winit/src/platform_impl/windows/window.rs

1636 lines
57 KiB
Rust

#![cfg(windows_platform)]
use std::{
cell::Cell,
ffi::c_void,
io,
mem::{self, MaybeUninit},
panic, ptr,
sync::{mpsc::channel, Arc, Mutex, MutexGuard},
};
use windows_sys::Win32::{
Foundation::{
HWND, LPARAM, OLE_E_WRONGCOMPOBJ, POINT, POINTS, RECT, RPC_E_CHANGED_MODE, S_OK, WPARAM,
},
Graphics::{
Dwm::{
DwmEnableBlurBehindWindow, DwmSetWindowAttribute, DWMWA_BORDER_COLOR,
DWMWA_CAPTION_COLOR, DWMWA_SYSTEMBACKDROP_TYPE, DWMWA_TEXT_COLOR,
DWMWA_WINDOW_CORNER_PREFERENCE, DWM_BB_BLURREGION, DWM_BB_ENABLE, DWM_BLURBEHIND,
DWM_SYSTEMBACKDROP_TYPE, DWM_WINDOW_CORNER_PREFERENCE,
},
Gdi::{
ChangeDisplaySettingsExW, ClientToScreen, CreateRectRgn, DeleteObject, InvalidateRgn,
RedrawWindow, CDS_FULLSCREEN, DISP_CHANGE_BADFLAGS, DISP_CHANGE_BADMODE,
DISP_CHANGE_BADPARAM, DISP_CHANGE_FAILED, DISP_CHANGE_SUCCESSFUL, RDW_INTERNALPAINT,
},
},
System::{
Com::{
CoCreateInstance, CoInitializeEx, CoUninitialize, CLSCTX_ALL, COINIT_APARTMENTTHREADED,
},
Ole::{OleInitialize, RegisterDragDrop},
},
UI::{
Input::{
KeyboardAndMouse::{
EnableWindow, GetActiveWindow, MapVirtualKeyW, ReleaseCapture, SendInput,
ToUnicode, INPUT, INPUT_0, INPUT_KEYBOARD, KEYBDINPUT, KEYEVENTF_EXTENDEDKEY,
KEYEVENTF_KEYUP, MAPVK_VK_TO_VSC, VIRTUAL_KEY, VK_LMENU, VK_MENU, VK_SPACE,
},
Touch::{RegisterTouchWindow, TWF_WANTPALM},
},
WindowsAndMessaging::{
CreateWindowExW, EnableMenuItem, FlashWindowEx, GetClientRect, GetCursorPos,
GetForegroundWindow, GetSystemMenu, GetSystemMetrics, GetWindowPlacement,
GetWindowTextLengthW, GetWindowTextW, IsWindowVisible, LoadCursorW, PeekMessageW,
PostMessageW, RegisterClassExW, SetCursor, SetCursorPos, SetForegroundWindow,
SetMenuDefaultItem, SetWindowDisplayAffinity, SetWindowPlacement, SetWindowPos,
SetWindowTextW, TrackPopupMenu, CS_HREDRAW, CS_VREDRAW, CW_USEDEFAULT, FLASHWINFO,
FLASHW_ALL, FLASHW_STOP, FLASHW_TIMERNOFG, FLASHW_TRAY, GWLP_HINSTANCE, HTBOTTOM,
HTBOTTOMLEFT, HTBOTTOMRIGHT, HTCAPTION, HTLEFT, HTRIGHT, HTTOP, HTTOPLEFT, HTTOPRIGHT,
MENU_ITEM_STATE, MFS_DISABLED, MFS_ENABLED, MF_BYCOMMAND, NID_READY, PM_NOREMOVE,
SC_CLOSE, SC_MAXIMIZE, SC_MINIMIZE, SC_MOVE, SC_RESTORE, SC_SIZE, SM_DIGITIZER,
SWP_ASYNCWINDOWPOS, SWP_NOACTIVATE, SWP_NOSIZE, SWP_NOZORDER, TPM_LEFTALIGN,
TPM_RETURNCMD, WDA_EXCLUDEFROMCAPTURE, WDA_NONE, WM_NCLBUTTONDOWN, WM_SYSCOMMAND,
WNDCLASSEXW,
},
},
};
use tracing::warn;
use crate::{
cursor::Cursor,
dpi::{PhysicalPosition, PhysicalSize, Position, Size},
error::{ExternalError, NotSupportedError, OsError as RootOsError},
icon::Icon,
platform::windows::{BackdropType, Color, CornerPreference},
platform_impl::platform::{
dark_mode::try_theme,
definitions::{
CLSID_TaskbarList, IID_ITaskbarList, IID_ITaskbarList2, ITaskbarList, ITaskbarList2,
},
dpi::{dpi_to_scale_factor, enable_non_client_dpi_scaling, hwnd_dpi},
drop_handler::FileDropHandler,
event_loop::{self, ActiveEventLoop, DESTROY_MSG_ID},
icon::{self, IconType, WinCursor},
ime::ImeContext,
keyboard::KeyEventBuilder,
monitor::{self, MonitorHandle},
util,
window_state::{CursorFlags, SavedWindow, WindowFlags, WindowState},
Fullscreen, SelectedCursor, WindowId,
},
window::{
CursorGrabMode, ImePurpose, ResizeDirection, Theme, UserAttentionType, WindowAttributes,
WindowButtons, WindowLevel,
},
};
/// The Win32 implementation of the main `Window` object.
pub(crate) struct Window {
/// Main handle for the window.
window: HWND,
/// The current window state.
window_state: Arc<Mutex<WindowState>>,
// The events loop proxy.
thread_executor: event_loop::EventLoopThreadExecutor,
}
impl Window {
pub(crate) fn new(
event_loop: &ActiveEventLoop,
w_attr: WindowAttributes,
) -> Result<Window, RootOsError> {
// We dispatch an `init` function because of code style.
// First person to remove the need for cloning here gets a cookie!
//
// done. you owe me -- ossi
unsafe { init(w_attr, event_loop) }
}
pub(crate) fn maybe_queue_on_main(&self, f: impl FnOnce(&Self) + Send + 'static) {
// TODO: Use `thread_executor` here
f(self)
}
pub(crate) fn maybe_wait_on_main<R: Send>(&self, f: impl FnOnce(&Self) -> R + Send) -> R {
// TODO: Use `thread_executor` here
f(self)
}
fn window_state_lock(&self) -> MutexGuard<'_, WindowState> {
self.window_state.lock().unwrap()
}
pub fn set_title(&self, text: &str) {
let wide_text = util::encode_wide(text);
unsafe {
SetWindowTextW(self.hwnd(), wide_text.as_ptr());
}
}
pub fn set_transparent(&self, transparent: bool) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::TRANSPARENT, transparent)
});
});
}
pub fn set_blur(&self, _blur: bool) {}
#[inline]
pub fn set_visible(&self, visible: bool) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::VISIBLE, visible)
});
});
}
#[inline]
pub fn is_visible(&self) -> Option<bool> {
Some(unsafe { IsWindowVisible(self.window) == 1 })
}
#[inline]
pub fn request_redraw(&self) {
// NOTE: mark that we requested a redraw to handle requests during `WM_PAINT` handling.
self.window_state.lock().unwrap().redraw_requested = true;
unsafe {
RedrawWindow(self.hwnd(), ptr::null(), 0, RDW_INTERNALPAINT);
}
}
#[inline]
pub fn pre_present_notify(&self) {}
#[inline]
pub fn outer_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
util::WindowArea::Outer.get_rect(self.hwnd())
.map(|rect| Ok(PhysicalPosition::new(rect.left, rect.top)))
.expect("Unexpected GetWindowRect failure; please report this error to rust-windowing/winit")
}
#[inline]
pub fn inner_position(&self) -> Result<PhysicalPosition<i32>, NotSupportedError> {
let mut position: POINT = unsafe { mem::zeroed() };
if unsafe { ClientToScreen(self.hwnd(), &mut position) } == false.into() {
panic!("Unexpected ClientToScreen failure: please report this error to rust-windowing/winit")
}
Ok(PhysicalPosition::new(position.x, position.y))
}
#[inline]
pub fn set_outer_position(&self, position: Position) {
let (x, y): (i32, i32) = position.to_physical::<i32>(self.scale_factor()).into();
let window_state = Arc::clone(&self.window_state);
let window = self.window;
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::MAXIMIZED, false)
});
});
unsafe {
SetWindowPos(
self.hwnd(),
0,
x,
y,
0,
0,
SWP_ASYNCWINDOWPOS | SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE,
);
InvalidateRgn(self.hwnd(), 0, false.into());
}
}
#[inline]
pub fn inner_size(&self) -> PhysicalSize<u32> {
let mut rect: RECT = unsafe { mem::zeroed() };
if unsafe { GetClientRect(self.hwnd(), &mut rect) } == false.into() {
panic!("Unexpected GetClientRect failure: please report this error to rust-windowing/winit")
}
PhysicalSize::new(
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32,
)
}
#[inline]
pub fn outer_size(&self) -> PhysicalSize<u32> {
util::WindowArea::Outer
.get_rect(self.hwnd())
.map(|rect| {
PhysicalSize::new(
(rect.right - rect.left) as u32,
(rect.bottom - rect.top) as u32,
)
})
.unwrap()
}
#[inline]
pub fn request_inner_size(&self, size: Size) -> Option<PhysicalSize<u32>> {
let scale_factor = self.scale_factor();
let physical_size = size.to_physical::<u32>(scale_factor);
let window_flags = self.window_state_lock().window_flags;
window_flags.set_size(self.hwnd(), physical_size);
if physical_size != self.inner_size() {
let window_state = Arc::clone(&self.window_state);
let window = self.window;
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::MAXIMIZED, false)
});
});
}
None
}
#[inline]
pub fn set_min_inner_size(&self, size: Option<Size>) {
self.window_state_lock().min_size = size;
// Make windows re-check the window size bounds.
let size = self.inner_size();
self.request_inner_size(size.into());
}
#[inline]
pub fn set_max_inner_size(&self, size: Option<Size>) {
self.window_state_lock().max_size = size;
// Make windows re-check the window size bounds.
let size = self.inner_size();
self.request_inner_size(size.into());
}
#[inline]
pub fn resize_increments(&self) -> Option<PhysicalSize<u32>> {
let w = self.window_state_lock();
let scale_factor = w.scale_factor;
w.resize_increments
.map(|size| size.to_physical(scale_factor))
}
#[inline]
pub fn set_resize_increments(&self, increments: Option<Size>) {
self.window_state_lock().resize_increments = increments;
}
#[inline]
pub fn set_resizable(&self, resizable: bool) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::RESIZABLE, resizable)
});
});
}
#[inline]
pub fn is_resizable(&self) -> bool {
let window_state = self.window_state_lock();
window_state.window_flags.contains(WindowFlags::RESIZABLE)
}
#[inline]
pub fn set_enabled_buttons(&self, buttons: WindowButtons) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(
WindowFlags::MINIMIZABLE,
buttons.contains(WindowButtons::MINIMIZE),
);
f.set(
WindowFlags::MAXIMIZABLE,
buttons.contains(WindowButtons::MAXIMIZE),
);
f.set(
WindowFlags::CLOSABLE,
buttons.contains(WindowButtons::CLOSE),
)
});
});
}
pub fn enabled_buttons(&self) -> WindowButtons {
let mut buttons = WindowButtons::empty();
let window_state = self.window_state_lock();
if window_state.window_flags.contains(WindowFlags::MINIMIZABLE) {
buttons |= WindowButtons::MINIMIZE;
}
if window_state.window_flags.contains(WindowFlags::MAXIMIZABLE) {
buttons |= WindowButtons::MAXIMIZE;
}
if window_state.window_flags.contains(WindowFlags::CLOSABLE) {
buttons |= WindowButtons::CLOSE;
}
buttons
}
/// Returns the `hwnd` of this window.
#[inline]
pub fn hwnd(&self) -> HWND {
self.window
}
#[cfg(feature = "rwh_04")]
#[inline]
pub fn raw_window_handle_rwh_04(&self) -> rwh_04::RawWindowHandle {
let mut window_handle = rwh_04::Win32Handle::empty();
window_handle.hwnd = self.window as *mut _;
let hinstance = unsafe { super::get_window_long(self.hwnd(), GWLP_HINSTANCE) };
window_handle.hinstance = hinstance as *mut _;
rwh_04::RawWindowHandle::Win32(window_handle)
}
#[cfg(feature = "rwh_05")]
#[inline]
pub fn raw_window_handle_rwh_05(&self) -> rwh_05::RawWindowHandle {
let mut window_handle = rwh_05::Win32WindowHandle::empty();
window_handle.hwnd = self.window as *mut _;
let hinstance = unsafe { super::get_window_long(self.hwnd(), GWLP_HINSTANCE) };
window_handle.hinstance = hinstance as *mut _;
rwh_05::RawWindowHandle::Win32(window_handle)
}
#[cfg(feature = "rwh_05")]
#[inline]
pub fn raw_display_handle_rwh_05(&self) -> rwh_05::RawDisplayHandle {
rwh_05::RawDisplayHandle::Windows(rwh_05::WindowsDisplayHandle::empty())
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_window_handle_rwh_06(&self) -> Result<rwh_06::RawWindowHandle, rwh_06::HandleError> {
let mut window_handle = rwh_06::Win32WindowHandle::new(unsafe {
// SAFETY: Handle will never be zero.
std::num::NonZeroIsize::new_unchecked(self.window)
});
let hinstance = unsafe { super::get_window_long(self.hwnd(), GWLP_HINSTANCE) };
window_handle.hinstance = std::num::NonZeroIsize::new(hinstance);
Ok(rwh_06::RawWindowHandle::Win32(window_handle))
}
#[cfg(feature = "rwh_06")]
#[inline]
pub fn raw_display_handle_rwh_06(
&self,
) -> Result<rwh_06::RawDisplayHandle, rwh_06::HandleError> {
Ok(rwh_06::RawDisplayHandle::Windows(
rwh_06::WindowsDisplayHandle::new(),
))
}
#[inline]
pub fn set_cursor(&self, cursor: Cursor) {
match cursor {
Cursor::Icon(icon) => {
self.window_state_lock().mouse.selected_cursor = SelectedCursor::Named(icon);
self.thread_executor.execute_in_thread(move || unsafe {
let cursor = LoadCursorW(0, util::to_windows_cursor(icon));
SetCursor(cursor);
});
}
Cursor::Custom(cursor) => {
let new_cursor = match cursor.inner {
WinCursor::Cursor(cursor) => cursor,
WinCursor::Failed => {
warn!("Requested to apply failed cursor");
return;
}
};
self.window_state_lock().mouse.selected_cursor =
SelectedCursor::Custom(new_cursor.clone());
self.thread_executor.execute_in_thread(move || unsafe {
SetCursor(new_cursor.as_raw_handle());
});
}
}
}
#[inline]
pub fn set_cursor_grab(&self, mode: CursorGrabMode) -> Result<(), ExternalError> {
let confine = match mode {
CursorGrabMode::None => false,
CursorGrabMode::Confined => true,
CursorGrabMode::Locked => {
return Err(ExternalError::NotSupported(NotSupportedError::new()))
}
};
let window = self.window;
let window_state = Arc::clone(&self.window_state);
let (tx, rx) = channel();
self.thread_executor.execute_in_thread(move || {
let _ = &window;
let result = window_state
.lock()
.unwrap()
.mouse
.set_cursor_flags(window, |f| f.set(CursorFlags::GRABBED, confine))
.map_err(|e| ExternalError::Os(os_error!(e)));
let _ = tx.send(result);
});
rx.recv().unwrap()
}
#[inline]
pub fn set_cursor_visible(&self, visible: bool) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
let (tx, rx) = channel();
self.thread_executor.execute_in_thread(move || {
let _ = &window;
let result = window_state
.lock()
.unwrap()
.mouse
.set_cursor_flags(window, |f| f.set(CursorFlags::HIDDEN, !visible))
.map_err(|e| e.to_string());
let _ = tx.send(result);
});
rx.recv().unwrap().ok();
}
#[inline]
pub fn scale_factor(&self) -> f64 {
self.window_state_lock().scale_factor
}
#[inline]
pub fn set_cursor_position(&self, position: Position) -> Result<(), ExternalError> {
let scale_factor = self.scale_factor();
let (x, y) = position.to_physical::<i32>(scale_factor).into();
let mut point = POINT { x, y };
unsafe {
if ClientToScreen(self.hwnd(), &mut point) == false.into() {
return Err(ExternalError::Os(os_error!(io::Error::last_os_error())));
}
if SetCursorPos(point.x, point.y) == false.into() {
return Err(ExternalError::Os(os_error!(io::Error::last_os_error())));
}
}
Ok(())
}
unsafe fn handle_os_dragging(&self, wparam: WPARAM) {
let window = self.window;
let window_state = self.window_state.clone();
self.thread_executor.execute_in_thread(move || {
{
let mut guard = window_state.lock().unwrap();
if !guard.dragging {
guard.dragging = true;
} else {
return;
}
}
let points = {
let mut pos = unsafe { mem::zeroed() };
unsafe { GetCursorPos(&mut pos) };
pos
};
let points = POINTS {
x: points.x as i16,
y: points.y as i16,
};
// ReleaseCapture needs to execute on the main thread
unsafe { ReleaseCapture() };
unsafe {
PostMessageW(
window,
WM_NCLBUTTONDOWN,
wparam,
&points as *const _ as LPARAM,
)
};
});
}
#[inline]
pub fn drag_window(&self) -> Result<(), ExternalError> {
unsafe {
self.handle_os_dragging(HTCAPTION as WPARAM);
}
Ok(())
}
#[inline]
pub fn drag_resize_window(&self, direction: ResizeDirection) -> Result<(), ExternalError> {
unsafe {
self.handle_os_dragging(match direction {
ResizeDirection::East => HTRIGHT,
ResizeDirection::North => HTTOP,
ResizeDirection::NorthEast => HTTOPRIGHT,
ResizeDirection::NorthWest => HTTOPLEFT,
ResizeDirection::South => HTBOTTOM,
ResizeDirection::SouthEast => HTBOTTOMRIGHT,
ResizeDirection::SouthWest => HTBOTTOMLEFT,
ResizeDirection::West => HTLEFT,
} as WPARAM);
}
Ok(())
}
unsafe fn handle_showing_window_menu(&self, position: Position) {
unsafe {
let point = {
let mut point = POINT { x: 0, y: 0 };
let scale_factor = self.scale_factor();
let (x, y) = position.to_physical::<i32>(scale_factor).into();
point.x = x;
point.y = y;
if ClientToScreen(self.hwnd(), &mut point) == false.into() {
warn!("Can't convert client-area coordinates to screen coordinates when showing window menu.");
return;
}
point
};
// get the current system menu
let h_menu = GetSystemMenu(self.hwnd(), 0);
if h_menu == 0 {
warn!("The corresponding window doesn't have a system menu");
// This situation should not be treated as an error so just return without showing menu.
return;
}
fn enable(b: bool) -> MENU_ITEM_STATE {
if b {
MFS_ENABLED
} else {
MFS_DISABLED
}
}
// Change the menu items according to the current window status.
let restore_btn = enable(self.is_maximized() && self.is_resizable());
let size_btn = enable(!self.is_maximized() && self.is_resizable());
let maximize_btn = enable(!self.is_maximized() && self.is_resizable());
EnableMenuItem(h_menu, SC_RESTORE, MF_BYCOMMAND | restore_btn);
EnableMenuItem(h_menu, SC_MOVE, MF_BYCOMMAND | enable(!self.is_maximized()));
EnableMenuItem(h_menu, SC_SIZE, MF_BYCOMMAND | size_btn);
EnableMenuItem(h_menu, SC_MINIMIZE, MF_BYCOMMAND | MFS_ENABLED);
EnableMenuItem(h_menu, SC_MAXIMIZE, MF_BYCOMMAND | maximize_btn);
EnableMenuItem(h_menu, SC_CLOSE, MF_BYCOMMAND | MFS_ENABLED);
// Set the default menu item.
SetMenuDefaultItem(h_menu, SC_CLOSE, 0);
// Popup the system menu at the position.
let result = TrackPopupMenu(
h_menu,
TPM_RETURNCMD | TPM_LEFTALIGN, // for now im using LTR, but we have to use user layout direction
point.x,
point.y,
0,
self.hwnd(),
std::ptr::null_mut(),
);
if result == 0 {
// User canceled the menu, no need to continue.
return;
}
// Send the command that the user select to the corresponding window.
if PostMessageW(self.hwnd(), WM_SYSCOMMAND, result as _, 0) == 0 {
warn!("Can't post the system menu message to the window.");
}
}
}
#[inline]
pub fn show_window_menu(&self, position: Position) {
unsafe {
self.handle_showing_window_menu(position);
}
}
#[inline]
pub fn set_cursor_hittest(&self, hittest: bool) -> Result<(), ExternalError> {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::IGNORE_CURSOR_EVENT, !hittest)
});
});
Ok(())
}
#[inline]
pub fn id(&self) -> WindowId {
WindowId(self.hwnd())
}
#[inline]
pub fn set_minimized(&self, minimized: bool) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
let is_minimized = util::is_minimized(self.hwnd());
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags_in_place(&mut window_state.lock().unwrap(), |f| {
f.set(WindowFlags::MINIMIZED, is_minimized)
});
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::MINIMIZED, minimized)
});
});
}
#[inline]
pub fn is_minimized(&self) -> Option<bool> {
Some(util::is_minimized(self.hwnd()))
}
#[inline]
pub fn set_maximized(&self, maximized: bool) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::MAXIMIZED, maximized)
});
});
}
#[inline]
pub fn is_maximized(&self) -> bool {
let window_state = self.window_state_lock();
window_state.window_flags.contains(WindowFlags::MAXIMIZED)
}
#[inline]
pub fn fullscreen(&self) -> Option<Fullscreen> {
let window_state = self.window_state_lock();
window_state.fullscreen.clone()
}
#[inline]
pub fn set_fullscreen(&self, fullscreen: Option<Fullscreen>) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
let mut window_state_lock = window_state.lock().unwrap();
let old_fullscreen = window_state_lock.fullscreen.clone();
match (&old_fullscreen, &fullscreen) {
// Return if we already are in the same fullscreen mode
_ if old_fullscreen == fullscreen => return,
// Return if saved Borderless(monitor) is the same as current monitor when requested fullscreen is Borderless(None)
(Some(Fullscreen::Borderless(Some(monitor))), Some(Fullscreen::Borderless(None)))
if *monitor == monitor::current_monitor(window) =>
{
return
}
_ => {}
}
window_state_lock.fullscreen.clone_from(&fullscreen);
drop(window_state_lock);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
// Change video mode if we're transitioning to or from exclusive
// fullscreen
match (&old_fullscreen, &fullscreen) {
(_, Some(Fullscreen::Exclusive(video_mode))) => {
let monitor = video_mode.monitor();
let monitor_info = monitor::get_monitor_info(monitor.hmonitor()).unwrap();
let res = unsafe {
ChangeDisplaySettingsExW(
monitor_info.szDevice.as_ptr(),
&*video_mode.native_video_mode,
0,
CDS_FULLSCREEN,
ptr::null(),
)
};
debug_assert!(res != DISP_CHANGE_BADFLAGS);
debug_assert!(res != DISP_CHANGE_BADMODE);
debug_assert!(res != DISP_CHANGE_BADPARAM);
debug_assert!(res != DISP_CHANGE_FAILED);
assert_eq!(res, DISP_CHANGE_SUCCESSFUL);
}
(Some(Fullscreen::Exclusive(_)), _) => {
let res = unsafe {
ChangeDisplaySettingsExW(
ptr::null(),
ptr::null(),
0,
CDS_FULLSCREEN,
ptr::null(),
)
};
debug_assert!(res != DISP_CHANGE_BADFLAGS);
debug_assert!(res != DISP_CHANGE_BADMODE);
debug_assert!(res != DISP_CHANGE_BADPARAM);
debug_assert!(res != DISP_CHANGE_FAILED);
assert_eq!(res, DISP_CHANGE_SUCCESSFUL);
}
_ => (),
}
unsafe {
// There are some scenarios where calling `ChangeDisplaySettingsExW` takes long
// enough to execute that the DWM thinks our program has frozen and takes over
// our program's window. When that happens, the `SetWindowPos` call below gets
// eaten and the window doesn't get set to the proper fullscreen position.
//
// Calling `PeekMessageW` here notifies Windows that our process is still running
// fine, taking control back from the DWM and ensuring that the `SetWindowPos` call
// below goes through.
let mut msg = mem::zeroed();
PeekMessageW(&mut msg, 0, 0, 0, PM_NOREMOVE);
}
// Update window style
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(
WindowFlags::MARKER_EXCLUSIVE_FULLSCREEN,
matches!(fullscreen, Some(Fullscreen::Exclusive(_))),
);
f.set(
WindowFlags::MARKER_BORDERLESS_FULLSCREEN,
matches!(fullscreen, Some(Fullscreen::Borderless(_))),
);
});
// Mark as fullscreen window wrt to z-order
//
// this needs to be called before the below fullscreen SetWindowPos as this itself
// will generate WM_SIZE messages of the old window size that can race with what we set below
unsafe {
taskbar_mark_fullscreen(window, fullscreen.is_some());
}
// Update window bounds
match &fullscreen {
Some(fullscreen) => {
// Save window bounds before entering fullscreen
let placement = unsafe {
let mut placement = mem::zeroed();
GetWindowPlacement(window, &mut placement);
placement
};
window_state.lock().unwrap().saved_window = Some(SavedWindow { placement });
let monitor = match &fullscreen {
Fullscreen::Exclusive(video_mode) => video_mode.monitor(),
Fullscreen::Borderless(Some(monitor)) => monitor.clone(),
Fullscreen::Borderless(None) => monitor::current_monitor(window),
};
let position: (i32, i32) = monitor.position().into();
let size: (u32, u32) = monitor.size().into();
unsafe {
SetWindowPos(
window,
0,
position.0,
position.1,
size.0 as i32,
size.1 as i32,
SWP_ASYNCWINDOWPOS | SWP_NOZORDER,
);
InvalidateRgn(window, 0, false.into());
}
}
None => {
let mut window_state_lock = window_state.lock().unwrap();
if let Some(SavedWindow { placement }) = window_state_lock.saved_window.take() {
drop(window_state_lock);
unsafe {
SetWindowPlacement(window, &placement);
InvalidateRgn(window, 0, false.into());
}
}
}
}
});
}
#[inline]
pub fn set_decorations(&self, decorations: bool) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::MARKER_DECORATIONS, decorations)
});
});
}
#[inline]
pub fn is_decorated(&self) -> bool {
let window_state = self.window_state_lock();
window_state
.window_flags
.contains(WindowFlags::MARKER_DECORATIONS)
}
#[inline]
pub fn set_window_level(&self, level: WindowLevel) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(
WindowFlags::ALWAYS_ON_TOP,
level == WindowLevel::AlwaysOnTop,
);
f.set(
WindowFlags::ALWAYS_ON_BOTTOM,
level == WindowLevel::AlwaysOnBottom,
);
});
});
}
#[inline]
pub fn current_monitor(&self) -> Option<MonitorHandle> {
Some(monitor::current_monitor(self.hwnd()))
}
#[inline]
pub fn set_window_icon(&self, window_icon: Option<Icon>) {
if let Some(ref window_icon) = window_icon {
window_icon
.inner
.set_for_window(self.hwnd(), IconType::Small);
} else {
icon::unset_for_window(self.hwnd(), IconType::Small);
}
self.window_state_lock().window_icon = window_icon;
}
#[inline]
pub fn set_enable(&self, enabled: bool) {
unsafe { EnableWindow(self.hwnd(), enabled.into()) };
}
#[inline]
pub fn set_taskbar_icon(&self, taskbar_icon: Option<Icon>) {
if let Some(ref taskbar_icon) = taskbar_icon {
taskbar_icon
.inner
.set_for_window(self.hwnd(), IconType::Big);
} else {
icon::unset_for_window(self.hwnd(), IconType::Big);
}
self.window_state_lock().taskbar_icon = taskbar_icon;
}
#[inline]
pub fn set_ime_cursor_area(&self, spot: Position, size: Size) {
let window = self.window;
let state = self.window_state.clone();
self.thread_executor.execute_in_thread(move || unsafe {
let scale_factor = state.lock().unwrap().scale_factor;
ImeContext::current(window).set_ime_cursor_area(spot, size, scale_factor);
});
}
#[inline]
pub fn set_ime_allowed(&self, allowed: bool) {
let window = self.window;
let state = self.window_state.clone();
self.thread_executor.execute_in_thread(move || unsafe {
state.lock().unwrap().ime_allowed = allowed;
ImeContext::set_ime_allowed(window, allowed);
})
}
#[inline]
pub fn set_ime_purpose(&self, _purpose: ImePurpose) {}
#[inline]
pub fn request_user_attention(&self, request_type: Option<UserAttentionType>) {
let window = self.window;
let active_window_handle = unsafe { GetActiveWindow() };
if window == active_window_handle {
return;
}
self.thread_executor.execute_in_thread(move || unsafe {
let (flags, count) = request_type
.map(|ty| match ty {
UserAttentionType::Critical => (FLASHW_ALL | FLASHW_TIMERNOFG, u32::MAX),
UserAttentionType::Informational => (FLASHW_TRAY | FLASHW_TIMERNOFG, 0),
})
.unwrap_or((FLASHW_STOP, 0));
let flash_info = FLASHWINFO {
cbSize: mem::size_of::<FLASHWINFO>() as u32,
hwnd: window,
dwFlags: flags,
uCount: count,
dwTimeout: 0,
};
FlashWindowEx(&flash_info);
});
}
#[inline]
pub fn set_theme(&self, theme: Option<Theme>) {
try_theme(self.window, theme);
}
#[inline]
pub fn theme(&self) -> Option<Theme> {
Some(self.window_state_lock().current_theme)
}
#[inline]
pub fn has_focus(&self) -> bool {
let window_state = self.window_state.lock().unwrap();
window_state.has_active_focus()
}
pub fn title(&self) -> String {
let len = unsafe { GetWindowTextLengthW(self.window) } + 1;
let mut buf = vec![0; len as usize];
unsafe { GetWindowTextW(self.window, buf.as_mut_ptr(), len) };
util::decode_wide(&buf).to_string_lossy().to_string()
}
#[inline]
pub fn set_skip_taskbar(&self, skip: bool) {
self.window_state_lock().skip_taskbar = skip;
unsafe { set_skip_taskbar(self.hwnd(), skip) };
}
#[inline]
pub fn set_undecorated_shadow(&self, shadow: bool) {
let window = self.window;
let window_state = Arc::clone(&self.window_state);
self.thread_executor.execute_in_thread(move || {
let _ = &window;
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
f.set(WindowFlags::MARKER_UNDECORATED_SHADOW, shadow)
});
});
}
#[inline]
pub fn set_system_backdrop(&self, backdrop_type: BackdropType) {
unsafe {
DwmSetWindowAttribute(
self.hwnd(),
DWMWA_SYSTEMBACKDROP_TYPE,
&(backdrop_type as i32) as *const _ as _,
mem::size_of::<DWM_SYSTEMBACKDROP_TYPE>() as _,
);
}
}
#[inline]
pub fn focus_window(&self) {
let window_flags = self.window_state_lock().window_flags();
let is_visible = window_flags.contains(WindowFlags::VISIBLE);
let is_minimized = util::is_minimized(self.hwnd());
let is_foreground = self.window == unsafe { GetForegroundWindow() };
if is_visible && !is_minimized && !is_foreground {
unsafe { force_window_active(self.window) };
}
}
#[inline]
pub fn set_content_protected(&self, protected: bool) {
unsafe {
SetWindowDisplayAffinity(
self.hwnd(),
if protected {
WDA_EXCLUDEFROMCAPTURE
} else {
WDA_NONE
},
)
};
}
#[inline]
pub fn reset_dead_keys(&self) {
// `ToUnicode` consumes the dead-key by default, so we are constructing a fake (but valid)
// key input which we can call `ToUnicode` with.
unsafe {
let vk = VK_SPACE as VIRTUAL_KEY;
let scancode = MapVirtualKeyW(vk as u32, MAPVK_VK_TO_VSC);
let kbd_state = [0; 256];
let mut char_buff = [MaybeUninit::uninit(); 8];
ToUnicode(
vk as u32,
scancode,
kbd_state.as_ptr(),
char_buff[0].as_mut_ptr(),
char_buff.len() as i32,
0,
);
}
}
#[inline]
pub fn set_border_color(&self, color: Color) {
unsafe {
DwmSetWindowAttribute(
self.hwnd(),
DWMWA_BORDER_COLOR,
&color as *const _ as _,
mem::size_of::<Color>() as _,
);
}
}
#[inline]
pub fn set_title_background_color(&self, color: Color) {
unsafe {
DwmSetWindowAttribute(
self.hwnd(),
DWMWA_CAPTION_COLOR,
&color as *const _ as _,
mem::size_of::<Color>() as _,
);
}
}
#[inline]
pub fn set_title_text_color(&self, color: Color) {
unsafe {
DwmSetWindowAttribute(
self.hwnd(),
DWMWA_TEXT_COLOR,
&color as *const _ as _,
mem::size_of::<Color>() as _,
);
}
}
#[inline]
pub fn set_corner_preference(&self, preference: CornerPreference) {
unsafe {
DwmSetWindowAttribute(
self.hwnd(),
DWMWA_WINDOW_CORNER_PREFERENCE,
&(preference as DWM_WINDOW_CORNER_PREFERENCE) as *const _ as _,
mem::size_of::<DWM_WINDOW_CORNER_PREFERENCE>() as _,
);
}
}
}
impl Drop for Window {
#[inline]
fn drop(&mut self) {
unsafe {
// The window must be destroyed from the same thread that created it, so we send a
// custom message to be handled by our callback to do the actual work.
PostMessageW(self.hwnd(), DESTROY_MSG_ID.get(), 0, 0);
}
}
}
pub(super) struct InitData<'a> {
// inputs
pub event_loop: &'a ActiveEventLoop,
pub attributes: WindowAttributes,
pub window_flags: WindowFlags,
// outputs
pub window: Option<Window>,
}
impl<'a> InitData<'a> {
unsafe fn create_window(&self, window: HWND) -> Window {
// Register for touch events if applicable
{
let digitizer = unsafe { GetSystemMetrics(SM_DIGITIZER) as u32 };
if digitizer & NID_READY != 0 {
unsafe { RegisterTouchWindow(window, TWF_WANTPALM) };
}
}
let dpi = unsafe { hwnd_dpi(window) };
let scale_factor = dpi_to_scale_factor(dpi);
// If the system theme is dark, we need to set the window theme now
// before we update the window flags (and possibly show the
// window for the first time).
let current_theme = try_theme(window, self.attributes.preferred_theme);
let window_state = {
let window_state = WindowState::new(
&self.attributes,
scale_factor,
current_theme,
self.attributes.preferred_theme,
);
let window_state = Arc::new(Mutex::new(window_state));
WindowState::set_window_flags(window_state.lock().unwrap(), window, |f| {
*f = self.window_flags
});
window_state
};
enable_non_client_dpi_scaling(window);
unsafe { ImeContext::set_ime_allowed(window, false) };
Window {
window,
window_state,
thread_executor: self.event_loop.create_thread_executor(),
}
}
unsafe fn create_window_data(&self, win: &Window) -> event_loop::WindowData {
let file_drop_handler = if self.attributes.platform_specific.drag_and_drop {
let ole_init_result = unsafe { OleInitialize(ptr::null_mut()) };
// It is ok if the initialize result is `S_FALSE` because it might happen that
// multiple windows are created on the same thread.
if ole_init_result == OLE_E_WRONGCOMPOBJ {
panic!("OleInitialize failed! Result was: `OLE_E_WRONGCOMPOBJ`");
} else if ole_init_result == RPC_E_CHANGED_MODE {
panic!(
"OleInitialize failed! Result was: `RPC_E_CHANGED_MODE`. \
Make sure other crates are not using multithreaded COM library \
on the same thread or disable drag and drop support."
);
}
let file_drop_runner = self.event_loop.runner_shared.clone();
let file_drop_handler = FileDropHandler::new(
win.window,
Box::new(move |event| {
if let Ok(e) = event.map_nonuser_event() {
file_drop_runner.send_event(e)
}
}),
);
let handler_interface_ptr =
unsafe { &mut (*file_drop_handler.data).interface as *mut _ as *mut c_void };
assert_eq!(
unsafe { RegisterDragDrop(win.window, handler_interface_ptr) },
S_OK
);
Some(file_drop_handler)
} else {
None
};
event_loop::WindowData {
window_state: win.window_state.clone(),
event_loop_runner: self.event_loop.runner_shared.clone(),
key_event_builder: KeyEventBuilder::default(),
_file_drop_handler: file_drop_handler,
userdata_removed: Cell::new(false),
recurse_depth: Cell::new(0),
}
}
// Returns a pointer to window user data on success.
// The user data will be registered for the window and can be accessed within the window event callback.
pub unsafe fn on_nccreate(&mut self, window: HWND) -> Option<isize> {
let runner = self.event_loop.runner_shared.clone();
let result = runner.catch_unwind(|| {
let window = unsafe { self.create_window(window) };
let window_data = unsafe { self.create_window_data(&window) };
(window, window_data)
});
result.map(|(win, userdata)| {
self.window = Some(win);
let userdata = Box::into_raw(Box::new(userdata));
userdata as _
})
}
pub unsafe fn on_create(&mut self) {
let win = self.window.as_mut().expect("failed window creation");
// making the window transparent
if self.attributes.transparent && !self.attributes.platform_specific.no_redirection_bitmap {
// Empty region for the blur effect, so the window is fully transparent
let region = unsafe { CreateRectRgn(0, 0, -1, -1) };
let bb = DWM_BLURBEHIND {
dwFlags: DWM_BB_ENABLE | DWM_BB_BLURREGION,
fEnable: true.into(),
hRgnBlur: region,
fTransitionOnMaximized: false.into(),
};
let hr = unsafe { DwmEnableBlurBehindWindow(win.hwnd(), &bb) };
if hr < 0 {
warn!(
"Setting transparent window is failed. HRESULT Code: 0x{:X}",
hr
);
}
unsafe { DeleteObject(region) };
}
win.set_skip_taskbar(self.attributes.platform_specific.skip_taskbar);
win.set_window_icon(self.attributes.window_icon.clone());
win.set_taskbar_icon(self.attributes.platform_specific.taskbar_icon.clone());
let attributes = self.attributes.clone();
if attributes.content_protected {
win.set_content_protected(true);
}
win.set_cursor(attributes.cursor);
// Set visible before setting the size to ensure the
// attribute is correctly applied.
win.set_visible(attributes.visible);
win.set_enabled_buttons(attributes.enabled_buttons);
let size = attributes
.inner_size
.unwrap_or_else(|| PhysicalSize::new(800, 600).into());
let max_size = attributes
.max_inner_size
.unwrap_or_else(|| PhysicalSize::new(f64::MAX, f64::MAX).into());
let min_size = attributes
.min_inner_size
.unwrap_or_else(|| PhysicalSize::new(0, 0).into());
let clamped_size = Size::clamp(size, min_size, max_size, win.scale_factor());
win.request_inner_size(clamped_size);
// let margins = MARGINS {
// cxLeftWidth: 1,
// cxRightWidth: 1,
// cyTopHeight: 1,
// cyBottomHeight: 1,
// };
// dbg!(DwmExtendFrameIntoClientArea(win.hwnd(), &margins as *const _));
if let Some(position) = attributes.position {
win.set_outer_position(position);
}
win.set_system_backdrop(self.attributes.platform_specific.backdrop_type);
if let Some(color) = self.attributes.platform_specific.border_color {
win.set_border_color(color);
}
if let Some(color) = self.attributes.platform_specific.title_background_color {
win.set_title_background_color(color);
}
if let Some(color) = self.attributes.platform_specific.title_text_color {
win.set_title_text_color(color);
}
if let Some(corner) = self.attributes.platform_specific.corner_preference {
win.set_corner_preference(corner);
}
}
}
unsafe fn init(
attributes: WindowAttributes,
event_loop: &ActiveEventLoop,
) -> Result<Window, RootOsError> {
let title = util::encode_wide(&attributes.title);
let class_name = util::encode_wide(&attributes.platform_specific.class_name);
unsafe { register_window_class(&class_name) };
let mut window_flags = WindowFlags::empty();
window_flags.set(WindowFlags::MARKER_DECORATIONS, attributes.decorations);
window_flags.set(
WindowFlags::MARKER_UNDECORATED_SHADOW,
attributes.platform_specific.decoration_shadow,
);
window_flags.set(
WindowFlags::ALWAYS_ON_TOP,
attributes.window_level == WindowLevel::AlwaysOnTop,
);
window_flags.set(
WindowFlags::ALWAYS_ON_BOTTOM,
attributes.window_level == WindowLevel::AlwaysOnBottom,
);
window_flags.set(
WindowFlags::NO_BACK_BUFFER,
attributes.platform_specific.no_redirection_bitmap,
);
window_flags.set(WindowFlags::MARKER_ACTIVATE, attributes.active);
window_flags.set(WindowFlags::TRANSPARENT, attributes.transparent);
// WindowFlags::VISIBLE and MAXIMIZED are set down below after the window has been configured.
window_flags.set(WindowFlags::RESIZABLE, attributes.resizable);
// Will be changed later using `window.set_enabled_buttons` but we need to set a default here
// so the diffing later can work.
window_flags.set(WindowFlags::CLOSABLE, true);
window_flags.set(
WindowFlags::CLIP_CHILDREN,
attributes.platform_specific.clip_children,
);
let mut fallback_parent = || match attributes.platform_specific.owner {
Some(parent) => {
window_flags.set(WindowFlags::POPUP, true);
Some(parent)
}
None => {
window_flags.set(WindowFlags::ON_TASKBAR, true);
None
}
};
#[cfg(feature = "rwh_06")]
let parent = match attributes.parent_window.as_ref().map(|handle| handle.0) {
Some(rwh_06::RawWindowHandle::Win32(handle)) => {
window_flags.set(WindowFlags::CHILD, true);
if attributes.platform_specific.menu.is_some() {
warn!("Setting a menu on a child window is unsupported");
}
Some(handle.hwnd.get() as HWND)
}
Some(raw) => unreachable!("Invalid raw window handle {raw:?} on Windows"),
None => fallback_parent(),
};
#[cfg(not(feature = "rwh_06"))]
let parent = fallback_parent();
let menu = attributes.platform_specific.menu;
let fullscreen = attributes.fullscreen.clone();
let maximized = attributes.maximized;
let mut initdata = InitData {
event_loop,
attributes,
window_flags,
window: None,
};
let (style, ex_style) = window_flags.to_window_styles();
let handle = unsafe {
CreateWindowExW(
ex_style,
class_name.as_ptr(),
title.as_ptr(),
style,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
CW_USEDEFAULT,
parent.unwrap_or(0),
menu.unwrap_or(0),
util::get_instance_handle(),
&mut initdata as *mut _ as *mut _,
)
};
// If the window creation in `InitData` panicked, then should resume panicking here
if let Err(panic_error) = event_loop.runner_shared.take_panic_error() {
panic::resume_unwind(panic_error)
}
if handle == 0 {
return Err(os_error!(io::Error::last_os_error()));
}
// If the handle is non-null, then window creation must have succeeded, which means
// that we *must* have populated the `InitData.window` field.
let win = initdata.window.unwrap();
// Need to set FULLSCREEN or MAXIMIZED after CreateWindowEx
// This is because if the size is changed in WM_CREATE, the restored size will be stored in that size.
if fullscreen.is_some() {
win.set_fullscreen(fullscreen.map(Into::into));
unsafe { force_window_active(win.window) };
} else if maximized {
win.set_maximized(true);
}
Ok(win)
}
unsafe fn register_window_class(class_name: &[u16]) {
let class = WNDCLASSEXW {
cbSize: mem::size_of::<WNDCLASSEXW>() as u32,
style: CS_HREDRAW | CS_VREDRAW,
lpfnWndProc: Some(super::event_loop::public_window_callback),
cbClsExtra: 0,
cbWndExtra: 0,
hInstance: util::get_instance_handle(),
hIcon: 0,
hCursor: 0, // must be null in order for cursor state to work properly
hbrBackground: 0,
lpszMenuName: ptr::null(),
lpszClassName: class_name.as_ptr(),
hIconSm: 0,
};
// We ignore errors because registering the same window class twice would trigger
// an error, and because errors here are detected during CreateWindowEx anyway.
// Also since there is no weird element in the struct, there is no reason for this
// call to fail.
unsafe { RegisterClassExW(&class) };
}
struct ComInitialized(#[allow(dead_code)] *mut ());
impl Drop for ComInitialized {
fn drop(&mut self) {
unsafe { CoUninitialize() };
}
}
thread_local! {
static COM_INITIALIZED: ComInitialized = {
unsafe {
CoInitializeEx(ptr::null(), COINIT_APARTMENTTHREADED);
ComInitialized(ptr::null_mut())
}
};
static TASKBAR_LIST: Cell<*mut ITaskbarList> = const { Cell::new(ptr::null_mut()) };
static TASKBAR_LIST2: Cell<*mut ITaskbarList2> = const { Cell::new(ptr::null_mut()) };
}
pub fn com_initialized() {
COM_INITIALIZED.with(|_| {});
}
// Reference Implementation:
// https://github.com/chromium/chromium/blob/f18e79d901f56154f80eea1e2218544285e62623/ui/views/win/fullscreen_handler.cc
//
// As per MSDN marking the window as fullscreen should ensure that the
// taskbar is moved to the bottom of the Z-order when the fullscreen window
// is activated. If the window is not fullscreen, the Shell falls back to
// heuristics to determine how the window should be treated, which means
// that it could still consider the window as fullscreen. :(
unsafe fn taskbar_mark_fullscreen(handle: HWND, fullscreen: bool) {
com_initialized();
TASKBAR_LIST2.with(|task_bar_list2_ptr| {
let mut task_bar_list2 = task_bar_list2_ptr.get();
if task_bar_list2.is_null() {
let hr = unsafe {
CoCreateInstance(
&CLSID_TaskbarList,
ptr::null_mut(),
CLSCTX_ALL,
&IID_ITaskbarList2,
&mut task_bar_list2 as *mut _ as *mut _,
)
};
if hr != S_OK {
// In visual studio retrieving the taskbar list fails
return;
}
let hr_init = unsafe { (*(*task_bar_list2).lpVtbl).parent.HrInit };
if unsafe { hr_init(task_bar_list2.cast()) } != S_OK {
// In some old windows, the taskbar object could not be created, we just ignore it
return;
}
task_bar_list2_ptr.set(task_bar_list2)
}
task_bar_list2 = task_bar_list2_ptr.get();
let mark_fullscreen_window = unsafe { (*(*task_bar_list2).lpVtbl).MarkFullscreenWindow };
unsafe { mark_fullscreen_window(task_bar_list2, handle, fullscreen.into()) };
})
}
pub(crate) unsafe fn set_skip_taskbar(hwnd: HWND, skip: bool) {
com_initialized();
TASKBAR_LIST.with(|task_bar_list_ptr| {
let mut task_bar_list = task_bar_list_ptr.get();
if task_bar_list.is_null() {
let hr = unsafe {
CoCreateInstance(
&CLSID_TaskbarList,
ptr::null_mut(),
CLSCTX_ALL,
&IID_ITaskbarList,
&mut task_bar_list as *mut _ as *mut _,
)
};
if hr != S_OK {
// In visual studio retrieving the taskbar list fails
return;
}
let hr_init = unsafe { (*(*task_bar_list).lpVtbl).HrInit };
if unsafe { hr_init(task_bar_list.cast()) } != S_OK {
// In some old windows, the taskbar object could not be created, we just ignore it
return;
}
task_bar_list_ptr.set(task_bar_list)
}
task_bar_list = task_bar_list_ptr.get();
if skip {
let delete_tab = unsafe { (*(*task_bar_list).lpVtbl).DeleteTab };
unsafe { delete_tab(task_bar_list, hwnd) };
} else {
let add_tab = unsafe { (*(*task_bar_list).lpVtbl).AddTab };
unsafe { add_tab(task_bar_list, hwnd) };
}
});
}
unsafe fn force_window_active(handle: HWND) {
// In some situation, calling SetForegroundWindow could not bring up the window,
// This is a little hack which can "steal" the foreground window permission
// We only call this function in the window creation, so it should be fine.
// See : https://stackoverflow.com/questions/10740346/setforegroundwindow-only-working-while-visual-studio-is-open
let alt_sc = unsafe { MapVirtualKeyW(VK_MENU as u32, MAPVK_VK_TO_VSC) };
let inputs = [
INPUT {
r#type: INPUT_KEYBOARD,
Anonymous: INPUT_0 {
ki: KEYBDINPUT {
wVk: VK_LMENU,
wScan: alt_sc as u16,
dwFlags: KEYEVENTF_EXTENDEDKEY,
dwExtraInfo: 0,
time: 0,
},
},
},
INPUT {
r#type: INPUT_KEYBOARD,
Anonymous: INPUT_0 {
ki: KEYBDINPUT {
wVk: VK_LMENU,
wScan: alt_sc as u16,
dwFlags: KEYEVENTF_EXTENDEDKEY | KEYEVENTF_KEYUP,
dwExtraInfo: 0,
time: 0,
},
},
},
];
// Simulate a key press and release
unsafe {
SendInput(
inputs.len() as u32,
inputs.as_ptr(),
mem::size_of::<INPUT>() as i32,
)
};
unsafe { SetForegroundWindow(handle) };
}