winit/tests/serde_objects.rs
Kirill Chibisov b4c5b76155 winit-core: move window
Create `WindowAttributes` for respective platform specific window
attributes in `winit` due to move of `WindowAttributes`.
2025-05-14 21:18:44 +09:00

38 lines
1.1 KiB
Rust

#![cfg(feature = "serde")]
use serde::{Deserialize, Serialize};
use winit::cursor::CursorIcon;
use winit::dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize};
use winit::event::{ElementState, MouseButton, MouseScrollDelta, TouchPhase};
use winit::keyboard::{Key, KeyCode, KeyLocation, ModifiersState, NamedKey, PhysicalKey};
#[allow(dead_code)]
fn needs_serde<S: Serialize + Deserialize<'static>>() {}
#[test]
fn window_serde() {
needs_serde::<CursorIcon>();
}
#[test]
fn events_serde() {
needs_serde::<TouchPhase>();
needs_serde::<ElementState>();
needs_serde::<MouseButton>();
needs_serde::<MouseScrollDelta>();
needs_serde::<Key>();
needs_serde::<NamedKey>();
needs_serde::<KeyCode>();
needs_serde::<PhysicalKey>();
needs_serde::<KeyLocation>();
needs_serde::<ModifiersState>();
}
#[test]
fn dpi_serde() {
needs_serde::<LogicalPosition<f64>>();
needs_serde::<PhysicalPosition<i32>>();
needs_serde::<PhysicalPosition<f64>>();
needs_serde::<LogicalSize<f64>>();
needs_serde::<PhysicalSize<u32>>();
}