Create `WindowAttributes` for respective platform specific window attributes in `winit` due to move of `WindowAttributes`.
1172 lines
40 KiB
Rust
1172 lines
40 KiB
Rust
//! The state of the window, which is shared with the event-loop.
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use std::num::NonZeroU32;
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use std::sync::{Arc, Mutex, Weak};
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use std::time::Duration;
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use ahash::HashSet;
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use sctk::compositor::{CompositorState, Region, SurfaceData, SurfaceDataExt};
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use sctk::reexports::client::backend::ObjectId;
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use sctk::reexports::client::protocol::wl_seat::WlSeat;
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use sctk::reexports::client::protocol::wl_shm::WlShm;
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use sctk::reexports::client::protocol::wl_surface::WlSurface;
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use sctk::reexports::client::{Proxy, QueueHandle};
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use sctk::reexports::csd_frame::{
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DecorationsFrame, FrameAction, FrameClick, ResizeEdge, WindowState as XdgWindowState,
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};
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use sctk::reexports::protocols::wp::fractional_scale::v1::client::wp_fractional_scale_v1::WpFractionalScaleV1;
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use sctk::reexports::protocols::wp::text_input::zv3::client::zwp_text_input_v3::ZwpTextInputV3;
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use sctk::reexports::protocols::wp::viewporter::client::wp_viewport::WpViewport;
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use sctk::reexports::protocols::xdg::shell::client::xdg_toplevel::ResizeEdge as XdgResizeEdge;
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use sctk::seat::pointer::{PointerDataExt, ThemedPointer};
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use sctk::shell::xdg::window::{DecorationMode, Window, WindowConfigure};
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use sctk::shell::xdg::XdgSurface;
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use sctk::shell::WaylandSurface;
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use sctk::shm::slot::SlotPool;
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use sctk::shm::Shm;
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use sctk::subcompositor::SubcompositorState;
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use tracing::{info, warn};
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use wayland_protocols_plasma::blur::client::org_kde_kwin_blur::OrgKdeKwinBlur;
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use crate::cursor::{CursorIcon, CustomCursor as CoreCustomCursor};
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use crate::dpi::{LogicalPosition, LogicalSize, PhysicalPosition, PhysicalSize, Size};
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use crate::error::{NotSupportedError, RequestError};
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use crate::platform_impl::wayland::event_loop::OwnedDisplayHandle;
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use crate::platform_impl::wayland::logical_to_physical_rounded;
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use crate::platform_impl::wayland::seat::{
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PointerConstraintsState, WinitPointerData, WinitPointerDataExt, ZwpTextInputV3Ext,
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};
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use crate::platform_impl::wayland::state::{WindowCompositorUpdate, WinitState};
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use crate::platform_impl::wayland::types::cursor::{
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CustomCursor, SelectedCursor, WaylandCustomCursor,
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};
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use crate::platform_impl::wayland::types::kwin_blur::KWinBlurManager;
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use crate::window::{CursorGrabMode, ImePurpose, ResizeDirection, Theme, WindowId};
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#[cfg(feature = "sctk-adwaita")]
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pub type WinitFrame = sctk_adwaita::AdwaitaFrame<WinitState>;
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#[cfg(not(feature = "sctk-adwaita"))]
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pub type WinitFrame = sctk::shell::xdg::fallback_frame::FallbackFrame<WinitState>;
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// Minimum window surface size.
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const MIN_WINDOW_SIZE: LogicalSize<u32> = LogicalSize::new(2, 1);
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/// The state of the window which is being updated from the [`WinitState`].
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#[derive(Debug)]
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pub struct WindowState {
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/// The connection to Wayland server.
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pub handle: Arc<OwnedDisplayHandle>,
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/// The `Shm` to set cursor.
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pub shm: WlShm,
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// A shared pool where to allocate custom cursors.
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custom_cursor_pool: Arc<Mutex<SlotPool>>,
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/// The last received configure.
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pub last_configure: Option<WindowConfigure>,
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/// The pointers observed on the window.
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pub pointers: Vec<Weak<ThemedPointer<WinitPointerData>>>,
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selected_cursor: SelectedCursor,
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/// Whether the cursor is visible.
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pub cursor_visible: bool,
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/// Pointer constraints to lock/confine pointer.
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pub pointer_constraints: Option<Arc<PointerConstraintsState>>,
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/// Queue handle.
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pub queue_handle: QueueHandle<WinitState>,
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/// Theme variant.
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theme: Option<Theme>,
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/// The current window title.
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title: String,
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/// Whether the frame is resizable.
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resizable: bool,
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// NOTE: we can't use simple counter, since it's racy when seat getting destroyed and new
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// is created, since add/removed stuff could be delivered a bit out of order.
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/// Seats that has keyboard focus on that window.
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seat_focus: HashSet<ObjectId>,
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/// The scale factor of the window.
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scale_factor: f64,
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/// Whether the window is transparent.
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transparent: bool,
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/// The state of the compositor to create WlRegions.
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compositor: Arc<CompositorState>,
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/// The current cursor grabbing mode.
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cursor_grab_mode: GrabState,
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/// Whether the IME input is allowed for that window.
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ime_allowed: bool,
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/// The current IME purpose.
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ime_purpose: ImePurpose,
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/// The text inputs observed on the window.
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text_inputs: Vec<ZwpTextInputV3>,
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/// The surface size of the window, as in without client side decorations.
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size: LogicalSize<u32>,
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/// Whether the CSD fail to create, so we don't try to create them on each iteration.
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csd_fails: bool,
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/// Whether we should decorate the frame.
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decorate: bool,
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/// Min size.
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min_surface_size: LogicalSize<u32>,
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max_surface_size: Option<LogicalSize<u32>>,
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/// The size of the window when no states were applied to it. The primary use for it
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/// is to fallback to original window size, before it was maximized, if the compositor
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/// sends `None` for the new size in the configure.
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stateless_size: LogicalSize<u32>,
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/// Initial window size provided by the user. Removed on the first
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/// configure.
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initial_size: Option<Size>,
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/// The state of the frame callback.
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frame_callback_state: FrameCallbackState,
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viewport: Option<WpViewport>,
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fractional_scale: Option<WpFractionalScaleV1>,
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blur: Option<OrgKdeKwinBlur>,
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blur_manager: Option<KWinBlurManager>,
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/// Whether the client side decorations have pending move operations.
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///
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/// The value is the serial of the event triggered moved.
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has_pending_move: Option<u32>,
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/// The underlying SCTK window.
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pub window: Window,
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// NOTE: The spec says that destroying parent(`window` in our case), will unmap the
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// subsurfaces. Thus to achieve atomic unmap of the client, drop the decorations
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// frame after the `window` is dropped. To achieve that we rely on rust's struct
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// field drop order guarantees.
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/// The window frame, which is created from the configure request.
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frame: Option<WinitFrame>,
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}
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impl WindowState {
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/// Create new window state.
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pub fn new(
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handle: Arc<OwnedDisplayHandle>,
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queue_handle: &QueueHandle<WinitState>,
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winit_state: &WinitState,
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initial_size: Size,
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window: Window,
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theme: Option<Theme>,
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) -> Self {
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let compositor = winit_state.compositor_state.clone();
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let pointer_constraints = winit_state.pointer_constraints.clone();
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let viewport = winit_state
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.viewporter_state
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.as_ref()
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.map(|state| state.get_viewport(window.wl_surface(), queue_handle));
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let fractional_scale = winit_state
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.fractional_scaling_manager
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.as_ref()
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.map(|fsm| fsm.fractional_scaling(window.wl_surface(), queue_handle));
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Self {
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blur: None,
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blur_manager: winit_state.kwin_blur_manager.clone(),
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compositor,
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handle,
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csd_fails: false,
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cursor_grab_mode: GrabState::new(),
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selected_cursor: Default::default(),
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cursor_visible: true,
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decorate: true,
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fractional_scale,
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frame: None,
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frame_callback_state: FrameCallbackState::None,
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seat_focus: Default::default(),
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has_pending_move: None,
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ime_allowed: false,
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ime_purpose: ImePurpose::Normal,
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last_configure: None,
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max_surface_size: None,
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min_surface_size: MIN_WINDOW_SIZE,
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pointer_constraints,
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pointers: Default::default(),
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queue_handle: queue_handle.clone(),
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resizable: true,
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scale_factor: 1.,
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shm: winit_state.shm.wl_shm().clone(),
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custom_cursor_pool: winit_state.custom_cursor_pool.clone(),
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size: initial_size.to_logical(1.),
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stateless_size: initial_size.to_logical(1.),
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initial_size: Some(initial_size),
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text_inputs: Vec::new(),
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theme,
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title: String::default(),
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transparent: false,
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viewport,
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window,
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}
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}
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/// Apply closure on the given pointer.
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fn apply_on_pointer<F: FnMut(&ThemedPointer<WinitPointerData>, &WinitPointerData)>(
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&self,
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mut callback: F,
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) {
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self.pointers.iter().filter_map(Weak::upgrade).for_each(|pointer| {
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let data = pointer.pointer().winit_data();
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callback(pointer.as_ref(), data);
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})
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}
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/// Get the current state of the frame callback.
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pub fn frame_callback_state(&self) -> FrameCallbackState {
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self.frame_callback_state
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}
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/// The frame callback was received, but not yet sent to the user.
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pub fn frame_callback_received(&mut self) {
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self.frame_callback_state = FrameCallbackState::Received;
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}
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/// Reset the frame callbacks state.
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pub fn frame_callback_reset(&mut self) {
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self.frame_callback_state = FrameCallbackState::None;
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}
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/// Request a frame callback if we don't have one for this window in flight.
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pub fn request_frame_callback(&mut self) {
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let surface = self.window.wl_surface();
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match self.frame_callback_state {
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FrameCallbackState::None | FrameCallbackState::Received => {
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self.frame_callback_state = FrameCallbackState::Requested;
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surface.frame(&self.queue_handle, surface.clone());
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},
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FrameCallbackState::Requested => (),
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}
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}
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pub fn configure(
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&mut self,
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configure: WindowConfigure,
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shm: &Shm,
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subcompositor: &Option<Arc<SubcompositorState>>,
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) -> bool {
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// NOTE: when using fractional scaling or wl_compositor@v6 the scaling
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// should be delivered before the first configure, thus apply it to
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// properly scale the physical sizes provided by the users.
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if let Some(initial_size) = self.initial_size.take() {
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self.size = initial_size.to_logical(self.scale_factor());
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self.stateless_size = self.size;
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}
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if let Some(subcompositor) = subcompositor.as_ref().filter(|_| {
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configure.decoration_mode == DecorationMode::Client
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&& self.frame.is_none()
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&& !self.csd_fails
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}) {
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match WinitFrame::new(
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&self.window,
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shm,
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#[cfg(feature = "sctk-adwaita")]
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self.compositor.clone(),
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subcompositor.clone(),
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self.queue_handle.clone(),
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#[cfg(feature = "sctk-adwaita")]
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into_sctk_adwaita_config(self.theme),
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) {
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Ok(mut frame) => {
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frame.set_title(&self.title);
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frame.set_scaling_factor(self.scale_factor);
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// Hide the frame if we were asked to not decorate.
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frame.set_hidden(!self.decorate);
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self.frame = Some(frame);
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},
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Err(err) => {
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warn!("Failed to create client side decorations frame: {err}");
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self.csd_fails = true;
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},
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}
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} else if configure.decoration_mode == DecorationMode::Server {
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// Drop the frame for server side decorations to save resources.
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self.frame = None;
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}
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let stateless = Self::is_stateless(&configure);
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let (mut new_size, constrain) = if let Some(frame) = self.frame.as_mut() {
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// Configure the window states.
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frame.update_state(configure.state);
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match configure.new_size {
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(Some(width), Some(height)) => {
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let (width, height) = frame.subtract_borders(width, height);
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let width = width.map(|w| w.get()).unwrap_or(1);
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let height = height.map(|h| h.get()).unwrap_or(1);
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((width, height).into(), false)
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},
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(..) if stateless => (self.stateless_size, true),
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_ => (self.size, true),
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}
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} else {
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match configure.new_size {
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(Some(width), Some(height)) => ((width.get(), height.get()).into(), false),
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_ if stateless => (self.stateless_size, true),
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_ => (self.size, true),
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}
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};
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// Apply configure bounds only when compositor let the user decide what size to pick.
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if constrain {
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let bounds = self.surface_size_bounds(&configure);
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new_size.width =
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bounds.0.map(|bound_w| new_size.width.min(bound_w.get())).unwrap_or(new_size.width);
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new_size.height = bounds
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.1
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.map(|bound_h| new_size.height.min(bound_h.get()))
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.unwrap_or(new_size.height);
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}
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let new_state = configure.state;
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let old_state = self.last_configure.as_ref().map(|configure| configure.state);
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let state_change_requires_resize = old_state
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.map(|old_state| {
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!old_state
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.symmetric_difference(new_state)
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.difference(XdgWindowState::ACTIVATED | XdgWindowState::SUSPENDED)
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.is_empty()
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})
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// NOTE: `None` is present for the initial configure, thus we must always resize.
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.unwrap_or(true);
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// NOTE: Set the configure before doing a resize, since we query it during it.
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self.last_configure = Some(configure);
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if state_change_requires_resize || new_size != self.surface_size() {
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self.resize(new_size);
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true
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} else {
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false
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}
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}
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/// Compute the bounds for the surface size of the surface.
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fn surface_size_bounds(
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&self,
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configure: &WindowConfigure,
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) -> (Option<NonZeroU32>, Option<NonZeroU32>) {
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let configure_bounds = match configure.suggested_bounds {
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Some((width, height)) => (NonZeroU32::new(width), NonZeroU32::new(height)),
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None => (None, None),
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};
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if let Some(frame) = self.frame.as_ref() {
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let (width, height) = frame.subtract_borders(
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configure_bounds.0.unwrap_or(NonZeroU32::new(1).unwrap()),
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configure_bounds.1.unwrap_or(NonZeroU32::new(1).unwrap()),
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);
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(configure_bounds.0.and(width), configure_bounds.1.and(height))
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} else {
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configure_bounds
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}
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}
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#[inline]
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fn is_stateless(configure: &WindowConfigure) -> bool {
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!(configure.is_maximized() || configure.is_fullscreen() || configure.is_tiled())
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}
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/// Start interacting drag resize.
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pub fn drag_resize_window(&self, direction: ResizeDirection) -> Result<(), RequestError> {
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let xdg_toplevel = self.window.xdg_toplevel();
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// TODO(kchibisov) handle touch serials.
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self.apply_on_pointer(|_, data| {
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let serial = data.latest_button_serial();
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let seat = data.seat();
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xdg_toplevel.resize(seat, serial, resize_direction_to_xdg(direction));
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});
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Ok(())
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}
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/// Start the window drag.
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pub fn drag_window(&self) -> Result<(), RequestError> {
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let xdg_toplevel = self.window.xdg_toplevel();
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// TODO(kchibisov) handle touch serials.
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self.apply_on_pointer(|_, data| {
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let serial = data.latest_button_serial();
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let seat = data.seat();
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xdg_toplevel._move(seat, serial);
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});
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Ok(())
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}
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/// Tells whether the window should be closed.
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#[allow(clippy::too_many_arguments)]
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pub fn frame_click(
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&mut self,
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click: FrameClick,
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pressed: bool,
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seat: &WlSeat,
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serial: u32,
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timestamp: Duration,
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window_id: WindowId,
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updates: &mut Vec<WindowCompositorUpdate>,
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) -> Option<bool> {
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match self.frame.as_mut()?.on_click(timestamp, click, pressed)? {
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FrameAction::Minimize => self.window.set_minimized(),
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FrameAction::Maximize => self.window.set_maximized(),
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FrameAction::UnMaximize => self.window.unset_maximized(),
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FrameAction::Close => WinitState::queue_close(updates, window_id),
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FrameAction::Move => self.has_pending_move = Some(serial),
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FrameAction::Resize(edge) => {
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let edge = match edge {
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ResizeEdge::None => XdgResizeEdge::None,
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ResizeEdge::Top => XdgResizeEdge::Top,
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ResizeEdge::Bottom => XdgResizeEdge::Bottom,
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ResizeEdge::Left => XdgResizeEdge::Left,
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ResizeEdge::TopLeft => XdgResizeEdge::TopLeft,
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ResizeEdge::BottomLeft => XdgResizeEdge::BottomLeft,
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ResizeEdge::Right => XdgResizeEdge::Right,
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ResizeEdge::TopRight => XdgResizeEdge::TopRight,
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ResizeEdge::BottomRight => XdgResizeEdge::BottomRight,
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_ => return None,
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};
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self.window.resize(seat, serial, edge);
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},
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FrameAction::ShowMenu(x, y) => self.window.show_window_menu(seat, serial, (x, y)),
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_ => (),
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};
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Some(false)
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}
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pub fn frame_point_left(&mut self) {
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if let Some(frame) = self.frame.as_mut() {
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frame.click_point_left();
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}
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}
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// Move the point over decorations.
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pub fn frame_point_moved(
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&mut self,
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seat: &WlSeat,
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surface: &WlSurface,
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timestamp: Duration,
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x: f64,
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y: f64,
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) -> Option<CursorIcon> {
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// Take the serial if we had any, so it doesn't stick around.
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let serial = self.has_pending_move.take();
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if let Some(frame) = self.frame.as_mut() {
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let cursor = frame.click_point_moved(timestamp, &surface.id(), x, y);
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// If we have a cursor change, that means that cursor is over the decorations,
|
|
// so try to apply move.
|
|
if let Some(serial) = cursor.is_some().then_some(serial).flatten() {
|
|
self.window.move_(seat, serial);
|
|
None
|
|
} else {
|
|
cursor
|
|
}
|
|
} else {
|
|
None
|
|
}
|
|
}
|
|
|
|
/// Get the stored resizable state.
|
|
#[inline]
|
|
pub fn resizable(&self) -> bool {
|
|
self.resizable
|
|
}
|
|
|
|
/// Set the resizable state on the window.
|
|
///
|
|
/// Returns `true` when the state was applied.
|
|
#[inline]
|
|
pub fn set_resizable(&mut self, resizable: bool) -> bool {
|
|
if self.resizable == resizable {
|
|
return false;
|
|
}
|
|
|
|
self.resizable = resizable;
|
|
if resizable {
|
|
// Restore min/max sizes of the window.
|
|
self.reload_min_max_hints();
|
|
} else {
|
|
self.set_min_surface_size(Some(self.size));
|
|
self.set_max_surface_size(Some(self.size));
|
|
}
|
|
|
|
// Reload the state on the frame as well.
|
|
if let Some(frame) = self.frame.as_mut() {
|
|
frame.set_resizable(resizable);
|
|
}
|
|
|
|
true
|
|
}
|
|
|
|
/// Whether the window is focused by any seat.
|
|
#[inline]
|
|
pub fn has_focus(&self) -> bool {
|
|
!self.seat_focus.is_empty()
|
|
}
|
|
|
|
/// Whether the IME is allowed.
|
|
#[inline]
|
|
pub fn ime_allowed(&self) -> bool {
|
|
self.ime_allowed
|
|
}
|
|
|
|
/// Get the size of the window.
|
|
#[inline]
|
|
pub fn surface_size(&self) -> LogicalSize<u32> {
|
|
self.size
|
|
}
|
|
|
|
/// Whether the window received initial configure event from the compositor.
|
|
#[inline]
|
|
pub fn is_configured(&self) -> bool {
|
|
self.last_configure.is_some()
|
|
}
|
|
|
|
#[inline]
|
|
pub fn is_decorated(&mut self) -> bool {
|
|
let csd = self
|
|
.last_configure
|
|
.as_ref()
|
|
.map(|configure| configure.decoration_mode == DecorationMode::Client)
|
|
.unwrap_or(false);
|
|
if let Some(frame) = csd.then_some(self.frame.as_ref()).flatten() {
|
|
!frame.is_hidden()
|
|
} else {
|
|
// Server side decorations.
|
|
true
|
|
}
|
|
}
|
|
|
|
/// Get the outer size of the window.
|
|
#[inline]
|
|
pub fn outer_size(&self) -> LogicalSize<u32> {
|
|
self.frame
|
|
.as_ref()
|
|
.map(|frame| frame.add_borders(self.size.width, self.size.height).into())
|
|
.unwrap_or(self.size)
|
|
}
|
|
|
|
/// Register pointer on the top-level.
|
|
pub fn pointer_entered(&mut self, added: Weak<ThemedPointer<WinitPointerData>>) {
|
|
self.pointers.push(added);
|
|
self.reload_cursor_style();
|
|
|
|
let mode = self.cursor_grab_mode.user_grab_mode;
|
|
let _ = self.set_cursor_grab_inner(mode);
|
|
}
|
|
|
|
/// Pointer has left the top-level.
|
|
pub fn pointer_left(&mut self, removed: Weak<ThemedPointer<WinitPointerData>>) {
|
|
let mut new_pointers = Vec::new();
|
|
for pointer in self.pointers.drain(..) {
|
|
if let Some(pointer) = pointer.upgrade() {
|
|
if pointer.pointer() != removed.upgrade().unwrap().pointer() {
|
|
new_pointers.push(Arc::downgrade(&pointer));
|
|
}
|
|
}
|
|
}
|
|
|
|
self.pointers = new_pointers;
|
|
}
|
|
|
|
/// Refresh the decorations frame if it's present returning whether the client should redraw.
|
|
pub fn refresh_frame(&mut self) -> bool {
|
|
if let Some(frame) = self.frame.as_mut() {
|
|
if !frame.is_hidden() && frame.is_dirty() {
|
|
return frame.draw();
|
|
}
|
|
}
|
|
|
|
false
|
|
}
|
|
|
|
/// Reload the cursor style on the given window.
|
|
pub fn reload_cursor_style(&mut self) {
|
|
if self.cursor_visible {
|
|
match &self.selected_cursor {
|
|
SelectedCursor::Named(icon) => self.set_cursor(*icon),
|
|
SelectedCursor::Custom(cursor) => self.apply_custom_cursor(cursor),
|
|
}
|
|
} else {
|
|
self.set_cursor_visible(self.cursor_visible);
|
|
}
|
|
}
|
|
|
|
/// Reissue the transparency hint to the compositor.
|
|
pub fn reload_transparency_hint(&self) {
|
|
let surface = self.window.wl_surface();
|
|
|
|
if self.transparent {
|
|
surface.set_opaque_region(None);
|
|
} else if let Ok(region) = Region::new(&*self.compositor) {
|
|
region.add(0, 0, i32::MAX, i32::MAX);
|
|
surface.set_opaque_region(Some(region.wl_region()));
|
|
} else {
|
|
warn!("Failed to mark window opaque.");
|
|
}
|
|
}
|
|
|
|
/// Try to resize the window when the user can do so.
|
|
pub fn request_surface_size(&mut self, surface_size: Size) -> PhysicalSize<u32> {
|
|
if self.last_configure.as_ref().map(Self::is_stateless).unwrap_or(true) {
|
|
self.resize(surface_size.to_logical(self.scale_factor()))
|
|
}
|
|
|
|
logical_to_physical_rounded(self.surface_size(), self.scale_factor())
|
|
}
|
|
|
|
/// Resize the window to the new surface size.
|
|
fn resize(&mut self, surface_size: LogicalSize<u32>) {
|
|
self.size = surface_size;
|
|
|
|
// Update the stateless size.
|
|
if Some(true) == self.last_configure.as_ref().map(Self::is_stateless) {
|
|
self.stateless_size = surface_size;
|
|
}
|
|
|
|
// Update the inner frame.
|
|
let ((x, y), outer_size) = if let Some(frame) = self.frame.as_mut() {
|
|
// Resize only visible frame.
|
|
if !frame.is_hidden() {
|
|
frame.resize(
|
|
NonZeroU32::new(self.size.width).unwrap(),
|
|
NonZeroU32::new(self.size.height).unwrap(),
|
|
);
|
|
}
|
|
|
|
(frame.location(), frame.add_borders(self.size.width, self.size.height).into())
|
|
} else {
|
|
((0, 0), self.size)
|
|
};
|
|
|
|
// Reload the hint.
|
|
self.reload_transparency_hint();
|
|
|
|
// Set the window geometry.
|
|
self.window.xdg_surface().set_window_geometry(
|
|
x,
|
|
y,
|
|
outer_size.width as i32,
|
|
outer_size.height as i32,
|
|
);
|
|
|
|
// Update the target viewport, this is used if and only if fractional scaling is in use.
|
|
if let Some(viewport) = self.viewport.as_ref() {
|
|
// Set surface size without the borders.
|
|
viewport.set_destination(self.size.width as _, self.size.height as _);
|
|
}
|
|
}
|
|
|
|
/// Get the scale factor of the window.
|
|
#[inline]
|
|
pub fn scale_factor(&self) -> f64 {
|
|
self.scale_factor
|
|
}
|
|
|
|
/// Set the cursor icon.
|
|
pub fn set_cursor(&mut self, cursor_icon: CursorIcon) {
|
|
self.selected_cursor = SelectedCursor::Named(cursor_icon);
|
|
|
|
if !self.cursor_visible {
|
|
return;
|
|
}
|
|
|
|
self.apply_on_pointer(|pointer, _| {
|
|
if pointer.set_cursor(&self.handle.connection, cursor_icon).is_err() {
|
|
warn!("Failed to set cursor to {:?}", cursor_icon);
|
|
}
|
|
})
|
|
}
|
|
|
|
/// Set the custom cursor icon.
|
|
pub(crate) fn set_custom_cursor(&mut self, cursor: CoreCustomCursor) {
|
|
let cursor = match cursor.cast_ref::<WaylandCustomCursor>() {
|
|
Some(cursor) => cursor,
|
|
None => {
|
|
tracing::error!("unrecognized cursor passed to Wayland backend");
|
|
return;
|
|
},
|
|
};
|
|
|
|
let cursor = {
|
|
let mut pool = self.custom_cursor_pool.lock().unwrap();
|
|
CustomCursor::new(&mut pool, cursor)
|
|
};
|
|
|
|
if self.cursor_visible {
|
|
self.apply_custom_cursor(&cursor);
|
|
}
|
|
|
|
self.selected_cursor = SelectedCursor::Custom(cursor);
|
|
}
|
|
|
|
fn apply_custom_cursor(&self, cursor: &CustomCursor) {
|
|
self.apply_on_pointer(|pointer, data| {
|
|
let surface = pointer.surface();
|
|
|
|
let scale = if let Some(viewport) = data.viewport() {
|
|
let scale = self.scale_factor();
|
|
let size = PhysicalSize::new(cursor.w, cursor.h).to_logical(scale);
|
|
viewport.set_destination(size.width, size.height);
|
|
scale
|
|
} else {
|
|
let scale = surface.data::<SurfaceData>().unwrap().surface_data().scale_factor();
|
|
surface.set_buffer_scale(scale);
|
|
scale as f64
|
|
};
|
|
|
|
surface.attach(Some(cursor.buffer.wl_buffer()), 0, 0);
|
|
if surface.version() >= 4 {
|
|
surface.damage_buffer(0, 0, cursor.w, cursor.h);
|
|
} else {
|
|
let size = PhysicalSize::new(cursor.w, cursor.h).to_logical(scale);
|
|
surface.damage(0, 0, size.width, size.height);
|
|
}
|
|
surface.commit();
|
|
|
|
let serial = pointer
|
|
.pointer()
|
|
.data::<WinitPointerData>()
|
|
.and_then(|data| data.pointer_data().latest_enter_serial())
|
|
.unwrap();
|
|
|
|
let hotspot =
|
|
PhysicalPosition::new(cursor.hotspot_x, cursor.hotspot_y).to_logical(scale);
|
|
pointer.pointer().set_cursor(serial, Some(surface), hotspot.x, hotspot.y);
|
|
});
|
|
}
|
|
|
|
/// Set maximum inner window size.
|
|
pub fn set_min_surface_size(&mut self, size: Option<LogicalSize<u32>>) {
|
|
// Ensure that the window has the right minimum size.
|
|
let mut size = size.unwrap_or(MIN_WINDOW_SIZE);
|
|
size.width = size.width.max(MIN_WINDOW_SIZE.width);
|
|
size.height = size.height.max(MIN_WINDOW_SIZE.height);
|
|
|
|
// Add the borders.
|
|
let size = self
|
|
.frame
|
|
.as_ref()
|
|
.map(|frame| frame.add_borders(size.width, size.height).into())
|
|
.unwrap_or(size);
|
|
|
|
self.min_surface_size = size;
|
|
self.window.set_min_size(Some(size.into()));
|
|
}
|
|
|
|
/// Set maximum inner window size.
|
|
pub fn set_max_surface_size(&mut self, size: Option<LogicalSize<u32>>) {
|
|
let size = size.map(|size| {
|
|
self.frame
|
|
.as_ref()
|
|
.map(|frame| frame.add_borders(size.width, size.height).into())
|
|
.unwrap_or(size)
|
|
});
|
|
|
|
self.max_surface_size = size;
|
|
self.window.set_max_size(size.map(Into::into));
|
|
}
|
|
|
|
/// Set the CSD theme.
|
|
pub fn set_theme(&mut self, theme: Option<Theme>) {
|
|
self.theme = theme;
|
|
#[cfg(feature = "sctk-adwaita")]
|
|
if let Some(frame) = self.frame.as_mut() {
|
|
frame.set_config(into_sctk_adwaita_config(theme))
|
|
}
|
|
}
|
|
|
|
/// The current theme for CSD decorations.
|
|
#[inline]
|
|
pub fn theme(&self) -> Option<Theme> {
|
|
self.theme
|
|
}
|
|
|
|
/// Set the cursor grabbing state on the top-level.
|
|
pub fn set_cursor_grab(&mut self, mode: CursorGrabMode) -> Result<(), RequestError> {
|
|
if self.cursor_grab_mode.user_grab_mode == mode {
|
|
return Ok(());
|
|
}
|
|
|
|
self.set_cursor_grab_inner(mode)?;
|
|
// Update user grab on success.
|
|
self.cursor_grab_mode.user_grab_mode = mode;
|
|
Ok(())
|
|
}
|
|
|
|
/// Reload the hints for minimum and maximum sizes.
|
|
pub fn reload_min_max_hints(&mut self) {
|
|
self.set_min_surface_size(Some(self.min_surface_size));
|
|
self.set_max_surface_size(self.max_surface_size);
|
|
}
|
|
|
|
/// Set the grabbing state on the surface.
|
|
fn set_cursor_grab_inner(&mut self, mode: CursorGrabMode) -> Result<(), RequestError> {
|
|
let pointer_constraints = match self.pointer_constraints.as_ref() {
|
|
Some(pointer_constraints) => pointer_constraints,
|
|
None if mode == CursorGrabMode::None => return Ok(()),
|
|
None => {
|
|
return Err(
|
|
NotSupportedError::new("zwp_pointer_constraints is not available").into()
|
|
)
|
|
},
|
|
};
|
|
|
|
let mut unset_old = false;
|
|
match self.cursor_grab_mode.current_grab_mode {
|
|
CursorGrabMode::None => unset_old = true,
|
|
CursorGrabMode::Confined => self.apply_on_pointer(|_, data| {
|
|
data.unconfine_pointer();
|
|
unset_old = true;
|
|
}),
|
|
CursorGrabMode::Locked => {
|
|
self.apply_on_pointer(|_, data| {
|
|
data.unlock_pointer();
|
|
unset_old = true;
|
|
});
|
|
},
|
|
}
|
|
|
|
// In case we haven't unset the old mode, it means that we don't have a cursor above
|
|
// the window, thus just wait for it to re-appear.
|
|
if !unset_old {
|
|
return Ok(());
|
|
}
|
|
|
|
let mut set_mode = false;
|
|
let surface = self.window.wl_surface();
|
|
match mode {
|
|
CursorGrabMode::Locked => self.apply_on_pointer(|pointer, data| {
|
|
let pointer = pointer.pointer();
|
|
data.lock_pointer(pointer_constraints, surface, pointer, &self.queue_handle);
|
|
set_mode = true;
|
|
}),
|
|
CursorGrabMode::Confined => self.apply_on_pointer(|pointer, data| {
|
|
let pointer = pointer.pointer();
|
|
data.confine_pointer(pointer_constraints, surface, pointer, &self.queue_handle);
|
|
set_mode = true;
|
|
}),
|
|
CursorGrabMode::None => {
|
|
// Current lock/confine was already removed.
|
|
set_mode = true;
|
|
},
|
|
}
|
|
|
|
// Replace the current grab mode after we've ensure that it got updated.
|
|
if set_mode {
|
|
self.cursor_grab_mode.current_grab_mode = mode;
|
|
}
|
|
|
|
Ok(())
|
|
}
|
|
|
|
pub fn show_window_menu(&self, position: LogicalPosition<u32>) {
|
|
// TODO(kchibisov) handle touch serials.
|
|
self.apply_on_pointer(|_, data| {
|
|
let serial = data.latest_button_serial();
|
|
let seat = data.seat();
|
|
self.window.show_window_menu(seat, serial, position.into());
|
|
});
|
|
}
|
|
|
|
/// Set the position of the cursor.
|
|
pub fn set_cursor_position(&self, position: LogicalPosition<f64>) -> Result<(), RequestError> {
|
|
if self.pointer_constraints.is_none() {
|
|
return Err(NotSupportedError::new("zwp_pointer_constraints is not available").into());
|
|
}
|
|
|
|
// Position can be set only for locked cursor.
|
|
if self.cursor_grab_mode.current_grab_mode != CursorGrabMode::Locked {
|
|
return Err(NotSupportedError::new(
|
|
"cursor position could only be changed for locked pointer",
|
|
)
|
|
.into());
|
|
}
|
|
|
|
self.apply_on_pointer(|_, data| {
|
|
data.set_locked_cursor_position(position.x, position.y);
|
|
});
|
|
|
|
Ok(())
|
|
}
|
|
|
|
/// Set the visibility state of the cursor.
|
|
pub fn set_cursor_visible(&mut self, cursor_visible: bool) {
|
|
self.cursor_visible = cursor_visible;
|
|
|
|
if self.cursor_visible {
|
|
match &self.selected_cursor {
|
|
SelectedCursor::Named(icon) => self.set_cursor(*icon),
|
|
SelectedCursor::Custom(cursor) => self.apply_custom_cursor(cursor),
|
|
}
|
|
} else {
|
|
for pointer in self.pointers.iter().filter_map(|pointer| pointer.upgrade()) {
|
|
let latest_enter_serial = pointer.pointer().winit_data().latest_enter_serial();
|
|
|
|
pointer.pointer().set_cursor(latest_enter_serial, None, 0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Whether show or hide client side decorations.
|
|
#[inline]
|
|
pub fn set_decorate(&mut self, decorate: bool) {
|
|
if decorate == self.decorate {
|
|
return;
|
|
}
|
|
|
|
self.decorate = decorate;
|
|
|
|
match self.last_configure.as_ref().map(|configure| configure.decoration_mode) {
|
|
Some(DecorationMode::Server) if !self.decorate => {
|
|
// To disable decorations we should request client and hide the frame.
|
|
self.window.request_decoration_mode(Some(DecorationMode::Client))
|
|
},
|
|
_ if self.decorate => self.window.request_decoration_mode(Some(DecorationMode::Server)),
|
|
_ => (),
|
|
}
|
|
|
|
if let Some(frame) = self.frame.as_mut() {
|
|
frame.set_hidden(!decorate);
|
|
// Force the resize.
|
|
self.resize(self.size);
|
|
}
|
|
}
|
|
|
|
/// Add seat focus for the window.
|
|
#[inline]
|
|
pub fn add_seat_focus(&mut self, seat: ObjectId) {
|
|
self.seat_focus.insert(seat);
|
|
}
|
|
|
|
/// Remove seat focus from the window.
|
|
#[inline]
|
|
pub fn remove_seat_focus(&mut self, seat: &ObjectId) {
|
|
self.seat_focus.remove(seat);
|
|
}
|
|
|
|
/// Returns `true` if the requested state was applied.
|
|
pub fn set_ime_allowed(&mut self, allowed: bool) -> bool {
|
|
self.ime_allowed = allowed;
|
|
|
|
let mut applied = false;
|
|
for text_input in &self.text_inputs {
|
|
applied = true;
|
|
if allowed {
|
|
text_input.enable();
|
|
text_input.set_content_type_by_purpose(self.ime_purpose);
|
|
} else {
|
|
text_input.disable();
|
|
}
|
|
text_input.commit();
|
|
}
|
|
|
|
applied
|
|
}
|
|
|
|
/// Set the IME position.
|
|
pub fn set_ime_cursor_area(&self, position: LogicalPosition<u32>, size: LogicalSize<u32>) {
|
|
// FIXME: This won't fly unless user will have a way to request IME window per seat, since
|
|
// the ime windows will be overlapping, but winit doesn't expose API to specify for
|
|
// which seat we're setting IME position.
|
|
let (x, y) = (position.x as i32, position.y as i32);
|
|
let (width, height) = (size.width as i32, size.height as i32);
|
|
for text_input in self.text_inputs.iter() {
|
|
text_input.set_cursor_rectangle(x, y, width, height);
|
|
text_input.commit();
|
|
}
|
|
}
|
|
|
|
/// Set the IME purpose.
|
|
pub fn set_ime_purpose(&mut self, purpose: ImePurpose) {
|
|
self.ime_purpose = purpose;
|
|
|
|
for text_input in &self.text_inputs {
|
|
text_input.set_content_type_by_purpose(purpose);
|
|
text_input.commit();
|
|
}
|
|
}
|
|
|
|
/// Get the IME purpose.
|
|
pub fn ime_purpose(&self) -> ImePurpose {
|
|
self.ime_purpose
|
|
}
|
|
|
|
/// Set the scale factor for the given window.
|
|
#[inline]
|
|
pub fn set_scale_factor(&mut self, scale_factor: f64) {
|
|
self.scale_factor = scale_factor;
|
|
|
|
// NOTE: When fractional scaling is not used update the buffer scale.
|
|
if self.fractional_scale.is_none() {
|
|
let _ = self.window.set_buffer_scale(self.scale_factor as _);
|
|
}
|
|
|
|
if let Some(frame) = self.frame.as_mut() {
|
|
frame.set_scaling_factor(scale_factor);
|
|
}
|
|
}
|
|
|
|
/// Make window background blurred
|
|
#[inline]
|
|
pub fn set_blur(&mut self, blurred: bool) {
|
|
if blurred && self.blur.is_none() {
|
|
if let Some(blur_manager) = self.blur_manager.as_ref() {
|
|
let blur = blur_manager.blur(self.window.wl_surface(), &self.queue_handle);
|
|
blur.commit();
|
|
self.blur = Some(blur);
|
|
} else {
|
|
info!("Blur manager unavailable, unable to change blur")
|
|
}
|
|
} else if !blurred && self.blur.is_some() {
|
|
self.blur_manager.as_ref().unwrap().unset(self.window.wl_surface());
|
|
self.blur.take().unwrap().release();
|
|
}
|
|
}
|
|
|
|
/// Set the window title to a new value.
|
|
///
|
|
/// This will automatically truncate the title to something meaningful.
|
|
pub fn set_title(&mut self, mut title: String) {
|
|
// Truncate the title to at most 1024 bytes, so that it does not blow up the protocol
|
|
// messages
|
|
if title.len() > 1024 {
|
|
let mut new_len = 1024;
|
|
while !title.is_char_boundary(new_len) {
|
|
new_len -= 1;
|
|
}
|
|
title.truncate(new_len);
|
|
}
|
|
|
|
// Update the CSD title.
|
|
if let Some(frame) = self.frame.as_mut() {
|
|
frame.set_title(&title);
|
|
}
|
|
|
|
self.window.set_title(&title);
|
|
self.title = title;
|
|
}
|
|
|
|
/// Mark the window as transparent.
|
|
#[inline]
|
|
pub fn set_transparent(&mut self, transparent: bool) {
|
|
self.transparent = transparent;
|
|
self.reload_transparency_hint();
|
|
}
|
|
|
|
/// Register text input on the top-level.
|
|
#[inline]
|
|
pub fn text_input_entered(&mut self, text_input: &ZwpTextInputV3) {
|
|
if !self.text_inputs.iter().any(|t| t == text_input) {
|
|
self.text_inputs.push(text_input.clone());
|
|
}
|
|
}
|
|
|
|
/// The text input left the top-level.
|
|
#[inline]
|
|
pub fn text_input_left(&mut self, text_input: &ZwpTextInputV3) {
|
|
if let Some(position) = self.text_inputs.iter().position(|t| t == text_input) {
|
|
self.text_inputs.remove(position);
|
|
}
|
|
}
|
|
|
|
/// Get the cached title.
|
|
#[inline]
|
|
pub fn title(&self) -> &str {
|
|
&self.title
|
|
}
|
|
}
|
|
|
|
impl Drop for WindowState {
|
|
fn drop(&mut self) {
|
|
if let Some(blur) = self.blur.take() {
|
|
blur.release();
|
|
}
|
|
|
|
if let Some(fs) = self.fractional_scale.take() {
|
|
fs.destroy();
|
|
}
|
|
|
|
if let Some(viewport) = self.viewport.take() {
|
|
viewport.destroy();
|
|
}
|
|
|
|
// NOTE: the wl_surface used by the window is being cleaned up when
|
|
// dropping SCTK `Window`.
|
|
}
|
|
}
|
|
|
|
/// The state of the cursor grabs.
|
|
#[derive(Clone, Copy, Debug)]
|
|
struct GrabState {
|
|
/// The grab mode requested by the user.
|
|
user_grab_mode: CursorGrabMode,
|
|
|
|
/// The current grab mode.
|
|
current_grab_mode: CursorGrabMode,
|
|
}
|
|
|
|
impl GrabState {
|
|
fn new() -> Self {
|
|
Self { user_grab_mode: CursorGrabMode::None, current_grab_mode: CursorGrabMode::None }
|
|
}
|
|
}
|
|
|
|
/// The state of the frame callback.
|
|
#[derive(Default, Debug, Clone, Copy, PartialEq, Eq)]
|
|
pub enum FrameCallbackState {
|
|
/// No frame callback was requested.
|
|
#[default]
|
|
None,
|
|
/// The frame callback was requested, but not yet arrived, the redraw events are throttled.
|
|
Requested,
|
|
/// The callback was marked as done, and user could receive redraw requested
|
|
Received,
|
|
}
|
|
|
|
fn resize_direction_to_xdg(direction: ResizeDirection) -> XdgResizeEdge {
|
|
match direction {
|
|
ResizeDirection::North => XdgResizeEdge::Top,
|
|
ResizeDirection::West => XdgResizeEdge::Left,
|
|
ResizeDirection::NorthWest => XdgResizeEdge::TopLeft,
|
|
ResizeDirection::NorthEast => XdgResizeEdge::TopRight,
|
|
ResizeDirection::East => XdgResizeEdge::Right,
|
|
ResizeDirection::SouthWest => XdgResizeEdge::BottomLeft,
|
|
ResizeDirection::SouthEast => XdgResizeEdge::BottomRight,
|
|
ResizeDirection::South => XdgResizeEdge::Bottom,
|
|
}
|
|
}
|
|
|
|
// NOTE: Rust doesn't allow `From<Option<Theme>>`.
|
|
#[cfg(feature = "sctk-adwaita")]
|
|
fn into_sctk_adwaita_config(theme: Option<Theme>) -> sctk_adwaita::FrameConfig {
|
|
match theme {
|
|
Some(Theme::Light) => sctk_adwaita::FrameConfig::light(),
|
|
Some(Theme::Dark) => sctk_adwaita::FrameConfig::dark(),
|
|
None => sctk_adwaita::FrameConfig::auto(),
|
|
}
|
|
}
|