This patch removes an unneeded workaround for transparent windows on the Windows platform. In addition, it simplifies a couple of related API calls: * Remove the `CreateRectRgn` call, since we want the entire window's region to have blur behind it, and `DwnEnableBlurBehindWindow` does that by default. * Remove the `color_key` for `SetLayeredWindowAttributes`, since it's not used (we're not passing `winuser::LWA_COLORKEY` to the flags). |
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| .. | ||
| platform | ||
| platform_impl | ||
| dpi.rs | ||
| error.rs | ||
| event.rs | ||
| event_loop.rs | ||
| icon.rs | ||
| lib.rs | ||
| monitor.rs | ||
| window.rs | ||