winit/src/platform_impl/linux/wayland/window/state.rs
Kirill Chibisov ed26dd58fd
Propagate error from EventLoop creation
Inner panics could make it hard to trouble shoot the issues and for some
users ints not desirable.

The inner panics were left only when they are used to `assert!` during
development.
2023-08-06 06:03:54 +04:00

961 lines
31 KiB
Rust

//! The state of the window, which is shared with the event-loop.
use std::mem::ManuallyDrop;
use std::num::NonZeroU32;
use std::sync::{Arc, Weak};
use log::warn;
use sctk::reexports::client::protocol::wl_seat::WlSeat;
use sctk::reexports::client::protocol::wl_shm::WlShm;
use sctk::reexports::client::protocol::wl_surface::WlSurface;
use sctk::reexports::client::{Connection, Proxy, QueueHandle};
use sctk::reexports::protocols::wp::fractional_scale::v1::client::wp_fractional_scale_v1::WpFractionalScaleV1;
use sctk::reexports::protocols::wp::text_input::zv3::client::zwp_text_input_v3::ZwpTextInputV3;
use sctk::reexports::protocols::wp::viewporter::client::wp_viewport::WpViewport;
use sctk::reexports::protocols::xdg::shell::client::xdg_toplevel::ResizeEdge;
use sctk::compositor::{CompositorState, Region, SurfaceData};
use sctk::seat::pointer::ThemedPointer;
use sctk::shell::xdg::frame::{DecorationsFrame, FrameAction, FrameClick};
use sctk::shell::xdg::window::{DecorationMode, Window, WindowConfigure};
use sctk::shell::xdg::XdgSurface;
use sctk::shell::WaylandSurface;
use sctk::shm::Shm;
use sctk::subcompositor::SubcompositorState;
use crate::dpi::{LogicalPosition, LogicalSize};
use crate::error::{ExternalError, NotSupportedError};
use crate::platform_impl::WindowId;
use crate::window::{CursorGrabMode, CursorIcon, ImePurpose, ResizeDirection, Theme};
use crate::platform_impl::wayland::seat::{
PointerConstraintsState, WinitPointerData, WinitPointerDataExt, ZwpTextInputV3Ext,
};
use crate::platform_impl::wayland::state::{WindowCompositorUpdate, WinitState};
#[cfg(feature = "sctk-adwaita")]
pub type WinitFrame = sctk_adwaita::AdwaitaFrame<WinitState>;
#[cfg(not(feature = "sctk-adwaita"))]
pub type WinitFrame = sctk::shell::xdg::frame::fallback_frame::FallbackFrame<WinitState>;
// Minimum window inner size.
const MIN_WINDOW_SIZE: LogicalSize<u32> = LogicalSize::new(2, 1);
/// The state of the window which is being updated from the [`WinitState`].
pub struct WindowState {
/// The connection to Wayland server.
pub connection: Connection,
/// The underlying SCTK window.
pub window: ManuallyDrop<Window>,
/// The window frame, which is created from the configure request.
frame: Option<WinitFrame>,
/// The `Shm` to set cursor.
pub shm: WlShm,
/// The last received configure.
pub last_configure: Option<WindowConfigure>,
/// The pointers observed on the window.
pub pointers: Vec<Weak<ThemedPointer<WinitPointerData>>>,
/// Cursor icon.
pub cursor_icon: CursorIcon,
/// Wether the cursor is visible.
pub cursor_visible: bool,
/// Pointer constraints to lock/confine pointer.
pub pointer_constraints: Option<Arc<PointerConstraintsState>>,
/// Queue handle.
pub queue_handle: QueueHandle<WinitState>,
/// Theme varaint.
theme: Option<Theme>,
/// The current window title.
title: String,
/// Whether the frame is resizable.
resizable: bool,
/// Whether the window has focus.
has_focus: bool,
/// The scale factor of the window.
scale_factor: f64,
/// Whether the window is transparent.
transparent: bool,
/// The state of the compositor to create WlRegions.
compositor: Arc<CompositorState>,
/// The current cursor grabbing mode.
cursor_grab_mode: GrabState,
/// Whether the IME input is allowed for that window.
ime_allowed: bool,
/// The current IME purpose.
ime_purpose: ImePurpose,
/// The text inputs observed on the window.
text_inputs: Vec<ZwpTextInputV3>,
/// The inner size of the window, as in without client side decorations.
size: LogicalSize<u32>,
/// Whether the CSD fail to create, so we don't try to create them on each iteration.
csd_fails: bool,
/// Whether we should decorate the frame.
decorate: bool,
/// Min size.
min_inner_size: LogicalSize<u32>,
max_inner_size: Option<LogicalSize<u32>>,
/// The size of the window when no states were applied to it. The primary use for it
/// is to fallback to original window size, before it was maximized, if the compositor
/// sends `None` for the new size in the configure.
stateless_size: LogicalSize<u32>,
/// The state of the frame callback.
frame_callback_state: FrameCallbackState,
viewport: Option<WpViewport>,
fractional_scale: Option<WpFractionalScaleV1>,
/// Whether the client side decorations have pending move operations.
///
/// The value is the serial of the event triggered moved.
has_pending_move: Option<u32>,
}
impl WindowState {
/// Create new window state.
pub fn new(
connection: Connection,
queue_handle: &QueueHandle<WinitState>,
winit_state: &WinitState,
size: LogicalSize<u32>,
window: Window,
theme: Option<Theme>,
) -> Self {
let compositor = winit_state.compositor_state.clone();
let pointer_constraints = winit_state.pointer_constraints.clone();
let viewport = winit_state
.viewporter_state
.as_ref()
.map(|state| state.get_viewport(window.wl_surface(), queue_handle));
let fractional_scale = winit_state
.fractional_scaling_manager
.as_ref()
.map(|fsm| fsm.fractional_scaling(window.wl_surface(), queue_handle));
Self {
compositor,
connection,
csd_fails: false,
cursor_grab_mode: GrabState::new(),
cursor_icon: CursorIcon::Default,
cursor_visible: true,
decorate: true,
fractional_scale,
frame: None,
frame_callback_state: FrameCallbackState::None,
has_focus: false,
has_pending_move: None,
ime_allowed: false,
ime_purpose: ImePurpose::Normal,
last_configure: None,
max_inner_size: None,
min_inner_size: MIN_WINDOW_SIZE,
pointer_constraints,
pointers: Default::default(),
queue_handle: queue_handle.clone(),
resizable: true,
scale_factor: 1.,
shm: winit_state.shm.wl_shm().clone(),
size,
stateless_size: size,
text_inputs: Vec::new(),
theme,
title: String::default(),
transparent: false,
viewport,
window: ManuallyDrop::new(window),
}
}
/// Apply closure on the given pointer.
fn apply_on_poiner<F: Fn(&ThemedPointer<WinitPointerData>, &WinitPointerData)>(
&self,
callback: F,
) {
self.pointers
.iter()
.filter_map(Weak::upgrade)
.for_each(|pointer| {
let data = pointer.pointer().winit_data();
callback(pointer.as_ref(), data);
})
}
/// Get the current state of the frame callback.
pub fn frame_callback_state(&self) -> FrameCallbackState {
self.frame_callback_state
}
/// The frame callback was received, but not yet sent to the user.
pub fn frame_callback_received(&mut self) {
self.frame_callback_state = FrameCallbackState::Received;
}
/// Reset the frame callbacks state.
pub fn frame_callback_reset(&mut self) {
self.frame_callback_state = FrameCallbackState::None;
}
/// Request a frame callback if we don't have one for this window in flight.
pub fn request_frame_callback(&mut self) {
let surface = self.window.wl_surface();
match self.frame_callback_state {
FrameCallbackState::None | FrameCallbackState::Received => {
self.frame_callback_state = FrameCallbackState::Requested;
surface.frame(&self.queue_handle, surface.clone());
}
FrameCallbackState::Requested => (),
}
}
pub fn configure(
&mut self,
configure: WindowConfigure,
shm: &Shm,
subcompositor: &Arc<SubcompositorState>,
) -> LogicalSize<u32> {
if configure.decoration_mode == DecorationMode::Client
&& self.frame.is_none()
&& !self.csd_fails
{
match WinitFrame::new(
&*self.window,
shm,
subcompositor.clone(),
self.queue_handle.clone(),
#[cfg(feature = "sctk-adwaita")]
into_sctk_adwaita_config(self.theme),
) {
Ok(mut frame) => {
frame.set_title(&self.title);
// Hide the frame if we were asked to not decorate.
frame.set_hidden(!self.decorate);
self.frame = Some(frame);
}
Err(err) => {
warn!("Failed to create client side decorations frame: {err}");
self.csd_fails = true;
}
}
} else if configure.decoration_mode == DecorationMode::Server {
// Drop the frame for server side decorations to save resources.
self.frame = None;
}
let stateless = Self::is_stateless(&configure);
let new_size = if let Some(frame) = self.frame.as_mut() {
// Configure the window states.
frame.update_state(configure.state);
match configure.new_size {
(Some(width), Some(height)) => {
let (width, height) = frame.subtract_borders(width, height);
(
width.map(|w| w.get()).unwrap_or(1),
height.map(|h| h.get()).unwrap_or(1),
)
.into()
}
(_, _) if stateless => self.stateless_size,
_ => self.size,
}
} else {
match configure.new_size {
(Some(width), Some(height)) => (width.get(), height.get()).into(),
_ if stateless => self.stateless_size,
_ => self.size,
}
};
// XXX Set the configure before doing a resize.
self.last_configure = Some(configure);
// XXX Update the new size right away.
self.resize(new_size);
new_size
}
#[inline]
fn is_stateless(configure: &WindowConfigure) -> bool {
!(configure.is_maximized() || configure.is_fullscreen() || configure.is_tiled())
}
/// Start interacting drag resize.
pub fn drag_resize_window(&self, direction: ResizeDirection) -> Result<(), ExternalError> {
let xdg_toplevel = self.window.xdg_toplevel();
// TODO(kchibisov) handle touch serials.
self.apply_on_poiner(|_, data| {
let serial = data.latest_button_serial();
let seat = data.seat();
xdg_toplevel.resize(seat, serial, direction.into());
});
Ok(())
}
/// Start the window drag.
pub fn drag_window(&self) -> Result<(), ExternalError> {
let xdg_toplevel = self.window.xdg_toplevel();
// TODO(kchibisov) handle touch serials.
self.apply_on_poiner(|_, data| {
let serial = data.latest_button_serial();
let seat = data.seat();
xdg_toplevel._move(seat, serial);
});
Ok(())
}
/// Tells whether the window should be closed.
pub fn frame_click(
&mut self,
click: FrameClick,
pressed: bool,
seat: &WlSeat,
serial: u32,
window_id: WindowId,
updates: &mut Vec<WindowCompositorUpdate>,
) -> Option<bool> {
match self.frame.as_mut()?.on_click(click, pressed)? {
FrameAction::Minimize => self.window.set_minimized(),
FrameAction::Maximize => self.window.set_maximized(),
FrameAction::UnMaximize => self.window.unset_maximized(),
FrameAction::Close => WinitState::queue_close(updates, window_id),
FrameAction::Move => self.has_pending_move = Some(serial),
FrameAction::Resize(edge) => self.window.resize(seat, serial, edge),
FrameAction::ShowMenu(x, y) => self.window.show_window_menu(seat, serial, (x, y)),
};
Some(false)
}
pub fn frame_point_left(&mut self) {
if let Some(frame) = self.frame.as_mut() {
frame.click_point_left();
}
}
// Move the point over decorations.
pub fn frame_point_moved(
&mut self,
seat: &WlSeat,
surface: &WlSurface,
x: f64,
y: f64,
) -> Option<&str> {
// Take the serial if we had any, so it doesn't stick around.
let serial = self.has_pending_move.take();
if let Some(frame) = self.frame.as_mut() {
let cursor = frame.click_point_moved(surface, x, y);
// If we have a cursor change, that means that cursor is over the decorations,
// so try to apply move.
if let Some(serial) = cursor.is_some().then_some(serial).flatten() {
self.window.move_(seat, serial);
None
} else {
cursor
}
} else {
None
}
}
/// Get the stored resizable state.
#[inline]
pub fn resizable(&self) -> bool {
self.resizable
}
/// Set the resizable state on the window.
#[inline]
pub fn set_resizable(&mut self, resizable: bool) {
if self.resizable == resizable {
return;
}
self.resizable = resizable;
if resizable {
// Restore min/max sizes of the window.
self.reload_min_max_hints();
} else {
self.set_min_inner_size(Some(self.size));
self.set_max_inner_size(Some(self.size));
}
// Reload the state on the frame as well.
if let Some(frame) = self.frame.as_mut() {
frame.set_resizable(resizable);
}
}
/// Whether the window is focused.
#[inline]
pub fn has_focus(&self) -> bool {
self.has_focus
}
/// Whether the IME is allowed.
#[inline]
pub fn ime_allowed(&self) -> bool {
self.ime_allowed
}
/// Get the size of the window.
#[inline]
pub fn inner_size(&self) -> LogicalSize<u32> {
self.size
}
/// Whether the window received initial configure event from the compositor.
#[inline]
pub fn is_configured(&self) -> bool {
self.last_configure.is_some()
}
#[inline]
pub fn is_decorated(&mut self) -> bool {
let csd = self
.last_configure
.as_ref()
.map(|configure| configure.decoration_mode == DecorationMode::Client)
.unwrap_or(false);
if let Some(frame) = csd.then_some(self.frame.as_ref()).flatten() {
!frame.is_hidden()
} else {
// Server side decorations.
true
}
}
/// Get the outer size of the window.
#[inline]
pub fn outer_size(&self) -> LogicalSize<u32> {
self.frame
.as_ref()
.map(|frame| frame.add_borders(self.size.width, self.size.height).into())
.unwrap_or(self.size)
}
/// Register pointer on the top-level.
pub fn pointer_entered(&mut self, added: Weak<ThemedPointer<WinitPointerData>>) {
self.pointers.push(added);
self.reload_cursor_style();
let mode = self.cursor_grab_mode.user_grab_mode;
let _ = self.set_cursor_grab_inner(mode);
}
/// Pointer has left the top-level.
pub fn pointer_left(&mut self, removed: Weak<ThemedPointer<WinitPointerData>>) {
let mut new_pointers = Vec::new();
for pointer in self.pointers.drain(..) {
if let Some(pointer) = pointer.upgrade() {
if pointer.pointer() != removed.upgrade().unwrap().pointer() {
new_pointers.push(Arc::downgrade(&pointer));
}
}
}
self.pointers = new_pointers;
}
/// Refresh the decorations frame if it's present returning whether the client should redraw.
pub fn refresh_frame(&mut self) -> bool {
if let Some(frame) = self.frame.as_mut() {
let dirty = frame.is_dirty();
if dirty {
frame.draw();
}
dirty
} else {
false
}
}
/// Reload the cursor style on the given window.
pub fn reload_cursor_style(&mut self) {
if self.cursor_visible {
self.set_cursor(self.cursor_icon);
} else {
self.set_cursor_visible(self.cursor_visible);
}
}
/// Reissue the transparency hint to the compositor.
pub fn reload_transparency_hint(&self) {
let surface = self.window.wl_surface();
if self.transparent {
surface.set_opaque_region(None);
} else if let Ok(region) = Region::new(&*self.compositor) {
region.add(0, 0, i32::MAX, i32::MAX);
surface.set_opaque_region(Some(region.wl_region()));
} else {
warn!("Failed to mark window opaque.");
}
}
/// Resize the window to the new inner size.
pub fn resize(&mut self, inner_size: LogicalSize<u32>) {
self.size = inner_size;
// Update the stateless size.
if Some(true) == self.last_configure.as_ref().map(Self::is_stateless) {
self.stateless_size = inner_size;
}
// Update the inner frame.
let ((x, y), outer_size) = if let Some(frame) = self.frame.as_mut() {
// Resize only visible frame.
if !frame.is_hidden() {
frame.resize(
NonZeroU32::new(self.size.width).unwrap(),
NonZeroU32::new(self.size.height).unwrap(),
);
}
(
frame.location(),
frame.add_borders(self.size.width, self.size.height).into(),
)
} else {
((0, 0), self.size)
};
// Reload the hint.
self.reload_transparency_hint();
// Set the window geometry.
self.window.xdg_surface().set_window_geometry(
x,
y,
outer_size.width as i32,
outer_size.height as i32,
);
// Update the target viewport, this is used if and only if fractional scaling is in use.
if let Some(viewport) = self.viewport.as_ref() {
// Set inner size without the borders.
viewport.set_destination(self.size.width as _, self.size.height as _);
}
}
/// Get the scale factor of the window.
#[inline]
pub fn scale_factor(&self) -> f64 {
self.scale_factor
}
/// Set the cursor icon.
///
/// Providing `None` will hide the cursor.
pub fn set_cursor(&mut self, cursor_icon: CursorIcon) {
self.cursor_icon = cursor_icon;
if !self.cursor_visible {
return;
}
self.apply_on_poiner(|pointer, data| {
let surface = data.cursor_surface();
let scale_factor = surface.data::<SurfaceData>().unwrap().scale_factor();
if pointer
.set_cursor(
&self.connection,
cursor_icon.name(),
&self.shm,
surface,
scale_factor,
)
.is_err()
{
warn!("Failed to set cursor to {:?}", cursor_icon);
}
})
}
/// Set maximum inner window size.
pub fn set_min_inner_size(&mut self, size: Option<LogicalSize<u32>>) {
// Ensure that the window has the right minimum size.
let mut size = size.unwrap_or(MIN_WINDOW_SIZE);
size.width = size.width.max(MIN_WINDOW_SIZE.width);
size.height = size.height.max(MIN_WINDOW_SIZE.height);
// Add the borders.
let size = self
.frame
.as_ref()
.map(|frame| frame.add_borders(size.width, size.height).into())
.unwrap_or(size);
self.min_inner_size = size;
self.window.set_min_size(Some(size.into()));
}
/// Set maximum inner window size.
pub fn set_max_inner_size(&mut self, size: Option<LogicalSize<u32>>) {
let size = size.map(|size| {
self.frame
.as_ref()
.map(|frame| frame.add_borders(size.width, size.height).into())
.unwrap_or(size)
});
self.max_inner_size = size;
self.window.set_max_size(size.map(Into::into));
}
/// Set the CSD theme.
pub fn set_theme(&mut self, theme: Option<Theme>) {
self.theme = theme;
#[cfg(feature = "sctk-adwaita")]
if let Some(frame) = self.frame.as_mut() {
frame.set_config(into_sctk_adwaita_config(theme))
}
}
/// The current theme for CSD decorations.
#[inline]
pub fn theme(&self) -> Option<Theme> {
self.theme
}
/// Set the cursor grabbing state on the top-level.
pub fn set_cursor_grab(&mut self, mode: CursorGrabMode) -> Result<(), ExternalError> {
// Replace the user grabbing mode.
self.cursor_grab_mode.user_grab_mode = mode;
self.set_cursor_grab_inner(mode)
}
/// Reload the hints for minimum and maximum sizes.
pub fn reload_min_max_hints(&mut self) {
self.set_min_inner_size(Some(self.min_inner_size));
self.set_max_inner_size(self.max_inner_size);
}
/// Set the grabbing state on the surface.
fn set_cursor_grab_inner(&mut self, mode: CursorGrabMode) -> Result<(), ExternalError> {
let pointer_constraints = match self.pointer_constraints.as_ref() {
Some(pointer_constraints) => pointer_constraints,
None if mode == CursorGrabMode::None => return Ok(()),
None => return Err(ExternalError::NotSupported(NotSupportedError::new())),
};
// Replace the current mode.
let old_mode = std::mem::replace(&mut self.cursor_grab_mode.current_grab_mode, mode);
match old_mode {
CursorGrabMode::None => (),
CursorGrabMode::Confined => self.apply_on_poiner(|_, data| {
data.unconfine_pointer();
}),
CursorGrabMode::Locked => {
self.apply_on_poiner(|_, data| data.unlock_pointer());
}
}
let surface = self.window.wl_surface();
match mode {
CursorGrabMode::Locked => self.apply_on_poiner(|pointer, data| {
let pointer = pointer.pointer();
data.lock_pointer(pointer_constraints, surface, pointer, &self.queue_handle)
}),
CursorGrabMode::Confined => self.apply_on_poiner(|pointer, data| {
let pointer = pointer.pointer();
data.confine_pointer(pointer_constraints, surface, pointer, &self.queue_handle)
}),
CursorGrabMode::None => {
// Current lock/confine was already removed.
}
}
Ok(())
}
/// Set the position of the cursor.
pub fn set_cursor_position(&self, position: LogicalPosition<f64>) -> Result<(), ExternalError> {
if self.pointer_constraints.is_none() {
return Err(ExternalError::NotSupported(NotSupportedError::new()));
}
// Positon can be set only for locked cursor.
if self.cursor_grab_mode.current_grab_mode != CursorGrabMode::Locked {
return Err(ExternalError::Os(os_error!(
crate::platform_impl::OsError::Misc(
"cursor position can be set only for locked cursor."
)
)));
}
self.apply_on_poiner(|_, data| {
data.set_locked_cursor_position(position.x, position.y);
});
Ok(())
}
/// Set the visibility state of the cursor.
pub fn set_cursor_visible(&mut self, cursor_visible: bool) {
self.cursor_visible = cursor_visible;
if self.cursor_visible {
self.set_cursor(self.cursor_icon);
} else {
for pointer in self.pointers.iter().filter_map(|pointer| pointer.upgrade()) {
let latest_enter_serial = pointer.pointer().winit_data().latest_enter_serial();
pointer
.pointer()
.set_cursor(latest_enter_serial, None, 0, 0);
}
}
}
/// Whether show or hide client side decorations.
#[inline]
pub fn set_decorate(&mut self, decorate: bool) {
if decorate == self.decorate {
return;
}
self.decorate = decorate;
match self
.last_configure
.as_ref()
.map(|configure| configure.decoration_mode)
{
Some(DecorationMode::Server) if !self.decorate => {
// To disable decorations we should request client and hide the frame.
self.window
.request_decoration_mode(Some(DecorationMode::Client))
}
_ if self.decorate => self
.window
.request_decoration_mode(Some(DecorationMode::Server)),
_ => (),
}
if let Some(frame) = self.frame.as_mut() {
frame.set_hidden(!decorate);
// Force the resize.
self.resize(self.size);
}
}
/// Mark that the window has focus.
///
/// Should be used from routine that sends focused event.
#[inline]
pub fn set_has_focus(&mut self, has_focus: bool) {
self.has_focus = has_focus;
}
/// Returns `true` if the requested state was applied.
pub fn set_ime_allowed(&mut self, allowed: bool) -> bool {
self.ime_allowed = allowed;
let mut applied = false;
for text_input in &self.text_inputs {
applied = true;
if allowed {
text_input.enable();
text_input.set_content_type_by_purpose(self.ime_purpose);
} else {
text_input.disable();
}
text_input.commit();
}
applied
}
/// Set the IME position.
pub fn set_ime_cursor_area(&self, position: LogicalPosition<u32>, size: LogicalSize<u32>) {
// XXX This won't fly unless user will have a way to request IME window per seat, since
// the ime windows will be overlapping, but winit doesn't expose API to specify for
// which seat we're setting IME position.
let (x, y) = (position.x as i32, position.y as i32);
let (width, height) = (size.width as i32, size.height as i32);
for text_input in self.text_inputs.iter() {
text_input.set_cursor_rectangle(x, y, width, height);
text_input.commit();
}
}
/// Set the IME purpose.
pub fn set_ime_purpose(&mut self, purpose: ImePurpose) {
self.ime_purpose = purpose;
for text_input in &self.text_inputs {
text_input.set_content_type_by_purpose(purpose);
text_input.commit();
}
}
/// Get the IME purpose.
pub fn ime_purpose(&self) -> ImePurpose {
self.ime_purpose
}
/// Set the scale factor for the given window.
#[inline]
pub fn set_scale_factor(&mut self, scale_factor: f64) {
self.scale_factor = scale_factor;
// XXX when fractional scaling is not used update the buffer scale.
if self.fractional_scale.is_none() {
let _ = self.window.set_buffer_scale(self.scale_factor as _);
}
}
/// Set the window title to a new value.
///
/// This will autmatically truncate the title to something meaningfull.
pub fn set_title(&mut self, mut title: String) {
// Truncate the title to at most 1024 bytes, so that it does not blow up the protocol
// messages
if title.len() > 1024 {
let mut new_len = 1024;
while !title.is_char_boundary(new_len) {
new_len -= 1;
}
title.truncate(new_len);
}
// Update the CSD title.
if let Some(frame) = self.frame.as_mut() {
frame.set_title(&title);
}
self.window.set_title(&title);
self.title = title;
}
/// Mark the window as transparent.
#[inline]
pub fn set_transparent(&mut self, transparent: bool) {
self.transparent = transparent;
self.reload_transparency_hint();
}
/// Register text input on the top-level.
#[inline]
pub fn text_input_entered(&mut self, text_input: &ZwpTextInputV3) {
if !self.text_inputs.iter().any(|t| t == text_input) {
self.text_inputs.push(text_input.clone());
}
}
/// The text input left the top-level.
#[inline]
pub fn text_input_left(&mut self, text_input: &ZwpTextInputV3) {
if let Some(position) = self.text_inputs.iter().position(|t| t == text_input) {
self.text_inputs.remove(position);
}
}
/// Get the cached title.
#[inline]
pub fn title(&self) -> &str {
&self.title
}
}
impl Drop for WindowState {
fn drop(&mut self) {
let surface = self.window.wl_surface().clone();
unsafe {
ManuallyDrop::drop(&mut self.window);
}
surface.destroy();
}
}
/// The state of the cursor grabs.
#[derive(Clone, Copy)]
struct GrabState {
/// The grab mode requested by the user.
user_grab_mode: CursorGrabMode,
/// The current grab mode.
current_grab_mode: CursorGrabMode,
}
impl GrabState {
fn new() -> Self {
Self {
user_grab_mode: CursorGrabMode::None,
current_grab_mode: CursorGrabMode::None,
}
}
}
/// The state of the frame callback.
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
pub enum FrameCallbackState {
/// No frame callback was requsted.
#[default]
None,
/// The frame callback was requested, but not yet arrived, the redraw events are throttled.
Requested,
/// The callback was marked as done, and user could receive redraw requested
Received,
}
impl From<ResizeDirection> for ResizeEdge {
fn from(value: ResizeDirection) -> Self {
match value {
ResizeDirection::North => ResizeEdge::Top,
ResizeDirection::West => ResizeEdge::Left,
ResizeDirection::NorthWest => ResizeEdge::TopLeft,
ResizeDirection::NorthEast => ResizeEdge::TopRight,
ResizeDirection::East => ResizeEdge::Right,
ResizeDirection::SouthWest => ResizeEdge::BottomLeft,
ResizeDirection::SouthEast => ResizeEdge::BottomRight,
ResizeDirection::South => ResizeEdge::Bottom,
}
}
}
// XXX rust doesn't allow from `Option`.
#[cfg(feature = "sctk-adwaita")]
fn into_sctk_adwaita_config(theme: Option<Theme>) -> sctk_adwaita::FrameConfig {
match theme {
Some(Theme::Light) => sctk_adwaita::FrameConfig::light(),
Some(Theme::Dark) => sctk_adwaita::FrameConfig::dark(),
None => sctk_adwaita::FrameConfig::auto(),
}
}