This also alters `VideoMode` to be a regular object and not reference the `MonitorHandle`, since it's a static data. Given that `VideoMode` set may change during runtime keeping the reference as a some sort of validity may not be idea and propagating errors when changing video mode could be more reliable.
128 lines
3.6 KiB
Rust
128 lines
3.6 KiB
Rust
use windows_sys::Win32::Foundation::HWND;
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use windows_sys::Win32::UI::WindowsAndMessaging::{HMENU, WINDOW_LONG_PTR_INDEX};
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pub(crate) use self::event_loop::{EventLoop, PlatformSpecificEventLoopAttributes};
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pub use self::icon::WinIcon as PlatformIcon;
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pub(crate) use self::icon::{SelectedCursor, WinCursor as PlatformCustomCursor, WinIcon};
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pub(crate) use self::keyboard::{physicalkey_to_scancode, scancode_to_physicalkey};
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pub(crate) use self::monitor::MonitorHandle;
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pub(crate) use self::window::Window;
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pub(crate) use crate::cursor::OnlyCursorImageSource as PlatformCustomCursorSource;
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use crate::event::DeviceId;
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use crate::icon::Icon;
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use crate::platform::windows::{BackdropType, Color, CornerPreference};
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#[derive(Clone, Debug, PartialEq)]
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pub struct PlatformSpecificWindowAttributes {
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pub owner: Option<HWND>,
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pub menu: Option<HMENU>,
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pub taskbar_icon: Option<Icon>,
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pub no_redirection_bitmap: bool,
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pub drag_and_drop: bool,
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pub skip_taskbar: bool,
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pub class_name: String,
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pub decoration_shadow: bool,
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pub backdrop_type: BackdropType,
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pub clip_children: bool,
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pub border_color: Option<Color>,
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pub title_background_color: Option<Color>,
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pub title_text_color: Option<Color>,
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pub corner_preference: Option<CornerPreference>,
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}
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impl Default for PlatformSpecificWindowAttributes {
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fn default() -> Self {
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Self {
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owner: None,
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menu: None,
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taskbar_icon: None,
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no_redirection_bitmap: false,
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drag_and_drop: true,
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skip_taskbar: false,
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class_name: "Window Class".to_string(),
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decoration_shadow: false,
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backdrop_type: BackdropType::default(),
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clip_children: true,
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border_color: None,
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title_background_color: None,
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title_text_color: None,
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corner_preference: None,
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}
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}
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}
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unsafe impl Send for PlatformSpecificWindowAttributes {}
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unsafe impl Sync for PlatformSpecificWindowAttributes {}
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fn wrap_device_id(id: u32) -> DeviceId {
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DeviceId::from_raw(id as i64)
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}
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#[inline(always)]
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const fn get_xbutton_wparam(x: u32) -> u16 {
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hiword(x)
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}
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#[inline(always)]
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const fn get_x_lparam(x: u32) -> i16 {
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loword(x) as _
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}
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#[inline(always)]
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const fn get_y_lparam(x: u32) -> i16 {
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hiword(x) as _
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}
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#[inline(always)]
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pub(crate) const fn primarylangid(lgid: u16) -> u16 {
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lgid & 0x3ff
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}
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#[inline(always)]
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pub(crate) const fn loword(x: u32) -> u16 {
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(x & 0xffff) as u16
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}
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#[inline(always)]
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const fn hiword(x: u32) -> u16 {
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((x >> 16) & 0xffff) as u16
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}
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#[inline(always)]
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unsafe fn get_window_long(hwnd: HWND, nindex: WINDOW_LONG_PTR_INDEX) -> isize {
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#[cfg(target_pointer_width = "64")]
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return unsafe { windows_sys::Win32::UI::WindowsAndMessaging::GetWindowLongPtrW(hwnd, nindex) };
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#[cfg(target_pointer_width = "32")]
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return unsafe {
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windows_sys::Win32::UI::WindowsAndMessaging::GetWindowLongW(hwnd, nindex) as isize
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};
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}
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#[inline(always)]
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unsafe fn set_window_long(hwnd: HWND, nindex: WINDOW_LONG_PTR_INDEX, dwnewlong: isize) -> isize {
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#[cfg(target_pointer_width = "64")]
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return unsafe {
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windows_sys::Win32::UI::WindowsAndMessaging::SetWindowLongPtrW(hwnd, nindex, dwnewlong)
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};
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#[cfg(target_pointer_width = "32")]
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return unsafe {
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windows_sys::Win32::UI::WindowsAndMessaging::SetWindowLongW(hwnd, nindex, dwnewlong as i32)
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as isize
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};
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}
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#[macro_use]
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mod util;
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mod dark_mode;
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mod definitions;
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mod dpi;
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mod drop_handler;
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mod event_loop;
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mod icon;
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mod ime;
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mod keyboard;
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mod keyboard_layout;
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mod monitor;
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pub(crate) mod raw_input;
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mod window;
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mod window_state;
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