc;
if edges.intersects(ResizeEdge::LEFT) {
location.x = initial_window_location.x
+ (initial_window_size.w - geometry.size.w);
}
if edges.intersects(ResizeEdge::TOP) {
location.y = initial_window_location.y
+ (initial_window_size.h - geometry.size.h);
}
new_location = Some(location);
}
}
ResizeState::NotResizing => (),
}
// Finish resizing.
if let ResizeState::WaitingForCommit(_) = *resize_state {
*resize_state = ResizeState::NotResizing;
}
}
new_location
}
}

View file

@ -11,6 +11,7 @@ use smithay::{
wayland::{
compositor::{compositor_init, with_states},
output::Output,
seat::{GrabStartData, PointerHandle, Seat},
shell::{
wlr_layer::{
wlr_layer_shell_init, LayerShellRequest, LayerShellState, LayerSurfaceAttributes,
@ -20,10 +21,12 @@ use smithay::{
XdgPopupSurfaceRoleAttributes, XdgRequest, XdgToplevelSurfaceRoleAttributes,
},
},
Serial,
},
};
use std::sync::{Arc, Mutex};
pub mod grabs;
pub mod workspaces;
pub struct ShellStates {
@ -87,11 +90,105 @@ pub fn init_shell(display: &mut Display) -> ShellStates {
surface.send_repositioned(token);
}
}
/*
XdgRequest::AckConfigure { surface, configure: Configure::Toplevel(configure) } => {
XdgRequest::Move {
surface,
seat,
serial,
} => {
let seat = Seat::from_resource(&seat).unwrap();
if let Some((pointer, start_data)) =
check_grab_preconditions(&seat, surface.get_surface(), serial)
{
let space = state
.spaces
.space_for_surface(surface.get_surface().unwrap())
.unwrap();
let window = space
.window_for_surface(surface.get_surface().unwrap())
.unwrap()
.clone();
let mut initial_window_location =
space.window_geometry(&window).unwrap().loc;
},
*/
// If surface is maximized then unmaximize it
if let Some(current_state) = surface.current_state() {
if current_state
.states
.contains(xdg_toplevel::State::Maximized)
{
let fs_changed = surface.with_pending_state(|state| {
state.states.unset(xdg_toplevel::State::Maximized);
state.size = None;
});
if fs_changed.is_ok() {
surface.send_configure();
// NOTE: In real compositor mouse location should be mapped to a new window size
// For example, you could:
// 1) transform mouse pointer position from compositor space to window space (location relative)
// 2) divide the x coordinate by width of the window to get the percentage
// - 0.0 would be on the far left of the window
// - 0.5 would be in middle of the window
// - 1.0 would be on the far right of the window
// 3) multiply the percentage by new window width
// 4) by doing that, drag will look a lot more natural
//
// but for anvil needs setting location to pointer location is fine
let pos = pointer.current_location();
initial_window_location = (pos.x as i32, pos.y as i32).into();
}
}
}
let grab = grabs::MoveSurfaceGrab::new(
start_data,
window,
initial_window_location,
);
pointer.set_grab(grab, serial);
}
}
XdgRequest::Resize {
surface,
seat,
serial,
edges,
} => {
let seat = Seat::from_resource(&seat).unwrap();
if let Some((pointer, start_data)) =
check_grab_preconditions(&seat, surface.get_surface(), serial)
{
let space = state
.spaces
.space_for_surface(surface.get_surface().unwrap())
.unwrap();
let window = space
.window_for_surface(surface.get_surface().unwrap())
.unwrap()
.clone();
let geometry = space.window_geometry(&window).unwrap();
let grab =
grabs::ResizeSurfaceGrab::new(start_data, window, edges, geometry);
pointer.set_grab(grab, serial);
}
}
XdgRequest::AckConfigure {
surface,
configure: Configure::Toplevel(configure),
} => {
let window = state
.spaces
.space_for_surface(&surface)
.unwrap()
.window_for_surface(&surface)
.unwrap();
grabs::ResizeSurfaceGrab::ack_configure(window, configure)
}
XdgRequest::Maximize { surface } => {
let seat = &state.last_active_seat;
let output = active_output(seat, &state);
@ -161,6 +258,43 @@ pub fn init_shell(display: &mut Display) -> ShellStates {
}
}
fn check_grab_preconditions(
seat: &Seat,
surface: Option<&WlSurface>,
serial: Serial,
) -> Option<(PointerHandle, GrabStartData)> {
let surface = if let Some(surface) = surface {
surface
} else {
return None;
};
// TODO: touch resize.
let pointer = seat.get_pointer().unwrap();
// Check that this surface has a click grab.
if !pointer.has_grab(serial) {
return None;
}
let start_data = pointer.grab_start_data().unwrap();
// If the focus was for a different surface, ignore the request.
if start_data.focus.is_none()
|| !start_data
.focus
.as_ref()
.unwrap()
.0
.as_ref()
.same_client_as(surface.as_ref())
{
return None;
}
Some((pointer, start_data))
}
fn commit(surface: &WlSurface, state: &mut State) {
if let Some(toplevel) = state.pending_toplevels.iter().find(|toplevel| {
toplevel
@ -216,6 +350,27 @@ fn commit(surface: &WlSurface, state: &mut State) {
return;
}
if let Some((space, window)) = state
.spaces
.space_for_surface_mut(surface)
.and_then(|space| {
space
.window_for_surface(surface)
.cloned()
.map(|window| (space, window))
})
{
let new_location = grabs::ResizeSurfaceGrab::apply_resize_state(
&window,
space.window_geometry(&window).unwrap(),
);
if let Some(location) = new_location {
space.map_window(&window, location);
}
return;
}
if let Some(popup) = state.shell.popups.find_popup(surface) {
let PopupKind::Xdg(ref popup) = popup;
let initial_configure_sent = with_states(surface, |states| {