render/outline: Handler inner/outer radius properly and ceil thickness
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7 changed files with 78 additions and 25 deletions
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@ -782,6 +782,7 @@ impl CosmicStack {
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1,
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radii.unwrap_or([0, 0, 0, 0]),
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a * alpha,
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scale.x,
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[r, g, b],
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))
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});
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@ -503,6 +503,7 @@ impl CosmicWindow {
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1,
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radii,
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a * alpha,
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scale.x,
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[r, g, b],
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));
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elements.push(elem);
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