winit/src/platform_impl/windows/mod.rs
Kirill Chibisov f1c5afd84e monitor: refactor MonitorHandle to store dyn object
This also alters `VideoMode` to be a regular object and not reference
the `MonitorHandle`, since it's a static data.

Given that `VideoMode` set may change during runtime keeping the
reference as a some sort of validity may not be idea and propagating
errors when changing video mode could be more reliable.
2025-03-07 19:22:12 +03:00

128 lines
3.6 KiB
Rust

use windows_sys::Win32::Foundation::HWND;
use windows_sys::Win32::UI::WindowsAndMessaging::{HMENU, WINDOW_LONG_PTR_INDEX};
pub(crate) use self::event_loop::{EventLoop, PlatformSpecificEventLoopAttributes};
pub use self::icon::WinIcon as PlatformIcon;
pub(crate) use self::icon::{SelectedCursor, WinCursor as PlatformCustomCursor, WinIcon};
pub(crate) use self::keyboard::{physicalkey_to_scancode, scancode_to_physicalkey};
pub(crate) use self::monitor::MonitorHandle;
pub(crate) use self::window::Window;
pub(crate) use crate::cursor::OnlyCursorImageSource as PlatformCustomCursorSource;
use crate::event::DeviceId;
use crate::icon::Icon;
use crate::platform::windows::{BackdropType, Color, CornerPreference};
#[derive(Clone, Debug, PartialEq)]
pub struct PlatformSpecificWindowAttributes {
pub owner: Option<HWND>,
pub menu: Option<HMENU>,
pub taskbar_icon: Option<Icon>,
pub no_redirection_bitmap: bool,
pub drag_and_drop: bool,
pub skip_taskbar: bool,
pub class_name: String,
pub decoration_shadow: bool,
pub backdrop_type: BackdropType,
pub clip_children: bool,
pub border_color: Option<Color>,
pub title_background_color: Option<Color>,
pub title_text_color: Option<Color>,
pub corner_preference: Option<CornerPreference>,
}
impl Default for PlatformSpecificWindowAttributes {
fn default() -> Self {
Self {
owner: None,
menu: None,
taskbar_icon: None,
no_redirection_bitmap: false,
drag_and_drop: true,
skip_taskbar: false,
class_name: "Window Class".to_string(),
decoration_shadow: false,
backdrop_type: BackdropType::default(),
clip_children: true,
border_color: None,
title_background_color: None,
title_text_color: None,
corner_preference: None,
}
}
}
unsafe impl Send for PlatformSpecificWindowAttributes {}
unsafe impl Sync for PlatformSpecificWindowAttributes {}
fn wrap_device_id(id: u32) -> DeviceId {
DeviceId::from_raw(id as i64)
}
#[inline(always)]
const fn get_xbutton_wparam(x: u32) -> u16 {
hiword(x)
}
#[inline(always)]
const fn get_x_lparam(x: u32) -> i16 {
loword(x) as _
}
#[inline(always)]
const fn get_y_lparam(x: u32) -> i16 {
hiword(x) as _
}
#[inline(always)]
pub(crate) const fn primarylangid(lgid: u16) -> u16 {
lgid & 0x3ff
}
#[inline(always)]
pub(crate) const fn loword(x: u32) -> u16 {
(x & 0xffff) as u16
}
#[inline(always)]
const fn hiword(x: u32) -> u16 {
((x >> 16) & 0xffff) as u16
}
#[inline(always)]
unsafe fn get_window_long(hwnd: HWND, nindex: WINDOW_LONG_PTR_INDEX) -> isize {
#[cfg(target_pointer_width = "64")]
return unsafe { windows_sys::Win32::UI::WindowsAndMessaging::GetWindowLongPtrW(hwnd, nindex) };
#[cfg(target_pointer_width = "32")]
return unsafe {
windows_sys::Win32::UI::WindowsAndMessaging::GetWindowLongW(hwnd, nindex) as isize
};
}
#[inline(always)]
unsafe fn set_window_long(hwnd: HWND, nindex: WINDOW_LONG_PTR_INDEX, dwnewlong: isize) -> isize {
#[cfg(target_pointer_width = "64")]
return unsafe {
windows_sys::Win32::UI::WindowsAndMessaging::SetWindowLongPtrW(hwnd, nindex, dwnewlong)
};
#[cfg(target_pointer_width = "32")]
return unsafe {
windows_sys::Win32::UI::WindowsAndMessaging::SetWindowLongW(hwnd, nindex, dwnewlong as i32)
as isize
};
}
#[macro_use]
mod util;
mod dark_mode;
mod definitions;
mod dpi;
mod drop_handler;
mod event_loop;
mod icon;
mod ime;
mod keyboard;
mod keyboard_layout;
mod monitor;
pub(crate) mod raw_input;
mod window;
mod window_state;