winit/src/osx/mod.rs
Ty Overby a698146943 Change the way that events are represented.
The bulk of this commit is changing instances of Vec to RingBuf which is
optimized for the push_back() / pop_front() strategy that is used
internaly in the event system.

The glutin custom iterators are now just wrappers around the RingBuf
iterator type.  This will bring the running time of iterator traversal from
O(n^2) to O(n) because shifting-on-delete won't be performed.
2015-01-01 23:44:02 -08:00

490 lines
17 KiB
Rust

#[cfg(feature = "headless")]
pub use self::headless::HeadlessContext;
use {CreationError, Event};
use CreationError::OsError;
use libc;
use BuilderAttribs;
use cocoa::base::{id, NSUInteger, nil, objc_allocateClassPair, class, objc_registerClassPair};
use cocoa::base::{selector, msg_send, class_addMethod, class_addIvar};
use cocoa::base::{object_setInstanceVariable, object_getInstanceVariable};
use cocoa::appkit;
use cocoa::appkit::*;
use core_foundation::base::TCFType;
use core_foundation::string::CFString;
use core_foundation::bundle::{CFBundleGetBundleWithIdentifier, CFBundleGetFunctionPointerForName};
use std::cell::Cell;
use std::c_str::CString;
use std::mem;
use std::ptr;
use std::collections::RingBuf;
use events::Event::{MouseInput, MouseMoved, ReceivedCharacter, KeyboardInput, MouseWheel};
use events::ElementState::{Pressed, Released};
use events::MouseButton::{LeftMouseButton, RightMouseButton};
use events;
pub use self::monitor::{MonitorID, get_available_monitors, get_primary_monitor};
mod monitor;
mod event;
#[cfg(feature = "headless")]
mod headless;
static mut shift_pressed: bool = false;
static mut ctrl_pressed: bool = false;
static mut win_pressed: bool = false;
static mut alt_pressed: bool = false;
static DELEGATE_NAME: &'static [u8] = b"glutin_window_delegate\0";
static DELEGATE_STATE_IVAR: &'static [u8] = b"glutin_state";
struct DelegateState<'a> {
is_closed: bool,
context: id,
view: id,
handler: Option<fn(uint, uint)>,
}
pub struct Window {
view: id,
window: id,
context: id,
delegate: id,
resize: Option<fn(uint, uint)>,
is_closed: Cell<bool>,
}
#[cfg(feature = "window")]
impl Window {
pub fn new(builder: BuilderAttribs) -> Result<Window, CreationError> {
if builder.sharing.is_some() {
unimplemented!()
}
Window::new_impl(builder.dimensions, builder.title.as_slice(), builder.monitor, builder.vsync, builder.visible)
}
}
#[cfg(feature = "window")]
unsafe impl Send for Window {}
#[cfg(feature = "window")]
unsafe impl Sync for Window {}
#[cfg(feature = "window")]
#[deriving(Clone)]
pub struct WindowProxy;
impl WindowProxy {
pub fn wakeup_event_loop(&self) {
unsafe {
let pool = NSAutoreleasePool::new(nil);
let event =
NSEvent::otherEventWithType_location_modifierFlags_timestamp_windowNumber_context_subtype_data1_data2(
nil,
NSApplicationDefined,
NSPoint::new(0.0, 0.0),
0,
0.0,
0,
ptr::null_mut(),
0,
0,
0);
NSApp().postEvent_atStart_(event, true);
pool.drain();
}
}
}
extern fn window_should_close(this: id, _: id) -> id {
unsafe {
let mut stored_value = ptr::null_mut();
object_getInstanceVariable(this, DELEGATE_STATE_IVAR.as_ptr() as *const i8, &mut stored_value);
let state = stored_value as *mut DelegateState;
(*state).is_closed = true;
}
0
}
extern fn window_did_resize(this: id, _: id) -> id {
unsafe {
let mut stored_value = ptr::null_mut();
object_getInstanceVariable(this, DELEGATE_STATE_IVAR.as_ptr() as *const i8, &mut stored_value);
let state = &mut *(stored_value as *mut DelegateState);
let _: id = msg_send()(state.context, selector("update"));
match state.handler {
Some(handler) => {
let rect = NSView::frame(state.view);
(handler)(rect.size.width as uint, rect.size.height as uint);
}
None => {}
}
}
0
}
impl Window {
fn new_impl(dimensions: Option<(uint, uint)>, title: &str, monitor: Option<MonitorID>,
vsync: bool, visible: bool) -> Result<Window, CreationError> {
let app = match Window::create_app() {
Some(app) => app,
None => { return Err(OsError(format!("Couldn't create NSApplication"))); },
};
let window = match Window::create_window(dimensions.unwrap_or((800, 600)), title, monitor) {
Some(window) => window,
None => { return Err(OsError(format!("Couldn't create NSWindow"))); },
};
let view = match Window::create_view(window) {
Some(view) => view,
None => { return Err(OsError(format!("Couldn't create NSView"))); },
};
let context = match Window::create_context(view, vsync) {
Some(context) => context,
None => { return Err(OsError(format!("Couldn't create OpenGL context"))); },
};
unsafe {
app.activateIgnoringOtherApps_(true);
if visible {
window.makeKeyAndOrderFront_(nil);
} else {
window.makeKeyWindow();
}
}
// Set up the window delegate to receive events
let ptr_size = mem::size_of::<libc::intptr_t>() as u64;
let ns_object = class("NSObject");
let delegate = unsafe {
// Create a delegate class, add callback methods and store InternalState as user data.
let delegate = objc_allocateClassPair(ns_object, DELEGATE_NAME.as_ptr() as *const i8, 0);
class_addMethod(delegate, selector("windowShouldClose:"), window_should_close, "B@:@".to_c_str().as_ptr());
class_addMethod(delegate, selector("windowDidResize:"), window_did_resize, "V@:@".to_c_str().as_ptr());
class_addIvar(delegate, DELEGATE_STATE_IVAR.as_ptr() as *const i8, ptr_size, 3, "?".to_c_str().as_ptr());
objc_registerClassPair(delegate);
let del_obj = msg_send()(delegate, selector("alloc"));
let del_obj: id = msg_send()(del_obj, selector("init"));
let _: id = msg_send()(window, selector("setDelegate:"), del_obj);
del_obj
};
let window = Window {
view: view,
window: window,
context: context,
delegate: delegate,
resize: None,
is_closed: Cell::new(false),
};
Ok(window)
}
fn create_app() -> Option<id> {
unsafe {
let app = NSApp();
if app == nil {
None
} else {
app.setActivationPolicy_(NSApplicationActivationPolicyRegular);
app.finishLaunching();
Some(app)
}
}
}
fn create_window(dimensions: (uint, uint), title: &str, monitor: Option<MonitorID>) -> Option<id> {
unsafe {
let scr_frame = match monitor {
Some(_) => {
let screen = NSScreen::mainScreen(nil);
NSScreen::frame(screen)
}
None => {
let (width, height) = dimensions;
NSRect::new(NSPoint::new(0., 0.), NSSize::new(width as f64, height as f64))
}
};
let masks = match monitor {
Some(_) => NSBorderlessWindowMask as NSUInteger,
None => NSTitledWindowMask as NSUInteger |
NSClosableWindowMask as NSUInteger |
NSMiniaturizableWindowMask as NSUInteger |
NSResizableWindowMask as NSUInteger,
};
let window = NSWindow::alloc(nil).initWithContentRect_styleMask_backing_defer_(
scr_frame,
masks,
NSBackingStoreBuffered,
false,
);
if window == nil {
None
} else {
let title = NSString::alloc(nil).init_str(title);
window.setTitle_(title);
window.setAcceptsMouseMovedEvents_(true);
if monitor.is_some() {
window.setLevel_(NSMainMenuWindowLevel as i64 + 1);
}
else {
window.center();
}
Some(window)
}
}
}
fn create_view(window: id) -> Option<id> {
unsafe {
let view = NSView::alloc(nil).init();
if view == nil {
None
} else {
view.setWantsBestResolutionOpenGLSurface_(true);
window.setContentView_(view);
Some(view)
}
}
}
fn create_context(view: id, vsync: bool) -> Option<id> {
unsafe {
let attributes = [
NSOpenGLPFADoubleBuffer as uint,
NSOpenGLPFAClosestPolicy as uint,
NSOpenGLPFAColorSize as uint, 24,
NSOpenGLPFAAlphaSize as uint, 8,
NSOpenGLPFADepthSize as uint, 24,
NSOpenGLPFAStencilSize as uint, 8,
0
];
let pixelformat = NSOpenGLPixelFormat::alloc(nil).initWithAttributes_(&attributes);
if pixelformat == nil {
return None;
}
let context = NSOpenGLContext::alloc(nil).initWithFormat_shareContext_(pixelformat, nil);
if context == nil {
None
} else {
context.setView_(view);
if vsync {
let value = 1;
context.setValues_forParameter_(&value, NSOpenGLContextParameter::NSOpenGLCPSwapInterval);
}
Some(context)
}
}
}
pub fn is_closed(&self) -> bool {
self.is_closed.get()
}
pub fn set_title(&self, title: &str) {
unsafe {
let title = NSString::alloc(nil).init_str(title);
self.window.setTitle_(title);
}
}
pub fn show(&self) {
}
pub fn hide(&self) {
}
pub fn get_position(&self) -> Option<(int, int)> {
unimplemented!()
}
pub fn set_position(&self, _x: int, _y: int) {
unimplemented!()
}
pub fn get_inner_size(&self) -> Option<(uint, uint)> {
let rect = unsafe { NSView::frame(self.view) };
Some((rect.size.width as uint, rect.size.height as uint))
}
pub fn get_outer_size(&self) -> Option<(uint, uint)> {
unimplemented!()
}
pub fn set_inner_size(&self, _x: uint, _y: uint) {
unimplemented!()
}
pub fn create_window_proxy(&self) -> WindowProxy {
WindowProxy
}
pub fn poll_events(&self) -> RingBuf<Event> {
let mut events = RingBuf::new();
loop {
unsafe {
let event = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
NSAnyEventMask as u64,
NSDate::distantPast(nil),
NSDefaultRunLoopMode,
true);
if event == nil { break; }
{
// Create a temporary structure with state that delegates called internally
// by sendEvent can read and modify. When that returns, update window state.
// This allows the synchronous resize loop to continue issuing callbacks
// to the user application, by passing handler through to the delegate state.
let mut ds = DelegateState {
is_closed: self.is_closed.get(),
context: self.context,
view: self.view,
handler: self.resize,
};
object_setInstanceVariable(self.delegate,
DELEGATE_STATE_IVAR.as_ptr() as *const i8,
&mut ds as *mut DelegateState as *mut libc::c_void);
NSApp().sendEvent_(event);
object_setInstanceVariable(self.delegate,
DELEGATE_STATE_IVAR.as_ptr() as *const i8,
ptr::null_mut());
self.is_closed.set(ds.is_closed);
}
match event.get_type() {
NSLeftMouseDown => { events.push_back(MouseInput(Pressed, LeftMouseButton)); },
NSLeftMouseUp => { events.push_back(MouseInput(Released, LeftMouseButton)); },
NSRightMouseDown => { events.push_back(MouseInput(Pressed, RightMouseButton)); },
NSRightMouseUp => { events.push_back(MouseInput(Released, RightMouseButton)); },
NSMouseMoved => {
let window_point = event.locationInWindow();
let view_point = self.view.convertPoint_fromView_(window_point, nil);
events.push_back(MouseMoved((view_point.x as int, view_point.y as int)));
},
NSKeyDown => {
let received_str = CString::new(event.characters().UTF8String(), false);
for received_char in received_str.as_str().unwrap().chars() {
if received_char.is_ascii() {
events.push_back(ReceivedCharacter(received_char));
}
}
let vkey = event::vkeycode_to_element(event.keycode());
events.push_back(KeyboardInput(Pressed, event.keycode() as u8, vkey));
},
NSKeyUp => {
let vkey = event::vkeycode_to_element(event.keycode());
events.push_back(KeyboardInput(Released, event.keycode() as u8, vkey));
},
NSFlagsChanged => {
let shift_modifier = Window::modifier_event(event, appkit::NSShiftKeyMask as u64, events::VirtualKeyCode::LShift, shift_pressed);
if shift_modifier.is_some() {
shift_pressed = !shift_pressed;
events.push_back(shift_modifier.unwrap());
}
let ctrl_modifier = Window::modifier_event(event, appkit::NSControlKeyMask as u64, events::VirtualKeyCode::LControl, ctrl_pressed);
if ctrl_modifier.is_some() {
ctrl_pressed = !ctrl_pressed;
events.push_back(ctrl_modifier.unwrap());
}
let win_modifier = Window::modifier_event(event, appkit::NSCommandKeyMask as u64, events::VirtualKeyCode::LWin, win_pressed);
if win_modifier.is_some() {
win_pressed = !win_pressed;
events.push_back(win_modifier.unwrap());
}
let alt_modifier = Window::modifier_event(event, appkit::NSAlternateKeyMask as u64, events::VirtualKeyCode::LAlt, alt_pressed);
if alt_modifier.is_some() {
alt_pressed = !alt_pressed;
events.push_back(alt_modifier.unwrap());
}
},
NSScrollWheel => { events.push_back(MouseWheel(-event.scrollingDeltaY() as i32)); },
NSOtherMouseDown => { },
NSOtherMouseUp => { },
NSOtherMouseDragged => { },
_ => { },
}
}
}
events
}
unsafe fn modifier_event(event: id, keymask: u64, key: events::VirtualKeyCode, key_pressed: bool) -> Option<Event> {
if !key_pressed && Window::modifier_key_pressed(event, keymask) {
return Some(KeyboardInput(Pressed, event.keycode() as u8, Some(key)));
}
else if key_pressed && !Window::modifier_key_pressed(event, keymask) {
return Some(KeyboardInput(Released, event.keycode() as u8, Some(key)));
}
return None;
}
unsafe fn modifier_key_pressed(event: id, modifier: u64) -> bool {
event.modifierFlags() & modifier != 0
}
pub fn wait_events(&self) -> RingBuf<Event> {
unsafe {
let event = NSApp().nextEventMatchingMask_untilDate_inMode_dequeue_(
NSAnyEventMask as u64,
NSDate::distantFuture(nil),
NSDefaultRunLoopMode,
false);
NSApp().sendEvent_(event);
self.poll_events()
}
}
pub unsafe fn make_current(&self) {
self.context.makeCurrentContext();
}
pub fn get_proc_address(&self, _addr: &str) -> *const () {
let symbol_name: CFString = from_str(_addr).unwrap();
let framework_name: CFString = from_str("com.apple.opengl").unwrap();
let framework = unsafe {
CFBundleGetBundleWithIdentifier(framework_name.as_concrete_TypeRef())
};
let symbol = unsafe {
CFBundleGetFunctionPointerForName(framework, symbol_name.as_concrete_TypeRef())
};
symbol as *const ()
}
pub fn swap_buffers(&self) {
unsafe { self.context.flushBuffer(); }
}
pub fn platform_display(&self) -> *mut libc::c_void {
unimplemented!()
}
pub fn get_api(&self) -> ::Api {
::Api::OpenGl
}
pub fn set_window_resize_callback(&mut self, callback: Option<fn(uint, uint)>) {
self.resize = callback;
}
}