* Restore the ability to have fully transparent windows on Windows
Besides its original purpose, commit 6343059b "Fix Windows transparency
behavior to support fully-opaque regions (#1621)" also included some
changes considered cleanups, one of them was:
* Remove the `CreateRectRgn` call, since we want the entire window's region to
have blur behind it, and `DwnEnableBlurBehindWindow` does that by default.
But the original code actually disabled the blur effect for the whole
window by creating an empty region for it, because that allows for the
window to be truely fully transparent. With the blur effect in place,
the areas meant to be transparent either blur the things behind it
(until Windows 8) or are darkened (since Windows 8). This also means
that on Windows 8 and newer, the resulting colors are darker than
intended in translucent areas when the blur effect is enabled.
This restores the behaviour from winit <0.24 and fixes #1814.
Arguably, one might want to expose the ability to control the blur
region, but that is outside the scope of this commit.
* Remove useless WS_EX_LAYERED from transparent windows on Windows
`WS_EX_LAYERED` is not supposed to be used in combination with
`CS_OWNDC`. In winit, as it is currently used, `WS_EX_LAYERED` actually
has no effect at all. The only relevant call is to
`SetLayeredWindowAttributes`, which is required to make the window
visible at all with `WS_EX_LAYERED` set, but is called with full
opacity, i.e. there's no transparency involved at all.
The actual transparency is already achieved by using
`DwmEnableBlurBehindWindow`, so `WS_EX_LAYERED` and the call to
`SetLayeredWindowAttributes` can both be removed.
372 lines
12 KiB
Rust
372 lines
12 KiB
Rust
use crate::{
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dpi::{PhysicalPosition, Size},
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event::ModifiersState,
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icon::Icon,
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platform_impl::platform::{event_loop, util},
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window::{CursorIcon, Fullscreen, Theme, WindowAttributes},
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};
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use parking_lot::MutexGuard;
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use std::{io, ptr};
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use winapi::{
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shared::{
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minwindef::DWORD,
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windef::{HWND, RECT},
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},
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um::winuser,
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};
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/// Contains information about states and the window that the callback is going to use.
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pub struct WindowState {
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pub mouse: MouseProperties,
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/// Used by `WM_GETMINMAXINFO`.
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pub min_size: Option<Size>,
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pub max_size: Option<Size>,
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pub window_icon: Option<Icon>,
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pub taskbar_icon: Option<Icon>,
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pub saved_window: Option<SavedWindow>,
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pub scale_factor: f64,
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pub modifiers_state: ModifiersState,
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pub fullscreen: Option<Fullscreen>,
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pub current_theme: Theme,
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pub preferred_theme: Option<Theme>,
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pub high_surrogate: Option<u16>,
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pub window_flags: WindowFlags,
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}
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#[derive(Clone)]
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pub struct SavedWindow {
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pub placement: winuser::WINDOWPLACEMENT,
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}
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#[derive(Clone)]
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pub struct MouseProperties {
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pub cursor: CursorIcon,
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pub capture_count: u32,
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cursor_flags: CursorFlags,
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pub last_position: Option<PhysicalPosition<f64>>,
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}
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bitflags! {
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pub struct CursorFlags: u8 {
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const GRABBED = 1 << 0;
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const HIDDEN = 1 << 1;
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const IN_WINDOW = 1 << 2;
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}
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}
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bitflags! {
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pub struct WindowFlags: u32 {
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const RESIZABLE = 1 << 0;
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const DECORATIONS = 1 << 1;
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const VISIBLE = 1 << 2;
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const ON_TASKBAR = 1 << 3;
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const ALWAYS_ON_TOP = 1 << 4;
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const NO_BACK_BUFFER = 1 << 5;
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const TRANSPARENT = 1 << 6;
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const CHILD = 1 << 7;
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const MAXIMIZED = 1 << 8;
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/// Marker flag for fullscreen. Should always match `WindowState::fullscreen`, but is
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/// included here to make masking easier.
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const MARKER_EXCLUSIVE_FULLSCREEN = 1 << 9;
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const MARKER_BORDERLESS_FULLSCREEN = 1 << 13;
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/// The `WM_SIZE` event contains some parameters that can effect the state of `WindowFlags`.
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/// In most cases, it's okay to let those parameters change the state. However, when we're
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/// running the `WindowFlags::apply_diff` function, we *don't* want those parameters to
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/// effect our stored state, because the purpose of `apply_diff` is to update the actual
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/// window's state to match our stored state. This controls whether to accept those changes.
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const MARKER_RETAIN_STATE_ON_SIZE = 1 << 10;
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const MARKER_IN_SIZE_MOVE = 1 << 11;
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const MINIMIZED = 1 << 12;
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const EXCLUSIVE_FULLSCREEN_OR_MASK = WindowFlags::ALWAYS_ON_TOP.bits;
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const NO_DECORATIONS_AND_MASK = !WindowFlags::RESIZABLE.bits;
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const INVISIBLE_AND_MASK = !WindowFlags::MAXIMIZED.bits;
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}
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}
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impl WindowState {
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pub fn new(
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attributes: &WindowAttributes,
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taskbar_icon: Option<Icon>,
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scale_factor: f64,
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current_theme: Theme,
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preferred_theme: Option<Theme>,
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) -> WindowState {
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WindowState {
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mouse: MouseProperties {
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cursor: CursorIcon::default(),
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capture_count: 0,
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cursor_flags: CursorFlags::empty(),
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last_position: None,
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},
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min_size: attributes.min_inner_size,
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max_size: attributes.max_inner_size,
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window_icon: attributes.window_icon.clone(),
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taskbar_icon,
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saved_window: None,
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scale_factor,
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modifiers_state: ModifiersState::default(),
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fullscreen: None,
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current_theme,
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preferred_theme,
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high_surrogate: None,
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window_flags: WindowFlags::empty(),
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}
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}
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pub fn window_flags(&self) -> WindowFlags {
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self.window_flags
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}
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pub fn set_window_flags<F>(mut this: MutexGuard<'_, Self>, window: HWND, f: F)
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where
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F: FnOnce(&mut WindowFlags),
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{
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let old_flags = this.window_flags;
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f(&mut this.window_flags);
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let new_flags = this.window_flags;
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drop(this);
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old_flags.apply_diff(window, new_flags);
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}
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pub fn set_window_flags_in_place<F>(&mut self, f: F)
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where
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F: FnOnce(&mut WindowFlags),
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{
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f(&mut self.window_flags);
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}
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}
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impl MouseProperties {
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pub fn cursor_flags(&self) -> CursorFlags {
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self.cursor_flags
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}
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pub fn set_cursor_flags<F>(&mut self, window: HWND, f: F) -> Result<(), io::Error>
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where
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F: FnOnce(&mut CursorFlags),
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{
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let old_flags = self.cursor_flags;
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f(&mut self.cursor_flags);
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match self.cursor_flags.refresh_os_cursor(window) {
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Ok(()) => (),
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Err(e) => {
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self.cursor_flags = old_flags;
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return Err(e);
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}
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}
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Ok(())
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}
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}
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impl WindowFlags {
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fn mask(mut self) -> WindowFlags {
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if self.contains(WindowFlags::MARKER_EXCLUSIVE_FULLSCREEN) {
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self |= WindowFlags::EXCLUSIVE_FULLSCREEN_OR_MASK;
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}
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if !self.contains(WindowFlags::VISIBLE) {
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self &= WindowFlags::INVISIBLE_AND_MASK;
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}
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if !self.contains(WindowFlags::DECORATIONS) {
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self &= WindowFlags::NO_DECORATIONS_AND_MASK;
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}
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self
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}
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pub fn to_window_styles(self) -> (DWORD, DWORD) {
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use winapi::um::winuser::*;
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let (mut style, mut style_ex) = (0, 0);
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if self.contains(WindowFlags::RESIZABLE) {
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style |= WS_SIZEBOX | WS_MAXIMIZEBOX;
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}
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if self.contains(WindowFlags::DECORATIONS) {
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style |= WS_CAPTION | WS_MINIMIZEBOX | WS_BORDER;
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style_ex = WS_EX_WINDOWEDGE;
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}
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if self.contains(WindowFlags::VISIBLE) {
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style |= WS_VISIBLE;
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}
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if self.contains(WindowFlags::ON_TASKBAR) {
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style_ex |= WS_EX_APPWINDOW;
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}
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if self.contains(WindowFlags::ALWAYS_ON_TOP) {
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style_ex |= WS_EX_TOPMOST;
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}
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if self.contains(WindowFlags::NO_BACK_BUFFER) {
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style_ex |= WS_EX_NOREDIRECTIONBITMAP;
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}
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if self.contains(WindowFlags::CHILD) {
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style |= WS_CHILD; // This is incompatible with WS_POPUP if that gets added eventually.
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}
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if self.contains(WindowFlags::MINIMIZED) {
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style |= WS_MINIMIZE;
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}
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if self.contains(WindowFlags::MAXIMIZED) {
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style |= WS_MAXIMIZE;
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}
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style |= WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_SYSMENU;
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style_ex |= WS_EX_ACCEPTFILES;
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if self.intersects(
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WindowFlags::MARKER_EXCLUSIVE_FULLSCREEN | WindowFlags::MARKER_BORDERLESS_FULLSCREEN,
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) {
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style &= !WS_OVERLAPPEDWINDOW;
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}
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(style, style_ex)
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}
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/// Adjust the window client rectangle to the return value, if present.
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fn apply_diff(mut self, window: HWND, mut new: WindowFlags) {
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self = self.mask();
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new = new.mask();
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let diff = self ^ new;
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if diff == WindowFlags::empty() {
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return;
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}
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if diff.contains(WindowFlags::VISIBLE) {
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unsafe {
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winuser::ShowWindow(
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window,
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match new.contains(WindowFlags::VISIBLE) {
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true => winuser::SW_SHOW,
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false => winuser::SW_HIDE,
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},
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);
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}
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}
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if diff.contains(WindowFlags::ALWAYS_ON_TOP) {
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unsafe {
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winuser::SetWindowPos(
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window,
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match new.contains(WindowFlags::ALWAYS_ON_TOP) {
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true => winuser::HWND_TOPMOST,
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false => winuser::HWND_NOTOPMOST,
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},
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0,
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0,
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0,
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0,
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winuser::SWP_ASYNCWINDOWPOS
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| winuser::SWP_NOMOVE
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| winuser::SWP_NOSIZE
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| winuser::SWP_NOACTIVATE,
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);
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winuser::InvalidateRgn(window, ptr::null_mut(), 0);
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}
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}
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if diff.contains(WindowFlags::MAXIMIZED) || new.contains(WindowFlags::MAXIMIZED) {
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unsafe {
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winuser::ShowWindow(
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window,
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match new.contains(WindowFlags::MAXIMIZED) {
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true => winuser::SW_MAXIMIZE,
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false => winuser::SW_RESTORE,
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},
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);
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}
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}
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// Minimize operations should execute after maximize for proper window animations
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if diff.contains(WindowFlags::MINIMIZED) {
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unsafe {
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winuser::ShowWindow(
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window,
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match new.contains(WindowFlags::MINIMIZED) {
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true => winuser::SW_MINIMIZE,
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false => winuser::SW_RESTORE,
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},
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);
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}
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}
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if diff != WindowFlags::empty() {
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let (style, style_ex) = new.to_window_styles();
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unsafe {
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winuser::SendMessageW(window, *event_loop::SET_RETAIN_STATE_ON_SIZE_MSG_ID, 1, 0);
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// This condition is necessary to avoid having an unrestorable window
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if !new.contains(WindowFlags::MINIMIZED) {
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winuser::SetWindowLongW(window, winuser::GWL_STYLE, style as _);
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winuser::SetWindowLongW(window, winuser::GWL_EXSTYLE, style_ex as _);
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}
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let mut flags = winuser::SWP_NOZORDER
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| winuser::SWP_NOMOVE
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| winuser::SWP_NOSIZE
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| winuser::SWP_FRAMECHANGED;
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// We generally don't want style changes here to affect window
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// focus, but for fullscreen windows they must be activated
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// (i.e. focused) so that they appear on top of the taskbar
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if !new.contains(WindowFlags::MARKER_EXCLUSIVE_FULLSCREEN)
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&& !new.contains(WindowFlags::MARKER_BORDERLESS_FULLSCREEN)
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{
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flags |= winuser::SWP_NOACTIVATE;
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}
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// Refresh the window frame
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winuser::SetWindowPos(window, ptr::null_mut(), 0, 0, 0, 0, flags);
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winuser::SendMessageW(window, *event_loop::SET_RETAIN_STATE_ON_SIZE_MSG_ID, 0, 0);
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}
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}
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}
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}
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impl CursorFlags {
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fn refresh_os_cursor(self, window: HWND) -> Result<(), io::Error> {
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let client_rect = util::get_client_rect(window)?;
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if util::is_focused(window) {
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let cursor_clip = match self.contains(CursorFlags::GRABBED) {
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true => Some(client_rect),
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false => None,
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};
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let rect_to_tuple = |rect: RECT| (rect.left, rect.top, rect.right, rect.bottom);
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let active_cursor_clip = rect_to_tuple(util::get_cursor_clip()?);
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let desktop_rect = rect_to_tuple(util::get_desktop_rect());
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let active_cursor_clip = match desktop_rect == active_cursor_clip {
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true => None,
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false => Some(active_cursor_clip),
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};
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// We do this check because calling `set_cursor_clip` incessantly will flood the event
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// loop with `WM_MOUSEMOVE` events, and `refresh_os_cursor` is called by `set_cursor_flags`
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// which at times gets called once every iteration of the eventloop.
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if active_cursor_clip != cursor_clip.map(rect_to_tuple) {
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util::set_cursor_clip(cursor_clip)?;
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}
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}
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let cursor_in_client = self.contains(CursorFlags::IN_WINDOW);
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if cursor_in_client {
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util::set_cursor_hidden(self.contains(CursorFlags::HIDDEN));
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} else {
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util::set_cursor_hidden(false);
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}
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Ok(())
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}
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}
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