* macOS & iOS: Refactor EventWrapper * macOS & iOS: Make EventLoopWindowTarget independent of the user event * iOS: Use MainThreadMarker instead of marking functions unsafe * Make iOS thread safe
268 lines
8 KiB
Rust
268 lines
8 KiB
Rust
#![allow(clippy::unnecessary_cast)]
|
|
|
|
use std::{
|
|
collections::{BTreeSet, VecDeque},
|
|
fmt, hash, ptr,
|
|
};
|
|
|
|
use icrate::Foundation::{MainThreadBound, MainThreadMarker, NSInteger};
|
|
use objc2::mutability::IsRetainable;
|
|
use objc2::rc::Id;
|
|
|
|
use super::uikit::{UIScreen, UIScreenMode};
|
|
use crate::{
|
|
dpi::{PhysicalPosition, PhysicalSize},
|
|
monitor::VideoMode as RootVideoMode,
|
|
platform_impl::platform::app_state,
|
|
};
|
|
|
|
// Workaround for `MainThreadBound` implementing almost no traits
|
|
#[derive(Debug)]
|
|
struct MainThreadBoundDelegateImpls<T>(MainThreadBound<Id<T>>);
|
|
|
|
impl<T: IsRetainable> Clone for MainThreadBoundDelegateImpls<T> {
|
|
fn clone(&self) -> Self {
|
|
Self(
|
|
self.0
|
|
.get_on_main(|inner, mtm| MainThreadBound::new(Id::clone(inner), mtm)),
|
|
)
|
|
}
|
|
}
|
|
|
|
impl<T: IsRetainable> hash::Hash for MainThreadBoundDelegateImpls<T> {
|
|
fn hash<H: hash::Hasher>(&self, state: &mut H) {
|
|
// SAFETY: Marker only used to get the pointer
|
|
let mtm = unsafe { MainThreadMarker::new_unchecked() };
|
|
Id::as_ptr(self.0.get(mtm)).hash(state);
|
|
}
|
|
}
|
|
|
|
impl<T: IsRetainable> PartialEq for MainThreadBoundDelegateImpls<T> {
|
|
fn eq(&self, other: &Self) -> bool {
|
|
// SAFETY: Marker only used to get the pointer
|
|
let mtm = unsafe { MainThreadMarker::new_unchecked() };
|
|
Id::as_ptr(self.0.get(mtm)) == Id::as_ptr(other.0.get(mtm))
|
|
}
|
|
}
|
|
|
|
impl<T: IsRetainable> Eq for MainThreadBoundDelegateImpls<T> {}
|
|
|
|
#[derive(Debug, PartialEq, Eq, Hash, Clone)]
|
|
pub struct VideoMode {
|
|
pub(crate) size: (u32, u32),
|
|
pub(crate) bit_depth: u16,
|
|
pub(crate) refresh_rate_millihertz: u32,
|
|
screen_mode: MainThreadBoundDelegateImpls<UIScreenMode>,
|
|
pub(crate) monitor: MonitorHandle,
|
|
}
|
|
|
|
impl VideoMode {
|
|
fn new(
|
|
uiscreen: Id<UIScreen>,
|
|
screen_mode: Id<UIScreenMode>,
|
|
mtm: MainThreadMarker,
|
|
) -> VideoMode {
|
|
let refresh_rate_millihertz = refresh_rate_millihertz(&uiscreen);
|
|
let size = screen_mode.size();
|
|
VideoMode {
|
|
size: (size.width as u32, size.height as u32),
|
|
bit_depth: 32,
|
|
refresh_rate_millihertz,
|
|
screen_mode: MainThreadBoundDelegateImpls(MainThreadBound::new(screen_mode, mtm)),
|
|
monitor: MonitorHandle::new(uiscreen),
|
|
}
|
|
}
|
|
|
|
pub fn size(&self) -> PhysicalSize<u32> {
|
|
self.size.into()
|
|
}
|
|
|
|
pub fn bit_depth(&self) -> u16 {
|
|
self.bit_depth
|
|
}
|
|
|
|
pub fn refresh_rate_millihertz(&self) -> u32 {
|
|
self.refresh_rate_millihertz
|
|
}
|
|
|
|
pub fn monitor(&self) -> MonitorHandle {
|
|
self.monitor.clone()
|
|
}
|
|
|
|
pub(super) fn screen_mode(&self, mtm: MainThreadMarker) -> &Id<UIScreenMode> {
|
|
self.screen_mode.0.get(mtm)
|
|
}
|
|
}
|
|
|
|
pub struct MonitorHandle {
|
|
ui_screen: MainThreadBound<Id<UIScreen>>,
|
|
}
|
|
|
|
impl Clone for MonitorHandle {
|
|
fn clone(&self) -> Self {
|
|
Self {
|
|
ui_screen: self
|
|
.ui_screen
|
|
.get_on_main(|inner, mtm| MainThreadBound::new(inner.clone(), mtm)),
|
|
}
|
|
}
|
|
}
|
|
|
|
impl hash::Hash for MonitorHandle {
|
|
fn hash<H: hash::Hasher>(&self, state: &mut H) {
|
|
(self as *const Self).hash(state);
|
|
}
|
|
}
|
|
|
|
impl PartialEq for MonitorHandle {
|
|
fn eq(&self, other: &Self) -> bool {
|
|
ptr::eq(self, other)
|
|
}
|
|
}
|
|
|
|
impl Eq for MonitorHandle {}
|
|
|
|
impl PartialOrd for MonitorHandle {
|
|
fn partial_cmp(&self, other: &Self) -> Option<std::cmp::Ordering> {
|
|
Some(self.cmp(other))
|
|
}
|
|
}
|
|
|
|
impl Ord for MonitorHandle {
|
|
fn cmp(&self, other: &Self) -> std::cmp::Ordering {
|
|
// TODO: Make a better ordering
|
|
(self as *const Self).cmp(&(other as *const Self))
|
|
}
|
|
}
|
|
|
|
impl fmt::Debug for MonitorHandle {
|
|
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
|
// TODO: Do this using the proper fmt API
|
|
#[derive(Debug)]
|
|
#[allow(dead_code)]
|
|
struct MonitorHandle {
|
|
name: Option<String>,
|
|
size: PhysicalSize<u32>,
|
|
position: PhysicalPosition<i32>,
|
|
scale_factor: f64,
|
|
}
|
|
|
|
let monitor_id_proxy = MonitorHandle {
|
|
name: self.name(),
|
|
size: self.size(),
|
|
position: self.position(),
|
|
scale_factor: self.scale_factor(),
|
|
};
|
|
|
|
monitor_id_proxy.fmt(f)
|
|
}
|
|
}
|
|
|
|
impl MonitorHandle {
|
|
pub(crate) fn new(ui_screen: Id<UIScreen>) -> Self {
|
|
// Holding `Id<UIScreen>` implies we're on the main thread.
|
|
let mtm = MainThreadMarker::new().unwrap();
|
|
Self {
|
|
ui_screen: MainThreadBound::new(ui_screen, mtm),
|
|
}
|
|
}
|
|
|
|
pub fn name(&self) -> Option<String> {
|
|
self.ui_screen.get_on_main(|ui_screen, mtm| {
|
|
let main = UIScreen::main(mtm);
|
|
if *ui_screen == main {
|
|
Some("Primary".to_string())
|
|
} else if *ui_screen == main.mirroredScreen() {
|
|
Some("Mirrored".to_string())
|
|
} else {
|
|
UIScreen::screens(mtm)
|
|
.iter()
|
|
.position(|rhs| rhs == &**ui_screen)
|
|
.map(|idx| idx.to_string())
|
|
}
|
|
})
|
|
}
|
|
|
|
pub fn size(&self) -> PhysicalSize<u32> {
|
|
let bounds = self
|
|
.ui_screen
|
|
.get_on_main(|ui_screen, _| ui_screen.nativeBounds());
|
|
PhysicalSize::new(bounds.size.width as u32, bounds.size.height as u32)
|
|
}
|
|
|
|
pub fn position(&self) -> PhysicalPosition<i32> {
|
|
let bounds = self
|
|
.ui_screen
|
|
.get_on_main(|ui_screen, _| ui_screen.nativeBounds());
|
|
(bounds.origin.x as f64, bounds.origin.y as f64).into()
|
|
}
|
|
|
|
pub fn scale_factor(&self) -> f64 {
|
|
self.ui_screen
|
|
.get_on_main(|ui_screen, _| ui_screen.nativeScale()) as f64
|
|
}
|
|
|
|
pub fn refresh_rate_millihertz(&self) -> Option<u32> {
|
|
Some(
|
|
self.ui_screen
|
|
.get_on_main(|ui_screen, _| refresh_rate_millihertz(ui_screen)),
|
|
)
|
|
}
|
|
|
|
pub fn video_modes(&self) -> impl Iterator<Item = VideoMode> {
|
|
self.ui_screen.get_on_main(|ui_screen, mtm| {
|
|
// Use Ord impl of RootVideoMode
|
|
|
|
let modes: BTreeSet<_> = ui_screen
|
|
.availableModes()
|
|
.into_iter()
|
|
.map(|mode| RootVideoMode {
|
|
video_mode: VideoMode::new(ui_screen.clone(), mode, mtm),
|
|
})
|
|
.collect();
|
|
|
|
modes.into_iter().map(|mode| mode.video_mode)
|
|
})
|
|
}
|
|
|
|
pub(crate) fn ui_screen(&self, mtm: MainThreadMarker) -> &Id<UIScreen> {
|
|
self.ui_screen.get(mtm)
|
|
}
|
|
|
|
pub fn preferred_video_mode(&self) -> VideoMode {
|
|
self.ui_screen.get_on_main(|ui_screen, mtm| {
|
|
VideoMode::new(ui_screen.clone(), ui_screen.preferredMode().unwrap(), mtm)
|
|
})
|
|
}
|
|
}
|
|
|
|
fn refresh_rate_millihertz(uiscreen: &UIScreen) -> u32 {
|
|
let refresh_rate_millihertz: NSInteger = {
|
|
let os_capabilities = app_state::os_capabilities();
|
|
if os_capabilities.maximum_frames_per_second {
|
|
uiscreen.maximumFramesPerSecond()
|
|
} else {
|
|
// https://developer.apple.com/library/archive/technotes/tn2460/_index.html
|
|
// https://en.wikipedia.org/wiki/IPad_Pro#Model_comparison
|
|
//
|
|
// All iOS devices support 60 fps, and on devices where `maximumFramesPerSecond` is not
|
|
// supported, they are all guaranteed to have 60hz refresh rates. This does not
|
|
// correctly handle external displays. ProMotion displays support 120fps, but they were
|
|
// introduced at the same time as the `maximumFramesPerSecond` API.
|
|
//
|
|
// FIXME: earlier OSs could calculate the refresh rate using
|
|
// `-[CADisplayLink duration]`.
|
|
os_capabilities.maximum_frames_per_second_err_msg("defaulting to 60 fps");
|
|
60
|
|
}
|
|
};
|
|
|
|
refresh_rate_millihertz as u32 * 1000
|
|
}
|
|
|
|
pub fn uiscreens(mtm: MainThreadMarker) -> VecDeque<MonitorHandle> {
|
|
UIScreen::screens(mtm)
|
|
.into_iter()
|
|
.map(MonitorHandle::new)
|
|
.collect()
|
|
}
|