deps: Update smithay

- Use new GAT frame
- Bugfixes
- Finish window debug overlay
This commit is contained in:
Victoria Brekenfeld 2022-11-28 17:48:50 +01:00
parent c585811cab
commit 7092c523f5
18 changed files with 445 additions and 279 deletions

View file

@ -41,7 +41,7 @@ use smithay::{
pub mod cursor;
use self::cursor::CursorRenderElement;
pub mod element;
use self::element::{AsGles2Frame, AsGlowRenderer, CosmicElement};
use self::element::{AsGlowRenderer, CosmicElement};
pub type GlMultiRenderer<'a> = MultiRenderer<
'a,
@ -50,7 +50,14 @@ pub type GlMultiRenderer<'a> = MultiRenderer<
EglGlesBackend<GlowRenderer>,
Gles2Renderbuffer,
>;
pub type GlMultiFrame = MultiFrame<EglGlesBackend<GlowRenderer>, EglGlesBackend<GlowRenderer>>;
pub type GlMultiFrame<'a, 'frame> = MultiFrame<
'a,
'a,
'frame,
EglGlesBackend<GlowRenderer>,
EglGlesBackend<GlowRenderer>,
Gles2Renderbuffer,
>;
pub static CLEAR_COLOR: [f32; 4] = [0.153, 0.161, 0.165, 1.0];
@ -61,7 +68,7 @@ pub enum CursorMode {
All,
}
pub fn cursor_elements<E, R>(
pub fn cursor_elements<'frame, E, R>(
renderer: &mut R,
state: &Common,
output: &Output,
@ -69,7 +76,6 @@ pub fn cursor_elements<E, R>(
) -> Vec<E>
where
R: Renderer + ImportAll + ImportMem + AsGlowRenderer,
<R as Renderer>::Frame: AsGles2Frame,
<R as Renderer>::TextureId: Clone + 'static,
CosmicMappedRenderElement<R>: RenderElement<R>,
E: From<CursorRenderElement<R>> + From<CosmicMappedRenderElement<R>>,
@ -101,7 +107,7 @@ where
if let Some(wl_surface) = get_dnd_icon(seat) {
elements.extend(
cursor::draw_dnd_icon(&wl_surface, location.to_i32_round(), scale)
cursor::draw_dnd_icon(renderer, &wl_surface, location.to_i32_round(), scale)
.into_iter()
.map(E::from),
);
@ -113,7 +119,7 @@ where
.unwrap()
.borrow()
.as_ref()
.map(|state| state.render::<E, R>(seat, output))
.map(|state| state.render::<E, R>(renderer, seat, output))
{
elements.extend(grab_elements);
}
@ -122,7 +128,7 @@ where
elements
}
pub fn render_output<R, Target, OffTarget, Source>(
pub fn render_output<'frame, R, Target, OffTarget, Source>(
gpu: Option<&DrmNode>,
renderer: &mut R,
target: Target,
@ -144,7 +150,6 @@ where
+ Offscreen<OffTarget>
+ Blit<Source>
+ AsGlowRenderer,
<R as Renderer>::Frame: AsGles2Frame,
<R as Renderer>::TextureId: Clone + 'static,
<R as Renderer>::Error: From<Gles2Error>,
CosmicElement<R>: RenderElement<R>,
@ -167,7 +172,7 @@ where
)
}
pub fn render_workspace<R, Target, OffTarget, Source>(
pub fn render_workspace<'frame, R, Target, OffTarget, Source>(
gpu: Option<&DrmNode>,
renderer: &mut R,
target: Target,
@ -190,7 +195,6 @@ where
+ Offscreen<OffTarget>
+ Blit<Source>
+ AsGlowRenderer,
<R as Renderer>::Frame: AsGles2Frame,
<R as Renderer>::TextureId: Clone + 'static,
<R as Renderer>::Error: From<Gles2Error>,
CosmicElement<R>: RenderElement<R>,
@ -199,6 +203,15 @@ where
{
if let Some(ref mut fps) = fps {
fps.start();
#[cfg(feature = "debug")]
if screencopy.is_some() {
if let Some(rd) = fps.rd.as_mut() {
rd.start_frame_capture(
renderer.glow_renderer().egl_context().get_context_handle(),
std::ptr::null(),
);
}
}
}
let workspace = state.shell.space_for_handle(&handle).ok_or(OutputNoMode)?;
@ -245,7 +258,7 @@ where
elements.extend(
workspace
.render_output::<R>(output)
.render_output::<R>(renderer, output)
.map_err(|_| OutputNoMode)?
.into_iter()
.map(Into::into),
@ -307,6 +320,13 @@ where
}
if let Some(fps) = fps.as_mut() {
fps.screencopy();
#[cfg(feature = "debug")]
if let Some(rd) = fps.rd.as_mut() {
rd.end_frame_capture(
renderer.glow_renderer().egl_context().get_context_handle(),
std::ptr::null(),
);
}
}
}