winit/src/platform_impl/windows/window.rs
Osspial d9bda3e985
Implement ModifiersChanged on Windows, and fix bugs discovered in implementation process (#1344)
* Move DeviceEvent handling to the message target window.

Previously, device events seem to have only been sent to one particular
window, and when that window was closed Winit would stop receiving
device events. This also allows users to create windowless event loops
that process device events - an intriguing idea, to say the least.

* Emit LWin and RWin VirtualKeyCodes on Windows

* Implement ModifiersChanged on Windows

* Make ModifiersChanged a tuple variant instead of a struct variant

* Add changelog entries

* Format

* Update changelog entry

* Fix AltGr handling

* Reformat

* Publicly expose ModifiersChanged and deprecate misc. modifiers fields
2019-12-30 14:11:11 -05:00

1069 lines
37 KiB
Rust

#![cfg(target_os = "windows")]
use parking_lot::Mutex;
use raw_window_handle::{windows::WindowsHandle, RawWindowHandle};
use std::{
cell::Cell,
ffi::OsStr,
io, mem,
os::windows::ffi::OsStrExt,
ptr,
sync::{mpsc::channel, Arc},
};
use winapi::{
ctypes::c_int,
shared::{
minwindef::{DWORD, HINSTANCE, LPARAM, UINT, WORD, WPARAM},
windef::{HWND, POINT, RECT},
},
um::{
combaseapi, dwmapi, libloaderapi,
objbase::COINIT_APARTMENTTHREADED,
ole2,
oleidl::LPDROPTARGET,
shobjidl_core::{CLSID_TaskbarList, ITaskbarList2},
wingdi::{CreateRectRgn, DeleteObject},
winnt::{LONG, LPCWSTR},
winuser,
},
};
use crate::{
dpi::{LogicalPosition, LogicalSize, PhysicalSize},
error::{ExternalError, NotSupportedError, OsError as RootOsError},
monitor::MonitorHandle as RootMonitorHandle,
platform_impl::platform::{
dark_mode::try_dark_mode,
dpi::{dpi_to_scale_factor, hwnd_dpi},
drop_handler::FileDropHandler,
event_loop::{self, EventLoopWindowTarget, DESTROY_MSG_ID, INITIAL_DPI_MSG_ID},
icon::{self, IconType, WinIcon},
monitor, util,
window_state::{CursorFlags, SavedWindow, WindowFlags, WindowState},
PlatformSpecificWindowBuilderAttributes, WindowId,
},
window::{CursorIcon, Fullscreen, Icon, WindowAttributes},
};
/// The Win32 implementation of the main `Window` object.
pub struct Window {
/// Main handle for the window.
window: WindowWrapper,
/// The current window state.
window_state: Arc<Mutex<WindowState>>,
// The events loop proxy.
thread_executor: event_loop::EventLoopThreadExecutor,
}
impl Window {
pub fn new<T: 'static>(
event_loop: &EventLoopWindowTarget<T>,
w_attr: WindowAttributes,
pl_attr: PlatformSpecificWindowBuilderAttributes,
) -> Result<Window, RootOsError> {
// We dispatch an `init` function because of code style.
// First person to remove the need for cloning here gets a cookie!
//
// done. you owe me -- ossi
unsafe {
init(w_attr, pl_attr, event_loop).map(|win| {
let file_drop_handler = {
use winapi::shared::winerror::{OLE_E_WRONGCOMPOBJ, RPC_E_CHANGED_MODE, S_OK};
let ole_init_result = ole2::OleInitialize(ptr::null_mut());
// It is ok if the initialize result is `S_FALSE` because it might happen that
// multiple windows are created on the same thread.
if ole_init_result == OLE_E_WRONGCOMPOBJ {
panic!("OleInitialize failed! Result was: `OLE_E_WRONGCOMPOBJ`");
} else if ole_init_result == RPC_E_CHANGED_MODE {
panic!("OleInitialize failed! Result was: `RPC_E_CHANGED_MODE`");
}
let file_drop_runner = event_loop.runner_shared.clone();
let file_drop_handler = FileDropHandler::new(
win.window.0,
Box::new(move |event| {
if let Ok(e) = event.map_nonuser_event() {
file_drop_runner.send_event(e)
}
}),
);
let handler_interface_ptr =
&mut (*file_drop_handler.data).interface as LPDROPTARGET;
assert_eq!(
ole2::RegisterDragDrop(win.window.0, handler_interface_ptr),
S_OK
);
file_drop_handler
};
let subclass_input = event_loop::SubclassInput {
window_state: win.window_state.clone(),
event_loop_runner: event_loop.runner_shared.clone(),
file_drop_handler,
};
event_loop::subclass_window(win.window.0, subclass_input);
win
})
}
}
pub fn set_title(&self, text: &str) {
let text = OsStr::new(text)
.encode_wide()
.chain(Some(0).into_iter())
.collect::<Vec<_>>();
unsafe {
winuser::SetWindowTextW(self.window.0, text.as_ptr() as LPCWSTR);
}
}
#[inline]
pub fn set_visible(&self, visible: bool) {
let window_state = Arc::clone(&self.window_state);
let window = self.window.clone();
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
f.set(WindowFlags::VISIBLE, visible)
});
});
}
#[inline]
pub fn request_redraw(&self) {
unsafe {
winuser::RedrawWindow(
self.window.0,
ptr::null(),
ptr::null_mut(),
winuser::RDW_INTERNALPAINT,
);
}
}
pub(crate) fn outer_position_physical(&self) -> (i32, i32) {
util::get_window_rect(self.window.0)
.map(|rect| (rect.left as i32, rect.top as i32))
.unwrap()
}
#[inline]
pub fn outer_position(&self) -> Result<LogicalPosition, NotSupportedError> {
let physical_position = self.outer_position_physical();
let dpi_factor = self.hidpi_factor();
Ok(LogicalPosition::from_physical(
physical_position,
dpi_factor,
))
}
pub(crate) fn inner_position_physical(&self) -> (i32, i32) {
let mut position: POINT = unsafe { mem::zeroed() };
if unsafe { winuser::ClientToScreen(self.window.0, &mut position) } == 0 {
panic!("Unexpected ClientToScreen failure: please report this error to https://github.com/rust-windowing/winit")
}
(position.x, position.y)
}
#[inline]
pub fn inner_position(&self) -> Result<LogicalPosition, NotSupportedError> {
let physical_position = self.inner_position_physical();
let dpi_factor = self.hidpi_factor();
Ok(LogicalPosition::from_physical(
physical_position,
dpi_factor,
))
}
pub(crate) fn set_position_physical(&self, x: i32, y: i32) {
unsafe {
winuser::SetWindowPos(
self.window.0,
ptr::null_mut(),
x as c_int,
y as c_int,
0,
0,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOZORDER
| winuser::SWP_NOSIZE
| winuser::SWP_NOACTIVATE,
);
winuser::UpdateWindow(self.window.0);
}
}
#[inline]
pub fn set_outer_position(&self, logical_position: LogicalPosition) {
let dpi_factor = self.hidpi_factor();
let (x, y) = logical_position.to_physical(dpi_factor).into();
let window_state = Arc::clone(&self.window_state);
let window = self.window.clone();
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
f.set(WindowFlags::MAXIMIZED, false)
});
});
self.set_position_physical(x, y);
}
pub(crate) fn inner_size_physical(&self) -> (u32, u32) {
let mut rect: RECT = unsafe { mem::zeroed() };
if unsafe { winuser::GetClientRect(self.window.0, &mut rect) } == 0 {
panic!("Unexpected GetClientRect failure: please report this error to https://github.com/rust-windowing/winit")
}
(
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32,
)
}
#[inline]
pub fn inner_size(&self) -> LogicalSize {
let physical_size = self.inner_size_physical();
let dpi_factor = self.hidpi_factor();
LogicalSize::from_physical(physical_size, dpi_factor)
}
pub(crate) fn outer_size_physical(&self) -> (u32, u32) {
util::get_window_rect(self.window.0)
.map(|rect| {
(
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32,
)
})
.unwrap()
}
#[inline]
pub fn outer_size(&self) -> LogicalSize {
let physical_size = self.outer_size_physical();
let dpi_factor = self.hidpi_factor();
LogicalSize::from_physical(physical_size, dpi_factor)
}
pub(crate) fn set_inner_size_physical(&self, x: u32, y: u32) {
unsafe {
let rect = util::adjust_window_rect(
self.window.0,
RECT {
top: 0,
left: 0,
bottom: y as LONG,
right: x as LONG,
},
)
.expect("adjust_window_rect failed");
let outer_x = (rect.right - rect.left).abs() as c_int;
let outer_y = (rect.top - rect.bottom).abs() as c_int;
winuser::SetWindowPos(
self.window.0,
ptr::null_mut(),
0,
0,
outer_x,
outer_y,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOZORDER
| winuser::SWP_NOREPOSITION
| winuser::SWP_NOMOVE
| winuser::SWP_NOACTIVATE,
);
winuser::UpdateWindow(self.window.0);
}
}
#[inline]
pub fn set_inner_size(&self, logical_size: LogicalSize) {
let dpi_factor = self.hidpi_factor();
let (width, height) = logical_size.to_physical(dpi_factor).into();
let window_state = Arc::clone(&self.window_state);
let window = self.window.clone();
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
f.set(WindowFlags::MAXIMIZED, false)
});
});
self.set_inner_size_physical(width, height);
}
pub(crate) fn set_min_inner_size_physical(&self, dimensions: Option<(u32, u32)>) {
self.window_state.lock().min_size = dimensions.map(Into::into);
// Make windows re-check the window size bounds.
let (width, height) = self.inner_size_physical();
self.set_inner_size_physical(width, height);
}
#[inline]
pub fn set_min_inner_size(&self, logical_size: Option<LogicalSize>) {
let physical_size = logical_size.map(|logical_size| {
let dpi_factor = self.hidpi_factor();
logical_size.to_physical(dpi_factor).into()
});
self.set_min_inner_size_physical(physical_size);
}
pub fn set_max_inner_size_physical(&self, dimensions: Option<(u32, u32)>) {
self.window_state.lock().max_size = dimensions.map(Into::into);
// Make windows re-check the window size bounds.
let (width, height) = self.inner_size_physical();
self.set_inner_size_physical(width, height);
}
#[inline]
pub fn set_max_inner_size(&self, logical_size: Option<LogicalSize>) {
let physical_size = logical_size.map(|logical_size| {
let dpi_factor = self.hidpi_factor();
logical_size.to_physical(dpi_factor).into()
});
self.set_max_inner_size_physical(physical_size);
}
#[inline]
pub fn set_resizable(&self, resizable: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
f.set(WindowFlags::RESIZABLE, resizable)
});
});
}
/// Returns the `hwnd` of this window.
#[inline]
pub fn hwnd(&self) -> HWND {
self.window.0
}
#[inline]
pub fn hinstance(&self) -> HINSTANCE {
unsafe { winuser::GetWindowLongW(self.hwnd(), winuser::GWL_HINSTANCE) as *mut _ }
}
#[inline]
pub fn raw_window_handle(&self) -> RawWindowHandle {
let handle = WindowsHandle {
hwnd: self.window.0 as *mut _,
hinstance: self.hinstance() as *mut _,
..WindowsHandle::empty()
};
RawWindowHandle::Windows(handle)
}
#[inline]
pub fn set_cursor_icon(&self, cursor: CursorIcon) {
self.window_state.lock().mouse.cursor = cursor;
self.thread_executor.execute_in_thread(move || unsafe {
let cursor = winuser::LoadCursorW(ptr::null_mut(), cursor.to_windows_cursor());
winuser::SetCursor(cursor);
});
}
#[inline]
pub fn set_cursor_grab(&self, grab: bool) -> Result<(), ExternalError> {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let (tx, rx) = channel();
self.thread_executor.execute_in_thread(move || {
let result = window_state
.lock()
.mouse
.set_cursor_flags(window.0, |f| f.set(CursorFlags::GRABBED, grab))
.map_err(|e| ExternalError::Os(os_error!(e)));
let _ = tx.send(result);
});
rx.recv().unwrap()
}
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let (tx, rx) = channel();
self.thread_executor.execute_in_thread(move || {
let result = window_state
.lock()
.mouse
.set_cursor_flags(window.0, |f| f.set(CursorFlags::HIDDEN, !visible))
.map_err(|e| e.to_string());
let _ = tx.send(result);
});
rx.recv().unwrap().ok();
}
#[inline]
pub fn hidpi_factor(&self) -> f64 {
self.window_state.lock().dpi_factor
}
fn set_cursor_position_physical(&self, x: i32, y: i32) -> Result<(), ExternalError> {
let mut point = POINT { x, y };
unsafe {
if winuser::ClientToScreen(self.window.0, &mut point) == 0 {
return Err(ExternalError::Os(os_error!(io::Error::last_os_error())));
}
if winuser::SetCursorPos(point.x, point.y) == 0 {
return Err(ExternalError::Os(os_error!(io::Error::last_os_error())));
}
}
Ok(())
}
#[inline]
pub fn set_cursor_position(
&self,
logical_position: LogicalPosition,
) -> Result<(), ExternalError> {
let dpi_factor = self.hidpi_factor();
let (x, y) = logical_position.to_physical(dpi_factor).into();
self.set_cursor_position_physical(x, y)
}
#[inline]
pub fn id(&self) -> WindowId {
WindowId(self.window.0)
}
#[inline]
pub fn set_minimized(&self, minimized: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
f.set(WindowFlags::MINIMIZED, minimized)
});
});
}
#[inline]
pub fn set_maximized(&self, maximized: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
f.set(WindowFlags::MAXIMIZED, maximized)
});
});
}
#[inline]
pub fn fullscreen(&self) -> Option<Fullscreen> {
let window_state = self.window_state.lock();
window_state.fullscreen.clone()
}
#[inline]
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
let mut window_state_lock = window_state.lock();
let old_fullscreen = window_state_lock.fullscreen.clone();
if window_state_lock.fullscreen == fullscreen {
return;
}
window_state_lock.fullscreen = fullscreen.clone();
drop(window_state_lock);
self.thread_executor.execute_in_thread(move || {
let mut window_state_lock = window_state.lock();
// Save window bounds before entering fullscreen
match (&old_fullscreen, &fullscreen) {
(&None, &Some(_)) => {
let client_rect = util::get_client_rect(window.0).unwrap();
window_state_lock.saved_window = Some(SavedWindow {
client_rect,
dpi_factor: window_state_lock.dpi_factor,
});
}
_ => (),
}
// Change video mode if we're transitioning to or from exclusive
// fullscreen
match (&old_fullscreen, &fullscreen) {
(&None, &Some(Fullscreen::Exclusive(ref video_mode)))
| (
&Some(Fullscreen::Borderless(_)),
&Some(Fullscreen::Exclusive(ref video_mode)),
)
| (&Some(Fullscreen::Exclusive(_)), &Some(Fullscreen::Exclusive(ref video_mode))) =>
{
let monitor = video_mode.monitor();
let mut display_name = OsStr::new(&monitor.inner.native_identifier())
.encode_wide()
.collect::<Vec<_>>();
// `encode_wide` does not add a null-terminator but
// `ChangeDisplaySettingsExW` requires a null-terminated
// string, so add it
display_name.push(0);
let mut native_video_mode = video_mode.video_mode.native_video_mode.clone();
let res = unsafe {
winuser::ChangeDisplaySettingsExW(
display_name.as_ptr(),
&mut native_video_mode,
std::ptr::null_mut(),
winuser::CDS_FULLSCREEN,
std::ptr::null_mut(),
)
};
debug_assert!(res != winuser::DISP_CHANGE_BADFLAGS);
debug_assert!(res != winuser::DISP_CHANGE_BADMODE);
debug_assert!(res != winuser::DISP_CHANGE_BADPARAM);
debug_assert!(res != winuser::DISP_CHANGE_FAILED);
assert_eq!(res, winuser::DISP_CHANGE_SUCCESSFUL);
}
(&Some(Fullscreen::Exclusive(_)), &None)
| (&Some(Fullscreen::Exclusive(_)), &Some(Fullscreen::Borderless(_))) => {
let res = unsafe {
winuser::ChangeDisplaySettingsExW(
std::ptr::null_mut(),
std::ptr::null_mut(),
std::ptr::null_mut(),
winuser::CDS_FULLSCREEN,
std::ptr::null_mut(),
)
};
debug_assert!(res != winuser::DISP_CHANGE_BADFLAGS);
debug_assert!(res != winuser::DISP_CHANGE_BADMODE);
debug_assert!(res != winuser::DISP_CHANGE_BADPARAM);
debug_assert!(res != winuser::DISP_CHANGE_FAILED);
assert_eq!(res, winuser::DISP_CHANGE_SUCCESSFUL);
}
_ => (),
}
unsafe {
// There are some scenarios where calling `ChangeDisplaySettingsExW` takes long
// enough to execute that the DWM thinks our program has frozen and takes over
// our program's window. When that happens, the `SetWindowPos` call below gets
// eaten and the window doesn't get set to the proper fullscreen position.
//
// Calling `PeekMessageW` here notifies Windows that our process is still running
// fine, taking control back from the DWM and ensuring that the `SetWindowPos` call
// below goes through.
let mut msg = mem::zeroed();
winuser::PeekMessageW(&mut msg, ptr::null_mut(), 0, 0, 0);
}
// Update window style
WindowState::set_window_flags(window_state_lock, window.0, |f| {
f.set(WindowFlags::MARKER_FULLSCREEN, fullscreen.is_some())
});
// Update window bounds
match &fullscreen {
Some(fullscreen) => {
let monitor = match fullscreen {
Fullscreen::Exclusive(ref video_mode) => video_mode.monitor(),
Fullscreen::Borderless(ref monitor) => monitor.clone(),
};
let position: (i32, i32) = monitor.position().into();
let size: (u32, u32) = monitor.size().into();
unsafe {
winuser::SetWindowPos(
window.0,
ptr::null_mut(),
position.0,
position.1,
size.0 as i32,
size.1 as i32,
winuser::SWP_ASYNCWINDOWPOS | winuser::SWP_NOZORDER,
);
winuser::UpdateWindow(window.0);
}
}
None => {
let mut window_state_lock = window_state.lock();
if let Some(SavedWindow {
client_rect,
dpi_factor,
}) = window_state_lock.saved_window.take()
{
window_state_lock.dpi_factor = dpi_factor;
drop(window_state_lock);
let client_rect = util::adjust_window_rect(window.0, client_rect).unwrap();
unsafe {
winuser::SetWindowPos(
window.0,
ptr::null_mut(),
client_rect.left,
client_rect.top,
client_rect.right - client_rect.left,
client_rect.bottom - client_rect.top,
winuser::SWP_ASYNCWINDOWPOS
| winuser::SWP_NOZORDER
| winuser::SWP_NOACTIVATE,
);
winuser::UpdateWindow(window.0);
}
}
}
}
unsafe {
taskbar_mark_fullscreen(window.0, fullscreen.is_some());
}
});
}
#[inline]
pub fn set_decorations(&self, decorations: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
f.set(WindowFlags::DECORATIONS, decorations)
});
});
}
#[inline]
pub fn set_always_on_top(&self, always_on_top: bool) {
let window = self.window.clone();
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock(), window.0, |f| {
f.set(WindowFlags::ALWAYS_ON_TOP, always_on_top)
});
});
}
#[inline]
pub fn current_monitor(&self) -> RootMonitorHandle {
RootMonitorHandle {
inner: monitor::current_monitor(self.window.0),
}
}
#[inline]
pub fn set_window_icon(&self, mut window_icon: Option<Icon>) {
let window_icon = window_icon
.take()
.map(|icon| WinIcon::from_icon(icon).expect("Failed to create `ICON_SMALL`"));
if let Some(ref window_icon) = window_icon {
window_icon.set_for_window(self.window.0, IconType::Small);
} else {
icon::unset_for_window(self.window.0, IconType::Small);
}
self.window_state.lock().window_icon = window_icon;
}
#[inline]
pub fn set_taskbar_icon(&self, mut taskbar_icon: Option<Icon>) {
let taskbar_icon = taskbar_icon
.take()
.map(|icon| WinIcon::from_icon(icon).expect("Failed to create `ICON_BIG`"));
if let Some(ref taskbar_icon) = taskbar_icon {
taskbar_icon.set_for_window(self.window.0, IconType::Big);
} else {
icon::unset_for_window(self.window.0, IconType::Big);
}
self.window_state.lock().taskbar_icon = taskbar_icon;
}
#[inline]
pub fn set_ime_position(&self, _logical_spot: LogicalPosition) {
unimplemented!();
}
#[inline]
pub fn is_dark_mode(&self) -> bool {
self.window_state.lock().is_dark_mode
}
}
impl Drop for Window {
#[inline]
fn drop(&mut self) {
unsafe {
// The window must be destroyed from the same thread that created it, so we send a
// custom message to be handled by our callback to do the actual work.
winuser::PostMessageW(self.window.0, *DESTROY_MSG_ID, 0, 0);
}
}
}
/// A simple non-owning wrapper around a window.
#[doc(hidden)]
#[derive(Clone)]
pub struct WindowWrapper(HWND);
// Send and Sync are not implemented for HWND and HDC, we have to wrap it and implement them manually.
// For more info see:
// https://github.com/retep998/winapi-rs/issues/360
// https://github.com/retep998/winapi-rs/issues/396
unsafe impl Sync for WindowWrapper {}
unsafe impl Send for WindowWrapper {}
pub unsafe fn adjust_size(
physical_size: PhysicalSize,
style: DWORD,
ex_style: DWORD,
) -> (LONG, LONG) {
let (width, height): (u32, u32) = physical_size.into();
let mut rect = RECT {
left: 0,
right: width as LONG,
top: 0,
bottom: height as LONG,
};
winuser::AdjustWindowRectEx(&mut rect, style, 0, ex_style);
(rect.right - rect.left, rect.bottom - rect.top)
}
unsafe fn init<T: 'static>(
mut attributes: WindowAttributes,
pl_attribs: PlatformSpecificWindowBuilderAttributes,
event_loop: &EventLoopWindowTarget<T>,
) -> Result<Window, RootOsError> {
let title = OsStr::new(&attributes.title)
.encode_wide()
.chain(Some(0).into_iter())
.collect::<Vec<_>>();
let window_icon = {
let icon = attributes.window_icon.take().map(WinIcon::from_icon);
if let Some(icon) = icon {
Some(icon.map_err(|e| os_error!(e))?)
} else {
None
}
};
let taskbar_icon = {
let icon = attributes.window_icon.take().map(WinIcon::from_icon);
if let Some(icon) = icon {
Some(icon.map_err(|e| os_error!(e))?)
} else {
None
}
};
// registering the window class
let class_name = register_window_class(&window_icon, &taskbar_icon);
let guessed_dpi_factor = {
let monitors = monitor::available_monitors();
let dpi_factor = if !monitors.is_empty() {
let mut dpi_factor = Some(monitors[0].hidpi_factor());
for monitor in &monitors {
if Some(monitor.hidpi_factor()) != dpi_factor {
dpi_factor = None;
}
}
dpi_factor
} else {
return Err(os_error!(io::Error::new(
io::ErrorKind::NotFound,
"No monitors were detected."
)));
};
dpi_factor.unwrap_or_else(|| {
util::get_cursor_pos()
.and_then(|cursor_pos| {
let mut dpi_factor = None;
for monitor in &monitors {
if monitor.contains_point(&cursor_pos) {
dpi_factor = Some(monitor.hidpi_factor());
break;
}
}
dpi_factor
})
.unwrap_or(1.0)
})
};
info!("Guessed window DPI factor: {}", guessed_dpi_factor);
let dimensions = attributes.inner_size.unwrap_or_else(|| (1024, 768).into());
let mut window_flags = WindowFlags::empty();
window_flags.set(WindowFlags::DECORATIONS, attributes.decorations);
window_flags.set(WindowFlags::ALWAYS_ON_TOP, attributes.always_on_top);
window_flags.set(
WindowFlags::NO_BACK_BUFFER,
pl_attribs.no_redirection_bitmap,
);
window_flags.set(WindowFlags::TRANSPARENT, attributes.transparent);
// WindowFlags::VISIBLE and MAXIMIZED are set down below after the window has been configured.
window_flags.set(WindowFlags::RESIZABLE, attributes.resizable);
window_flags.set(WindowFlags::CHILD, pl_attribs.parent.is_some());
window_flags.set(WindowFlags::ON_TASKBAR, true);
// creating the real window this time, by using the functions in `extra_functions`
let real_window = {
let (style, ex_style) = window_flags.to_window_styles();
let handle = winuser::CreateWindowExW(
ex_style,
class_name.as_ptr(),
title.as_ptr() as LPCWSTR,
style,
winuser::CW_USEDEFAULT,
winuser::CW_USEDEFAULT,
winuser::CW_USEDEFAULT,
winuser::CW_USEDEFAULT,
pl_attribs.parent.unwrap_or(ptr::null_mut()),
ptr::null_mut(),
libloaderapi::GetModuleHandleW(ptr::null()),
ptr::null_mut(),
);
if handle.is_null() {
return Err(os_error!(io::Error::last_os_error()));
}
WindowWrapper(handle)
};
// Register for touch events if applicable
{
let digitizer = winuser::GetSystemMetrics(winuser::SM_DIGITIZER) as u32;
if digitizer & winuser::NID_READY != 0 {
winuser::RegisterTouchWindow(real_window.0, winuser::TWF_WANTPALM);
}
}
let dpi = hwnd_dpi(real_window.0);
let dpi_factor = dpi_to_scale_factor(dpi);
if dpi_factor != guessed_dpi_factor {
let (width, height): (u32, u32) = dimensions.into();
let mut packed_dimensions = 0;
// MAKELPARAM isn't provided by winapi yet.
let ptr = &mut packed_dimensions as *mut LPARAM as *mut WORD;
*ptr.offset(0) = width as WORD;
*ptr.offset(1) = height as WORD;
winuser::PostMessageW(
real_window.0,
*INITIAL_DPI_MSG_ID,
dpi as WPARAM,
packed_dimensions,
);
}
// making the window transparent
if attributes.transparent && !pl_attribs.no_redirection_bitmap {
let region = CreateRectRgn(0, 0, -1, -1); // makes the window transparent
let bb = dwmapi::DWM_BLURBEHIND {
dwFlags: dwmapi::DWM_BB_ENABLE | dwmapi::DWM_BB_BLURREGION,
fEnable: 1,
hRgnBlur: region,
fTransitionOnMaximized: 0,
};
dwmapi::DwmEnableBlurBehindWindow(real_window.0, &bb);
DeleteObject(region as _);
if attributes.decorations {
// HACK: When opaque (opacity 255), there is a trail whenever
// the transparent window is moved. By reducing it to 254,
// the window is rendered properly.
let opacity = 254;
// The color key can be any value except for black (0x0).
let color_key = 0x0030c100;
winuser::SetLayeredWindowAttributes(
real_window.0,
color_key,
opacity,
winuser::LWA_ALPHA,
);
}
}
window_flags.set(WindowFlags::VISIBLE, attributes.visible);
window_flags.set(WindowFlags::MAXIMIZED, attributes.maximized);
// If the system theme is dark, we need to set the window theme now
// before we update the window flags (and possibly show the
// window for the first time).
let dark_mode = try_dark_mode(real_window.0);
let window_state = {
let window_state = WindowState::new(
&attributes,
window_icon,
taskbar_icon,
dpi_factor,
dark_mode,
);
let window_state = Arc::new(Mutex::new(window_state));
WindowState::set_window_flags(window_state.lock(), real_window.0, |f| *f = window_flags);
window_state
};
let win = Window {
window: real_window,
window_state,
thread_executor: event_loop.create_thread_executor(),
};
if let Some(_) = attributes.fullscreen {
win.set_fullscreen(attributes.fullscreen);
force_window_active(win.window.0);
}
if let Some(dimensions) = attributes.inner_size {
win.set_inner_size(dimensions);
}
Ok(win)
}
unsafe fn register_window_class(
window_icon: &Option<WinIcon>,
taskbar_icon: &Option<WinIcon>,
) -> Vec<u16> {
let class_name: Vec<_> = OsStr::new("Window Class")
.encode_wide()
.chain(Some(0).into_iter())
.collect();
let h_icon = taskbar_icon
.as_ref()
.map(|icon| icon.handle)
.unwrap_or(ptr::null_mut());
let h_icon_small = window_icon
.as_ref()
.map(|icon| icon.handle)
.unwrap_or(ptr::null_mut());
let class = winuser::WNDCLASSEXW {
cbSize: mem::size_of::<winuser::WNDCLASSEXW>() as UINT,
style: winuser::CS_HREDRAW | winuser::CS_VREDRAW | winuser::CS_OWNDC,
lpfnWndProc: Some(winuser::DefWindowProcW),
cbClsExtra: 0,
cbWndExtra: 0,
hInstance: libloaderapi::GetModuleHandleW(ptr::null()),
hIcon: h_icon,
hCursor: ptr::null_mut(), // must be null in order for cursor state to work properly
hbrBackground: ptr::null_mut(),
lpszMenuName: ptr::null(),
lpszClassName: class_name.as_ptr(),
hIconSm: h_icon_small,
};
// We ignore errors because registering the same window class twice would trigger
// an error, and because errors here are detected during CreateWindowEx anyway.
// Also since there is no weird element in the struct, there is no reason for this
// call to fail.
winuser::RegisterClassExW(&class);
class_name
}
struct ComInitialized(*mut ());
impl Drop for ComInitialized {
fn drop(&mut self) {
unsafe { combaseapi::CoUninitialize() };
}
}
thread_local! {
static COM_INITIALIZED: ComInitialized = {
unsafe {
combaseapi::CoInitializeEx(ptr::null_mut(), COINIT_APARTMENTTHREADED);
ComInitialized(ptr::null_mut())
}
};
static TASKBAR_LIST: Cell<*mut ITaskbarList2> = Cell::new(ptr::null_mut());
}
pub fn com_initialized() {
COM_INITIALIZED.with(|_| {});
}
// Reference Implementation:
// https://github.com/chromium/chromium/blob/f18e79d901f56154f80eea1e2218544285e62623/ui/views/win/fullscreen_handler.cc
//
// As per MSDN marking the window as fullscreen should ensure that the
// taskbar is moved to the bottom of the Z-order when the fullscreen window
// is activated. If the window is not fullscreen, the Shell falls back to
// heuristics to determine how the window should be treated, which means
// that it could still consider the window as fullscreen. :(
unsafe fn taskbar_mark_fullscreen(handle: HWND, fullscreen: bool) {
com_initialized();
TASKBAR_LIST.with(|task_bar_list_ptr| {
let mut task_bar_list = task_bar_list_ptr.get();
if task_bar_list == ptr::null_mut() {
use winapi::{shared::winerror::S_OK, Interface};
let hr = combaseapi::CoCreateInstance(
&CLSID_TaskbarList,
ptr::null_mut(),
combaseapi::CLSCTX_ALL,
&ITaskbarList2::uuidof(),
&mut task_bar_list as *mut _ as *mut _,
);
if hr != S_OK || (*task_bar_list).HrInit() != S_OK {
// In some old windows, the taskbar object could not be created, we just ignore it
return;
}
task_bar_list_ptr.set(task_bar_list)
}
task_bar_list = task_bar_list_ptr.get();
(*task_bar_list).MarkFullscreenWindow(handle, if fullscreen { 1 } else { 0 });
})
}
unsafe fn force_window_active(handle: HWND) {
// In some situation, calling SetForegroundWindow could not bring up the window,
// This is a little hack which can "steal" the foreground window permission
// We only call this function in the window creation, so it should be fine.
// See : https://stackoverflow.com/questions/10740346/setforegroundwindow-only-working-while-visual-studio-is-open
let alt_sc = winuser::MapVirtualKeyW(winuser::VK_MENU as _, winuser::MAPVK_VK_TO_VSC);
let mut inputs: [winuser::INPUT; 2] = mem::zeroed();
inputs[0].type_ = winuser::INPUT_KEYBOARD;
inputs[0].u.ki_mut().wVk = winuser::VK_LMENU as _;
inputs[0].u.ki_mut().wScan = alt_sc as _;
inputs[0].u.ki_mut().dwFlags = winuser::KEYEVENTF_EXTENDEDKEY;
inputs[1].type_ = winuser::INPUT_KEYBOARD;
inputs[1].u.ki_mut().wVk = winuser::VK_LMENU as _;
inputs[1].u.ki_mut().wScan = alt_sc as _;
inputs[1].u.ki_mut().dwFlags = winuser::KEYEVENTF_EXTENDEDKEY | winuser::KEYEVENTF_KEYUP;
// Simulate a key press and release
winuser::SendInput(
inputs.len() as _,
inputs.as_mut_ptr(),
mem::size_of::<winuser::INPUT>() as _,
);
winuser::SetForegroundWindow(handle);
}