On macOS 26+ the window drop was leading to unwrap, since events were coming after the window was already destroyed, while it sounds rather strange, guard against such things just in case. Fixes #4333.
1145 lines
44 KiB
Rust
1145 lines
44 KiB
Rust
#![allow(clippy::unnecessary_cast)]
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use std::cell::{Cell, RefCell};
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use std::collections::{HashMap, VecDeque};
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use std::ptr;
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use std::rc::Rc;
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use dpi::{LogicalPosition, LogicalSize};
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use objc2::rc::Retained;
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use objc2::runtime::{AnyObject, Sel};
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use objc2::{define_class, msg_send, DefinedClass, MainThreadMarker};
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use objc2_app_kit::{
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NSApplication, NSCursor, NSEvent, NSEventPhase, NSResponder, NSTextInputClient,
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NSTrackingRectTag, NSView, NSWindow,
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};
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use objc2_core_foundation::CGRect;
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use objc2_foundation::{
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NSArray, NSAttributedString, NSAttributedStringKey, NSCopying, NSMutableAttributedString,
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NSNotFound, NSObject, NSPoint, NSRange, NSRect, NSSize, NSString, NSUInteger,
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};
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use winit_core::event::{
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DeviceEvent, ElementState, Ime, KeyEvent, Modifiers, MouseButton, MouseScrollDelta,
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PointerKind, PointerSource, TouchPhase, WindowEvent,
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};
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use winit_core::keyboard::{Key, KeyCode, KeyLocation, ModifiersState, NamedKey};
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use winit_core::window::ImeCapabilities;
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use super::app_state::AppState;
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use super::cursor::{default_cursor, invisible_cursor};
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use super::event::{
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code_to_key, code_to_location, create_key_event, event_mods, lalt_pressed, ralt_pressed,
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scancode_to_physicalkey,
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};
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use super::window::window_id;
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use crate::OptionAsAlt;
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#[derive(Debug)]
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struct CursorState {
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visible: bool,
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cursor: Retained<NSCursor>,
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}
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impl Default for CursorState {
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fn default() -> Self {
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Self { visible: true, cursor: default_cursor() }
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}
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}
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#[derive(Debug, Eq, PartialEq, Clone, Copy, Default)]
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enum ImeState {
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#[default]
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/// The IME events are disabled, so only `ReceivedCharacter` is being sent to the user.
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Disabled,
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/// The ground state of enabled IME input. It means that both Preedit and regular keyboard
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/// input could be start from it.
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Ground,
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/// The IME is in preedit.
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Preedit,
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/// The text was just committed, so the next input from the keyboard must be ignored.
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Committed,
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}
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bitflags::bitflags! {
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#[derive(Debug, Clone, Copy, PartialEq)]
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struct ModLocationMask: u8 {
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const LEFT = 0b0001;
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const RIGHT = 0b0010;
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}
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}
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impl ModLocationMask {
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fn from_location(loc: KeyLocation) -> ModLocationMask {
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match loc {
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KeyLocation::Left => ModLocationMask::LEFT,
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KeyLocation::Right => ModLocationMask::RIGHT,
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_ => unreachable!(),
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}
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}
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}
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fn key_to_modifier(key: &Key) -> Option<ModifiersState> {
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match key {
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Key::Named(NamedKey::Alt) => Some(ModifiersState::ALT),
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Key::Named(NamedKey::Control) => Some(ModifiersState::CONTROL),
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Key::Named(NamedKey::Meta) => Some(ModifiersState::META),
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Key::Named(NamedKey::Shift) => Some(ModifiersState::SHIFT),
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_ => None,
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}
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}
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fn get_right_modifier_code(key: &Key) -> KeyCode {
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match key {
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Key::Named(NamedKey::Alt) => KeyCode::AltRight,
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Key::Named(NamedKey::Control) => KeyCode::ControlRight,
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Key::Named(NamedKey::Shift) => KeyCode::ShiftRight,
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Key::Named(NamedKey::Meta) => KeyCode::MetaRight,
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_ => unreachable!(),
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}
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}
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fn get_left_modifier_code(key: &Key) -> KeyCode {
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match key {
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Key::Named(NamedKey::Alt) => KeyCode::AltLeft,
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Key::Named(NamedKey::Control) => KeyCode::ControlLeft,
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Key::Named(NamedKey::Shift) => KeyCode::ShiftLeft,
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Key::Named(NamedKey::Meta) => KeyCode::MetaLeft,
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_ => unreachable!(),
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}
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}
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#[derive(Debug)]
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pub struct ViewState {
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/// Strong reference to the global application state.
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app_state: Rc<AppState>,
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cursor_state: RefCell<CursorState>,
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ime_position: Cell<NSPoint>,
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ime_size: Cell<NSSize>,
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modifiers: Cell<Modifiers>,
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phys_modifiers: RefCell<HashMap<Key, ModLocationMask>>,
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tracking_rect: Cell<Option<NSTrackingRectTag>>,
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ime_state: Cell<ImeState>,
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input_source: RefCell<String>,
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/// True iff the application wants IME events.
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///
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/// Can be set using `set_ime_allowed`
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ime_capabilities: Cell<Option<ImeCapabilities>>,
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/// True if the current key event should be forwarded
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/// to the application, even during IME
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forward_key_to_app: Cell<bool>,
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marked_text: RefCell<Retained<NSMutableAttributedString>>,
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accepts_first_mouse: bool,
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/// The state of the `Option` as `Alt`.
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option_as_alt: Cell<OptionAsAlt>,
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}
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define_class!(
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#[unsafe(super(NSView, NSResponder, NSObject))]
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#[ivars = ViewState]
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#[name = "WinitView"]
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pub(super) struct WinitView;
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/// This documentation attribute makes rustfmt work for some reason?
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impl WinitView {
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#[unsafe(method(isFlipped))]
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fn is_flipped(&self) -> bool {
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// `winit` uses the upper-left corner as the origin.
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true
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}
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#[unsafe(method(viewDidMoveToWindow))]
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fn view_did_move_to_window(&self) {
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trace_scope!("viewDidMoveToWindow");
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if let Some(tracking_rect) = self.ivars().tracking_rect.take() {
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self.removeTrackingRect(tracking_rect);
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}
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let rect = self.frame();
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let tracking_rect = unsafe {
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self.addTrackingRect_owner_userData_assumeInside(rect, self, ptr::null_mut(), false)
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};
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assert_ne!(tracking_rect, 0, "failed adding tracking rect");
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self.ivars().tracking_rect.set(Some(tracking_rect));
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}
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// Not a normal method on `NSView`, it's triggered by `NSViewFrameDidChangeNotification`.
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#[unsafe(method(viewFrameDidChangeNotification:))]
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fn frame_did_change(&self, _notification: Option<&AnyObject>) {
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trace_scope!("NSViewFrameDidChangeNotification");
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if let Some(tracking_rect) = self.ivars().tracking_rect.take() {
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self.removeTrackingRect(tracking_rect);
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}
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let rect = self.frame();
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let tracking_rect = unsafe {
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self.addTrackingRect_owner_userData_assumeInside(rect, self, ptr::null_mut(), false)
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};
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assert_ne!(tracking_rect, 0, "failed adding tracking rect");
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self.ivars().tracking_rect.set(Some(tracking_rect));
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// Emit resize event here rather than from windowDidResize because:
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// 1. When a new window is created as a tab, the frame size may change without a window
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// resize occurring.
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// 2. Even when a window resize does occur on a new tabbed window, it contains the wrong
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// size (includes tab height).
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let logical_size = LogicalSize::new(rect.size.width as f64, rect.size.height as f64);
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let size = logical_size.to_physical::<u32>(self.scale_factor());
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self.queue_event(WindowEvent::SurfaceResized(size));
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}
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#[unsafe(method(drawRect:))]
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fn draw_rect(&self, _rect: NSRect) {
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trace_scope!("drawRect:");
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self.ivars().app_state.handle_redraw(window_id(&self.window()));
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// This is a direct subclass of NSView, no need to call superclass' drawRect:
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}
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#[unsafe(method(acceptsFirstResponder))]
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fn accepts_first_responder(&self) -> bool {
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trace_scope!("acceptsFirstResponder");
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true
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}
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// This is necessary to prevent a beefy terminal error on MacBook Pros:
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// IMKInputSession [0x7fc573576ff0
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// presentFunctionRowItemTextInputViewWithEndpoint:completionHandler:] : [self
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// textInputContext]=0x7fc573558e10 *NO* NSRemoteViewController to client, NSError=Error
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// Domain=NSCocoaErrorDomain Code=4099 "The connection from pid 0 was invalidated from this
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// process." UserInfo={NSDebugDescription=The connection from pid 0 was invalidated from
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// this process.}, com.apple.inputmethod.EmojiFunctionRowItem TODO: Add an API
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// extension for using `NSTouchBar`
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#[unsafe(method_id(touchBar))]
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fn touch_bar(&self) -> Option<Retained<NSObject>> {
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trace_scope!("touchBar");
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None
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}
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#[unsafe(method(resetCursorRects))]
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fn reset_cursor_rects(&self) {
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trace_scope!("resetCursorRects");
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let bounds = self.bounds();
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let cursor_state = self.ivars().cursor_state.borrow();
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// We correctly invoke `addCursorRect` only from inside `resetCursorRects`
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if cursor_state.visible {
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self.addCursorRect_cursor(bounds, &cursor_state.cursor);
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} else {
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self.addCursorRect_cursor(bounds, &invisible_cursor());
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}
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}
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}
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unsafe impl NSTextInputClient for WinitView {
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#[unsafe(method(hasMarkedText))]
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fn has_marked_text(&self) -> bool {
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trace_scope!("hasMarkedText");
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self.ivars().marked_text.borrow().length() > 0
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}
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#[unsafe(method(markedRange))]
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fn marked_range(&self) -> NSRange {
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trace_scope!("markedRange");
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let length = self.ivars().marked_text.borrow().length();
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if length > 0 {
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NSRange::new(0, length)
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} else {
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// Documented to return `{NSNotFound, 0}` if there is no marked range.
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NSRange::new(NSNotFound as NSUInteger, 0)
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}
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}
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#[unsafe(method(selectedRange))]
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fn selected_range(&self) -> NSRange {
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trace_scope!("selectedRange");
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// Documented to return `{NSNotFound, 0}` if there is no selection.
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NSRange::new(NSNotFound as NSUInteger, 0)
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}
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#[unsafe(method(setMarkedText:selectedRange:replacementRange:))]
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fn set_marked_text(
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&self,
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string: &NSObject,
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selected_range: NSRange,
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_replacement_range: NSRange,
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) {
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// TODO: Use _replacement_range, requires changing the event to report surrounding text.
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trace_scope!("setMarkedText:selectedRange:replacementRange:");
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let (marked_text, string) = if let Some(string) =
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string.downcast_ref::<NSAttributedString>()
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{
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(NSMutableAttributedString::from_attributed_nsstring(string), string.string())
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} else if let Some(string) = string.downcast_ref::<NSString>() {
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(NSMutableAttributedString::from_nsstring(string), string.copy())
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} else {
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// This method is guaranteed to get either a `NSString` or a `NSAttributedString`.
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panic!("unexpected text {string:?}")
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};
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// Update marked text.
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*self.ivars().marked_text.borrow_mut() = marked_text;
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// Notify IME is active if application still doesn't know it.
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if self.ivars().ime_state.get() == ImeState::Disabled {
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*self.ivars().input_source.borrow_mut() = self.current_input_source();
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self.queue_event(WindowEvent::Ime(Ime::Enabled));
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}
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if unsafe { self.hasMarkedText() } {
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self.ivars().ime_state.set(ImeState::Preedit);
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} else {
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// In case the preedit was cleared, set IME into the Ground state.
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self.ivars().ime_state.set(ImeState::Ground);
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}
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let cursor_range = if string.is_empty() {
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// An empty string basically means that there's no preedit, so indicate that by
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// sending a `None` cursor range.
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None
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} else {
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// Convert the selected range from UTF-16 indices to UTF-8 indices.
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let sub_string_a = unsafe { string.substringToIndex(selected_range.location) };
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let sub_string_b = unsafe { string.substringToIndex(selected_range.end()) };
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let lowerbound_utf8 = sub_string_a.len();
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let upperbound_utf8 = sub_string_b.len();
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Some((lowerbound_utf8, upperbound_utf8))
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};
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// Send WindowEvent for updating marked text
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self.queue_event(WindowEvent::Ime(Ime::Preedit(string.to_string(), cursor_range)));
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}
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#[unsafe(method(unmarkText))]
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fn unmark_text(&self) {
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trace_scope!("unmarkText");
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*self.ivars().marked_text.borrow_mut() = NSMutableAttributedString::new();
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let input_context = self.inputContext().expect("input context");
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input_context.discardMarkedText();
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self.queue_event(WindowEvent::Ime(Ime::Preedit(String::new(), None)));
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if self.is_ime_enabled() {
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// Leave the Preedit self.ivars()
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self.ivars().ime_state.set(ImeState::Ground);
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} else {
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tracing::warn!("Expected to have IME enabled when receiving unmarkText");
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}
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}
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#[unsafe(method_id(validAttributesForMarkedText))]
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fn valid_attributes_for_marked_text(&self) -> Retained<NSArray<NSAttributedStringKey>> {
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trace_scope!("validAttributesForMarkedText");
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NSArray::new()
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}
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#[unsafe(method_id(attributedSubstringForProposedRange:actualRange:))]
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fn attributed_substring_for_proposed_range(
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&self,
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_range: NSRange,
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_actual_range: *mut NSRange,
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) -> Option<Retained<NSAttributedString>> {
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trace_scope!("attributedSubstringForProposedRange:actualRange:");
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None
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}
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#[unsafe(method(characterIndexForPoint:))]
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fn character_index_for_point(&self, _point: NSPoint) -> NSUInteger {
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trace_scope!("characterIndexForPoint:");
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0
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}
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#[unsafe(method(firstRectForCharacterRange:actualRange:))]
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fn first_rect_for_character_range(
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&self,
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_range: NSRange,
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_actual_range: *mut NSRange,
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) -> NSRect {
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trace_scope!("firstRectForCharacterRange:actualRange:");
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// Guard when the view is no longer in a window during teardown.
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let Some(window) = (**self).window() else {
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return CGRect::ZERO;
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};
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// Return value is expected to be in screen coordinates, so we need a conversion
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let rect = NSRect::new(self.ivars().ime_position.get(), self.ivars().ime_size.get());
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let view_rect = self.convertRect_toView(rect, None);
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window.convertRectToScreen(view_rect)
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}
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#[unsafe(method(insertText:replacementRange:))]
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fn insert_text(&self, string: &NSObject, _replacement_range: NSRange) {
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// TODO: Use _replacement_range, requires changing the event to report surrounding text.
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trace_scope!("insertText:replacementRange:");
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let string = if let Some(string) = string.downcast_ref::<NSAttributedString>() {
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string.string().to_string()
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} else if let Some(string) = string.downcast_ref::<NSString>() {
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string.to_string()
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} else {
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// This method is guaranteed to get either a `NSString` or a `NSAttributedString`.
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panic!("unexpected text {string:?}")
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};
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let is_control = string.chars().next().is_some_and(|c| c.is_control());
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// Commit only if we have marked text.
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if unsafe { self.hasMarkedText() } && self.is_ime_enabled() && !is_control {
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self.queue_event(WindowEvent::Ime(Ime::Preedit(String::new(), None)));
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self.queue_event(WindowEvent::Ime(Ime::Commit(string)));
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self.ivars().ime_state.set(ImeState::Committed);
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}
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}
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// Basically, we're sent this message whenever a keyboard event that doesn't generate a
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// "human readable" character happens, i.e. newlines, tabs, and Ctrl+C.
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#[unsafe(method(doCommandBySelector:))]
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fn do_command_by_selector(&self, command: Sel) {
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trace_scope!("doCommandBySelector:");
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// We shouldn't forward any character from just committed text, since we'll end up
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// sending it twice with some IMEs like Korean one. We'll also always send
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// `Enter` in that case, which is not desired given it was used to confirm
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// IME input.
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if self.ivars().ime_state.get() == ImeState::Committed {
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return;
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}
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self.ivars().forward_key_to_app.set(true);
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|
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if unsafe { self.hasMarkedText() } && self.ivars().ime_state.get() == ImeState::Preedit
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{
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// Leave preedit so that we also report the key-up for this key.
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self.ivars().ime_state.set(ImeState::Ground);
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}
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// Send command action to user if they requested it.
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let window_id = window_id(&self.window());
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self.ivars().app_state.maybe_queue_with_handler(move |app, event_loop| {
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if let Some(handler) = app.macos_handler() {
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handler.standard_key_binding(
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event_loop,
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window_id,
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command.name().to_str().unwrap(),
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);
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}
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});
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|
|
// The documentation for `-[NSTextInputClient doCommandBySelector:]` clearly states that
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|
// we should not be forwarding this event up the responder chain, so no calling `super`
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// here either.
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}
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}
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|
|
/// This documentation attribute makes rustfmt work for some reason?
|
|
impl WinitView {
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|
#[unsafe(method(keyDown:))]
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fn key_down(&self, event: &NSEvent) {
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trace_scope!("keyDown:");
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{
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let mut prev_input_source = self.ivars().input_source.borrow_mut();
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let current_input_source = self.current_input_source();
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if *prev_input_source != current_input_source && self.is_ime_enabled() {
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*prev_input_source = current_input_source;
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drop(prev_input_source);
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self.ivars().ime_state.set(ImeState::Disabled);
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self.queue_event(WindowEvent::Ime(Ime::Disabled));
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}
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}
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|
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// Get the characters from the event.
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let old_ime_state = self.ivars().ime_state.get();
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self.ivars().forward_key_to_app.set(false);
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let event = replace_event(event, self.option_as_alt());
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// The `interpretKeyEvents` function might call
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// `setMarkedText`, `insertText`, and `doCommandBySelector`.
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|
// It's important that we call this before queuing the KeyboardInput, because
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// we must send the `KeyboardInput` event during IME if it triggered
|
|
// `doCommandBySelector`. (doCommandBySelector means that the keyboard input
|
|
// is not handled by IME and should be handled by the application)
|
|
if self.ivars().ime_capabilities.get().is_some() {
|
|
let events_for_nsview = NSArray::from_slice(&[&*event]);
|
|
unsafe { self.interpretKeyEvents(&events_for_nsview) };
|
|
|
|
// If the text was committed we must treat the next keyboard event as IME related.
|
|
if self.ivars().ime_state.get() == ImeState::Committed {
|
|
// Remove any marked text, so normal input can continue.
|
|
*self.ivars().marked_text.borrow_mut() = NSMutableAttributedString::new();
|
|
}
|
|
}
|
|
|
|
self.update_modifiers(&event, false);
|
|
|
|
let had_ime_input = match self.ivars().ime_state.get() {
|
|
ImeState::Committed => {
|
|
// Allow normal input after the commit.
|
|
self.ivars().ime_state.set(ImeState::Ground);
|
|
true
|
|
},
|
|
ImeState::Preedit => true,
|
|
// `key_down` could result in preedit clear, so compare old and current state.
|
|
_ => old_ime_state != self.ivars().ime_state.get(),
|
|
};
|
|
|
|
if !had_ime_input || self.ivars().forward_key_to_app.get() {
|
|
let key_event = create_key_event(&event, true, unsafe { event.isARepeat() });
|
|
self.queue_event(WindowEvent::KeyboardInput {
|
|
device_id: None,
|
|
event: key_event,
|
|
is_synthetic: false,
|
|
});
|
|
}
|
|
}
|
|
|
|
#[unsafe(method(keyUp:))]
|
|
fn key_up(&self, event: &NSEvent) {
|
|
trace_scope!("keyUp:");
|
|
|
|
let event = replace_event(event, self.option_as_alt());
|
|
self.update_modifiers(&event, false);
|
|
|
|
// We want to send keyboard input when we are currently in the ground state.
|
|
if matches!(self.ivars().ime_state.get(), ImeState::Ground | ImeState::Disabled) {
|
|
self.queue_event(WindowEvent::KeyboardInput {
|
|
device_id: None,
|
|
event: create_key_event(&event, false, false),
|
|
is_synthetic: false,
|
|
});
|
|
}
|
|
}
|
|
|
|
#[unsafe(method(flagsChanged:))]
|
|
fn flags_changed(&self, event: &NSEvent) {
|
|
trace_scope!("flagsChanged:");
|
|
|
|
self.update_modifiers(event, true);
|
|
}
|
|
|
|
#[unsafe(method(insertTab:))]
|
|
fn insert_tab(&self, _sender: Option<&AnyObject>) {
|
|
trace_scope!("insertTab:");
|
|
let window = self.window();
|
|
if let Some(first_responder) = window.firstResponder() {
|
|
if *first_responder == ***self {
|
|
window.selectNextKeyView(Some(self))
|
|
}
|
|
}
|
|
}
|
|
|
|
#[unsafe(method(insertBackTab:))]
|
|
fn insert_back_tab(&self, _sender: Option<&AnyObject>) {
|
|
trace_scope!("insertBackTab:");
|
|
let window = self.window();
|
|
if let Some(first_responder) = window.firstResponder() {
|
|
if *first_responder == ***self {
|
|
window.selectPreviousKeyView(Some(self))
|
|
}
|
|
}
|
|
}
|
|
|
|
// Allows us to receive Cmd-. (the shortcut for closing a dialog)
|
|
// https://bugs.eclipse.org/bugs/show_bug.cgi?id=300620#c6
|
|
#[unsafe(method(cancelOperation:))]
|
|
fn cancel_operation(&self, _sender: Option<&AnyObject>) {
|
|
let mtm = MainThreadMarker::from(self);
|
|
trace_scope!("cancelOperation:");
|
|
|
|
let event = NSApplication::sharedApplication(mtm)
|
|
.currentEvent()
|
|
.expect("could not find current event");
|
|
|
|
self.update_modifiers(&event, false);
|
|
let event = create_key_event(&event, true, unsafe { event.isARepeat() });
|
|
|
|
self.queue_event(WindowEvent::KeyboardInput {
|
|
device_id: None,
|
|
event,
|
|
is_synthetic: false,
|
|
});
|
|
}
|
|
|
|
// In the past (?), `mouseMoved:` events were not generated when the
|
|
// user hovered over a window from a separate window, and as such the
|
|
// application might not know the location of the mouse in the event.
|
|
//
|
|
// To fix this, we emit `mouse_motion` inside of mouse click, mouse
|
|
// scroll, magnify and other gesture event handlers, to ensure that
|
|
// the application's state of where the mouse click was located is up
|
|
// to date.
|
|
//
|
|
// See https://github.com/rust-windowing/winit/pull/1490 for history.
|
|
|
|
#[unsafe(method(mouseDown:))]
|
|
fn mouse_down(&self, event: &NSEvent) {
|
|
trace_scope!("mouseDown:");
|
|
self.mouse_motion(event);
|
|
self.mouse_click(event, ElementState::Pressed);
|
|
}
|
|
|
|
#[unsafe(method(mouseUp:))]
|
|
fn mouse_up(&self, event: &NSEvent) {
|
|
trace_scope!("mouseUp:");
|
|
self.mouse_motion(event);
|
|
self.mouse_click(event, ElementState::Released);
|
|
}
|
|
|
|
#[unsafe(method(rightMouseDown:))]
|
|
fn right_mouse_down(&self, event: &NSEvent) {
|
|
trace_scope!("rightMouseDown:");
|
|
self.mouse_motion(event);
|
|
self.mouse_click(event, ElementState::Pressed);
|
|
}
|
|
|
|
#[unsafe(method(rightMouseUp:))]
|
|
fn right_mouse_up(&self, event: &NSEvent) {
|
|
trace_scope!("rightMouseUp:");
|
|
self.mouse_motion(event);
|
|
self.mouse_click(event, ElementState::Released);
|
|
}
|
|
|
|
#[unsafe(method(otherMouseDown:))]
|
|
fn other_mouse_down(&self, event: &NSEvent) {
|
|
trace_scope!("otherMouseDown:");
|
|
self.mouse_motion(event);
|
|
self.mouse_click(event, ElementState::Pressed);
|
|
}
|
|
|
|
#[unsafe(method(otherMouseUp:))]
|
|
fn other_mouse_up(&self, event: &NSEvent) {
|
|
trace_scope!("otherMouseUp:");
|
|
self.mouse_motion(event);
|
|
self.mouse_click(event, ElementState::Released);
|
|
}
|
|
|
|
// No tracing on these because that would be overly verbose
|
|
|
|
#[unsafe(method(mouseMoved:))]
|
|
fn mouse_moved(&self, event: &NSEvent) {
|
|
self.mouse_motion(event);
|
|
}
|
|
|
|
#[unsafe(method(mouseDragged:))]
|
|
fn mouse_dragged(&self, event: &NSEvent) {
|
|
self.mouse_motion(event);
|
|
}
|
|
|
|
#[unsafe(method(rightMouseDragged:))]
|
|
fn right_mouse_dragged(&self, event: &NSEvent) {
|
|
self.mouse_motion(event);
|
|
}
|
|
|
|
#[unsafe(method(otherMouseDragged:))]
|
|
fn other_mouse_dragged(&self, event: &NSEvent) {
|
|
self.mouse_motion(event);
|
|
}
|
|
|
|
#[unsafe(method(mouseEntered:))]
|
|
fn mouse_entered(&self, event: &NSEvent) {
|
|
trace_scope!("mouseEntered:");
|
|
|
|
let position = self.mouse_view_point(event).to_physical(self.scale_factor());
|
|
|
|
self.queue_event(WindowEvent::PointerEntered {
|
|
device_id: None,
|
|
primary: true,
|
|
position,
|
|
kind: PointerKind::Mouse,
|
|
});
|
|
}
|
|
|
|
#[unsafe(method(mouseExited:))]
|
|
fn mouse_exited(&self, event: &NSEvent) {
|
|
trace_scope!("mouseExited:");
|
|
|
|
let position = self.mouse_view_point(event).to_physical(self.scale_factor());
|
|
|
|
self.queue_event(WindowEvent::PointerLeft {
|
|
device_id: None,
|
|
primary: true,
|
|
position: Some(position),
|
|
kind: PointerKind::Mouse,
|
|
});
|
|
}
|
|
|
|
#[unsafe(method(scrollWheel:))]
|
|
fn scroll_wheel(&self, event: &NSEvent) {
|
|
trace_scope!("scrollWheel:");
|
|
|
|
self.mouse_motion(event);
|
|
|
|
let delta = {
|
|
let (x, y) = unsafe { (event.scrollingDeltaX(), event.scrollingDeltaY()) };
|
|
if unsafe { event.hasPreciseScrollingDeltas() } {
|
|
let delta = LogicalPosition::new(x, y).to_physical(self.scale_factor());
|
|
MouseScrollDelta::PixelDelta(delta)
|
|
} else {
|
|
MouseScrollDelta::LineDelta(x as f32, y as f32)
|
|
}
|
|
};
|
|
|
|
// The "momentum phase," if any, has higher priority than touch phase (the two should
|
|
// be mutually exclusive anyhow, which is why the API is rather incoherent). If no
|
|
// momentum phase is recorded (or rather, the started/ended cases of the
|
|
// momentum phase) then we report the touch phase.
|
|
#[allow(non_upper_case_globals)]
|
|
let phase = match unsafe { event.momentumPhase() } {
|
|
NSEventPhase::MayBegin | NSEventPhase::Began => TouchPhase::Started,
|
|
NSEventPhase::Ended | NSEventPhase::Cancelled => TouchPhase::Ended,
|
|
_ => match unsafe { event.phase() } {
|
|
NSEventPhase::MayBegin | NSEventPhase::Began => TouchPhase::Started,
|
|
NSEventPhase::Ended | NSEventPhase::Cancelled => TouchPhase::Ended,
|
|
_ => TouchPhase::Moved,
|
|
},
|
|
};
|
|
|
|
self.update_modifiers(event, false);
|
|
|
|
self.ivars().app_state.maybe_queue_with_handler(move |app, event_loop| {
|
|
app.device_event(event_loop, None, DeviceEvent::MouseWheel { delta })
|
|
});
|
|
self.queue_event(WindowEvent::MouseWheel { device_id: None, delta, phase });
|
|
}
|
|
|
|
#[unsafe(method(magnifyWithEvent:))]
|
|
fn magnify_with_event(&self, event: &NSEvent) {
|
|
trace_scope!("magnifyWithEvent:");
|
|
|
|
self.mouse_motion(event);
|
|
|
|
#[allow(non_upper_case_globals)]
|
|
let phase = match unsafe { event.phase() } {
|
|
NSEventPhase::Began => TouchPhase::Started,
|
|
NSEventPhase::Changed => TouchPhase::Moved,
|
|
NSEventPhase::Cancelled => TouchPhase::Cancelled,
|
|
NSEventPhase::Ended => TouchPhase::Ended,
|
|
_ => return,
|
|
};
|
|
|
|
self.queue_event(WindowEvent::PinchGesture {
|
|
device_id: None,
|
|
delta: unsafe { event.magnification() },
|
|
phase,
|
|
});
|
|
}
|
|
|
|
#[unsafe(method(smartMagnifyWithEvent:))]
|
|
fn smart_magnify_with_event(&self, event: &NSEvent) {
|
|
trace_scope!("smartMagnifyWithEvent:");
|
|
|
|
self.mouse_motion(event);
|
|
|
|
self.queue_event(WindowEvent::DoubleTapGesture { device_id: None });
|
|
}
|
|
|
|
#[unsafe(method(rotateWithEvent:))]
|
|
fn rotate_with_event(&self, event: &NSEvent) {
|
|
trace_scope!("rotateWithEvent:");
|
|
|
|
self.mouse_motion(event);
|
|
|
|
#[allow(non_upper_case_globals)]
|
|
let phase = match unsafe { event.phase() } {
|
|
NSEventPhase::Began => TouchPhase::Started,
|
|
NSEventPhase::Changed => TouchPhase::Moved,
|
|
NSEventPhase::Cancelled => TouchPhase::Cancelled,
|
|
NSEventPhase::Ended => TouchPhase::Ended,
|
|
_ => return,
|
|
};
|
|
|
|
self.queue_event(WindowEvent::RotationGesture {
|
|
device_id: None,
|
|
delta: unsafe { event.rotation() },
|
|
phase,
|
|
});
|
|
}
|
|
|
|
#[unsafe(method(pressureChangeWithEvent:))]
|
|
fn pressure_change_with_event(&self, event: &NSEvent) {
|
|
trace_scope!("pressureChangeWithEvent:");
|
|
|
|
self.queue_event(WindowEvent::TouchpadPressure {
|
|
device_id: None,
|
|
pressure: unsafe { event.pressure() },
|
|
stage: unsafe { event.stage() } as i64,
|
|
});
|
|
}
|
|
|
|
// Allows us to receive Ctrl-Tab and Ctrl-Esc.
|
|
// Note that this *doesn't* help with any missing Cmd inputs.
|
|
// https://github.com/chromium/chromium/blob/a86a8a6bcfa438fa3ac2eba6f02b3ad1f8e0756f/ui/views/cocoa/bridged_content_view.mm#L816
|
|
#[unsafe(method(_wantsKeyDownForEvent:))]
|
|
fn wants_key_down_for_event(&self, _event: &NSEvent) -> bool {
|
|
trace_scope!("_wantsKeyDownForEvent:");
|
|
true
|
|
}
|
|
|
|
#[unsafe(method(acceptsFirstMouse:))]
|
|
fn accepts_first_mouse(&self, _event: &NSEvent) -> bool {
|
|
trace_scope!("acceptsFirstMouse:");
|
|
self.ivars().accepts_first_mouse
|
|
}
|
|
}
|
|
);
|
|
|
|
impl WinitView {
|
|
pub(super) fn new(
|
|
app_state: &Rc<AppState>,
|
|
accepts_first_mouse: bool,
|
|
option_as_alt: OptionAsAlt,
|
|
mtm: MainThreadMarker,
|
|
) -> Retained<Self> {
|
|
let this = mtm.alloc().set_ivars(ViewState {
|
|
app_state: Rc::clone(app_state),
|
|
cursor_state: Default::default(),
|
|
ime_position: Default::default(),
|
|
ime_size: Default::default(),
|
|
modifiers: Default::default(),
|
|
phys_modifiers: Default::default(),
|
|
tracking_rect: Default::default(),
|
|
ime_state: Default::default(),
|
|
input_source: Default::default(),
|
|
ime_capabilities: Default::default(),
|
|
forward_key_to_app: Default::default(),
|
|
marked_text: Default::default(),
|
|
accepts_first_mouse,
|
|
option_as_alt: Cell::new(option_as_alt),
|
|
});
|
|
let this: Retained<Self> = unsafe { msg_send![super(this), init] };
|
|
|
|
*this.ivars().input_source.borrow_mut() = this.current_input_source();
|
|
|
|
this
|
|
}
|
|
|
|
fn window(&self) -> Retained<NSWindow> {
|
|
(**self).window().expect("view must be installed in a window")
|
|
}
|
|
|
|
fn queue_event(&self, event: WindowEvent) {
|
|
let window_id = window_id(&self.window());
|
|
self.ivars().app_state.maybe_queue_with_handler(move |app, event_loop| {
|
|
app.window_event(event_loop, window_id, event);
|
|
});
|
|
}
|
|
|
|
fn scale_factor(&self) -> f64 {
|
|
self.window().backingScaleFactor() as f64
|
|
}
|
|
|
|
fn is_ime_enabled(&self) -> bool {
|
|
!matches!(self.ivars().ime_state.get(), ImeState::Disabled)
|
|
}
|
|
|
|
fn current_input_source(&self) -> String {
|
|
self.inputContext()
|
|
.expect("input context")
|
|
.selectedKeyboardInputSource()
|
|
.map(|input_source| input_source.to_string())
|
|
.unwrap_or_default()
|
|
}
|
|
|
|
pub(super) fn cursor_icon(&self) -> Retained<NSCursor> {
|
|
self.ivars().cursor_state.borrow().cursor.clone()
|
|
}
|
|
|
|
pub(super) fn set_cursor_icon(&self, icon: Retained<NSCursor>) {
|
|
let mut cursor_state = self.ivars().cursor_state.borrow_mut();
|
|
cursor_state.cursor = icon;
|
|
}
|
|
|
|
/// Set whether the cursor should be visible or not.
|
|
///
|
|
/// Returns whether the state changed.
|
|
pub(super) fn set_cursor_visible(&self, visible: bool) -> bool {
|
|
let mut cursor_state = self.ivars().cursor_state.borrow_mut();
|
|
if visible != cursor_state.visible {
|
|
cursor_state.visible = visible;
|
|
true
|
|
} else {
|
|
false
|
|
}
|
|
}
|
|
|
|
pub(super) fn set_ime_allowed(&self, capabilities: Option<ImeCapabilities>) {
|
|
if self.ivars().ime_capabilities.get().is_some() {
|
|
return;
|
|
}
|
|
self.ivars().ime_capabilities.set(capabilities);
|
|
|
|
if capabilities.is_some() {
|
|
return;
|
|
}
|
|
|
|
// Clear markedText
|
|
*self.ivars().marked_text.borrow_mut() = NSMutableAttributedString::new();
|
|
|
|
if self.ivars().ime_state.get() != ImeState::Disabled {
|
|
self.ivars().ime_state.set(ImeState::Disabled);
|
|
self.queue_event(WindowEvent::Ime(Ime::Disabled));
|
|
}
|
|
}
|
|
|
|
pub(super) fn ime_capabilities(&self) -> Option<ImeCapabilities> {
|
|
self.ivars().ime_capabilities.get()
|
|
}
|
|
|
|
pub(super) fn set_ime_cursor_area(&self, position: NSPoint, size: NSSize) {
|
|
self.ivars().ime_position.set(position);
|
|
self.ivars().ime_size.set(size);
|
|
let input_context = self.inputContext().expect("input context");
|
|
input_context.invalidateCharacterCoordinates();
|
|
}
|
|
|
|
/// Reset modifiers and emit a synthetic ModifiersChanged event if deemed necessary.
|
|
pub(super) fn reset_modifiers(&self) {
|
|
if !self.ivars().modifiers.get().state().is_empty() {
|
|
self.ivars().modifiers.set(Modifiers::default());
|
|
self.queue_event(WindowEvent::ModifiersChanged(self.ivars().modifiers.get()));
|
|
}
|
|
}
|
|
|
|
pub(super) fn set_option_as_alt(&self, value: OptionAsAlt) {
|
|
self.ivars().option_as_alt.set(value)
|
|
}
|
|
|
|
pub(super) fn option_as_alt(&self) -> OptionAsAlt {
|
|
self.ivars().option_as_alt.get()
|
|
}
|
|
|
|
/// Update modifiers if `event` has something different
|
|
fn update_modifiers(&self, ns_event: &NSEvent, is_flags_changed_event: bool) {
|
|
use ElementState::{Pressed, Released};
|
|
|
|
let current_modifiers = event_mods(ns_event);
|
|
let prev_modifiers = self.ivars().modifiers.get();
|
|
self.ivars().modifiers.set(current_modifiers);
|
|
|
|
// This function was called form the flagsChanged event, which is triggered
|
|
// when the user presses/releases a modifier even if the same kind of modifier
|
|
// has already been pressed.
|
|
//
|
|
// When flags changed event has key code of zero it means that event doesn't carry any key
|
|
// event, thus we can't generate regular presses based on that. The `ModifiersChanged`
|
|
// later will work though, since the flags are attached to the event and contain valid
|
|
// information.
|
|
'send_event: {
|
|
if is_flags_changed_event && unsafe { ns_event.keyCode() } != 0 {
|
|
let scancode = unsafe { ns_event.keyCode() };
|
|
let physical_key = scancode_to_physicalkey(scancode as u32);
|
|
|
|
let logical_key = code_to_key(physical_key, scancode);
|
|
// Ignore processing of unknown modifiers because we can't determine whether
|
|
// it was pressed or release reliably.
|
|
//
|
|
// Furthermore, sometimes normal keys are reported inside flagsChanged:, such as
|
|
// when holding Caps Lock while pressing another key, see:
|
|
// https://github.com/alacritty/alacritty/issues/8268
|
|
let Some(event_modifier) = key_to_modifier(&logical_key) else {
|
|
break 'send_event;
|
|
};
|
|
|
|
let mut event = KeyEvent {
|
|
location: code_to_location(physical_key),
|
|
logical_key: logical_key.clone(),
|
|
physical_key,
|
|
repeat: false,
|
|
// We'll correct this later.
|
|
state: Pressed,
|
|
text: None,
|
|
text_with_all_modifiers: None,
|
|
key_without_modifiers: logical_key.clone(),
|
|
};
|
|
|
|
let location_mask = ModLocationMask::from_location(event.location);
|
|
|
|
let mut phys_mod_state = self.ivars().phys_modifiers.borrow_mut();
|
|
let phys_mod =
|
|
phys_mod_state.entry(logical_key).or_insert(ModLocationMask::empty());
|
|
|
|
let is_active = current_modifiers.state().contains(event_modifier);
|
|
let mut events = VecDeque::with_capacity(2);
|
|
|
|
// There is no API for getting whether the button was pressed or released
|
|
// during this event. For this reason we have to do a bit of magic below
|
|
// to come up with a good guess whether this key was pressed or released.
|
|
// (This is not trivial because there are multiple buttons that may affect
|
|
// the same modifier)
|
|
if !is_active {
|
|
event.state = Released;
|
|
if phys_mod.contains(ModLocationMask::LEFT) {
|
|
let mut event = event.clone();
|
|
event.location = KeyLocation::Left;
|
|
event.physical_key = get_left_modifier_code(&event.logical_key).into();
|
|
events.push_back(WindowEvent::KeyboardInput {
|
|
device_id: None,
|
|
event,
|
|
is_synthetic: false,
|
|
});
|
|
}
|
|
if phys_mod.contains(ModLocationMask::RIGHT) {
|
|
event.location = KeyLocation::Right;
|
|
event.physical_key = get_right_modifier_code(&event.logical_key).into();
|
|
events.push_back(WindowEvent::KeyboardInput {
|
|
device_id: None,
|
|
event,
|
|
is_synthetic: false,
|
|
});
|
|
}
|
|
*phys_mod = ModLocationMask::empty();
|
|
} else {
|
|
if *phys_mod == location_mask {
|
|
// Here we hit a contradiction:
|
|
// The modifier state was "changed" to active,
|
|
// yet the only pressed modifier key was the one that we
|
|
// just got a change event for.
|
|
// This seemingly means that the only pressed modifier is now released,
|
|
// but at the same time the modifier became active.
|
|
//
|
|
// But this scenario is possible if we released modifiers
|
|
// while the application was not in focus. (Because we don't
|
|
// get informed of modifier key events while the application
|
|
// is not focused)
|
|
|
|
// In this case we prioritize the information
|
|
// about the current modifier state which means
|
|
// that the button was pressed.
|
|
event.state = Pressed;
|
|
} else {
|
|
phys_mod.toggle(location_mask);
|
|
let is_pressed = phys_mod.contains(location_mask);
|
|
event.state = if is_pressed { Pressed } else { Released };
|
|
}
|
|
|
|
events.push_back(WindowEvent::KeyboardInput {
|
|
device_id: None,
|
|
event,
|
|
is_synthetic: false,
|
|
});
|
|
}
|
|
|
|
drop(phys_mod_state);
|
|
|
|
for event in events {
|
|
self.queue_event(event);
|
|
}
|
|
}
|
|
}
|
|
|
|
if prev_modifiers == current_modifiers {
|
|
return;
|
|
}
|
|
|
|
self.queue_event(WindowEvent::ModifiersChanged(self.ivars().modifiers.get()));
|
|
}
|
|
|
|
fn mouse_click(&self, event: &NSEvent, button_state: ElementState) {
|
|
let position = self.mouse_view_point(event).to_physical(self.scale_factor());
|
|
let button = mouse_button(event);
|
|
|
|
self.update_modifiers(event, false);
|
|
|
|
self.queue_event(WindowEvent::PointerButton {
|
|
device_id: None,
|
|
primary: true,
|
|
state: button_state,
|
|
position,
|
|
button: button.into(),
|
|
});
|
|
}
|
|
|
|
fn mouse_motion(&self, event: &NSEvent) {
|
|
let view_point = self.mouse_view_point(event);
|
|
let frame = self.frame();
|
|
|
|
if view_point.x.is_sign_negative()
|
|
|| view_point.y.is_sign_negative()
|
|
|| view_point.x > frame.size.width
|
|
|| view_point.y > frame.size.height
|
|
{
|
|
let mouse_buttons_down = unsafe { NSEvent::pressedMouseButtons() };
|
|
if mouse_buttons_down == 0 {
|
|
// Point is outside of the client area (view) and no buttons are pressed
|
|
return;
|
|
}
|
|
}
|
|
|
|
self.update_modifiers(event, false);
|
|
|
|
self.queue_event(WindowEvent::PointerMoved {
|
|
device_id: None,
|
|
primary: true,
|
|
position: view_point.to_physical(self.scale_factor()),
|
|
source: PointerSource::Mouse,
|
|
});
|
|
}
|
|
|
|
fn mouse_view_point(&self, event: &NSEvent) -> LogicalPosition<f64> {
|
|
let window_point = unsafe { event.locationInWindow() };
|
|
let view_point = self.convertPoint_fromView(window_point, None);
|
|
|
|
LogicalPosition::new(view_point.x, view_point.y)
|
|
}
|
|
}
|
|
|
|
/// Get the mouse button from the NSEvent.
|
|
fn mouse_button(event: &NSEvent) -> MouseButton {
|
|
// The buttonNumber property only makes sense for the mouse events:
|
|
// NSLeftMouse.../NSRightMouse.../NSOtherMouse...
|
|
// For the other events, it's always set to 0.
|
|
// MacOS only defines the left, right and middle buttons, 3..=31 are left as generic buttons,
|
|
// but 3 and 4 are very commonly used as Back and Forward by hardware vendors and applications.
|
|
match unsafe { event.buttonNumber() } {
|
|
0 => MouseButton::Left,
|
|
1 => MouseButton::Right,
|
|
2 => MouseButton::Middle,
|
|
3 => MouseButton::Back,
|
|
4 => MouseButton::Forward,
|
|
n => MouseButton::Other(n as u16),
|
|
}
|
|
}
|
|
|
|
// NOTE: to get option as alt working we need to rewrite events
|
|
// we're getting from the operating system, which makes it
|
|
// impossible to provide such events as extra in `KeyEvent`.
|
|
fn replace_event(event: &NSEvent, option_as_alt: OptionAsAlt) -> Retained<NSEvent> {
|
|
let ev_mods = event_mods(event).state();
|
|
let ignore_alt_characters = match option_as_alt {
|
|
OptionAsAlt::OnlyLeft if lalt_pressed(event) => true,
|
|
OptionAsAlt::OnlyRight if ralt_pressed(event) => true,
|
|
OptionAsAlt::Both if ev_mods.alt_key() => true,
|
|
_ => false,
|
|
} && !ev_mods.control_key()
|
|
&& !ev_mods.meta_key();
|
|
|
|
if ignore_alt_characters {
|
|
let ns_chars = unsafe {
|
|
event.charactersIgnoringModifiers().expect("expected characters to be non-null")
|
|
};
|
|
|
|
unsafe {
|
|
NSEvent::keyEventWithType_location_modifierFlags_timestamp_windowNumber_context_characters_charactersIgnoringModifiers_isARepeat_keyCode(
|
|
event.r#type(),
|
|
event.locationInWindow(),
|
|
event.modifierFlags(),
|
|
event.timestamp(),
|
|
event.windowNumber(),
|
|
None,
|
|
&ns_chars,
|
|
&ns_chars,
|
|
event.isARepeat(),
|
|
event.keyCode(),
|
|
)
|
|
.unwrap()
|
|
}
|
|
} else {
|
|
event.copy()
|
|
}
|
|
}
|