* Upgrade to objc2 v0.4.0 and icrate v0.0.3 * Fix `touchBar` method * Use ClassType::alloc * Use #[method_id(...)] functionality in declare_class!
1485 lines
54 KiB
Rust
1485 lines
54 KiB
Rust
#![allow(clippy::unnecessary_cast)]
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use std::collections::VecDeque;
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use std::f64;
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use std::ops;
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use std::os::raw::c_void;
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use std::ptr::NonNull;
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use std::sync::{Mutex, MutexGuard};
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use raw_window_handle::{
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AppKitDisplayHandle, AppKitWindowHandle, RawDisplayHandle, RawWindowHandle,
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};
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use crate::{
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dpi::{
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LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Position, Size, Size::Logical,
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},
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error::{ExternalError, NotSupportedError, OsError as RootOsError},
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event::WindowEvent,
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icon::Icon,
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platform::macos::{OptionAsAlt, WindowExtMacOS},
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platform_impl::platform::{
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app_state::AppState,
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appkit::NSWindowOrderingMode,
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ffi,
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monitor::{self, MonitorHandle, VideoMode},
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util,
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view::WinitView,
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window_delegate::WinitWindowDelegate,
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Fullscreen, OsError,
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},
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window::{
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CursorGrabMode, CursorIcon, ImePurpose, ResizeDirection, Theme, UserAttentionType,
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WindowAttributes, WindowButtons, WindowId as RootWindowId, WindowLevel,
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},
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};
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use core_graphics::display::{CGDisplay, CGPoint};
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use icrate::Foundation::{
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is_main_thread, CGFloat, NSArray, NSCopying, NSInteger, NSObject, NSPoint, NSRect, NSSize,
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NSString,
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};
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use objc2::declare::{Ivar, IvarDrop};
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use objc2::rc::{autoreleasepool, Id};
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use objc2::{declare_class, msg_send, msg_send_id, mutability, sel, ClassType};
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use super::appkit::{
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NSApp, NSAppKitVersion, NSAppearance, NSApplicationPresentationOptions, NSBackingStoreType,
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NSColor, NSCursor, NSFilenamesPboardType, NSRequestUserAttentionType, NSResponder, NSScreen,
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NSView, NSWindow, NSWindowButton, NSWindowLevel, NSWindowSharingType, NSWindowStyleMask,
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NSWindowTabbingMode, NSWindowTitleVisibility,
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};
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub struct WindowId(pub usize);
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impl WindowId {
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pub const unsafe fn dummy() -> Self {
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Self(0)
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}
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}
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impl From<WindowId> for u64 {
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fn from(window_id: WindowId) -> Self {
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window_id.0 as u64
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}
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}
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impl From<u64> for WindowId {
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fn from(raw_id: u64) -> Self {
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Self(raw_id as usize)
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}
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}
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#[derive(Clone)]
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pub struct PlatformSpecificWindowBuilderAttributes {
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pub movable_by_window_background: bool,
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pub titlebar_transparent: bool,
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pub title_hidden: bool,
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pub titlebar_hidden: bool,
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pub titlebar_buttons_hidden: bool,
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pub fullsize_content_view: bool,
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pub disallow_hidpi: bool,
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pub has_shadow: bool,
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pub accepts_first_mouse: bool,
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pub tabbing_identifier: Option<String>,
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pub option_as_alt: OptionAsAlt,
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}
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impl Default for PlatformSpecificWindowBuilderAttributes {
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#[inline]
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fn default() -> Self {
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Self {
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movable_by_window_background: false,
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titlebar_transparent: false,
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title_hidden: false,
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titlebar_hidden: false,
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titlebar_buttons_hidden: false,
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fullsize_content_view: false,
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disallow_hidpi: false,
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has_shadow: true,
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accepts_first_mouse: true,
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tabbing_identifier: None,
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option_as_alt: Default::default(),
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}
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}
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}
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declare_class!(
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#[derive(Debug)]
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pub struct WinitWindow {
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// TODO: Fix unnecessary boxing here
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shared_state: IvarDrop<Box<Mutex<SharedState>>, "_shared_state">,
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}
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mod ivars;
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unsafe impl ClassType for WinitWindow {
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#[inherits(NSResponder, NSObject)]
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type Super = NSWindow;
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type Mutability = mutability::InteriorMutable;
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const NAME: &'static str = "WinitWindow";
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}
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unsafe impl WinitWindow {
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#[method(initWithContentRect:styleMask:state:)]
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unsafe fn init(
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this: *mut Self,
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frame: NSRect,
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mask: NSWindowStyleMask,
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state: *mut c_void,
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) -> Option<NonNull<Self>> {
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let this: Option<&mut Self> = unsafe {
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msg_send![
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super(this),
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initWithContentRect: frame,
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styleMask: mask,
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backing: NSBackingStoreType::NSBackingStoreBuffered,
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defer: false,
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]
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};
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this.map(|this| {
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// SAFETY: The pointer originally came from `Box::into_raw`.
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Ivar::write(&mut this.shared_state, unsafe {
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Box::from_raw(state as *mut Mutex<SharedState>)
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});
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// It is imperative to correct memory management that we
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// disable the extra release that would otherwise happen when
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// calling `clone` on the window.
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this.setReleasedWhenClosed(false);
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NonNull::from(this)
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})
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}
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}
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unsafe impl WinitWindow {
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#[method(canBecomeMainWindow)]
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fn can_become_main_window(&self) -> bool {
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trace_scope!("canBecomeMainWindow");
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true
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}
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#[method(canBecomeKeyWindow)]
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fn can_become_key_window(&self) -> bool {
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trace_scope!("canBecomeKeyWindow");
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true
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}
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}
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);
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#[derive(Debug, Default)]
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pub struct SharedState {
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pub resizable: bool,
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/// This field tracks the current fullscreen state of the window
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/// (as seen by `WindowDelegate`).
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pub(crate) fullscreen: Option<Fullscreen>,
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// This is true between windowWillEnterFullScreen and windowDidEnterFullScreen
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// or windowWillExitFullScreen and windowDidExitFullScreen.
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// We must not toggle fullscreen when this is true.
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pub in_fullscreen_transition: bool,
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// If it is attempted to toggle fullscreen when in_fullscreen_transition is true,
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// Set target_fullscreen and do after fullscreen transition is end.
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pub(crate) target_fullscreen: Option<Option<Fullscreen>>,
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pub maximized: bool,
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pub standard_frame: Option<NSRect>,
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pub(crate) is_simple_fullscreen: bool,
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pub saved_style: Option<NSWindowStyleMask>,
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/// Presentation options saved before entering `set_simple_fullscreen`, and
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/// restored upon exiting it. Also used when transitioning from Borderless to
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/// Exclusive fullscreen in `set_fullscreen` because we need to disable the menu
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/// bar in exclusive fullscreen but want to restore the original options when
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/// transitioning back to borderless fullscreen.
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save_presentation_opts: Option<NSApplicationPresentationOptions>,
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pub current_theme: Option<Theme>,
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/// The current resize incerments for the window content.
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pub(crate) resize_increments: NSSize,
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/// The state of the `Option` as `Alt`.
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pub(crate) option_as_alt: OptionAsAlt,
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decorations: bool,
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}
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impl SharedState {
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pub fn saved_standard_frame(&self) -> NSRect {
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self.standard_frame
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.unwrap_or_else(|| NSRect::new(NSPoint::new(50.0, 50.0), NSSize::new(800.0, 600.0)))
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}
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}
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pub(crate) struct SharedStateMutexGuard<'a> {
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guard: MutexGuard<'a, SharedState>,
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called_from_fn: &'static str,
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}
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impl<'a> SharedStateMutexGuard<'a> {
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#[inline]
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fn new(guard: MutexGuard<'a, SharedState>, called_from_fn: &'static str) -> Self {
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trace!("Locked shared state in `{}`", called_from_fn);
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Self {
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guard,
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called_from_fn,
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}
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}
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}
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impl ops::Deref for SharedStateMutexGuard<'_> {
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type Target = SharedState;
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#[inline]
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fn deref(&self) -> &Self::Target {
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self.guard.deref()
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}
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}
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impl ops::DerefMut for SharedStateMutexGuard<'_> {
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#[inline]
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fn deref_mut(&mut self) -> &mut Self::Target {
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self.guard.deref_mut()
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}
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}
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impl Drop for SharedStateMutexGuard<'_> {
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#[inline]
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fn drop(&mut self) {
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trace!("Unlocked shared state in `{}`", self.called_from_fn);
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}
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}
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impl WinitWindow {
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#[allow(clippy::type_complexity)]
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pub(crate) fn new(
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attrs: WindowAttributes,
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pl_attrs: PlatformSpecificWindowBuilderAttributes,
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) -> Result<(Id<Self>, Id<WinitWindowDelegate>), RootOsError> {
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trace_scope!("WinitWindow::new");
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if !is_main_thread() {
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panic!("Windows can only be created on the main thread on macOS");
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}
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let this = autoreleasepool(|_| {
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let screen = match attrs.fullscreen.clone().map(Into::into) {
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Some(Fullscreen::Borderless(Some(monitor)))
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| Some(Fullscreen::Exclusive(VideoMode { monitor, .. })) => {
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monitor.ns_screen().or_else(NSScreen::main)
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}
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Some(Fullscreen::Borderless(None)) => NSScreen::main(),
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None => None,
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};
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let frame = match &screen {
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Some(screen) => screen.frame(),
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None => {
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let scale_factor = NSScreen::main()
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.map(|screen| screen.backingScaleFactor() as f64)
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.unwrap_or(1.0);
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let (width, height) = match attrs.inner_size {
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Some(size) => {
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let logical = size.to_logical(scale_factor);
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(logical.width, logical.height)
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}
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None => (800.0, 600.0),
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};
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let (left, bottom) = match attrs.position {
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Some(position) => {
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let logical = util::window_position(position.to_logical(scale_factor));
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// macOS wants the position of the bottom left corner,
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// but caller is setting the position of top left corner
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(logical.x, logical.y - height)
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}
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// This value is ignored by calling win.center() below
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None => (0.0, 0.0),
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};
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NSRect::new(NSPoint::new(left, bottom), NSSize::new(width, height))
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}
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};
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let mut masks = if (!attrs.decorations && screen.is_none()) || pl_attrs.titlebar_hidden
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{
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// Resizable without a titlebar or borders
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// if decorations is set to false, ignore pl_attrs
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//
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// if the titlebar is hidden, ignore other pl_attrs
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NSWindowStyleMask::NSBorderlessWindowMask
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| NSWindowStyleMask::NSResizableWindowMask
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| NSWindowStyleMask::NSMiniaturizableWindowMask
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} else {
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// default case, resizable window with titlebar and titlebar buttons
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NSWindowStyleMask::NSClosableWindowMask
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| NSWindowStyleMask::NSMiniaturizableWindowMask
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| NSWindowStyleMask::NSResizableWindowMask
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| NSWindowStyleMask::NSTitledWindowMask
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};
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if !attrs.resizable {
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masks &= !NSWindowStyleMask::NSResizableWindowMask;
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}
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if !attrs.enabled_buttons.contains(WindowButtons::MINIMIZE) {
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masks &= !NSWindowStyleMask::NSMiniaturizableWindowMask;
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}
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if !attrs.enabled_buttons.contains(WindowButtons::CLOSE) {
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masks &= !NSWindowStyleMask::NSClosableWindowMask;
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}
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if pl_attrs.fullsize_content_view {
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masks |= NSWindowStyleMask::NSFullSizeContentViewWindowMask;
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}
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let state = SharedState {
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resizable: attrs.resizable,
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maximized: attrs.maximized,
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decorations: attrs.decorations,
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..Default::default()
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};
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// Pass the state through FFI to the method declared on the class
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let state_ptr: *mut c_void = Box::into_raw(Box::new(Mutex::new(state))).cast();
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let this: Option<Id<Self>> = unsafe {
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msg_send_id![
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WinitWindow::alloc(),
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initWithContentRect: frame,
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styleMask: masks,
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state: state_ptr,
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]
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};
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let this = this?;
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let resize_increments = match attrs
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.resize_increments
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.map(|i| i.to_logical::<f64>(this.scale_factor()))
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{
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Some(LogicalSize { width, height }) if width >= 1. && height >= 1. => {
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NSSize::new(width, height)
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}
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_ => NSSize::new(1., 1.),
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};
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this.lock_shared_state("init").resize_increments = resize_increments;
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this.setTitle(&NSString::from_str(&attrs.title));
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this.setAcceptsMouseMovedEvents(true);
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if let Some(identifier) = pl_attrs.tabbing_identifier {
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this.setTabbingIdentifier(&NSString::from_str(&identifier));
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this.setTabbingMode(NSWindowTabbingMode::NSWindowTabbingModePreferred);
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}
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if attrs.content_protected {
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this.setSharingType(NSWindowSharingType::NSWindowSharingNone);
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}
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if pl_attrs.titlebar_transparent {
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this.setTitlebarAppearsTransparent(true);
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}
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if pl_attrs.title_hidden {
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this.setTitleVisibility(NSWindowTitleVisibility::Hidden);
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}
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if pl_attrs.titlebar_buttons_hidden {
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for titlebar_button in &[
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#[allow(deprecated)]
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NSWindowButton::FullScreen,
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NSWindowButton::Miniaturize,
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NSWindowButton::Close,
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NSWindowButton::Zoom,
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] {
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if let Some(button) = this.standardWindowButton(*titlebar_button) {
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button.setHidden(true);
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}
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}
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}
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if pl_attrs.movable_by_window_background {
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this.setMovableByWindowBackground(true);
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}
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if !attrs.enabled_buttons.contains(WindowButtons::MAXIMIZE) {
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if let Some(button) = this.standardWindowButton(NSWindowButton::Zoom) {
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button.setEnabled(false);
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}
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}
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if !pl_attrs.has_shadow {
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this.setHasShadow(false);
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}
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if attrs.position.is_none() {
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this.center();
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}
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this.set_option_as_alt(pl_attrs.option_as_alt);
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Some(this)
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})
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.ok_or_else(|| os_error!(OsError::CreationError("Couldn't create `NSWindow`")))?;
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match attrs.parent_window {
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Some(RawWindowHandle::AppKit(handle)) => {
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// SAFETY: Caller ensures the pointer is valid or NULL
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let parent: Id<NSWindow> = match unsafe { Id::retain(handle.ns_window.cast()) } {
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Some(window) => window,
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None => {
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// SAFETY: Caller ensures the pointer is valid or NULL
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let parent_view: Id<NSView> =
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match unsafe { Id::retain(handle.ns_view.cast()) } {
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Some(view) => view,
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None => {
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return Err(os_error!(OsError::CreationError(
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"raw window handle should be non-empty"
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)))
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}
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};
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parent_view.window().ok_or_else(|| {
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os_error!(OsError::CreationError(
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"parent view should be installed in a window"
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))
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})?
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}
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};
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// SAFETY: We know that there are no parent -> child -> parent cycles since the only place in `winit`
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// where we allow making a window a child window is right here, just after it's been created.
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unsafe { parent.addChildWindow(&this, NSWindowOrderingMode::NSWindowAbove) };
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}
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Some(raw) => panic!("Invalid raw window handle {raw:?} on macOS"),
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None => (),
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}
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let view = WinitView::new(&this, pl_attrs.accepts_first_mouse);
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|
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// The default value of `setWantsBestResolutionOpenGLSurface:` was `false` until
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// macos 10.14 and `true` after 10.15, we should set it to `YES` or `NO` to avoid
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// always the default system value in favour of the user's code
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view.setWantsBestResolutionOpenGLSurface(!pl_attrs.disallow_hidpi);
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// On Mojave, views automatically become layer-backed shortly after being added to
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// a window. Changing the layer-backedness of a view breaks the association between
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// the view and its associated OpenGL context. To work around this, on Mojave we
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// explicitly make the view layer-backed up front so that AppKit doesn't do it
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// itself and break the association with its context.
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if NSAppKitVersion::current().floor() > NSAppKitVersion::NSAppKitVersionNumber10_12 {
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view.setWantsLayer(true);
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}
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// Configure the new view as the "key view" for the window
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this.setContentView(&view);
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this.setInitialFirstResponder(&view);
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|
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if attrs.transparent {
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this.setOpaque(false);
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this.setBackgroundColor(&NSColor::clear());
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}
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if let Some(dim) = attrs.min_inner_size {
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this.set_min_inner_size(Some(dim));
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}
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if let Some(dim) = attrs.max_inner_size {
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this.set_max_inner_size(Some(dim));
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}
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this.set_window_level(attrs.window_level);
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|
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// register for drag and drop operations.
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this.registerForDraggedTypes(&NSArray::from_id_slice(&[
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unsafe { NSFilenamesPboardType }.copy()
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]));
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match attrs.preferred_theme {
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Some(theme) => {
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set_ns_theme(Some(theme));
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let mut state = this.lock_shared_state("WinitWindow::new");
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state.current_theme = Some(theme);
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}
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None => {
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let mut state = this.lock_shared_state("WinitWindow::new");
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state.current_theme = Some(get_ns_theme());
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}
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}
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let delegate = WinitWindowDelegate::new(&this, attrs.fullscreen.is_some());
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|
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// XXX Send `Focused(false)` right after creating the window delegate, so we won't
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// obscure the real focused events on the startup.
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delegate.queue_event(WindowEvent::Focused(false));
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|
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// Set fullscreen mode after we setup everything
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this.set_fullscreen(attrs.fullscreen.map(Into::into));
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|
|
// Setting the window as key has to happen *after* we set the fullscreen
|
|
// state, since otherwise we'll briefly see the window at normal size
|
|
// before it transitions.
|
|
if attrs.visible {
|
|
if attrs.active {
|
|
// Tightly linked with `app_state::window_activation_hack`
|
|
this.makeKeyAndOrderFront(None);
|
|
} else {
|
|
this.orderFront(None);
|
|
}
|
|
}
|
|
|
|
if attrs.maximized {
|
|
this.set_maximized(attrs.maximized);
|
|
}
|
|
|
|
Ok((this, delegate))
|
|
}
|
|
|
|
pub(super) fn view(&self) -> Id<WinitView> {
|
|
// SAFETY: The view inside WinitWindow is always `WinitView`
|
|
unsafe { Id::cast(self.contentView()) }
|
|
}
|
|
|
|
#[track_caller]
|
|
pub(crate) fn lock_shared_state(
|
|
&self,
|
|
called_from_fn: &'static str,
|
|
) -> SharedStateMutexGuard<'_> {
|
|
SharedStateMutexGuard::new(self.shared_state.lock().unwrap(), called_from_fn)
|
|
}
|
|
|
|
fn set_style_mask_sync(&self, mask: NSWindowStyleMask) {
|
|
util::set_style_mask_sync(self, mask);
|
|
}
|
|
|
|
pub fn id(&self) -> WindowId {
|
|
WindowId(self as *const Self as usize)
|
|
}
|
|
|
|
pub fn set_title(&self, title: &str) {
|
|
util::set_title_sync(self, title);
|
|
}
|
|
|
|
pub fn set_transparent(&self, transparent: bool) {
|
|
self.setOpaque(!transparent)
|
|
}
|
|
|
|
pub fn set_visible(&self, visible: bool) {
|
|
match visible {
|
|
true => util::make_key_and_order_front_sync(self),
|
|
false => util::order_out_sync(self),
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
pub fn is_visible(&self) -> Option<bool> {
|
|
Some(self.isVisible())
|
|
}
|
|
|
|
pub fn request_redraw(&self) {
|
|
AppState::queue_redraw(RootWindowId(self.id()));
|
|
}
|
|
|
|
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
|
|
let frame_rect = self.frame();
|
|
let position = LogicalPosition::new(
|
|
frame_rect.origin.x as f64,
|
|
util::bottom_left_to_top_left(frame_rect),
|
|
);
|
|
let scale_factor = self.scale_factor();
|
|
Ok(position.to_physical(scale_factor))
|
|
}
|
|
|
|
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
|
|
let content_rect = self.contentRectForFrameRect(self.frame());
|
|
let position = LogicalPosition::new(
|
|
content_rect.origin.x as f64,
|
|
util::bottom_left_to_top_left(content_rect),
|
|
);
|
|
let scale_factor = self.scale_factor();
|
|
Ok(position.to_physical(scale_factor))
|
|
}
|
|
|
|
pub fn set_outer_position(&self, position: Position) {
|
|
let scale_factor = self.scale_factor();
|
|
let position = position.to_logical(scale_factor);
|
|
util::set_frame_top_left_point_sync(self, util::window_position(position));
|
|
}
|
|
|
|
#[inline]
|
|
pub fn inner_size(&self) -> PhysicalSize<u32> {
|
|
let frame = self.contentView().frame();
|
|
let logical: LogicalSize<f64> = (frame.size.width as f64, frame.size.height as f64).into();
|
|
let scale_factor = self.scale_factor();
|
|
logical.to_physical(scale_factor)
|
|
}
|
|
|
|
#[inline]
|
|
pub fn outer_size(&self) -> PhysicalSize<u32> {
|
|
let frame = self.frame();
|
|
let logical: LogicalSize<f64> = (frame.size.width as f64, frame.size.height as f64).into();
|
|
let scale_factor = self.scale_factor();
|
|
logical.to_physical(scale_factor)
|
|
}
|
|
|
|
#[inline]
|
|
pub fn request_inner_size(&self, size: Size) -> Option<PhysicalSize<u32>> {
|
|
let scale_factor = self.scale_factor();
|
|
util::set_content_size_sync(self, size.to_logical(scale_factor));
|
|
None
|
|
}
|
|
|
|
pub fn set_min_inner_size(&self, dimensions: Option<Size>) {
|
|
let dimensions = dimensions.unwrap_or(Logical(LogicalSize {
|
|
width: 0.0,
|
|
height: 0.0,
|
|
}));
|
|
let min_size = dimensions.to_logical::<CGFloat>(self.scale_factor());
|
|
|
|
let mut current_rect = self.frame();
|
|
let content_rect = self.contentRectForFrameRect(current_rect);
|
|
// Convert from client area size to window size
|
|
let min_size = NSSize::new(
|
|
min_size.width + (current_rect.size.width - content_rect.size.width), // this tends to be 0
|
|
min_size.height + (current_rect.size.height - content_rect.size.height),
|
|
);
|
|
self.setMinSize(min_size);
|
|
// If necessary, resize the window to match constraint
|
|
if current_rect.size.width < min_size.width {
|
|
current_rect.size.width = min_size.width;
|
|
self.setFrame_display(current_rect, false)
|
|
}
|
|
if current_rect.size.height < min_size.height {
|
|
// The origin point of a rectangle is at its bottom left in Cocoa.
|
|
// To ensure the window's top-left point remains the same:
|
|
current_rect.origin.y += current_rect.size.height - min_size.height;
|
|
current_rect.size.height = min_size.height;
|
|
self.setFrame_display(current_rect, false)
|
|
}
|
|
}
|
|
|
|
pub fn set_max_inner_size(&self, dimensions: Option<Size>) {
|
|
let dimensions = dimensions.unwrap_or(Logical(LogicalSize {
|
|
width: std::f32::MAX as f64,
|
|
height: std::f32::MAX as f64,
|
|
}));
|
|
let scale_factor = self.scale_factor();
|
|
let max_size = dimensions.to_logical::<CGFloat>(scale_factor);
|
|
|
|
let mut current_rect = self.frame();
|
|
let content_rect = self.contentRectForFrameRect(current_rect);
|
|
// Convert from client area size to window size
|
|
let max_size = NSSize::new(
|
|
max_size.width + (current_rect.size.width - content_rect.size.width), // this tends to be 0
|
|
max_size.height + (current_rect.size.height - content_rect.size.height),
|
|
);
|
|
self.setMaxSize(max_size);
|
|
// If necessary, resize the window to match constraint
|
|
if current_rect.size.width > max_size.width {
|
|
current_rect.size.width = max_size.width;
|
|
self.setFrame_display(current_rect, false)
|
|
}
|
|
if current_rect.size.height > max_size.height {
|
|
// The origin point of a rectangle is at its bottom left in Cocoa.
|
|
// To ensure the window's top-left point remains the same:
|
|
current_rect.origin.y += current_rect.size.height - max_size.height;
|
|
current_rect.size.height = max_size.height;
|
|
self.setFrame_display(current_rect, false)
|
|
}
|
|
}
|
|
|
|
pub fn resize_increments(&self) -> Option<PhysicalSize<u32>> {
|
|
let increments = self
|
|
.lock_shared_state("set_resize_increments")
|
|
.resize_increments;
|
|
let (w, h) = (increments.width, increments.height);
|
|
if w > 1.0 || h > 1.0 {
|
|
Some(LogicalSize::new(w, h).to_physical(self.scale_factor()))
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
pub fn set_resize_increments(&self, increments: Option<Size>) {
|
|
// XXX the resize increments are only used during live resizes.
|
|
let mut shared_state_lock = self.lock_shared_state("set_resize_increments");
|
|
shared_state_lock.resize_increments = increments
|
|
.map(|increments| {
|
|
let logical = increments.to_logical::<f64>(self.scale_factor());
|
|
NSSize::new(logical.width.max(1.0), logical.height.max(1.0))
|
|
})
|
|
.unwrap_or_else(|| NSSize::new(1.0, 1.0));
|
|
}
|
|
|
|
pub(crate) fn set_resize_increments_inner(&self, size: NSSize) {
|
|
// It was concluded (#2411) that there is never a use-case for
|
|
// "outer" resize increments, hence we set "inner" ones here.
|
|
// ("outer" in macOS being just resizeIncrements, and "inner" - contentResizeIncrements)
|
|
// This is consistent with X11 size hints behavior
|
|
self.setContentResizeIncrements(size);
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_resizable(&self, resizable: bool) {
|
|
let fullscreen = {
|
|
let mut shared_state_lock = self.lock_shared_state("set_resizable");
|
|
shared_state_lock.resizable = resizable;
|
|
shared_state_lock.fullscreen.is_some()
|
|
};
|
|
if !fullscreen {
|
|
let mut mask = self.styleMask();
|
|
if resizable {
|
|
mask |= NSWindowStyleMask::NSResizableWindowMask;
|
|
} else {
|
|
mask &= !NSWindowStyleMask::NSResizableWindowMask;
|
|
}
|
|
self.set_style_mask_sync(mask);
|
|
}
|
|
// Otherwise, we don't change the mask until we exit fullscreen.
|
|
}
|
|
|
|
#[inline]
|
|
pub fn is_resizable(&self) -> bool {
|
|
self.isResizable()
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_enabled_buttons(&self, buttons: WindowButtons) {
|
|
let mut mask = self.styleMask();
|
|
|
|
if buttons.contains(WindowButtons::CLOSE) {
|
|
mask |= NSWindowStyleMask::NSClosableWindowMask;
|
|
} else {
|
|
mask &= !NSWindowStyleMask::NSClosableWindowMask;
|
|
}
|
|
|
|
if buttons.contains(WindowButtons::MINIMIZE) {
|
|
mask |= NSWindowStyleMask::NSMiniaturizableWindowMask;
|
|
} else {
|
|
mask &= !NSWindowStyleMask::NSMiniaturizableWindowMask;
|
|
}
|
|
|
|
// This must happen before the button's "enabled" status has been set,
|
|
// hence we do it synchronously.
|
|
self.set_style_mask_sync(mask);
|
|
|
|
// We edit the button directly instead of using `NSResizableWindowMask`,
|
|
// since that mask also affect the resizability of the window (which is
|
|
// controllable by other means in `winit`).
|
|
if let Some(button) = self.standardWindowButton(NSWindowButton::Zoom) {
|
|
button.setEnabled(buttons.contains(WindowButtons::MAXIMIZE));
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
pub fn enabled_buttons(&self) -> WindowButtons {
|
|
let mut buttons = WindowButtons::empty();
|
|
if self.isMiniaturizable() {
|
|
buttons |= WindowButtons::MINIMIZE;
|
|
}
|
|
if self
|
|
.standardWindowButton(NSWindowButton::Zoom)
|
|
.map(|b| b.isEnabled())
|
|
.unwrap_or(true)
|
|
{
|
|
buttons |= WindowButtons::MAXIMIZE;
|
|
}
|
|
if self.hasCloseBox() {
|
|
buttons |= WindowButtons::CLOSE;
|
|
}
|
|
buttons
|
|
}
|
|
|
|
pub fn set_cursor_icon(&self, icon: CursorIcon) {
|
|
let view = self.view();
|
|
view.set_cursor_icon(NSCursor::from_icon(icon));
|
|
self.invalidateCursorRectsForView(&view);
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_cursor_grab(&self, mode: CursorGrabMode) -> Result<(), ExternalError> {
|
|
let associate_mouse_cursor = match mode {
|
|
CursorGrabMode::Locked => false,
|
|
CursorGrabMode::None => true,
|
|
CursorGrabMode::Confined => {
|
|
return Err(ExternalError::NotSupported(NotSupportedError::new()))
|
|
}
|
|
};
|
|
|
|
// TODO: Do this for real https://stackoverflow.com/a/40922095/5435443
|
|
CGDisplay::associate_mouse_and_mouse_cursor_position(associate_mouse_cursor)
|
|
.map_err(|status| ExternalError::Os(os_error!(OsError::CGError(status))))
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_cursor_visible(&self, visible: bool) {
|
|
let view = self.view();
|
|
let state_changed = view.set_cursor_visible(visible);
|
|
if state_changed {
|
|
self.invalidateCursorRectsForView(&view);
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
pub fn scale_factor(&self) -> f64 {
|
|
self.backingScaleFactor() as f64
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_cursor_position(&self, cursor_position: Position) -> Result<(), ExternalError> {
|
|
let physical_window_position = self.inner_position().unwrap();
|
|
let scale_factor = self.scale_factor();
|
|
let window_position = physical_window_position.to_logical::<CGFloat>(scale_factor);
|
|
let logical_cursor_position = cursor_position.to_logical::<CGFloat>(scale_factor);
|
|
let point = CGPoint {
|
|
x: logical_cursor_position.x + window_position.x,
|
|
y: logical_cursor_position.y + window_position.y,
|
|
};
|
|
CGDisplay::warp_mouse_cursor_position(point)
|
|
.map_err(|e| ExternalError::Os(os_error!(OsError::CGError(e))))?;
|
|
CGDisplay::associate_mouse_and_mouse_cursor_position(true)
|
|
.map_err(|e| ExternalError::Os(os_error!(OsError::CGError(e))))?;
|
|
|
|
Ok(())
|
|
}
|
|
|
|
#[inline]
|
|
pub fn drag_window(&self) -> Result<(), ExternalError> {
|
|
let event = NSApp().currentEvent();
|
|
self.performWindowDragWithEvent(event.as_deref());
|
|
Ok(())
|
|
}
|
|
|
|
#[inline]
|
|
pub fn drag_resize_window(&self, _direction: ResizeDirection) -> Result<(), ExternalError> {
|
|
Err(ExternalError::NotSupported(NotSupportedError::new()))
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_cursor_hittest(&self, hittest: bool) -> Result<(), ExternalError> {
|
|
util::set_ignore_mouse_events_sync(self, !hittest);
|
|
Ok(())
|
|
}
|
|
|
|
pub(crate) fn is_zoomed(&self) -> bool {
|
|
// because `isZoomed` doesn't work if the window's borderless,
|
|
// we make it resizable temporalily.
|
|
let curr_mask = self.styleMask();
|
|
|
|
let required =
|
|
NSWindowStyleMask::NSTitledWindowMask | NSWindowStyleMask::NSResizableWindowMask;
|
|
let needs_temp_mask = !curr_mask.contains(required);
|
|
if needs_temp_mask {
|
|
self.set_style_mask_sync(required);
|
|
}
|
|
|
|
let is_zoomed = self.isZoomed();
|
|
|
|
// Roll back temp styles
|
|
if needs_temp_mask {
|
|
self.set_style_mask_sync(curr_mask);
|
|
}
|
|
|
|
is_zoomed
|
|
}
|
|
|
|
fn saved_style(&self, shared_state: &mut SharedState) -> NSWindowStyleMask {
|
|
let base_mask = shared_state
|
|
.saved_style
|
|
.take()
|
|
.unwrap_or_else(|| self.styleMask());
|
|
if shared_state.resizable {
|
|
base_mask | NSWindowStyleMask::NSResizableWindowMask
|
|
} else {
|
|
base_mask & !NSWindowStyleMask::NSResizableWindowMask
|
|
}
|
|
}
|
|
|
|
/// This is called when the window is exiting fullscreen, whether by the
|
|
/// user clicking on the green fullscreen button or programmatically by
|
|
/// `toggleFullScreen:`
|
|
pub(crate) fn restore_state_from_fullscreen(&self) {
|
|
let mut shared_state_lock = self.lock_shared_state("restore_state_from_fullscreen");
|
|
|
|
shared_state_lock.fullscreen = None;
|
|
|
|
let maximized = shared_state_lock.maximized;
|
|
let mask = self.saved_style(&mut shared_state_lock);
|
|
|
|
drop(shared_state_lock);
|
|
|
|
self.set_style_mask_sync(mask);
|
|
self.set_maximized(maximized);
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_minimized(&self, minimized: bool) {
|
|
let is_minimized = self.isMiniaturized();
|
|
if is_minimized == minimized {
|
|
return;
|
|
}
|
|
|
|
if minimized {
|
|
self.miniaturize(Some(self));
|
|
} else {
|
|
self.deminiaturize(Some(self));
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
pub fn is_minimized(&self) -> Option<bool> {
|
|
Some(self.isMiniaturized())
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_maximized(&self, maximized: bool) {
|
|
let is_zoomed = self.is_zoomed();
|
|
if is_zoomed == maximized {
|
|
return;
|
|
};
|
|
util::set_maximized_sync(self, is_zoomed, maximized);
|
|
}
|
|
|
|
#[inline]
|
|
pub(crate) fn fullscreen(&self) -> Option<Fullscreen> {
|
|
let shared_state_lock = self.lock_shared_state("fullscreen");
|
|
shared_state_lock.fullscreen.clone()
|
|
}
|
|
|
|
#[inline]
|
|
pub fn is_maximized(&self) -> bool {
|
|
self.is_zoomed()
|
|
}
|
|
|
|
#[inline]
|
|
pub(crate) fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
|
|
let mut shared_state_lock = self.lock_shared_state("set_fullscreen");
|
|
if shared_state_lock.is_simple_fullscreen {
|
|
return;
|
|
}
|
|
if shared_state_lock.in_fullscreen_transition {
|
|
// We can't set fullscreen here.
|
|
// Set fullscreen after transition.
|
|
shared_state_lock.target_fullscreen = Some(fullscreen);
|
|
return;
|
|
}
|
|
let old_fullscreen = shared_state_lock.fullscreen.clone();
|
|
if fullscreen == old_fullscreen {
|
|
return;
|
|
}
|
|
drop(shared_state_lock);
|
|
|
|
// If the fullscreen is on a different monitor, we must move the window
|
|
// to that monitor before we toggle fullscreen (as `toggleFullScreen`
|
|
// does not take a screen parameter, but uses the current screen)
|
|
if let Some(ref fullscreen) = fullscreen {
|
|
let new_screen = match fullscreen {
|
|
Fullscreen::Borderless(Some(monitor)) => monitor.clone(),
|
|
Fullscreen::Borderless(None) => {
|
|
if let Some(monitor) = self.current_monitor_inner() {
|
|
monitor
|
|
} else {
|
|
return;
|
|
}
|
|
}
|
|
Fullscreen::Exclusive(video_mode) => video_mode.monitor(),
|
|
}
|
|
.ns_screen()
|
|
.unwrap();
|
|
|
|
let old_screen = self.screen().unwrap();
|
|
if old_screen != new_screen {
|
|
let mut screen_frame = new_screen.frame();
|
|
// The coordinate system here has its origin at bottom-left
|
|
// and Y goes up
|
|
screen_frame.origin.y += screen_frame.size.height;
|
|
util::set_frame_top_left_point_sync(self, screen_frame.origin);
|
|
}
|
|
}
|
|
|
|
if let Some(Fullscreen::Exclusive(ref video_mode)) = fullscreen {
|
|
// Note: `enterFullScreenMode:withOptions:` seems to do the exact
|
|
// same thing as we're doing here (captures the display, sets the
|
|
// video mode, and hides the menu bar and dock), with the exception
|
|
// of that I couldn't figure out how to set the display mode with
|
|
// it. I think `enterFullScreenMode:withOptions:` is still using the
|
|
// older display mode API where display modes were of the type
|
|
// `CFDictionary`, but this has changed, so we can't obtain the
|
|
// correct parameter for this any longer. Apple's code samples for
|
|
// this function seem to just pass in "YES" for the display mode
|
|
// parameter, which is not consistent with the docs saying that it
|
|
// takes a `NSDictionary`..
|
|
|
|
let display_id = video_mode.monitor().native_identifier();
|
|
|
|
let mut fade_token = ffi::kCGDisplayFadeReservationInvalidToken;
|
|
|
|
if matches!(old_fullscreen, Some(Fullscreen::Borderless(_))) {
|
|
let app = NSApp();
|
|
let mut shared_state_lock = self.lock_shared_state("set_fullscreen");
|
|
shared_state_lock.save_presentation_opts = Some(app.presentationOptions());
|
|
}
|
|
|
|
unsafe {
|
|
// Fade to black (and wait for the fade to complete) to hide the
|
|
// flicker from capturing the display and switching display mode
|
|
if ffi::CGAcquireDisplayFadeReservation(5.0, &mut fade_token)
|
|
== ffi::kCGErrorSuccess
|
|
{
|
|
ffi::CGDisplayFade(
|
|
fade_token,
|
|
0.3,
|
|
ffi::kCGDisplayBlendNormal,
|
|
ffi::kCGDisplayBlendSolidColor,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
ffi::TRUE,
|
|
);
|
|
}
|
|
|
|
assert_eq!(ffi::CGDisplayCapture(display_id), ffi::kCGErrorSuccess);
|
|
}
|
|
|
|
unsafe {
|
|
let result = ffi::CGDisplaySetDisplayMode(
|
|
display_id,
|
|
video_mode.native_mode.0,
|
|
std::ptr::null(),
|
|
);
|
|
assert!(result == ffi::kCGErrorSuccess, "failed to set video mode");
|
|
|
|
// After the display has been configured, fade back in
|
|
// asynchronously
|
|
if fade_token != ffi::kCGDisplayFadeReservationInvalidToken {
|
|
ffi::CGDisplayFade(
|
|
fade_token,
|
|
0.6,
|
|
ffi::kCGDisplayBlendSolidColor,
|
|
ffi::kCGDisplayBlendNormal,
|
|
0.0,
|
|
0.0,
|
|
0.0,
|
|
ffi::FALSE,
|
|
);
|
|
ffi::CGReleaseDisplayFadeReservation(fade_token);
|
|
}
|
|
}
|
|
}
|
|
|
|
self.lock_shared_state("set_fullscreen").fullscreen = fullscreen.clone();
|
|
|
|
match (&old_fullscreen, &fullscreen) {
|
|
(&None, &Some(_)) => {
|
|
util::toggle_full_screen_sync(self, old_fullscreen.is_none());
|
|
}
|
|
(&Some(Fullscreen::Borderless(_)), &None) => {
|
|
// State is restored by `window_did_exit_fullscreen`
|
|
util::toggle_full_screen_sync(self, old_fullscreen.is_none());
|
|
}
|
|
(&Some(Fullscreen::Exclusive(ref video_mode)), &None) => {
|
|
unsafe {
|
|
util::restore_display_mode_sync(video_mode.monitor().native_identifier())
|
|
};
|
|
// Rest of the state is restored by `window_did_exit_fullscreen`
|
|
util::toggle_full_screen_sync(self, old_fullscreen.is_none());
|
|
}
|
|
(&Some(Fullscreen::Borderless(_)), &Some(Fullscreen::Exclusive(_))) => {
|
|
// If we're already in fullscreen mode, calling
|
|
// `CGDisplayCapture` will place the shielding window on top of
|
|
// our window, which results in a black display and is not what
|
|
// we want. So, we must place our window on top of the shielding
|
|
// window. Unfortunately, this also makes our window be on top
|
|
// of the menu bar, and this looks broken, so we must make sure
|
|
// that the menu bar is disabled. This is done in the window
|
|
// delegate in `window:willUseFullScreenPresentationOptions:`.
|
|
let app = NSApp();
|
|
self.lock_shared_state("set_fullscreen")
|
|
.save_presentation_opts = Some(app.presentationOptions());
|
|
|
|
let presentation_options =
|
|
NSApplicationPresentationOptions::NSApplicationPresentationFullScreen
|
|
| NSApplicationPresentationOptions::NSApplicationPresentationHideDock
|
|
| NSApplicationPresentationOptions::NSApplicationPresentationHideMenuBar;
|
|
app.setPresentationOptions(presentation_options);
|
|
|
|
let window_level =
|
|
NSWindowLevel(unsafe { ffi::CGShieldingWindowLevel() } as NSInteger + 1);
|
|
self.setLevel(window_level);
|
|
}
|
|
(&Some(Fullscreen::Exclusive(ref video_mode)), &Some(Fullscreen::Borderless(_))) => {
|
|
let presentation_options = self
|
|
.lock_shared_state("set_fullscreen")
|
|
.save_presentation_opts
|
|
.unwrap_or_else(|| {
|
|
NSApplicationPresentationOptions::NSApplicationPresentationFullScreen
|
|
| NSApplicationPresentationOptions::NSApplicationPresentationAutoHideDock
|
|
| NSApplicationPresentationOptions::NSApplicationPresentationAutoHideMenuBar
|
|
});
|
|
NSApp().setPresentationOptions(presentation_options);
|
|
|
|
unsafe {
|
|
util::restore_display_mode_sync(video_mode.monitor().native_identifier())
|
|
};
|
|
|
|
// Restore the normal window level following the Borderless fullscreen
|
|
// `CGShieldingWindowLevel() + 1` hack.
|
|
self.setLevel(NSWindowLevel::Normal);
|
|
}
|
|
_ => {}
|
|
};
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_decorations(&self, decorations: bool) {
|
|
let mut shared_state_lock = self.lock_shared_state("set_decorations");
|
|
if decorations == shared_state_lock.decorations {
|
|
return;
|
|
}
|
|
|
|
shared_state_lock.decorations = decorations;
|
|
|
|
let fullscreen = shared_state_lock.fullscreen.is_some();
|
|
let resizable = shared_state_lock.resizable;
|
|
|
|
drop(shared_state_lock);
|
|
|
|
// If we're in fullscreen mode, we wait to apply decoration changes
|
|
// until we're in `window_did_exit_fullscreen`.
|
|
if fullscreen {
|
|
return;
|
|
}
|
|
|
|
let new_mask = {
|
|
let mut new_mask = if decorations {
|
|
NSWindowStyleMask::NSClosableWindowMask
|
|
| NSWindowStyleMask::NSMiniaturizableWindowMask
|
|
| NSWindowStyleMask::NSResizableWindowMask
|
|
| NSWindowStyleMask::NSTitledWindowMask
|
|
} else {
|
|
NSWindowStyleMask::NSBorderlessWindowMask | NSWindowStyleMask::NSResizableWindowMask
|
|
};
|
|
if !resizable {
|
|
new_mask &= !NSWindowStyleMask::NSResizableWindowMask;
|
|
}
|
|
new_mask
|
|
};
|
|
self.set_style_mask_sync(new_mask);
|
|
}
|
|
|
|
#[inline]
|
|
pub fn is_decorated(&self) -> bool {
|
|
self.lock_shared_state("is_decorated").decorations
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_window_level(&self, level: WindowLevel) {
|
|
let level = match level {
|
|
WindowLevel::AlwaysOnTop => NSWindowLevel::Floating,
|
|
WindowLevel::AlwaysOnBottom => NSWindowLevel::BELOW_NORMAL,
|
|
WindowLevel::Normal => NSWindowLevel::Normal,
|
|
};
|
|
util::set_level_sync(self, level);
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_window_icon(&self, _icon: Option<Icon>) {
|
|
// macOS doesn't have window icons. Though, there is
|
|
// `setRepresentedFilename`, but that's semantically distinct and should
|
|
// only be used when the window is in some way representing a specific
|
|
// file/directory. For instance, Terminal.app uses this for the CWD.
|
|
// Anyway, that should eventually be implemented as
|
|
// `WindowBuilderExt::with_represented_file` or something, and doesn't
|
|
// have anything to do with `set_window_icon`.
|
|
// https://developer.apple.com/library/content/documentation/Cocoa/Conceptual/WinPanel/Tasks/SettingWindowTitle.html
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_ime_cursor_area(&self, spot: Position, size: Size) {
|
|
let scale_factor = self.scale_factor();
|
|
let logical_spot = spot.to_logical(scale_factor);
|
|
let size = size.to_logical(scale_factor);
|
|
util::set_ime_cursor_area_sync(self, logical_spot, size);
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_ime_allowed(&self, allowed: bool) {
|
|
self.view().set_ime_allowed(allowed);
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_ime_purpose(&self, _purpose: ImePurpose) {}
|
|
|
|
#[inline]
|
|
pub fn focus_window(&self) {
|
|
let is_minimized = self.isMiniaturized();
|
|
let is_visible = self.isVisible();
|
|
|
|
if !is_minimized && is_visible {
|
|
NSApp().activateIgnoringOtherApps(true);
|
|
util::make_key_and_order_front_sync(self);
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
pub fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
|
|
let ns_request_type = request_type.map(|ty| match ty {
|
|
UserAttentionType::Critical => NSRequestUserAttentionType::NSCriticalRequest,
|
|
UserAttentionType::Informational => NSRequestUserAttentionType::NSInformationalRequest,
|
|
});
|
|
if let Some(ty) = ns_request_type {
|
|
NSApp().requestUserAttention(ty);
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
// Allow directly accessing the current monitor internally without unwrapping.
|
|
pub(crate) fn current_monitor_inner(&self) -> Option<MonitorHandle> {
|
|
let display_id = self.screen()?.display_id();
|
|
Some(MonitorHandle::new(display_id))
|
|
}
|
|
|
|
#[inline]
|
|
pub fn current_monitor(&self) -> Option<MonitorHandle> {
|
|
self.current_monitor_inner()
|
|
}
|
|
|
|
#[inline]
|
|
pub fn available_monitors(&self) -> VecDeque<MonitorHandle> {
|
|
monitor::available_monitors()
|
|
}
|
|
|
|
#[inline]
|
|
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
|
let monitor = monitor::primary_monitor();
|
|
Some(monitor)
|
|
}
|
|
|
|
#[inline]
|
|
pub fn raw_window_handle(&self) -> RawWindowHandle {
|
|
let mut window_handle = AppKitWindowHandle::empty();
|
|
window_handle.ns_window = self.ns_window();
|
|
window_handle.ns_view = self.ns_view();
|
|
RawWindowHandle::AppKit(window_handle)
|
|
}
|
|
|
|
#[inline]
|
|
pub fn raw_display_handle(&self) -> RawDisplayHandle {
|
|
RawDisplayHandle::AppKit(AppKitDisplayHandle::empty())
|
|
}
|
|
|
|
fn toggle_style_mask(&self, mask: NSWindowStyleMask, on: bool) {
|
|
let current_style_mask = self.styleMask();
|
|
if on {
|
|
util::set_style_mask_sync(self, current_style_mask | mask);
|
|
} else {
|
|
util::set_style_mask_sync(self, current_style_mask & (!mask));
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
pub fn theme(&self) -> Option<Theme> {
|
|
self.lock_shared_state("theme").current_theme
|
|
}
|
|
|
|
#[inline]
|
|
pub fn has_focus(&self) -> bool {
|
|
self.isKeyWindow()
|
|
}
|
|
|
|
pub fn set_theme(&self, theme: Option<Theme>) {
|
|
set_ns_theme(theme);
|
|
self.lock_shared_state("set_theme").current_theme = theme.or_else(|| Some(get_ns_theme()));
|
|
}
|
|
|
|
#[inline]
|
|
pub fn set_content_protected(&self, protected: bool) {
|
|
self.setSharingType(if protected {
|
|
NSWindowSharingType::NSWindowSharingNone
|
|
} else {
|
|
NSWindowSharingType::NSWindowSharingReadOnly
|
|
})
|
|
}
|
|
|
|
pub fn title(&self) -> String {
|
|
self.title_().to_string()
|
|
}
|
|
|
|
pub fn reset_dead_keys(&self) {
|
|
// (Artur) I couldn't find a way to implement this.
|
|
}
|
|
}
|
|
|
|
impl WindowExtMacOS for WinitWindow {
|
|
#[inline]
|
|
fn ns_window(&self) -> *mut c_void {
|
|
self as *const Self as *mut _
|
|
}
|
|
|
|
#[inline]
|
|
fn ns_view(&self) -> *mut c_void {
|
|
Id::as_ptr(&self.contentView()) as *mut _
|
|
}
|
|
|
|
#[inline]
|
|
fn simple_fullscreen(&self) -> bool {
|
|
self.lock_shared_state("simple_fullscreen")
|
|
.is_simple_fullscreen
|
|
}
|
|
|
|
#[inline]
|
|
fn set_simple_fullscreen(&self, fullscreen: bool) -> bool {
|
|
let mut shared_state_lock = self.lock_shared_state("set_simple_fullscreen");
|
|
|
|
let app = NSApp();
|
|
let is_native_fullscreen = shared_state_lock.fullscreen.is_some();
|
|
let is_simple_fullscreen = shared_state_lock.is_simple_fullscreen;
|
|
|
|
// Do nothing if native fullscreen is active.
|
|
if is_native_fullscreen
|
|
|| (fullscreen && is_simple_fullscreen)
|
|
|| (!fullscreen && !is_simple_fullscreen)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if fullscreen {
|
|
// Remember the original window's settings
|
|
// Exclude title bar
|
|
shared_state_lock.standard_frame = Some(self.contentRectForFrameRect(self.frame()));
|
|
shared_state_lock.saved_style = Some(self.styleMask());
|
|
shared_state_lock.save_presentation_opts = Some(app.presentationOptions());
|
|
|
|
// Tell our window's state that we're in fullscreen
|
|
shared_state_lock.is_simple_fullscreen = true;
|
|
|
|
// Drop shared state lock before calling app.setPresentationOptions, because
|
|
// it will call our windowDidChangeScreen listener which reacquires the lock
|
|
drop(shared_state_lock);
|
|
|
|
// Simulate pre-Lion fullscreen by hiding the dock and menu bar
|
|
let presentation_options =
|
|
NSApplicationPresentationOptions::NSApplicationPresentationAutoHideDock
|
|
| NSApplicationPresentationOptions::NSApplicationPresentationAutoHideMenuBar;
|
|
app.setPresentationOptions(presentation_options);
|
|
|
|
// Hide the titlebar
|
|
self.toggle_style_mask(NSWindowStyleMask::NSTitledWindowMask, false);
|
|
|
|
// Set the window frame to the screen frame size
|
|
let screen = self.screen().expect("expected screen to be available");
|
|
self.setFrame_display(screen.frame(), true);
|
|
|
|
// Fullscreen windows can't be resized, minimized, or moved
|
|
self.toggle_style_mask(NSWindowStyleMask::NSMiniaturizableWindowMask, false);
|
|
self.toggle_style_mask(NSWindowStyleMask::NSResizableWindowMask, false);
|
|
self.setMovable(false);
|
|
|
|
true
|
|
} else {
|
|
let new_mask = self.saved_style(&mut shared_state_lock);
|
|
self.set_style_mask_sync(new_mask);
|
|
shared_state_lock.is_simple_fullscreen = false;
|
|
|
|
let save_presentation_opts = shared_state_lock.save_presentation_opts;
|
|
let frame = shared_state_lock.saved_standard_frame();
|
|
|
|
// Drop shared state lock before calling app.setPresentationOptions, because
|
|
// it will call our windowDidChangeScreen listener which reacquires the lock
|
|
drop(shared_state_lock);
|
|
|
|
if let Some(presentation_opts) = save_presentation_opts {
|
|
app.setPresentationOptions(presentation_opts);
|
|
}
|
|
|
|
self.setFrame_display(frame, true);
|
|
self.setMovable(true);
|
|
|
|
true
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
fn has_shadow(&self) -> bool {
|
|
self.hasShadow()
|
|
}
|
|
|
|
#[inline]
|
|
fn set_has_shadow(&self, has_shadow: bool) {
|
|
self.setHasShadow(has_shadow)
|
|
}
|
|
|
|
#[inline]
|
|
fn set_tabbing_identifier(&self, identifier: &str) {
|
|
self.setTabbingIdentifier(&NSString::from_str(identifier))
|
|
}
|
|
|
|
#[inline]
|
|
fn tabbing_identifier(&self) -> String {
|
|
self.tabbingIdentifier().to_string()
|
|
}
|
|
|
|
#[inline]
|
|
fn select_next_tab(&self) {
|
|
self.tabGroup().selectNextTab();
|
|
}
|
|
|
|
#[inline]
|
|
fn select_previous_tab(&self) {
|
|
self.tabGroup().selectPreviousTab();
|
|
}
|
|
|
|
#[inline]
|
|
fn select_tab_at_index(&self, index: usize) {
|
|
let tab_group = self.tabGroup();
|
|
let windows = tab_group.tabbedWindows();
|
|
if index < windows.len() {
|
|
tab_group.setSelectedWindow(&windows[index]);
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
fn num_tabs(&self) -> usize {
|
|
let tab_group = self.tabGroup();
|
|
tab_group.tabbedWindows().len()
|
|
}
|
|
|
|
fn is_document_edited(&self) -> bool {
|
|
self.isDocumentEdited()
|
|
}
|
|
|
|
fn set_document_edited(&self, edited: bool) {
|
|
self.setDocumentEdited(edited)
|
|
}
|
|
|
|
fn set_option_as_alt(&self, option_as_alt: OptionAsAlt) {
|
|
let mut shared_state_lock = self.lock_shared_state("set_option_as_alt");
|
|
shared_state_lock.option_as_alt = option_as_alt;
|
|
}
|
|
|
|
fn option_as_alt(&self) -> OptionAsAlt {
|
|
let shared_state_lock = self.lock_shared_state("option_as_alt");
|
|
shared_state_lock.option_as_alt
|
|
}
|
|
}
|
|
|
|
pub(super) fn get_ns_theme() -> Theme {
|
|
let app = NSApp();
|
|
let has_theme: bool = unsafe { msg_send![&app, respondsToSelector: sel!(effectiveAppearance)] };
|
|
if !has_theme {
|
|
return Theme::Light;
|
|
}
|
|
let appearance = app.effectiveAppearance();
|
|
let name = appearance.bestMatchFromAppearancesWithNames(&NSArray::from_id_slice(&[
|
|
NSString::from_str("NSAppearanceNameAqua"),
|
|
NSString::from_str("NSAppearanceNameDarkAqua"),
|
|
]));
|
|
match &*name.to_string() {
|
|
"NSAppearanceNameDarkAqua" => Theme::Dark,
|
|
_ => Theme::Light,
|
|
}
|
|
}
|
|
|
|
fn set_ns_theme(theme: Option<Theme>) {
|
|
let app = NSApp();
|
|
let has_theme: bool = unsafe { msg_send![&app, respondsToSelector: sel!(effectiveAppearance)] };
|
|
if has_theme {
|
|
let appearance = theme.map(|t| {
|
|
let name = match t {
|
|
Theme::Dark => NSString::from_str("NSAppearanceNameDarkAqua"),
|
|
Theme::Light => NSString::from_str("NSAppearanceNameAqua"),
|
|
};
|
|
NSAppearance::appearanceNamed(&name)
|
|
});
|
|
app.setAppearance(appearance.as_ref().map(|a| a.as_ref()));
|
|
}
|
|
}
|