719 lines
27 KiB
Rust
719 lines
27 KiB
Rust
use std::cell::{Cell, RefCell};
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use std::clone::Clone;
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use std::collections::{vec_deque::IntoIter as VecDequeIter, VecDeque};
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use std::iter;
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use std::marker::PhantomData;
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use std::rc::{Rc, Weak};
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use web_sys::Element;
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use super::runner::{EventWrapper, Execution};
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use super::{
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super::{monitor::MonitorHandle, KeyEventExtra},
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backend,
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device::DeviceId,
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runner,
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window::WindowId,
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};
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use crate::event::{
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DeviceId as RootDeviceId, ElementState, Event, KeyEvent, Touch, TouchPhase, WindowEvent,
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};
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use crate::event_loop::{ControlFlow, DeviceEvents};
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use crate::keyboard::ModifiersState;
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use crate::platform::web::PollStrategy;
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use crate::platform_impl::platform::r#async::Waker;
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use crate::window::{Theme, WindowId as RootWindowId};
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#[derive(Default)]
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struct ModifiersShared(Rc<Cell<ModifiersState>>);
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impl ModifiersShared {
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fn set(&self, new: ModifiersState) {
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self.0.set(new)
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}
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fn get(&self) -> ModifiersState {
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self.0.get()
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}
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}
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impl Clone for ModifiersShared {
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fn clone(&self) -> Self {
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Self(Rc::clone(&self.0))
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}
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}
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pub struct EventLoopWindowTarget<T: 'static> {
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pub(crate) runner: runner::Shared,
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modifiers: ModifiersShared,
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_marker: PhantomData<T>,
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}
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impl<T> Clone for EventLoopWindowTarget<T> {
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fn clone(&self) -> Self {
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Self {
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runner: self.runner.clone(),
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modifiers: self.modifiers.clone(),
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_marker: PhantomData,
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}
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}
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}
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impl<T> EventLoopWindowTarget<T> {
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pub fn new() -> Self {
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Self {
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runner: runner::Shared::new(),
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modifiers: ModifiersShared::default(),
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_marker: PhantomData,
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}
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}
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pub fn run(&self, event_handler: Box<runner::EventHandler>, event_loop_recreation: bool) {
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self.runner.event_loop_recreation(event_loop_recreation);
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self.runner.set_listener(event_handler);
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}
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pub fn generate_id(&self) -> WindowId {
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WindowId(self.runner.generate_id())
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}
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pub fn register(&self, canvas: &Rc<RefCell<backend::Canvas>>, id: WindowId) {
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let canvas_clone = canvas.clone();
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let mut canvas = canvas.borrow_mut();
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#[cfg(any(feature = "rwh_04", feature = "rwh_05"))]
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canvas.set_attribute("data-raw-handle", &id.0.to_string());
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canvas.on_touch_start();
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let runner = self.runner.clone();
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let has_focus = canvas.has_focus.clone();
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let modifiers = self.modifiers.clone();
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canvas.on_blur(move || {
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has_focus.set(false);
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let clear_modifiers = (!modifiers.get().is_empty()).then(|| {
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modifiers.set(ModifiersState::empty());
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(ModifiersState::empty().into()),
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}
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});
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runner.send_events(
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clear_modifiers
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.into_iter()
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.chain(iter::once(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::Focused(false),
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})),
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);
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});
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let runner = self.runner.clone();
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let has_focus = canvas.has_focus.clone();
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canvas.on_focus(move || {
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if !has_focus.replace(true) {
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runner.send_event(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::Focused(true),
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});
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}
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});
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// It is possible that at this point the canvas has
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// been focused before the callback can be called.
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let focused = canvas
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.document()
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.active_element()
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.filter(|element| {
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let canvas: &Element = canvas.raw();
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element == canvas
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})
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.is_some();
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if focused {
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canvas.has_focus.set(true);
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self.runner.send_event(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::Focused(true),
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})
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}
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let runner = self.runner.clone();
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let modifiers = self.modifiers.clone();
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canvas.on_keyboard_press(
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move |physical_key, logical_key, text, location, repeat, active_modifiers| {
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let modifiers_changed = (modifiers.get() != active_modifiers).then(|| {
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modifiers.set(active_modifiers);
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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}
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});
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let device_id = RootDeviceId(unsafe { DeviceId::dummy() });
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runner.send_events(
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iter::once(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::KeyboardInput {
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device_id,
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event: KeyEvent {
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physical_key,
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logical_key,
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text,
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location,
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state: ElementState::Pressed,
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repeat,
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platform_specific: KeyEventExtra,
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},
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is_synthetic: false,
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},
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})
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.chain(modifiers_changed),
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);
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},
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);
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let runner = self.runner.clone();
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let modifiers = self.modifiers.clone();
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canvas.on_keyboard_release(
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move |physical_key, logical_key, text, location, repeat, active_modifiers| {
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let modifiers_changed = (modifiers.get() != active_modifiers).then(|| {
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modifiers.set(active_modifiers);
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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}
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});
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let device_id = RootDeviceId(unsafe { DeviceId::dummy() });
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runner.send_events(
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iter::once(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::KeyboardInput {
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device_id,
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event: KeyEvent {
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physical_key,
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logical_key,
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text,
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location,
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state: ElementState::Released,
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repeat,
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platform_specific: KeyEventExtra,
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},
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is_synthetic: false,
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},
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})
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.chain(modifiers_changed),
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)
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},
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);
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let has_focus = canvas.has_focus.clone();
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canvas.on_cursor_leave({
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let runner = self.runner.clone();
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let has_focus = has_focus.clone();
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let modifiers = self.modifiers.clone();
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move |active_modifiers, pointer_id| {
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let focus = (has_focus.get() && modifiers.get() != active_modifiers).then(|| {
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modifiers.set(active_modifiers);
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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}
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});
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let pointer = pointer_id.map(|pointer_id| Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::CursorLeft {
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device_id: RootDeviceId(DeviceId(pointer_id)),
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},
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});
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if focus.is_some() || pointer.is_some() {
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runner.send_events(focus.into_iter().chain(pointer))
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}
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}
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});
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canvas.on_cursor_enter({
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let runner = self.runner.clone();
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let has_focus = has_focus.clone();
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let modifiers = self.modifiers.clone();
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move |active_modifiers, pointer_id| {
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let focus = (has_focus.get() && modifiers.get() != active_modifiers).then(|| {
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modifiers.set(active_modifiers);
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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}
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});
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let pointer = pointer_id.map(|pointer_id| Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::CursorEntered {
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device_id: RootDeviceId(DeviceId(pointer_id)),
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},
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});
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if focus.is_some() || pointer.is_some() {
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runner.send_events(focus.into_iter().chain(pointer))
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}
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}
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});
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canvas.on_cursor_move(
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{
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let runner = self.runner.clone();
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let has_focus = has_focus.clone();
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let modifiers = self.modifiers.clone();
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move |active_modifiers| {
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if has_focus.get() && modifiers.get() != active_modifiers {
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modifiers.set(active_modifiers);
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runner.send_event(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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})
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}
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}
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},
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{
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let runner = self.runner.clone();
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let has_focus = has_focus.clone();
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let modifiers = self.modifiers.clone();
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move |active_modifiers, pointer_id, events| {
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let modifiers =
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(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
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modifiers.set(active_modifiers);
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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}
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});
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runner.send_events(modifiers.into_iter().chain(events.flat_map(|position| {
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let device_id = RootDeviceId(DeviceId(pointer_id));
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iter::once(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::CursorMoved {
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device_id,
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position,
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},
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})
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})));
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}
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},
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{
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let runner = self.runner.clone();
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let has_focus = has_focus.clone();
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let modifiers = self.modifiers.clone();
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move |active_modifiers, device_id, events| {
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let modifiers =
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(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
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modifiers.set(active_modifiers);
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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}
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});
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runner.send_events(modifiers.into_iter().chain(events.map(
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|(location, force)| Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::Touch(Touch {
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id: device_id as u64,
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device_id: RootDeviceId(DeviceId(device_id)),
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phase: TouchPhase::Moved,
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force: Some(force),
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location,
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}),
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},
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)));
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}
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},
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{
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let runner = self.runner.clone();
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let has_focus = has_focus.clone();
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let modifiers = self.modifiers.clone();
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move |active_modifiers,
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pointer_id,
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position: crate::dpi::PhysicalPosition<f64>,
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buttons,
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button| {
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let modifiers =
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(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
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modifiers.set(active_modifiers);
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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}
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});
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let device_id = RootDeviceId(DeviceId(pointer_id));
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let state = if buttons.contains(button.into()) {
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ElementState::Pressed
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} else {
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ElementState::Released
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};
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// A chorded button event may come in without any prior CursorMoved events,
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// therefore we should send a CursorMoved event to make sure that the
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// user code has the correct cursor position.
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runner.send_events(modifiers.into_iter().chain([
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::CursorMoved {
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device_id,
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position,
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},
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},
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::MouseInput {
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device_id,
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state,
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button,
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},
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},
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]));
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}
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},
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);
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canvas.on_mouse_press(
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{
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let runner = self.runner.clone();
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let modifiers = self.modifiers.clone();
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move |active_modifiers| {
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if modifiers.get() != active_modifiers {
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modifiers.set(active_modifiers);
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runner.send_event(Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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})
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}
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}
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},
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{
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let runner = self.runner.clone();
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let modifiers = self.modifiers.clone();
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move |active_modifiers, pointer_id, position, button| {
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let modifiers = (modifiers.get() != active_modifiers).then(|| {
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modifiers.set(active_modifiers);
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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}
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});
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let device_id: RootDeviceId = RootDeviceId(DeviceId(pointer_id));
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// A mouse down event may come in without any prior CursorMoved events,
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// therefore we should send a CursorMoved event to make sure that the
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// user code has the correct cursor position.
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runner.send_events(modifiers.into_iter().chain([
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::CursorMoved {
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device_id,
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position,
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},
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},
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::MouseInput {
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device_id,
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state: ElementState::Pressed,
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button,
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},
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},
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]));
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}
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},
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{
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let runner = self.runner.clone();
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let modifiers = self.modifiers.clone();
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move |active_modifiers, device_id, location, force| {
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let modifiers = (modifiers.get() != active_modifiers).then(|| {
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modifiers.set(active_modifiers);
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
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}
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});
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runner.send_events(modifiers.into_iter().chain(iter::once(
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Event::WindowEvent {
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window_id: RootWindowId(id),
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event: WindowEvent::Touch(Touch {
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id: device_id as u64,
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device_id: RootDeviceId(DeviceId(device_id)),
|
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phase: TouchPhase::Started,
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force: Some(force),
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location,
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}),
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},
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)))
|
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}
|
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},
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);
|
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|
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canvas.on_mouse_release(
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{
|
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let runner = self.runner.clone();
|
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let has_focus = has_focus.clone();
|
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let modifiers = self.modifiers.clone();
|
|
|
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move |active_modifiers| {
|
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if has_focus.get() && modifiers.get() != active_modifiers {
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modifiers.set(active_modifiers);
|
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runner.send_event(Event::WindowEvent {
|
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window_id: RootWindowId(id),
|
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event: WindowEvent::ModifiersChanged(active_modifiers.into()),
|
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});
|
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}
|
|
}
|
|
},
|
|
{
|
|
let runner = self.runner.clone();
|
|
let has_focus = has_focus.clone();
|
|
let modifiers = self.modifiers.clone();
|
|
|
|
move |active_modifiers, pointer_id, position, button| {
|
|
let modifiers =
|
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(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
|
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modifiers.set(active_modifiers);
|
|
Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::ModifiersChanged(active_modifiers.into()),
|
|
}
|
|
});
|
|
|
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let device_id: RootDeviceId = RootDeviceId(DeviceId(pointer_id));
|
|
|
|
// A mouse up event may come in without any prior CursorMoved events,
|
|
// therefore we should send a CursorMoved event to make sure that the
|
|
// user code has the correct cursor position.
|
|
runner.send_events(modifiers.into_iter().chain([
|
|
Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::CursorMoved {
|
|
device_id,
|
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position,
|
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},
|
|
},
|
|
Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::MouseInput {
|
|
device_id,
|
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state: ElementState::Released,
|
|
button,
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},
|
|
},
|
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]));
|
|
}
|
|
},
|
|
{
|
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let runner_touch = self.runner.clone();
|
|
let has_focus = has_focus.clone();
|
|
let modifiers = self.modifiers.clone();
|
|
|
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move |active_modifiers, device_id, location, force| {
|
|
let modifiers =
|
|
(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
|
|
modifiers.set(active_modifiers);
|
|
Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::ModifiersChanged(active_modifiers.into()),
|
|
}
|
|
});
|
|
|
|
runner_touch.send_events(modifiers.into_iter().chain(iter::once(
|
|
Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::Touch(Touch {
|
|
id: device_id as u64,
|
|
device_id: RootDeviceId(DeviceId(device_id)),
|
|
phase: TouchPhase::Ended,
|
|
force: Some(force),
|
|
location,
|
|
}),
|
|
},
|
|
)));
|
|
}
|
|
},
|
|
);
|
|
|
|
let runner = self.runner.clone();
|
|
let modifiers = self.modifiers.clone();
|
|
canvas.on_mouse_wheel(move |pointer_id, delta, active_modifiers| {
|
|
let modifiers_changed =
|
|
(has_focus.get() && modifiers.get() != active_modifiers).then(|| {
|
|
modifiers.set(active_modifiers);
|
|
Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::ModifiersChanged(active_modifiers.into()),
|
|
}
|
|
});
|
|
|
|
runner.send_events(modifiers_changed.into_iter().chain(iter::once(
|
|
Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::MouseWheel {
|
|
device_id: RootDeviceId(DeviceId(pointer_id)),
|
|
delta,
|
|
phase: TouchPhase::Moved,
|
|
},
|
|
},
|
|
)));
|
|
});
|
|
|
|
let runner = self.runner.clone();
|
|
canvas.on_touch_cancel(move |device_id, location, force| {
|
|
runner.send_event(Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::Touch(Touch {
|
|
id: device_id as u64,
|
|
device_id: RootDeviceId(DeviceId(device_id)),
|
|
phase: TouchPhase::Cancelled,
|
|
force: Some(force),
|
|
location,
|
|
}),
|
|
});
|
|
});
|
|
|
|
let runner = self.runner.clone();
|
|
canvas.on_dark_mode(move |is_dark_mode| {
|
|
let theme = if is_dark_mode {
|
|
Theme::Dark
|
|
} else {
|
|
Theme::Light
|
|
};
|
|
runner.send_event(Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::ThemeChanged(theme),
|
|
});
|
|
});
|
|
|
|
canvas.on_resize_scale(
|
|
{
|
|
let runner = self.runner.clone();
|
|
let canvas = canvas_clone.clone();
|
|
|
|
move |size, scale| {
|
|
runner.send_event(EventWrapper::ScaleChange {
|
|
canvas: Rc::downgrade(&canvas),
|
|
size,
|
|
scale,
|
|
})
|
|
}
|
|
},
|
|
{
|
|
let runner = self.runner.clone();
|
|
let canvas = canvas_clone.clone();
|
|
|
|
move |new_size| {
|
|
let canvas = canvas.borrow();
|
|
canvas.set_current_size(new_size);
|
|
if canvas.old_size() != new_size {
|
|
canvas.set_old_size(new_size);
|
|
runner.send_event(Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::Resized(new_size),
|
|
});
|
|
runner.request_redraw(RootWindowId(id));
|
|
}
|
|
}
|
|
},
|
|
);
|
|
|
|
let runner = self.runner.clone();
|
|
canvas.on_intersection(move |is_intersecting| {
|
|
// only fire if visible while skipping the first event if it's intersecting
|
|
if backend::is_visible(runner.document())
|
|
&& !(is_intersecting && canvas_clone.borrow().is_intersecting.is_none())
|
|
{
|
|
runner.send_event(Event::WindowEvent {
|
|
window_id: RootWindowId(id),
|
|
event: WindowEvent::Occluded(!is_intersecting),
|
|
});
|
|
}
|
|
|
|
canvas_clone.borrow_mut().is_intersecting = Some(is_intersecting);
|
|
});
|
|
|
|
let runner = self.runner.clone();
|
|
canvas.on_animation_frame(move || runner.request_redraw(RootWindowId(id)));
|
|
|
|
canvas.on_context_menu();
|
|
}
|
|
|
|
pub fn available_monitors(&self) -> VecDequeIter<MonitorHandle> {
|
|
VecDeque::new().into_iter()
|
|
}
|
|
|
|
pub fn primary_monitor(&self) -> Option<MonitorHandle> {
|
|
None
|
|
}
|
|
|
|
#[cfg(feature = "rwh_05")]
|
|
#[inline]
|
|
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
|
|
rwh_05::RawDisplayHandle::Web(rwh_05::WebDisplayHandle::empty())
|
|
}
|
|
|
|
#[cfg(feature = "rwh_06")]
|
|
#[inline]
|
|
pub fn raw_display_handle_rwh_06(
|
|
&self,
|
|
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
|
|
Ok(rwh_06::RawDisplayHandle::Web(
|
|
rwh_06::WebDisplayHandle::new(),
|
|
))
|
|
}
|
|
|
|
pub fn listen_device_events(&self, allowed: DeviceEvents) {
|
|
self.runner.listen_device_events(allowed)
|
|
}
|
|
|
|
pub(crate) fn set_control_flow(&self, control_flow: ControlFlow) {
|
|
self.runner.set_control_flow(control_flow)
|
|
}
|
|
|
|
pub(crate) fn control_flow(&self) -> ControlFlow {
|
|
self.runner.control_flow()
|
|
}
|
|
|
|
pub(crate) fn exit(&self) {
|
|
self.runner.exit()
|
|
}
|
|
|
|
pub(crate) fn exiting(&self) -> bool {
|
|
self.runner.exiting()
|
|
}
|
|
|
|
pub(crate) fn set_poll_strategy(&self, strategy: PollStrategy) {
|
|
self.runner.set_poll_strategy(strategy)
|
|
}
|
|
|
|
pub(crate) fn poll_strategy(&self) -> PollStrategy {
|
|
self.runner.poll_strategy()
|
|
}
|
|
|
|
pub(crate) fn waker(&self) -> Waker<Weak<Execution>> {
|
|
self.runner.waker()
|
|
}
|
|
}
|