winit/src/platform_impl/macos/util/mod.rs
Vladimir Bogaevsky 077ee4d851 macOS: Dpi overhaul (#997) (and rebase changes)
* WIP - Make EL2 DPI changes and implement on Windows (#895)

* Modify DPI API publicly and on Windows

* Add generic Position and make dpi creation functions const

* Make examples work

* Fix fullscreen windows not appearing

* Replace Logical coordinates in window events with Physical coordinates

* Update HiDpiFactorChanged

* Document to_static

* fix app_state errors

* fixes hidpi related errors in window_delegate

* fix bad merge

* dpi_factor edits in window_delegate

* fixes type and lifetime errors in window and window_delegate

* applies fmt

* complies with @aleksijuvani requested changes

* modifies Handler lifetimes

* fixes lifetime isues, adds propper handling for HiDpiChanged

* applies fmt

* restore original lifetimes

* solution is somewhere out there

* applies fmt

* pass as references

* resolves issue with HANDLER

* crate visible type error

* fixes visibility issues

* applies fmt

* deals with warnings

* simplifies new_inner_size setting algorthm

* moves proxy instead of referencing it and removes double deref from proxy.ns_window

* makes @Osspial tests (https://github.com/rust-windowing/winit/pull/997\#discussion_r301852354) pass

* complies with @aleksijuvani suggested changes

* makes max window size std::f32::MAX

Changes from rebasing:

* fixes compile errors

* applies fmt

* reimplements HiDpiFactorChanged after #1173 merge

* uses EventWrappers
2020-01-05 14:15:11 -05:00

126 lines
3 KiB
Rust

mod r#async;
mod cursor;
pub use self::{cursor::*, r#async::*};
use std::ops::{BitAnd, Deref};
use cocoa::{
appkit::{NSApp, NSWindowStyleMask},
base::{id, nil},
foundation::{NSAutoreleasePool, NSRect, NSUInteger},
};
use core_graphics::display::CGDisplay;
use objc::runtime::{Class, Object, Sel, BOOL, YES};
use crate::platform_impl::platform::ffi;
// Replace with `!` once stable
#[derive(Debug)]
pub enum Never {}
pub fn has_flag<T>(bitset: T, flag: T) -> bool
where
T: Copy + PartialEq + BitAnd<T, Output = T>,
{
bitset & flag == flag
}
pub const EMPTY_RANGE: ffi::NSRange = ffi::NSRange {
location: ffi::NSNotFound as NSUInteger,
length: 0,
};
#[derive(Debug, PartialEq)]
pub struct IdRef(id);
impl IdRef {
pub fn new(inner: id) -> IdRef {
IdRef(inner)
}
#[allow(dead_code)]
pub fn retain(inner: id) -> IdRef {
if inner != nil {
let () = unsafe { msg_send![inner, retain] };
}
IdRef(inner)
}
pub fn non_nil(self) -> Option<IdRef> {
if self.0 == nil {
None
} else {
Some(self)
}
}
}
impl Drop for IdRef {
fn drop(&mut self) {
if self.0 != nil {
unsafe {
let pool = NSAutoreleasePool::new(nil);
let () = msg_send![self.0, release];
pool.drain();
};
}
}
}
impl Deref for IdRef {
type Target = id;
fn deref<'a>(&'a self) -> &'a id {
&self.0
}
}
impl Clone for IdRef {
fn clone(&self) -> IdRef {
if self.0 != nil {
let _: id = unsafe { msg_send![self.0, retain] };
}
IdRef(self.0)
}
}
// For consistency with other platforms, this will...
// 1. translate the bottom-left window corner into the top-left window corner
// 2. translate the coordinate from a bottom-left origin coordinate system to a top-left one
pub fn bottom_left_to_top_left(rect: NSRect) -> f64 {
CGDisplay::main().pixels_high() as f64 - (rect.origin.y + rect.size.height)
}
pub unsafe fn superclass<'a>(this: &'a Object) -> &'a Class {
let superclass: id = msg_send![this, superclass];
&*(superclass as *const _)
}
pub unsafe fn create_input_context(view: id) -> IdRef {
let input_context: id = msg_send![class!(NSTextInputContext), alloc];
let input_context: id = msg_send![input_context, initWithClient: view];
IdRef::new(input_context)
}
#[allow(dead_code)]
pub unsafe fn open_emoji_picker() {
let () = msg_send![NSApp(), orderFrontCharacterPalette: nil];
}
pub extern "C" fn yes(_: &Object, _: Sel) -> BOOL {
YES
}
pub unsafe fn toggle_style_mask(window: id, view: id, mask: NSWindowStyleMask, on: bool) {
use cocoa::appkit::NSWindow;
let current_style_mask = window.styleMask();
if on {
window.setStyleMask_(current_style_mask | mask);
} else {
window.setStyleMask_(current_style_mask & (!mask));
}
// If we don't do this, key handling will break. Therefore, never call `setStyleMask` directly!
window.makeFirstResponder_(view);
}