Create `WindowAttributes` for respective platform specific window attributes in `winit` due to move of `WindowAttributes`.
30 lines
628 B
Rust
30 lines
628 B
Rust
#[allow(dead_code)]
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fn needs_send<T: Send + ?Sized>() {}
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#[test]
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fn event_loop_proxy_send() {
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needs_send::<winit::event_loop::EventLoopProxy>();
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}
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#[test]
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fn window_send() {
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needs_send::<dyn winit::window::Window>();
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}
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#[test]
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fn window_builder_send() {
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needs_send::<winit::window::WindowAttributes>();
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}
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#[test]
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fn ids_send() {
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needs_send::<winit::window::WindowId>();
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needs_send::<winit::event::DeviceId>();
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needs_send::<winit::monitor::MonitorHandle>();
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}
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#[test]
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fn custom_cursor_send() {
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needs_send::<winit::cursor::CustomCursorSource>();
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needs_send::<winit::cursor::CustomCursor>();
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}
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