winit/src/platform/windows.rs
Osspial 0df436901a
Refine function names and type signatures (#886)
* First name consistency pass. More to come!

* Remove multitouch variable (hopefully this compiles!)

* Remove CreationError::NotSupported

* Add new error handling types

* Remove `get_` prefix from getters.

This is as per the Rust naming conventions recommended in
https://rust-lang-nursery.github.io/api-guidelines/naming.html#getter-names-follow-rust-convention-c-getter

* Make changes to Window position and size function signatures

* Remove CreationError in favor of OsError

* Begin updating iOS backend

* Change MonitorHandle::outer_position to just position

* Fix build on Windows and Linux

* Add Display and Error implementations to Error types

* Attempt to fix iOS build.

I can't actually check that this works since I can't cross-compile to
iOS on a Windows machine (thanks apple :/) but this should be one of
several commits to get it working.

* Attempt to fix iOS errors, and muck up Travis to make debugging easier

* More iOS fixins

* Add Debug and Display impls to OsError

* Fix Display impl

* Fix unused code warnings and travis

* Rename set_ime_spot to set_ime_position

* Add CHANGELOG entry

* Rename set_cursor to set_cursor_icon and MouseCursor to CursorIcon

* Organize Window functions into multiple, categorized impls

* Improve clarity of function ordering and docs in EventLoop
2019-05-29 21:29:54 -04:00

120 lines
3.5 KiB
Rust

#![cfg(target_os = "windows")]
use std::os::raw::c_void;
use libc;
use winapi::shared::windef::HWND;
use event::DeviceId;
use monitor::MonitorHandle;
use event_loop::EventLoop;
use window::{Icon, Window, WindowBuilder};
use platform_impl::EventLoop as WindowsEventLoop;
/// Additional methods on `EventLoop` that are specific to Windows.
pub trait EventLoopExtWindows {
/// By default, winit on Windows will attempt to enable process-wide DPI awareness. If that's
/// undesirable, you can create an `EventLoop` using this function instead.
fn new_dpi_unaware() -> Self where Self: Sized;
}
impl<T> EventLoopExtWindows for EventLoop<T> {
#[inline]
fn new_dpi_unaware() -> Self {
EventLoop {
event_loop: WindowsEventLoop::with_dpi_awareness(false),
_marker: ::std::marker::PhantomData,
}
}
}
/// Additional methods on `Window` that are specific to Windows.
pub trait WindowExtWindows {
/// Returns the native handle that is used by this window.
///
/// The pointer will become invalid when the native window was destroyed.
fn hwnd(&self) -> *mut libc::c_void;
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>);
}
impl WindowExtWindows for Window {
#[inline]
fn hwnd(&self) -> *mut libc::c_void {
self.window.hwnd() as *mut _
}
#[inline]
fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
self.window.set_taskbar_icon(taskbar_icon)
}
}
/// Additional methods on `WindowBuilder` that are specific to Windows.
pub trait WindowBuilderExtWindows {
/// Sets a parent to the window to be created.
fn with_parent_window(self, parent: HWND) -> WindowBuilder;
/// This sets `ICON_BIG`. A good ceiling here is 256x256.
fn with_taskbar_icon(self, taskbar_icon: Option<Icon>) -> WindowBuilder;
/// This sets `WS_EX_NOREDIRECTIONBITMAP`.
fn with_no_redirection_bitmap(self, flag: bool) -> WindowBuilder;
}
impl WindowBuilderExtWindows for WindowBuilder {
#[inline]
fn with_parent_window(mut self, parent: HWND) -> WindowBuilder {
self.platform_specific.parent = Some(parent);
self
}
#[inline]
fn with_taskbar_icon(mut self, taskbar_icon: Option<Icon>) -> WindowBuilder {
self.platform_specific.taskbar_icon = taskbar_icon;
self
}
#[inline]
fn with_no_redirection_bitmap(mut self, flag: bool) -> WindowBuilder {
self.platform_specific.no_redirection_bitmap = flag;
self
}
}
/// Additional methods on `MonitorHandle` that are specific to Windows.
pub trait MonitorHandleExtWindows {
/// Returns the name of the monitor adapter specific to the Win32 API.
fn native_id(&self) -> String;
/// Returns the handle of the monitor - `HMONITOR`.
fn hmonitor(&self) -> *mut c_void;
}
impl MonitorHandleExtWindows for MonitorHandle {
#[inline]
fn native_id(&self) -> String {
self.inner.native_identifier()
}
#[inline]
fn hmonitor(&self) -> *mut c_void {
self.inner.hmonitor() as *mut _
}
}
/// Additional methods on `DeviceId` that are specific to Windows.
pub trait DeviceIdExtWindows {
/// Returns an identifier that persistently refers to this specific device.
///
/// Will return `None` if the device is no longer available.
fn persistent_identifier(&self) -> Option<String>;
}
impl DeviceIdExtWindows for DeviceId {
#[inline]
fn persistent_identifier(&self) -> Option<String> {
self.0.persistent_identifier()
}
}