2630 lines
105 KiB
Rust
2630 lines
105 KiB
Rust
#![allow(non_snake_case)]
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mod runner;
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use std::cell::Cell;
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use std::ffi::c_void;
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use std::os::windows::io::{AsRawHandle as _, FromRawHandle as _, OwnedHandle, RawHandle};
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use std::rc::Rc;
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use std::sync::atomic::{AtomicU32, Ordering};
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use std::sync::{Arc, LazyLock, Mutex, MutexGuard};
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use std::time::{Duration, Instant};
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use std::{fmt, mem, panic, ptr};
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use windows_sys::Win32::Foundation::{
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GetLastError, FALSE, HANDLE, HWND, LPARAM, LRESULT, POINT, RECT, WAIT_FAILED, WPARAM,
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};
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use windows_sys::Win32::Graphics::Gdi::{
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GetMonitorInfoW, MonitorFromRect, MonitorFromWindow, RedrawWindow, ScreenToClient,
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ValidateRect, MONITORINFO, MONITOR_DEFAULTTONULL, RDW_INTERNALPAINT, SC_SCREENSAVE,
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};
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use windows_sys::Win32::System::Ole::RevokeDragDrop;
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use windows_sys::Win32::System::Threading::{
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CreateWaitableTimerExW, GetCurrentThreadId, SetWaitableTimer,
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CREATE_WAITABLE_TIMER_HIGH_RESOLUTION, INFINITE, TIMER_ALL_ACCESS,
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};
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use windows_sys::Win32::UI::Controls::{HOVER_DEFAULT, WM_MOUSELEAVE};
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use windows_sys::Win32::UI::Input::Ime::{GCS_COMPSTR, GCS_RESULTSTR, ISC_SHOWUICOMPOSITIONWINDOW};
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use windows_sys::Win32::UI::Input::KeyboardAndMouse::{
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ReleaseCapture, SetCapture, TrackMouseEvent, TME_LEAVE, TRACKMOUSEEVENT,
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};
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use windows_sys::Win32::UI::Input::Pointer::{
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POINTER_FLAG_DOWN, POINTER_FLAG_PRIMARY, POINTER_FLAG_UP, POINTER_FLAG_UPDATE,
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};
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use windows_sys::Win32::UI::Input::Touch::{
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CloseTouchInputHandle, GetTouchInputInfo, TOUCHEVENTF_DOWN, TOUCHEVENTF_MOVE,
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TOUCHEVENTF_PRIMARY, TOUCHEVENTF_UP, TOUCHINPUT,
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};
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use windows_sys::Win32::UI::Input::{
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MOUSE_MOVE_RELATIVE, RAWINPUT, RIM_TYPEKEYBOARD, RIM_TYPEMOUSE,
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};
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use windows_sys::Win32::UI::WindowsAndMessaging::{
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CreateWindowExW, DefWindowProcW, DestroyWindow, DispatchMessageW, GetClientRect, GetCursorPos,
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GetMenu, LoadCursorW, MsgWaitForMultipleObjectsEx, PeekMessageW, PostMessageW,
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RegisterClassExW, RegisterWindowMessageA, SetCursor, SetWindowPos, TranslateMessage,
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CREATESTRUCTW, GWL_STYLE, GWL_USERDATA, HTCAPTION, HTCLIENT, MINMAXINFO, MNC_CLOSE, MSG,
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MWMO_INPUTAVAILABLE, NCCALCSIZE_PARAMS, PM_REMOVE, PT_TOUCH, QS_ALLINPUT, RI_MOUSE_HWHEEL,
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RI_MOUSE_WHEEL, SC_MINIMIZE, SC_RESTORE, SIZE_MAXIMIZED, SWP_NOACTIVATE, SWP_NOMOVE,
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SWP_NOSIZE, SWP_NOZORDER, WHEEL_DELTA, WINDOWPOS, WMSZ_BOTTOM, WMSZ_BOTTOMLEFT,
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WMSZ_BOTTOMRIGHT, WMSZ_LEFT, WMSZ_RIGHT, WMSZ_TOP, WMSZ_TOPLEFT, WMSZ_TOPRIGHT,
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WM_CAPTURECHANGED, WM_CLOSE, WM_CREATE, WM_DESTROY, WM_DPICHANGED, WM_ENTERSIZEMOVE,
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WM_EXITSIZEMOVE, WM_GETMINMAXINFO, WM_IME_COMPOSITION, WM_IME_ENDCOMPOSITION,
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WM_IME_SETCONTEXT, WM_IME_STARTCOMPOSITION, WM_INPUT, WM_KEYDOWN, WM_KEYUP, WM_KILLFOCUS,
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WM_LBUTTONDOWN, WM_LBUTTONUP, WM_MBUTTONDOWN, WM_MBUTTONUP, WM_MENUCHAR, WM_MOUSEHWHEEL,
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WM_MOUSEMOVE, WM_MOUSEWHEEL, WM_NCACTIVATE, WM_NCCALCSIZE, WM_NCCREATE, WM_NCDESTROY,
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WM_NCLBUTTONDOWN, WM_PAINT, WM_POINTERDOWN, WM_POINTERUP, WM_POINTERUPDATE, WM_RBUTTONDOWN,
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WM_RBUTTONUP, WM_SETCURSOR, WM_SETFOCUS, WM_SETTINGCHANGE, WM_SIZE, WM_SIZING, WM_SYSCOMMAND,
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WM_SYSKEYDOWN, WM_SYSKEYUP, WM_TOUCH, WM_WINDOWPOSCHANGED, WM_WINDOWPOSCHANGING,
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WM_XBUTTONDOWN, WM_XBUTTONUP, WNDCLASSEXW, WS_EX_LAYERED, WS_EX_NOACTIVATE, WS_EX_TOOLWINDOW,
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WS_EX_TRANSPARENT, WS_OVERLAPPED, WS_POPUP, WS_VISIBLE,
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};
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pub(super) use self::runner::{Event, EventLoopRunner};
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use super::window::set_skip_taskbar;
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use super::SelectedCursor;
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use crate::application::ApplicationHandler;
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use crate::dpi::{PhysicalPosition, PhysicalSize};
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use crate::error::{EventLoopError, NotSupportedError, RequestError};
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use crate::event::{
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DeviceEvent, DeviceId, FingerId, Force, Ime, RawKeyEvent, SurfaceSizeWriter, TouchPhase,
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WindowEvent,
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};
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use crate::event_loop::{
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ActiveEventLoop as RootActiveEventLoop, ControlFlow, DeviceEvents,
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EventLoopProxy as RootEventLoopProxy, EventLoopProxyProvider,
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OwnedDisplayHandle as CoreOwnedDisplayHandle,
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};
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use crate::keyboard::ModifiersState;
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use crate::monitor::{Fullscreen, MonitorHandle as CoreMonitorHandle};
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use crate::platform::pump_events::PumpStatus;
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use crate::platform_impl::platform::dark_mode::try_theme;
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use crate::platform_impl::platform::dpi::{become_dpi_aware, dpi_to_scale_factor};
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use crate::platform_impl::platform::drop_handler::FileDropHandler;
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use crate::platform_impl::platform::icon::WinCursor;
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use crate::platform_impl::platform::ime::ImeContext;
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use crate::platform_impl::platform::keyboard::KeyEventBuilder;
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use crate::platform_impl::platform::keyboard_layout::LAYOUT_CACHE;
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use crate::platform_impl::platform::monitor::{self, MonitorHandle};
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use crate::platform_impl::platform::window::InitData;
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use crate::platform_impl::platform::window_state::{
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CursorFlags, ImeState, WindowFlags, WindowState,
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};
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use crate::platform_impl::platform::{raw_input, util, wrap_device_id};
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use crate::platform_impl::Window;
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use crate::window::{
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CustomCursor as CoreCustomCursor, CustomCursorSource, Theme, Window as CoreWindow,
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WindowAttributes, WindowId,
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};
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pub(crate) struct WindowData {
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pub window_state: Arc<Mutex<WindowState>>,
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pub event_loop_runner: Rc<EventLoopRunner>,
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pub key_event_builder: KeyEventBuilder,
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pub _file_drop_handler: Option<FileDropHandler>,
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pub userdata_removed: Cell<bool>,
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pub recurse_depth: Cell<u32>,
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}
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impl WindowData {
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fn send_window_event(&self, window: HWND, event: WindowEvent) {
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let window_id = WindowId::from_raw(window as usize);
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self.event_loop_runner.send_event(Event::Window { window_id, event });
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}
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fn window_state_lock(&self) -> MutexGuard<'_, WindowState> {
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self.window_state.lock().unwrap()
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}
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}
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struct ThreadMsgTargetData {
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event_loop_runner: Rc<EventLoopRunner>,
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}
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impl ThreadMsgTargetData {
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fn send_wakeup(&self) {
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self.event_loop_runner.send_event(Event::WakeUp);
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}
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fn send_device_event(&self, device_id: DeviceId, event: DeviceEvent) {
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self.event_loop_runner.send_event(Event::Device { device_id, event });
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}
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}
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/// The result of a subclass procedure (the message handling callback)
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#[derive(Clone, Copy)]
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pub(crate) enum ProcResult {
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DefWindowProc(WPARAM),
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Value(isize),
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}
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pub struct EventLoop {
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runner: Rc<EventLoopRunner>,
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msg_hook: Option<Box<dyn FnMut(*const c_void) -> bool + 'static>>,
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// It is a timer used on timed waits.
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// It is created lazily in case if we have `ControlFlow::WaitUntil`.
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// Keep it as a field to avoid recreating it on every `ControlFlow::WaitUntil`.
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high_resolution_timer: Option<OwnedHandle>,
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}
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impl fmt::Debug for EventLoop {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("EventLoop").finish_non_exhaustive()
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}
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}
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pub(crate) struct PlatformSpecificEventLoopAttributes {
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pub(crate) any_thread: bool,
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pub(crate) dpi_aware: bool,
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pub(crate) msg_hook: Option<Box<dyn FnMut(*const c_void) -> bool + 'static>>,
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}
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impl fmt::Debug for PlatformSpecificEventLoopAttributes {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("PlatformSpecificEventLoopAttributes")
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.field("any_thread", &self.any_thread)
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.field("dpi_aware", &self.dpi_aware)
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.finish_non_exhaustive()
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}
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}
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impl Default for PlatformSpecificEventLoopAttributes {
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fn default() -> Self {
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Self { any_thread: false, dpi_aware: true, msg_hook: None }
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}
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}
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impl PartialEq for PlatformSpecificEventLoopAttributes {
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fn eq(&self, other: &Self) -> bool {
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self.any_thread.eq(&other.any_thread)
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&& self.dpi_aware.eq(&other.dpi_aware)
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&& match (&self.msg_hook, &other.msg_hook) {
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(Some(this), Some(other)) => std::ptr::eq(&this, &other),
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(None, None) => true,
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_ => false,
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}
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}
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}
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impl Eq for PlatformSpecificEventLoopAttributes {}
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impl std::hash::Hash for PlatformSpecificEventLoopAttributes {
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fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
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self.any_thread.hash(state);
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self.dpi_aware.hash(state);
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std::ptr::hash(&self.msg_hook, state);
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}
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}
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impl EventLoop {
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pub(crate) fn new(
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attributes: &mut PlatformSpecificEventLoopAttributes,
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) -> Result<Self, EventLoopError> {
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let thread_id = unsafe { GetCurrentThreadId() };
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if !attributes.any_thread && thread_id != main_thread_id() {
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panic!(
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"Initializing the event loop outside of the main thread is a significant \
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cross-platform compatibility hazard. If you absolutely need to create an \
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EventLoop on a different thread, you can use the \
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`EventLoopBuilderExtWindows::with_any_thread` function."
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);
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}
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if attributes.dpi_aware {
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become_dpi_aware();
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}
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let thread_msg_target = create_event_target_window();
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let runner_shared = Rc::new(EventLoopRunner::new(thread_id, thread_msg_target));
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insert_event_target_window_data(thread_msg_target, runner_shared.clone());
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raw_input::register_all_mice_and_keyboards_for_raw_input(
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thread_msg_target,
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Default::default(),
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);
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Ok(EventLoop {
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runner: runner_shared,
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msg_hook: attributes.msg_hook.take(),
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high_resolution_timer: None,
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})
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}
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pub fn window_target(&self) -> &dyn RootActiveEventLoop {
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ActiveEventLoop::from_ref(&self.runner)
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}
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pub fn run_app<A: ApplicationHandler>(mut self, app: A) -> Result<(), EventLoopError> {
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self.run_app_on_demand(app)
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}
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pub fn run_app_on_demand<A: ApplicationHandler>(
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&mut self,
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mut app: A,
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) -> Result<(), EventLoopError> {
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self.runner.clear_exit();
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// SAFETY: The resetter is not leaked.
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let _app_resetter = unsafe { self.runner.set_app(&mut app) };
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let exit_code = loop {
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self.wait_for_messages(None);
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// wait_for_messages calls user application before and after waiting
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// so it may have decided to exit.
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if let Some(code) = self.exit_code() {
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break code;
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}
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self.dispatch_peeked_messages();
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if let Some(code) = self.exit_code() {
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break code;
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}
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};
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self.runner.loop_destroyed();
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self.runner.reset_runner();
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if exit_code == 0 {
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Ok(())
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} else {
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Err(EventLoopError::ExitFailure(exit_code))
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}
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}
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pub fn pump_app_events<A: ApplicationHandler>(
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&mut self,
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timeout: Option<Duration>,
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mut app: A,
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) -> PumpStatus {
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// SAFETY: The resetter is not leaked.
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let _app_resetter = unsafe { self.runner.set_app(&mut app) };
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self.runner.wakeup();
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if self.exit_code().is_none() {
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self.wait_for_messages(timeout);
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}
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// wait_for_messages calls user application before and after waiting
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// so it may have decided to exit.
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if self.exit_code().is_none() {
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self.dispatch_peeked_messages();
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}
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if let Some(code) = self.runner.exit_code() {
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self.runner.loop_destroyed();
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// Immediately reset the internal state for the loop to allow
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// the loop to be run more than once.
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self.runner.reset_runner();
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PumpStatus::Exit(code)
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} else {
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self.runner.prepare_wait();
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PumpStatus::Continue
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}
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}
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/// Waits until new event messages arrive to be peeked.
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/// Doesn't peek messages itself.
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///
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/// Parameter timeout is optional. This method would wait for the smaller timeout
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/// between the argument and a timeout from control flow.
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fn wait_for_messages(&mut self, timeout: Option<Duration>) {
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// We aim to be consistent with the MacOS backend which has a RunLoop
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// observer that will dispatch AboutToWait when about to wait for
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// events, and NewEvents after the RunLoop wakes up.
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//
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// We emulate similar behaviour by treating `MsgWaitForMultipleObjectsEx` as our wait
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// point and wake up point (when it returns) and we drain all other
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// pending messages via `PeekMessage` until we come back to "wait" via
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// `MsgWaitForMultipleObjectsEx`.
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//
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self.runner.prepare_wait();
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wait_for_messages_impl(
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&mut self.high_resolution_timer,
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self.runner.control_flow(),
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timeout,
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);
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// Before we potentially exit, make sure to consistently emit an event for the wake up
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self.runner.wakeup();
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}
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/// Dispatch all queued messages via `PeekMessageW`
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fn dispatch_peeked_messages(&mut self) {
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// We generally want to continue dispatching all pending messages
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// but we also allow dispatching to be interrupted as a means to
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// ensure the `pump_events` won't indefinitely block an external
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// event loop if there are too many pending events. This interrupt
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// flag will be set after dispatching `RedrawRequested` events.
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self.runner.interrupt_msg_dispatch.set(false);
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// # Safety
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// The Windows API has no documented requirement for bitwise
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// initializing a `MSG` struct (it can be uninitialized memory for the C
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// API) and there's no API to construct or initialize a `MSG`. This
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// is the simplest way avoid uninitialized memory in Rust
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let mut msg: MSG = unsafe { mem::zeroed() };
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loop {
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unsafe {
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if PeekMessageW(&mut msg, ptr::null_mut(), 0, 0, PM_REMOVE) == false.into() {
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break;
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}
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let handled = if let Some(callback) = self.msg_hook.as_deref_mut() {
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callback(&mut msg as *mut _ as *mut _)
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} else {
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false
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};
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if !handled {
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TranslateMessage(&msg);
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DispatchMessageW(&msg);
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}
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}
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if let Err(payload) = self.runner.take_panic_error() {
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self.runner.reset_runner();
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panic::resume_unwind(payload);
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}
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if let Some(_code) = self.runner.exit_code() {
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break;
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}
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if self.runner.interrupt_msg_dispatch.get() {
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break;
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}
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}
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}
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fn exit_code(&self) -> Option<i32> {
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self.runner.exit_code()
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}
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}
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impl Drop for EventLoop {
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fn drop(&mut self) {
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unsafe {
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DestroyWindow(self.runner.thread_msg_target);
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}
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}
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}
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#[repr(transparent)]
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#[derive(Debug)]
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pub(crate) struct ActiveEventLoop(pub Rc<EventLoopRunner>);
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impl ActiveEventLoop {
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fn from_ref(shared_runner: &Rc<EventLoopRunner>) -> &Self {
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// SAFETY: `ActiveEventLoop` is `#[repr(transparent)]` over `Rc<EventLoopRunner>`.
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// FIXME(madsmtm): Implement `ActiveEventLoop` for `Rc<EventLoopRunner>` directly.
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unsafe { mem::transmute::<&Rc<EventLoopRunner>, &Self>(shared_runner) }
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}
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}
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impl RootActiveEventLoop for ActiveEventLoop {
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fn create_proxy(&self) -> RootEventLoopProxy {
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let event_loop_proxy = EventLoopProxy { target_window: self.0.thread_msg_target };
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RootEventLoopProxy::new(Arc::new(event_loop_proxy))
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}
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fn create_window(
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&self,
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window_attributes: WindowAttributes,
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) -> Result<Box<dyn CoreWindow>, RequestError> {
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Ok(Box::new(Window::new(self, window_attributes)?))
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}
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fn create_custom_cursor(
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&self,
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source: CustomCursorSource,
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) -> Result<CoreCustomCursor, RequestError> {
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let cursor = match source {
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CustomCursorSource::Image(cursor) => cursor,
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CustomCursorSource::Animation { .. } | CustomCursorSource::Url { .. } => {
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return Err(NotSupportedError::new("unsupported cursor kind").into())
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},
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};
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Ok(CoreCustomCursor(Arc::new(WinCursor::new(&cursor)?)))
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}
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fn available_monitors(&self) -> Box<dyn Iterator<Item = CoreMonitorHandle>> {
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Box::new(
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monitor::available_monitors()
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.into_iter()
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.map(|monitor| CoreMonitorHandle(Arc::new(monitor))),
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)
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}
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fn primary_monitor(&self) -> Option<CoreMonitorHandle> {
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Some(CoreMonitorHandle(Arc::new(monitor::primary_monitor())))
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}
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fn exiting(&self) -> bool {
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self.0.exit_code().is_some()
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}
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fn system_theme(&self) -> Option<Theme> {
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Some(if super::dark_mode::should_use_dark_mode() { Theme::Dark } else { Theme::Light })
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}
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fn listen_device_events(&self, allowed: DeviceEvents) {
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raw_input::register_all_mice_and_keyboards_for_raw_input(self.0.thread_msg_target, allowed);
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}
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fn set_control_flow(&self, control_flow: ControlFlow) {
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self.0.set_control_flow(control_flow)
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}
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fn control_flow(&self) -> ControlFlow {
|
|
self.0.control_flow()
|
|
}
|
|
|
|
fn exit(&self) {
|
|
self.0.set_exit_code(0)
|
|
}
|
|
|
|
fn owned_display_handle(&self) -> CoreOwnedDisplayHandle {
|
|
CoreOwnedDisplayHandle::new(Arc::new(OwnedDisplayHandle))
|
|
}
|
|
|
|
fn rwh_06_handle(&self) -> &dyn rwh_06::HasDisplayHandle {
|
|
self
|
|
}
|
|
}
|
|
|
|
impl rwh_06::HasDisplayHandle for ActiveEventLoop {
|
|
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
|
|
let raw = rwh_06::RawDisplayHandle::Windows(rwh_06::WindowsDisplayHandle::new());
|
|
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
|
|
}
|
|
}
|
|
|
|
#[derive(Clone)]
|
|
pub(crate) struct OwnedDisplayHandle;
|
|
|
|
impl rwh_06::HasDisplayHandle for OwnedDisplayHandle {
|
|
fn display_handle(&self) -> Result<rwh_06::DisplayHandle<'_>, rwh_06::HandleError> {
|
|
let raw = rwh_06::RawDisplayHandle::Windows(rwh_06::WindowsDisplayHandle::new());
|
|
unsafe { Ok(rwh_06::DisplayHandle::borrow_raw(raw)) }
|
|
}
|
|
}
|
|
|
|
/// Returns the id of the main thread.
|
|
///
|
|
/// Windows has no real API to check if the current executing thread is the "main thread", unlike
|
|
/// macOS.
|
|
///
|
|
/// Windows will let us look up the current thread's id, but there's no API that lets us check what
|
|
/// the id of the main thread is. We would somehow need to get the main thread's id before a
|
|
/// developer could spin off any other threads inside of the main entrypoint in order to emulate the
|
|
/// capabilities of other platforms.
|
|
///
|
|
/// We can get the id of the main thread by using CRT initialization. CRT initialization can be used
|
|
/// to setup global state within a program. The OS will call a list of function pointers which
|
|
/// assign values to a static variable. To have get a hold of the main thread id, we need to place
|
|
/// our function pointer inside of the `.CRT$XCU` section so it is called before the main
|
|
/// entrypoint.
|
|
///
|
|
/// Full details of CRT initialization can be found here:
|
|
/// <https://docs.microsoft.com/en-us/cpp/c-runtime-library/crt-initialization?view=msvc-160>
|
|
fn main_thread_id() -> u32 {
|
|
static mut MAIN_THREAD_ID: u32 = 0;
|
|
|
|
// Function pointer used in CRT initialization section to set the above static field's value.
|
|
|
|
// Mark as used so this is not removable.
|
|
#[used]
|
|
#[allow(non_upper_case_globals)]
|
|
// Place the function pointer inside of CRT initialization section so it is loaded before
|
|
// main entrypoint.
|
|
//
|
|
// See: https://doc.rust-lang.org/stable/reference/abi.html#the-link_section-attribute
|
|
#[link_section = ".CRT$XCU"]
|
|
static INIT_MAIN_THREAD_ID: unsafe fn() = {
|
|
unsafe fn initer() {
|
|
unsafe { MAIN_THREAD_ID = GetCurrentThreadId() };
|
|
}
|
|
initer
|
|
};
|
|
|
|
unsafe { MAIN_THREAD_ID }
|
|
}
|
|
|
|
/// Returns the minimum `Option<Duration>`, taking into account that `None`
|
|
/// equates to an infinite timeout, not a zero timeout (so can't just use
|
|
/// `Option::min`)
|
|
fn min_timeout(a: Option<Duration>, b: Option<Duration>) -> Option<Duration> {
|
|
a.map_or(b, |a_timeout| b.map_or(Some(a_timeout), |b_timeout| Some(a_timeout.min(b_timeout))))
|
|
}
|
|
|
|
// Implementation taken from https://github.com/rust-lang/rust/blob/db5476571d9b27c862b95c1e64764b0ac8980e23/src/libstd/sys/windows/mod.rs
|
|
fn dur2timeout(dur: Duration) -> u32 {
|
|
// Note that a duration is a (u64, u32) (seconds, nanoseconds) pair, and the
|
|
// timeouts in windows APIs are typically u32 milliseconds. To translate, we
|
|
// have two pieces to take care of:
|
|
//
|
|
// * Nanosecond precision is rounded up
|
|
// * Greater than u32::MAX milliseconds (50 days) is rounded up to INFINITE (never time out).
|
|
dur.as_secs()
|
|
.checked_mul(1000)
|
|
.and_then(|ms| ms.checked_add((dur.subsec_nanos() as u64) / 1_000_000))
|
|
.and_then(
|
|
|ms| {
|
|
if dur.subsec_nanos() % 1_000_000 > 0 {
|
|
ms.checked_add(1)
|
|
} else {
|
|
Some(ms)
|
|
}
|
|
},
|
|
)
|
|
.map(|ms| if ms > u32::MAX as u64 { INFINITE } else { ms as u32 })
|
|
.unwrap_or(INFINITE)
|
|
}
|
|
|
|
/// Set upper limit for waiting time to avoid overflows.
|
|
/// I chose 50 days as a limit because it is used in dur2timeout.
|
|
const FIFTY_DAYS: Duration = Duration::from_secs(50_u64 * 24 * 60 * 60);
|
|
/// Waitable timers use 100 ns intervals to indicate due time.
|
|
/// <https://learn.microsoft.com/en-us/windows/win32/api/synchapi/nf-synchapi-setwaitabletimer#parameters>
|
|
/// And there is no point waiting using other ways for such small timings
|
|
/// because they are even less precise (can overshoot by few ms).
|
|
const MIN_WAIT: Duration = Duration::from_nanos(100);
|
|
|
|
fn create_high_resolution_timer() -> Option<OwnedHandle> {
|
|
unsafe {
|
|
let handle: HANDLE = CreateWaitableTimerExW(
|
|
ptr::null(),
|
|
ptr::null(),
|
|
CREATE_WAITABLE_TIMER_HIGH_RESOLUTION,
|
|
TIMER_ALL_ACCESS,
|
|
);
|
|
// CREATE_WAITABLE_TIMER_HIGH_RESOLUTION is supported only after
|
|
// Win10 1803 but it is already default option for rustc
|
|
// (std uses it to implement `std::thread::sleep`).
|
|
if handle.is_null() {
|
|
None
|
|
} else {
|
|
Some(OwnedHandle::from_raw_handle(handle))
|
|
}
|
|
}
|
|
}
|
|
|
|
/// This function should not return error if parameters are valid
|
|
/// but there is no guarantee about that at MSDN docs
|
|
/// so we return result of GetLastError if fail.
|
|
///
|
|
/// ## Safety
|
|
///
|
|
/// timer must be a valid timer handle created by [create_high_resolution_timer].
|
|
/// timeout divided by 100 nanoseconds must be more than 0 and less than i64::MAX.
|
|
unsafe fn set_high_resolution_timer(timer: RawHandle, timeout: Duration) -> Result<(), u32> {
|
|
const INTERVAL_NS: u32 = MIN_WAIT.subsec_nanos();
|
|
const INTERVALS_IN_SEC: u64 = (Duration::from_secs(1).as_nanos() / INTERVAL_NS as u128) as u64;
|
|
let intervals_to_wait: u64 =
|
|
timeout.as_secs() * INTERVALS_IN_SEC + u64::from(timeout.subsec_nanos() / INTERVAL_NS);
|
|
debug_assert!(intervals_to_wait < i64::MAX as u64, "Must be called with smaller duration",);
|
|
// Use negative time to indicate relative time.
|
|
let due_time: i64 = -(intervals_to_wait as i64);
|
|
unsafe {
|
|
let set_result = SetWaitableTimer(timer as HANDLE, &due_time, 0, None, ptr::null(), FALSE);
|
|
if set_result != FALSE {
|
|
Ok(())
|
|
} else {
|
|
Err(GetLastError())
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Implementation detail of [EventLoop::wait_for_messages].
|
|
///
|
|
/// Does actual system-level waiting and doesn't process any messages itself,
|
|
/// including winits internal notifications about waiting and new messages arrival.
|
|
fn wait_for_messages_impl(
|
|
high_resolution_timer: &mut Option<OwnedHandle>,
|
|
control_flow: ControlFlow,
|
|
timeout: Option<Duration>,
|
|
) {
|
|
let timeout = {
|
|
let control_flow_timeout = match control_flow {
|
|
ControlFlow::Wait => None,
|
|
ControlFlow::Poll => Some(Duration::ZERO),
|
|
ControlFlow::WaitUntil(wait_deadline) => {
|
|
let start = Instant::now();
|
|
Some(wait_deadline.saturating_duration_since(start))
|
|
},
|
|
};
|
|
let timeout = min_timeout(timeout, control_flow_timeout);
|
|
if timeout == Some(Duration::ZERO) {
|
|
// Do not wait if we don't have time.
|
|
return;
|
|
}
|
|
// Now we decided to wait so need to do some clamping
|
|
// to avoid problems with overflow and calling WinAPI with invalid parameters.
|
|
timeout
|
|
.map(|t| t.min(FIFTY_DAYS))
|
|
// If timeout is less than minimally supported by Windows,
|
|
// increase it to that minimum. Who want less than microsecond delays anyway?
|
|
.map(|t| t.max(MIN_WAIT))
|
|
};
|
|
|
|
if timeout.is_some() && high_resolution_timer.is_none() {
|
|
*high_resolution_timer = create_high_resolution_timer();
|
|
}
|
|
|
|
let high_resolution_timer: Option<RawHandle> =
|
|
high_resolution_timer.as_ref().map(OwnedHandle::as_raw_handle);
|
|
|
|
let use_timer: bool;
|
|
if let (Some(handle), Some(timeout)) = (high_resolution_timer, timeout) {
|
|
let res = unsafe {
|
|
// Safety: handle can be Some only if we succeeded in creating high resolution
|
|
// timer. We properly clamped timeout so it can be used as argument
|
|
// to timer.
|
|
set_high_resolution_timer(handle, timeout)
|
|
};
|
|
if let Err(error_code) = res {
|
|
// We successfully got timer but failed to set it?
|
|
// Should be some bug in our code.
|
|
tracing::trace!("Failed to set high resolution timer: last error {}", error_code);
|
|
use_timer = false;
|
|
} else {
|
|
use_timer = true;
|
|
}
|
|
} else {
|
|
use_timer = false;
|
|
}
|
|
|
|
unsafe {
|
|
// Either:
|
|
// 1. User wants to wait indefinely if timeout is not set.
|
|
// 2. We failed to get and set high resolution timer and we need something instead of it.
|
|
let wait_duration_ms = timeout.map(dur2timeout).unwrap_or(INFINITE);
|
|
|
|
let (num_handles, raw_handles) =
|
|
if use_timer { (1, [high_resolution_timer.unwrap()]) } else { (0, [ptr::null_mut()]) };
|
|
|
|
// We must use `QS_ALLINPUT` to wake on accessibility messages.
|
|
let result = MsgWaitForMultipleObjectsEx(
|
|
num_handles,
|
|
raw_handles.as_ptr() as *const _,
|
|
wait_duration_ms,
|
|
QS_ALLINPUT,
|
|
MWMO_INPUTAVAILABLE,
|
|
);
|
|
if result == WAIT_FAILED {
|
|
// Well, nothing smart to do in such case.
|
|
// Treat it as spurious wake up.
|
|
tracing::warn!("Failed to MsgWaitForMultipleObjectsEx: error code {}", GetLastError(),);
|
|
}
|
|
}
|
|
}
|
|
|
|
#[derive(Debug)]
|
|
pub(crate) struct EventLoopThreadExecutor {
|
|
thread_id: u32,
|
|
target_window: HWND,
|
|
}
|
|
|
|
unsafe impl Send for EventLoopThreadExecutor {}
|
|
unsafe impl Sync for EventLoopThreadExecutor {}
|
|
|
|
impl EventLoopThreadExecutor {
|
|
/// Check to see if we're in the parent event loop's thread.
|
|
pub(super) fn in_event_loop_thread(&self) -> bool {
|
|
let cur_thread_id = unsafe { GetCurrentThreadId() };
|
|
self.thread_id == cur_thread_id
|
|
}
|
|
|
|
/// Executes a function in the event loop thread. If we're already in the event loop thread,
|
|
/// we just call the function directly.
|
|
///
|
|
/// The `Inserted` can be used to inject a `WindowState` for the callback to use. The state is
|
|
/// removed automatically if the callback receives a `WM_CLOSE` message for the window.
|
|
///
|
|
/// Note that if you are using this to change some property of a window and updating
|
|
/// `WindowState` then you should call this within the lock of `WindowState`. Otherwise the
|
|
/// events may be sent to the other thread in different order to the one in which you set
|
|
/// `WindowState`, leaving them out of sync.
|
|
///
|
|
/// Note that we use a FnMut instead of a FnOnce because we're too lazy to create an equivalent
|
|
/// to the unstable FnBox.
|
|
pub(super) fn execute_in_thread<F>(&self, mut function: F)
|
|
where
|
|
F: FnMut() + Send + 'static,
|
|
{
|
|
unsafe {
|
|
if self.in_event_loop_thread() {
|
|
function();
|
|
} else {
|
|
// We double-box because the first box is a fat pointer.
|
|
let boxed2: ThreadExecFn = Box::new(Box::new(function));
|
|
|
|
let raw = Box::into_raw(boxed2);
|
|
|
|
let res = PostMessageW(self.target_window, EXEC_MSG_ID.get(), raw as usize, 0);
|
|
assert!(res != false.into(), "PostMessage failed; is the messages queue full?");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
type ThreadExecFn = Box<Box<dyn FnMut()>>;
|
|
|
|
#[derive(Debug)]
|
|
pub struct EventLoopProxy {
|
|
target_window: HWND,
|
|
}
|
|
|
|
unsafe impl Send for EventLoopProxy {}
|
|
unsafe impl Sync for EventLoopProxy {}
|
|
|
|
impl EventLoopProxyProvider for EventLoopProxy {
|
|
fn wake_up(&self) {
|
|
unsafe { PostMessageW(self.target_window, USER_EVENT_MSG_ID.get(), 0, 0) };
|
|
}
|
|
}
|
|
|
|
/// A lazily-initialized window message ID.
|
|
pub struct LazyMessageId {
|
|
/// The ID.
|
|
id: AtomicU32,
|
|
|
|
/// The name of the message.
|
|
name: &'static str,
|
|
}
|
|
|
|
/// An invalid custom window ID.
|
|
const INVALID_ID: u32 = 0x0;
|
|
|
|
impl LazyMessageId {
|
|
/// Create a new `LazyId`.
|
|
const fn new(name: &'static str) -> Self {
|
|
Self { id: AtomicU32::new(INVALID_ID), name }
|
|
}
|
|
|
|
/// Get the message ID.
|
|
pub fn get(&self) -> u32 {
|
|
// Load the ID.
|
|
let id = self.id.load(Ordering::Relaxed);
|
|
|
|
if id != INVALID_ID {
|
|
return id;
|
|
}
|
|
|
|
// Register the message.
|
|
// SAFETY: We are sure that the pointer is a valid C string ending with '\0'.
|
|
assert!(self.name.ends_with('\0'));
|
|
let new_id = unsafe { RegisterWindowMessageA(self.name.as_ptr()) };
|
|
|
|
assert_ne!(
|
|
new_id,
|
|
0,
|
|
"RegisterWindowMessageA returned zero for '{}': {}",
|
|
self.name,
|
|
std::io::Error::last_os_error()
|
|
);
|
|
|
|
// Store the new ID. Since `RegisterWindowMessageA` returns the same value for any given
|
|
// string, the target value will always either be a). `INVALID_ID` or b). the
|
|
// correct ID. Therefore a compare-and-swap operation here (or really any
|
|
// consideration) is never necessary.
|
|
self.id.store(new_id, Ordering::Relaxed);
|
|
|
|
new_id
|
|
}
|
|
}
|
|
|
|
// Message sent by the `EventLoopProxy` when we want to wake up the thread.
|
|
// WPARAM and LPARAM are unused.
|
|
static USER_EVENT_MSG_ID: LazyMessageId = LazyMessageId::new("Winit::WakeupMsg\0");
|
|
// Message sent when we want to execute a closure in the thread.
|
|
// WPARAM contains a Box<Box<dyn FnMut()>> that must be retrieved with `Box::from_raw`,
|
|
// and LPARAM is unused.
|
|
static EXEC_MSG_ID: LazyMessageId = LazyMessageId::new("Winit::ExecMsg\0");
|
|
// Message sent by a `Window` when it wants to be destroyed by the main thread.
|
|
// WPARAM and LPARAM are unused.
|
|
pub(crate) static DESTROY_MSG_ID: LazyMessageId = LazyMessageId::new("Winit::DestroyMsg\0");
|
|
// WPARAM is a bool specifying the `WindowFlags::MARKER_RETAIN_STATE_ON_SIZE` flag. See the
|
|
// documentation in the `window_state` module for more information.
|
|
pub(crate) static SET_RETAIN_STATE_ON_SIZE_MSG_ID: LazyMessageId =
|
|
LazyMessageId::new("Winit::SetRetainMaximized\0");
|
|
static THREAD_EVENT_TARGET_WINDOW_CLASS: LazyLock<Vec<u16>> =
|
|
LazyLock::new(|| util::encode_wide("Winit Thread Event Target"));
|
|
/// When the taskbar is created, it registers a message with the "TaskbarCreated" string and then
|
|
/// broadcasts this message to all top-level windows <https://docs.microsoft.com/en-us/windows/win32/shell/taskbar#taskbar-creation-notification>
|
|
pub(crate) static TASKBAR_CREATED: LazyMessageId = LazyMessageId::new("TaskbarCreated\0");
|
|
|
|
fn create_event_target_window() -> HWND {
|
|
use windows_sys::Win32::UI::WindowsAndMessaging::{CS_HREDRAW, CS_VREDRAW};
|
|
unsafe {
|
|
let class = WNDCLASSEXW {
|
|
cbSize: mem::size_of::<WNDCLASSEXW>() as u32,
|
|
style: CS_HREDRAW | CS_VREDRAW,
|
|
lpfnWndProc: Some(thread_event_target_callback),
|
|
cbClsExtra: 0,
|
|
cbWndExtra: 0,
|
|
hInstance: util::get_instance_handle(),
|
|
hIcon: ptr::null_mut(),
|
|
hCursor: ptr::null_mut(), // must be null in order for cursor state to work properly
|
|
hbrBackground: ptr::null_mut(),
|
|
lpszMenuName: ptr::null(),
|
|
lpszClassName: THREAD_EVENT_TARGET_WINDOW_CLASS.as_ptr(),
|
|
hIconSm: ptr::null_mut(),
|
|
};
|
|
|
|
RegisterClassExW(&class);
|
|
}
|
|
|
|
unsafe {
|
|
// WS_EX_TOOLWINDOW prevents this window from ever showing up in the taskbar, which
|
|
// we want to avoid. If you remove this style, this window won't show up in the
|
|
// taskbar *initially*, but it can show up at some later point. This can sometimes
|
|
// happen on its own after several hours have passed, although this has proven
|
|
// difficult to reproduce. Alternatively, it can be manually triggered by killing
|
|
// `explorer.exe` and then starting the process back up.
|
|
// It is unclear why the bug is triggered by waiting for several hours.
|
|
let window = CreateWindowExW(
|
|
WS_EX_NOACTIVATE | WS_EX_TRANSPARENT | WS_EX_LAYERED | WS_EX_TOOLWINDOW,
|
|
THREAD_EVENT_TARGET_WINDOW_CLASS.as_ptr(),
|
|
ptr::null(),
|
|
WS_OVERLAPPED,
|
|
0,
|
|
0,
|
|
0,
|
|
0,
|
|
ptr::null_mut(),
|
|
ptr::null_mut(),
|
|
util::get_instance_handle(),
|
|
ptr::null(),
|
|
);
|
|
|
|
super::set_window_long(
|
|
window,
|
|
GWL_STYLE,
|
|
// The window technically has to be visible to receive WM_PAINT messages (which are
|
|
// used for delivering events during resizes), but it isn't displayed to
|
|
// the user because of the LAYERED style.
|
|
(WS_VISIBLE | WS_POPUP) as isize,
|
|
);
|
|
window
|
|
}
|
|
}
|
|
|
|
fn insert_event_target_window_data(
|
|
thread_msg_target: HWND,
|
|
event_loop_runner: Rc<EventLoopRunner>,
|
|
) {
|
|
let userdata = ThreadMsgTargetData { event_loop_runner };
|
|
let input_ptr = Box::into_raw(Box::new(userdata));
|
|
|
|
unsafe { super::set_window_long(thread_msg_target, GWL_USERDATA, input_ptr as isize) };
|
|
}
|
|
|
|
/// Capture mouse input, allowing `window` to receive mouse events when the cursor is outside of
|
|
/// the window.
|
|
unsafe fn capture_mouse(window: HWND, window_state: &mut WindowState) {
|
|
window_state.mouse.capture_count += 1;
|
|
unsafe { SetCapture(window) };
|
|
}
|
|
|
|
/// Release mouse input, stopping windows on this thread from receiving mouse input when the cursor
|
|
/// is outside the window.
|
|
unsafe fn release_mouse(mut window_state: MutexGuard<'_, WindowState>) {
|
|
window_state.mouse.capture_count = window_state.mouse.capture_count.saturating_sub(1);
|
|
if window_state.mouse.capture_count == 0 {
|
|
// ReleaseCapture() causes a WM_CAPTURECHANGED where we lock the window_state.
|
|
drop(window_state);
|
|
unsafe { ReleaseCapture() };
|
|
}
|
|
}
|
|
|
|
fn normalize_pointer_pressure(pressure: u32) -> Option<Force> {
|
|
match pressure {
|
|
1..=1024 => Some(Force::Normalized(pressure as f64 / 1024.0)),
|
|
_ => None,
|
|
}
|
|
}
|
|
|
|
/// Emit a `ModifiersChanged` event whenever modifiers have changed.
|
|
/// Returns the current modifier state
|
|
fn update_modifiers(window: HWND, userdata: &WindowData) {
|
|
use crate::event::WindowEvent::ModifiersChanged;
|
|
|
|
let modifiers = {
|
|
let mut layouts = LAYOUT_CACHE.lock().unwrap();
|
|
layouts.get_agnostic_mods()
|
|
};
|
|
|
|
let mut window_state = userdata.window_state.lock().unwrap();
|
|
if window_state.modifiers_state != modifiers {
|
|
window_state.modifiers_state = modifiers;
|
|
|
|
// Drop lock
|
|
drop(window_state);
|
|
|
|
userdata.send_window_event(window, ModifiersChanged(modifiers.into()));
|
|
}
|
|
}
|
|
|
|
unsafe fn gain_active_focus(window: HWND, userdata: &WindowData) {
|
|
use crate::event::WindowEvent::Focused;
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
userdata.send_window_event(window, Focused(true));
|
|
}
|
|
|
|
unsafe fn lose_active_focus(window: HWND, userdata: &WindowData) {
|
|
use crate::event::WindowEvent::{Focused, ModifiersChanged};
|
|
|
|
userdata.window_state_lock().modifiers_state = ModifiersState::empty();
|
|
userdata.send_window_event(window, ModifiersChanged(ModifiersState::empty().into()));
|
|
|
|
userdata.send_window_event(window, Focused(false));
|
|
}
|
|
|
|
/// Any window whose callback is configured to this function will have its events propagated
|
|
/// through the events loop of the thread the window was created in.
|
|
// This is the callback that is called by `DispatchMessage` in the events loop.
|
|
//
|
|
// Returning 0 tells the Win32 API that the message has been processed.
|
|
// FIXME: detect WM_DWMCOMPOSITIONCHANGED and call DwmEnableBlurBehindWindow if necessary
|
|
pub(super) unsafe extern "system" fn public_window_callback(
|
|
window: HWND,
|
|
msg: u32,
|
|
wparam: WPARAM,
|
|
lparam: LPARAM,
|
|
) -> LRESULT {
|
|
let userdata = unsafe { super::get_window_long(window, GWL_USERDATA) };
|
|
|
|
let userdata_ptr = match (userdata, msg) {
|
|
(0, WM_NCCREATE) => {
|
|
let createstruct = unsafe { &mut *(lparam as *mut CREATESTRUCTW) };
|
|
let initdata = unsafe { &mut *(createstruct.lpCreateParams as *mut InitData<'_>) };
|
|
|
|
let result = match unsafe { initdata.on_nccreate(window) } {
|
|
Some(userdata) => unsafe {
|
|
super::set_window_long(window, GWL_USERDATA, userdata as _);
|
|
DefWindowProcW(window, msg, wparam, lparam)
|
|
},
|
|
None => -1, // failed to create the window
|
|
};
|
|
|
|
return result;
|
|
},
|
|
// Getting here should quite frankly be impossible,
|
|
// but we'll make window creation fail here just in case.
|
|
(0, WM_CREATE) => return -1,
|
|
(_, WM_CREATE) => unsafe {
|
|
let createstruct = &mut *(lparam as *mut CREATESTRUCTW);
|
|
let initdata = createstruct.lpCreateParams;
|
|
let initdata = &mut *(initdata as *mut InitData<'_>);
|
|
|
|
initdata.on_create();
|
|
return DefWindowProcW(window, msg, wparam, lparam);
|
|
},
|
|
(0, _) => return unsafe { DefWindowProcW(window, msg, wparam, lparam) },
|
|
_ => userdata as *mut WindowData,
|
|
};
|
|
|
|
let (result, userdata_removed, recurse_depth) = {
|
|
let userdata = unsafe { &*(userdata_ptr) };
|
|
|
|
userdata.recurse_depth.set(userdata.recurse_depth.get() + 1);
|
|
|
|
let result = unsafe { public_window_callback_inner(window, msg, wparam, lparam, userdata) };
|
|
|
|
let userdata_removed = userdata.userdata_removed.get();
|
|
let recurse_depth = userdata.recurse_depth.get() - 1;
|
|
userdata.recurse_depth.set(recurse_depth);
|
|
|
|
(result, userdata_removed, recurse_depth)
|
|
};
|
|
|
|
if userdata_removed && recurse_depth == 0 {
|
|
drop(unsafe { Box::from_raw(userdata_ptr) });
|
|
}
|
|
|
|
result
|
|
}
|
|
|
|
unsafe fn public_window_callback_inner(
|
|
window: HWND,
|
|
msg: u32,
|
|
wparam: WPARAM,
|
|
lparam: LPARAM,
|
|
userdata: &WindowData,
|
|
) -> LRESULT {
|
|
let mut result = ProcResult::DefWindowProc(wparam);
|
|
|
|
// Send new modifiers before sending key events.
|
|
let mods_changed_callback = || match msg {
|
|
WM_KEYDOWN | WM_SYSKEYDOWN | WM_KEYUP | WM_SYSKEYUP => {
|
|
update_modifiers(window, userdata);
|
|
result = ProcResult::Value(0);
|
|
},
|
|
_ => (),
|
|
};
|
|
userdata
|
|
.event_loop_runner
|
|
.catch_unwind(mods_changed_callback)
|
|
.unwrap_or_else(|| result = ProcResult::Value(-1));
|
|
|
|
let keyboard_callback = || {
|
|
use crate::event::WindowEvent::KeyboardInput;
|
|
let events =
|
|
userdata.key_event_builder.process_message(window, msg, wparam, lparam, &mut result);
|
|
for event in events {
|
|
userdata.send_window_event(window, KeyboardInput {
|
|
device_id: None,
|
|
event: event.event,
|
|
is_synthetic: event.is_synthetic,
|
|
});
|
|
}
|
|
};
|
|
userdata
|
|
.event_loop_runner
|
|
.catch_unwind(keyboard_callback)
|
|
.unwrap_or_else(|| result = ProcResult::Value(-1));
|
|
|
|
// I decided to bind the closure to `callback` and pass it to catch_unwind rather than passing
|
|
// the closure to catch_unwind directly so that the match body indentation wouldn't change and
|
|
// the git blame and history would be preserved.
|
|
let callback = || match msg {
|
|
WM_NCCALCSIZE => {
|
|
let window_flags = userdata.window_state_lock().window_flags;
|
|
if wparam == 0 || window_flags.contains(WindowFlags::MARKER_DECORATIONS) {
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
return;
|
|
}
|
|
|
|
let params = unsafe { &mut *(lparam as *mut NCCALCSIZE_PARAMS) };
|
|
|
|
if util::is_maximized(window) {
|
|
// Limit the window size when maximized to the current monitor.
|
|
// Otherwise it would include the non-existent decorations.
|
|
//
|
|
// Use `MonitorFromRect` instead of `MonitorFromWindow` to select
|
|
// the correct monitor here.
|
|
// See https://github.com/MicrosoftEdge/WebView2Feedback/issues/2549
|
|
let monitor = unsafe { MonitorFromRect(¶ms.rgrc[0], MONITOR_DEFAULTTONULL) };
|
|
if let Ok(monitor_info) = monitor::get_monitor_info(monitor) {
|
|
params.rgrc[0] = monitor_info.monitorInfo.rcWork;
|
|
}
|
|
} else if window_flags.contains(WindowFlags::MARKER_UNDECORATED_SHADOW) {
|
|
// Extend the client area to cover the whole non-client area.
|
|
// https://docs.microsoft.com/en-us/windows/win32/winmsg/wm-nccalcsize#remarks
|
|
//
|
|
// HACK(msiglreith): To add the drop shadow we slightly tweak the non-client area.
|
|
// This leads to a small black 1px border on the top. Adding a margin manually
|
|
// on all 4 borders would result in the caption getting drawn by the DWM.
|
|
//
|
|
// Another option would be to allow the DWM to paint inside the client area.
|
|
// Unfortunately this results in janky resize behavior, where the compositor is
|
|
// ahead of the window surface. Currently, there seems no option to achieve this
|
|
// with the Windows API.
|
|
params.rgrc[0].top += 1;
|
|
params.rgrc[0].bottom += 1;
|
|
}
|
|
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_ENTERSIZEMOVE => {
|
|
userdata
|
|
.window_state_lock()
|
|
.set_window_flags_in_place(|f| f.insert(WindowFlags::MARKER_IN_SIZE_MOVE));
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_EXITSIZEMOVE => {
|
|
let mut state = userdata.window_state_lock();
|
|
if state.dragging {
|
|
state.dragging = false;
|
|
unsafe { PostMessageW(window, WM_LBUTTONUP, 0, lparam) };
|
|
}
|
|
|
|
state.set_window_flags_in_place(|f| f.remove(WindowFlags::MARKER_IN_SIZE_MOVE));
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_NCLBUTTONDOWN => {
|
|
if wparam == HTCAPTION as _ {
|
|
// Prevent the user event loop from pausing when left clicking the title bar.
|
|
//
|
|
// When the user interacts with the title bar, Windows enters the modal event
|
|
// loop. Currently, a left click causes a pause for about 500ms. Sending a dummy
|
|
// mouse-move event seems to cancel the modal loop early, preventing the pause.
|
|
// The application will never see this dummy event.
|
|
//
|
|
// The mouse coordinates are encoded into the lparam value, however the WM_MOUSEMOVE
|
|
// event is not using the same coordinate system of the WM_NCLBUTTONDOWN event.
|
|
// One uses client-area coordinates and the other is screen-coordinates. In any
|
|
// case, passing the lparam as-is with the dummy event does not seem the cancel
|
|
// the modal loop.
|
|
//
|
|
// However, passing in a value of 0 has been observed to always cancel the pause.
|
|
//
|
|
// Other notes:
|
|
//
|
|
// For some unknown reason, the cursor will blink when clicking the title bar.
|
|
// Cancelling the modal loop early causes the blink to happen *immediately*.
|
|
// Otherwise, the blank happens *after* the pause.
|
|
//
|
|
// When right-click the title bar, the system window menu is presented to the user,
|
|
// and the modal event loop begins. This dummy event does *not* prevent the freeze
|
|
// in the main event loop caused by that popup menu.
|
|
let lparam = 0;
|
|
unsafe { PostMessageW(window, WM_MOUSEMOVE, 0, lparam) };
|
|
}
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
},
|
|
|
|
WM_CLOSE => {
|
|
use crate::event::WindowEvent::CloseRequested;
|
|
userdata.send_window_event(window, CloseRequested);
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_DESTROY => {
|
|
use crate::event::WindowEvent::Destroyed;
|
|
unsafe { RevokeDragDrop(window) };
|
|
userdata.send_window_event(window, Destroyed);
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_NCDESTROY => {
|
|
unsafe { super::set_window_long(window, GWL_USERDATA, 0) };
|
|
userdata.userdata_removed.set(true);
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_PAINT => {
|
|
userdata.window_state_lock().redraw_requested =
|
|
userdata.event_loop_runner.should_buffer();
|
|
|
|
// We'll buffer only in response to `UpdateWindow`, if win32 decides to redraw the
|
|
// window outside the normal flow of the event loop. This way mark event as handled
|
|
// and request a normal redraw with `RedrawWindow`.
|
|
if !userdata.event_loop_runner.should_buffer() {
|
|
userdata.send_window_event(window, WindowEvent::RedrawRequested);
|
|
}
|
|
|
|
// NOTE: calling `RedrawWindow` during `WM_PAINT` does nothing, since to mark
|
|
// `WM_PAINT` as handled we should call the `DefWindowProcW`. Call it and check whether
|
|
// user asked for redraw during `RedrawRequested` event handling and request it again
|
|
// after marking `WM_PAINT` as handled.
|
|
result = ProcResult::Value(unsafe { DefWindowProcW(window, msg, wparam, lparam) });
|
|
if std::mem::take(&mut userdata.window_state_lock().redraw_requested) {
|
|
unsafe { RedrawWindow(window, ptr::null(), ptr::null_mut(), RDW_INTERNALPAINT) };
|
|
}
|
|
},
|
|
WM_WINDOWPOSCHANGING => {
|
|
let mut window_state = userdata.window_state_lock();
|
|
if let Some(ref mut fullscreen) = window_state.fullscreen {
|
|
let window_pos = unsafe { &mut *(lparam as *mut WINDOWPOS) };
|
|
let new_rect = RECT {
|
|
left: window_pos.x,
|
|
top: window_pos.y,
|
|
right: window_pos.x + window_pos.cx,
|
|
bottom: window_pos.y + window_pos.cy,
|
|
};
|
|
|
|
const NOMOVE_OR_NOSIZE: u32 = SWP_NOMOVE | SWP_NOSIZE;
|
|
|
|
let new_rect = if window_pos.flags & NOMOVE_OR_NOSIZE != 0 {
|
|
let cur_rect = util::WindowArea::Outer.get_rect(window).expect(
|
|
"Unexpected GetWindowRect failure; please report this error to \
|
|
rust-windowing/winit",
|
|
);
|
|
|
|
match window_pos.flags & NOMOVE_OR_NOSIZE {
|
|
NOMOVE_OR_NOSIZE => None,
|
|
|
|
SWP_NOMOVE => Some(RECT {
|
|
left: cur_rect.left,
|
|
top: cur_rect.top,
|
|
right: cur_rect.left + window_pos.cx,
|
|
bottom: cur_rect.top + window_pos.cy,
|
|
}),
|
|
|
|
SWP_NOSIZE => Some(RECT {
|
|
left: window_pos.x,
|
|
top: window_pos.y,
|
|
right: window_pos.x - cur_rect.left + cur_rect.right,
|
|
bottom: window_pos.y - cur_rect.top + cur_rect.bottom,
|
|
}),
|
|
|
|
_ => unreachable!(),
|
|
}
|
|
} else {
|
|
Some(new_rect)
|
|
};
|
|
|
|
if let Some(new_rect) = new_rect {
|
|
let new_monitor = unsafe { MonitorFromRect(&new_rect, MONITOR_DEFAULTTONULL) };
|
|
match fullscreen {
|
|
Fullscreen::Borderless(ref mut fullscreen_monitor) => {
|
|
if !new_monitor.is_null()
|
|
&& fullscreen_monitor
|
|
.as_ref()
|
|
.map(|monitor| new_monitor != monitor.native_id() as _)
|
|
.unwrap_or(true)
|
|
{
|
|
if let Ok(new_monitor_info) = monitor::get_monitor_info(new_monitor)
|
|
{
|
|
let new_monitor_rect = new_monitor_info.monitorInfo.rcMonitor;
|
|
window_pos.x = new_monitor_rect.left;
|
|
window_pos.y = new_monitor_rect.top;
|
|
window_pos.cx = new_monitor_rect.right - new_monitor_rect.left;
|
|
window_pos.cy = new_monitor_rect.bottom - new_monitor_rect.top;
|
|
}
|
|
*fullscreen_monitor = Some(CoreMonitorHandle(Arc::new(
|
|
MonitorHandle::new(new_monitor),
|
|
)));
|
|
}
|
|
},
|
|
Fullscreen::Exclusive(monitor, _) => {
|
|
if let Ok(old_monitor_info) =
|
|
monitor::get_monitor_info(monitor.native_id() as _)
|
|
{
|
|
let old_monitor_rect = old_monitor_info.monitorInfo.rcMonitor;
|
|
window_pos.x = old_monitor_rect.left;
|
|
window_pos.y = old_monitor_rect.top;
|
|
window_pos.cx = old_monitor_rect.right - old_monitor_rect.left;
|
|
window_pos.cy = old_monitor_rect.bottom - old_monitor_rect.top;
|
|
}
|
|
},
|
|
}
|
|
}
|
|
}
|
|
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
// WM_MOVE supplies client area positions, so we send Moved here instead.
|
|
WM_WINDOWPOSCHANGED => {
|
|
use crate::event::WindowEvent::Moved;
|
|
|
|
let windowpos = lparam as *const WINDOWPOS;
|
|
if unsafe { (*windowpos).flags & SWP_NOMOVE != SWP_NOMOVE } {
|
|
let physical_position =
|
|
unsafe { PhysicalPosition::new((*windowpos).x, (*windowpos).y) };
|
|
userdata.send_window_event(window, Moved(physical_position));
|
|
}
|
|
|
|
// This is necessary for us to still get sent WM_SIZE.
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
},
|
|
|
|
WM_SIZE => {
|
|
use crate::event::WindowEvent::SurfaceResized;
|
|
let w = super::loword(lparam as u32) as u32;
|
|
let h = super::hiword(lparam as u32) as u32;
|
|
|
|
let physical_size = PhysicalSize::new(w, h);
|
|
|
|
{
|
|
let mut w = userdata.window_state_lock();
|
|
// See WindowFlags::MARKER_RETAIN_STATE_ON_SIZE docs for info on why this `if` check
|
|
// exists.
|
|
if !w.window_flags().contains(WindowFlags::MARKER_RETAIN_STATE_ON_SIZE) {
|
|
let maximized = wparam == SIZE_MAXIMIZED as usize;
|
|
w.set_window_flags_in_place(|f| f.set(WindowFlags::MAXIMIZED, maximized));
|
|
}
|
|
}
|
|
userdata.send_window_event(window, SurfaceResized(physical_size));
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_SIZING => {
|
|
/// Calculate the amount to add to round `value` to the nearest multiple of `increment`.
|
|
fn snap_to_nearest_increment_delta(value: i32, increment: i32) -> i32 {
|
|
let half_one = increment / 2;
|
|
let half_two = increment - half_one;
|
|
half_one - (value - half_two) % increment
|
|
}
|
|
|
|
let scale_factor = userdata.window_state_lock().scale_factor;
|
|
let Some(inc) = userdata
|
|
.window_state_lock()
|
|
.surface_resize_increments
|
|
.map(|inc| inc.to_physical(scale_factor))
|
|
.filter(|inc| inc.width > 0 && inc.height > 0)
|
|
else {
|
|
result = ProcResult::Value(0);
|
|
return;
|
|
};
|
|
|
|
let side = wparam as u32;
|
|
// The desired new size of the window, decorations included.
|
|
let rect = unsafe { &mut *(lparam as *mut RECT) };
|
|
|
|
// We need to calculate the dimensions of the window decorations to get the true
|
|
// size of the window's contents
|
|
let adj_rect = userdata
|
|
.window_state_lock()
|
|
.window_flags
|
|
.adjust_rect(window, *rect)
|
|
.unwrap_or(*rect);
|
|
let deco_width = rect.left - adj_rect.left + adj_rect.right - rect.right;
|
|
let deco_height = rect.top - adj_rect.top + adj_rect.bottom - rect.bottom;
|
|
|
|
let width = rect.right - rect.left - deco_width;
|
|
let height = rect.bottom - rect.top - deco_height;
|
|
|
|
let mut width_delta = snap_to_nearest_increment_delta(width, inc.width);
|
|
let mut height_delta = snap_to_nearest_increment_delta(height, inc.height);
|
|
|
|
// Windows won't bound check the value of `rect` after we're done here, so we
|
|
// have to check manually. If the width/height we snap to would go out of bounds, just
|
|
// set it equal to the min/max bound.
|
|
let min_size =
|
|
userdata.window_state_lock().min_size.map(|size| size.to_physical(scale_factor));
|
|
let max_size =
|
|
userdata.window_state_lock().max_size.map(|size| size.to_physical(scale_factor));
|
|
let final_width = width + width_delta;
|
|
let final_height = height + height_delta;
|
|
if let Some(min_size) = min_size {
|
|
if final_width < min_size.width {
|
|
width_delta += min_size.width - final_width;
|
|
}
|
|
if final_height < min_size.height {
|
|
height_delta += min_size.height - final_height;
|
|
}
|
|
}
|
|
if let Some(max_size) = max_size {
|
|
if final_width > max_size.width {
|
|
width_delta -= final_width - max_size.width;
|
|
}
|
|
if final_height > max_size.height {
|
|
height_delta -= final_height - max_size.height;
|
|
}
|
|
}
|
|
|
|
match side {
|
|
WMSZ_LEFT | WMSZ_BOTTOMLEFT | WMSZ_TOPLEFT => {
|
|
rect.left -= width_delta;
|
|
},
|
|
WMSZ_RIGHT | WMSZ_BOTTOMRIGHT | WMSZ_TOPRIGHT => {
|
|
rect.right += width_delta;
|
|
},
|
|
_ => {},
|
|
}
|
|
|
|
match side {
|
|
WMSZ_TOP | WMSZ_TOPLEFT | WMSZ_TOPRIGHT => {
|
|
rect.top -= height_delta;
|
|
},
|
|
WMSZ_BOTTOM | WMSZ_BOTTOMLEFT | WMSZ_BOTTOMRIGHT => {
|
|
rect.bottom += height_delta;
|
|
},
|
|
_ => {},
|
|
}
|
|
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
},
|
|
|
|
WM_MENUCHAR => {
|
|
result = ProcResult::Value((MNC_CLOSE << 16) as isize);
|
|
},
|
|
|
|
WM_IME_STARTCOMPOSITION => {
|
|
let ime_allowed = userdata.window_state_lock().ime_allowed;
|
|
if ime_allowed {
|
|
userdata.window_state_lock().ime_state = ImeState::Enabled;
|
|
|
|
userdata.send_window_event(window, WindowEvent::Ime(Ime::Enabled));
|
|
}
|
|
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
},
|
|
|
|
WM_IME_COMPOSITION => {
|
|
let ime_allowed_and_composing = {
|
|
let w = userdata.window_state_lock();
|
|
w.ime_allowed && w.ime_state != ImeState::Disabled
|
|
};
|
|
// Windows Hangul IME sends WM_IME_COMPOSITION after WM_IME_ENDCOMPOSITION, so
|
|
// check whether composing.
|
|
if ime_allowed_and_composing {
|
|
let ime_context = unsafe { ImeContext::current(window) };
|
|
|
|
if lparam == 0 {
|
|
userdata.send_window_event(
|
|
window,
|
|
WindowEvent::Ime(Ime::Preedit(String::new(), None)),
|
|
);
|
|
}
|
|
|
|
// Google Japanese Input and ATOK have both flags, so
|
|
// first, receive composing result if exist.
|
|
if (lparam as u32 & GCS_RESULTSTR) != 0 {
|
|
if let Some(text) = unsafe { ime_context.get_composed_text() } {
|
|
userdata.window_state_lock().ime_state = ImeState::Enabled;
|
|
|
|
userdata.send_window_event(
|
|
window,
|
|
WindowEvent::Ime(Ime::Preedit(String::new(), None)),
|
|
);
|
|
userdata.send_window_event(window, WindowEvent::Ime(Ime::Commit(text)));
|
|
}
|
|
}
|
|
|
|
// Next, receive preedit range for next composing if exist.
|
|
if (lparam as u32 & GCS_COMPSTR) != 0 {
|
|
if let Some((text, first, last)) =
|
|
unsafe { ime_context.get_composing_text_and_cursor() }
|
|
{
|
|
userdata.window_state_lock().ime_state = ImeState::Preedit;
|
|
let cursor_range = first.map(|f| (f, last.unwrap_or(f)));
|
|
|
|
userdata.send_window_event(
|
|
window,
|
|
WindowEvent::Ime(Ime::Preedit(text, cursor_range)),
|
|
);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Not calling DefWindowProc to hide composing text drawn by IME.
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_IME_ENDCOMPOSITION => {
|
|
let ime_allowed_or_composing = {
|
|
let w = userdata.window_state_lock();
|
|
w.ime_allowed || w.ime_state != ImeState::Disabled
|
|
};
|
|
if ime_allowed_or_composing {
|
|
if userdata.window_state_lock().ime_state == ImeState::Preedit {
|
|
// Windows Hangul IME sends WM_IME_COMPOSITION after WM_IME_ENDCOMPOSITION, so
|
|
// trying receiving composing result and commit if exists.
|
|
let ime_context = unsafe { ImeContext::current(window) };
|
|
if let Some(text) = unsafe { ime_context.get_composed_text() } {
|
|
userdata.send_window_event(
|
|
window,
|
|
WindowEvent::Ime(Ime::Preedit(String::new(), None)),
|
|
);
|
|
userdata.send_window_event(window, WindowEvent::Ime(Ime::Commit(text)));
|
|
}
|
|
}
|
|
|
|
userdata.window_state_lock().ime_state = ImeState::Disabled;
|
|
|
|
userdata.send_window_event(window, WindowEvent::Ime(Ime::Disabled));
|
|
}
|
|
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
},
|
|
|
|
WM_IME_SETCONTEXT => {
|
|
// Hide composing text drawn by IME.
|
|
let wparam = wparam & (!ISC_SHOWUICOMPOSITIONWINDOW as usize);
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
},
|
|
|
|
// this is necessary for us to maintain minimize/restore state
|
|
WM_SYSCOMMAND => {
|
|
if wparam == SC_RESTORE as usize {
|
|
let mut w = userdata.window_state_lock();
|
|
w.set_window_flags_in_place(|f| f.set(WindowFlags::MINIMIZED, false));
|
|
}
|
|
if wparam == SC_MINIMIZE as usize {
|
|
let mut w = userdata.window_state_lock();
|
|
w.set_window_flags_in_place(|f| f.set(WindowFlags::MINIMIZED, true));
|
|
}
|
|
// Send `WindowEvent::Minimized` here if we decide to implement one
|
|
|
|
if wparam == SC_SCREENSAVE as usize {
|
|
let window_state = userdata.window_state_lock();
|
|
if window_state.fullscreen.is_some() {
|
|
result = ProcResult::Value(0);
|
|
return;
|
|
}
|
|
}
|
|
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
},
|
|
|
|
WM_MOUSEMOVE => {
|
|
use crate::event::WindowEvent::{PointerEntered, PointerLeft, PointerMoved};
|
|
use crate::event::{PointerKind, PointerSource};
|
|
|
|
let x = super::get_x_lparam(lparam as u32) as i32;
|
|
let y = super::get_y_lparam(lparam as u32) as i32;
|
|
let position = PhysicalPosition::new(x as f64, y as f64);
|
|
|
|
let cursor_moved;
|
|
{
|
|
let mut w = userdata.window_state_lock();
|
|
let mouse_was_inside_window =
|
|
w.mouse.cursor_flags().contains(CursorFlags::IN_WINDOW);
|
|
|
|
match get_pointer_move_kind(window, mouse_was_inside_window, x, y) {
|
|
PointerMoveKind::Enter => {
|
|
w.mouse
|
|
.set_cursor_flags(window, |f| f.set(CursorFlags::IN_WINDOW, true))
|
|
.ok();
|
|
|
|
drop(w);
|
|
userdata.send_window_event(window, PointerEntered {
|
|
device_id: None,
|
|
primary: true,
|
|
position,
|
|
kind: PointerKind::Mouse,
|
|
});
|
|
|
|
// Calling TrackMouseEvent in order to receive mouse leave events.
|
|
unsafe {
|
|
TrackMouseEvent(&mut TRACKMOUSEEVENT {
|
|
cbSize: mem::size_of::<TRACKMOUSEEVENT>() as u32,
|
|
dwFlags: TME_LEAVE,
|
|
hwndTrack: window,
|
|
dwHoverTime: HOVER_DEFAULT,
|
|
})
|
|
};
|
|
},
|
|
PointerMoveKind::Leave => {
|
|
w.mouse
|
|
.set_cursor_flags(window, |f| f.set(CursorFlags::IN_WINDOW, false))
|
|
.ok();
|
|
|
|
drop(w);
|
|
userdata.send_window_event(window, PointerLeft {
|
|
device_id: None,
|
|
primary: true,
|
|
position: Some(position),
|
|
kind: PointerKind::Mouse,
|
|
});
|
|
},
|
|
PointerMoveKind::None => drop(w),
|
|
}
|
|
|
|
// handle spurious WM_MOUSEMOVE messages
|
|
// see https://devblogs.microsoft.com/oldnewthing/20031001-00/?p=42343
|
|
// and http://debugandconquer.blogspot.com/2015/08/the-cause-of-spurious-mouse-move.html
|
|
let mut w = userdata.window_state_lock();
|
|
cursor_moved = w.mouse.last_position != Some(position);
|
|
w.mouse.last_position = Some(position);
|
|
}
|
|
|
|
if cursor_moved {
|
|
update_modifiers(window, userdata);
|
|
|
|
userdata.send_window_event(window, PointerMoved {
|
|
device_id: None,
|
|
primary: true,
|
|
position,
|
|
source: PointerSource::Mouse,
|
|
});
|
|
}
|
|
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_MOUSELEAVE => {
|
|
use crate::event::PointerKind::Mouse;
|
|
use crate::event::WindowEvent::PointerLeft;
|
|
|
|
{
|
|
let mut w = userdata.window_state_lock();
|
|
w.mouse.set_cursor_flags(window, |f| f.set(CursorFlags::IN_WINDOW, false)).ok();
|
|
}
|
|
|
|
userdata.send_window_event(window, PointerLeft {
|
|
device_id: None,
|
|
primary: true,
|
|
position: None,
|
|
kind: Mouse,
|
|
});
|
|
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_MOUSEWHEEL => {
|
|
use crate::event::MouseScrollDelta::LineDelta;
|
|
|
|
let value = (wparam >> 16) as i16;
|
|
let value = value as f32 / WHEEL_DELTA as f32;
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
userdata.send_window_event(window, WindowEvent::MouseWheel {
|
|
device_id: None,
|
|
delta: LineDelta(0.0, value),
|
|
phase: TouchPhase::Moved,
|
|
});
|
|
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_MOUSEHWHEEL => {
|
|
use crate::event::MouseScrollDelta::LineDelta;
|
|
|
|
let value = (wparam >> 16) as i16;
|
|
let value = -value as f32 / WHEEL_DELTA as f32; // NOTE: inverted! See https://github.com/rust-windowing/winit/pull/2105/
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
userdata.send_window_event(window, WindowEvent::MouseWheel {
|
|
device_id: None,
|
|
delta: LineDelta(value, 0.0),
|
|
phase: TouchPhase::Moved,
|
|
});
|
|
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_KEYDOWN | WM_SYSKEYDOWN => {
|
|
if msg == WM_SYSKEYDOWN {
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
}
|
|
},
|
|
|
|
WM_KEYUP | WM_SYSKEYUP => {
|
|
if msg == WM_SYSKEYUP && unsafe { !GetMenu(window).is_null() } {
|
|
// let Windows handle event if the window has a native menu, a modal event loop
|
|
// is started here on Alt key up.
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
}
|
|
},
|
|
|
|
WM_LBUTTONDOWN => {
|
|
use crate::event::ElementState::Pressed;
|
|
use crate::event::MouseButton::Left;
|
|
use crate::event::WindowEvent::PointerButton;
|
|
|
|
unsafe { capture_mouse(window, &mut userdata.window_state_lock()) };
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
let x = super::get_x_lparam(lparam as u32) as i32;
|
|
let y = super::get_y_lparam(lparam as u32) as i32;
|
|
let position = PhysicalPosition::new(x as f64, y as f64);
|
|
|
|
userdata.send_window_event(window, PointerButton {
|
|
device_id: None,
|
|
primary: true,
|
|
state: Pressed,
|
|
position,
|
|
button: Left.into(),
|
|
});
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_LBUTTONUP => {
|
|
use crate::event::ElementState::Released;
|
|
use crate::event::MouseButton::Left;
|
|
use crate::event::WindowEvent::PointerButton;
|
|
|
|
unsafe { release_mouse(userdata.window_state_lock()) };
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
let x = super::get_x_lparam(lparam as u32) as i32;
|
|
let y = super::get_y_lparam(lparam as u32) as i32;
|
|
let position = PhysicalPosition::new(x as f64, y as f64);
|
|
|
|
userdata.send_window_event(window, PointerButton {
|
|
device_id: None,
|
|
primary: true,
|
|
state: Released,
|
|
position,
|
|
button: Left.into(),
|
|
});
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_RBUTTONDOWN => {
|
|
use crate::event::ElementState::Pressed;
|
|
use crate::event::MouseButton::Right;
|
|
use crate::event::WindowEvent::PointerButton;
|
|
|
|
unsafe { capture_mouse(window, &mut userdata.window_state_lock()) };
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
let x = super::get_x_lparam(lparam as u32) as i32;
|
|
let y = super::get_y_lparam(lparam as u32) as i32;
|
|
let position = PhysicalPosition::new(x as f64, y as f64);
|
|
|
|
userdata.send_window_event(window, PointerButton {
|
|
device_id: None,
|
|
primary: true,
|
|
state: Pressed,
|
|
position,
|
|
button: Right.into(),
|
|
});
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_RBUTTONUP => {
|
|
use crate::event::ElementState::Released;
|
|
use crate::event::MouseButton::Right;
|
|
use crate::event::WindowEvent::PointerButton;
|
|
|
|
unsafe { release_mouse(userdata.window_state_lock()) };
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
let x = super::get_x_lparam(lparam as u32) as i32;
|
|
let y = super::get_y_lparam(lparam as u32) as i32;
|
|
let position = PhysicalPosition::new(x as f64, y as f64);
|
|
|
|
userdata.send_window_event(window, PointerButton {
|
|
device_id: None,
|
|
primary: true,
|
|
state: Released,
|
|
position,
|
|
button: Right.into(),
|
|
});
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_MBUTTONDOWN => {
|
|
use crate::event::ElementState::Pressed;
|
|
use crate::event::MouseButton::Middle;
|
|
use crate::event::WindowEvent::PointerButton;
|
|
|
|
unsafe { capture_mouse(window, &mut userdata.window_state_lock()) };
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
let x = super::get_x_lparam(lparam as u32) as i32;
|
|
let y = super::get_y_lparam(lparam as u32) as i32;
|
|
let position = PhysicalPosition::new(x as f64, y as f64);
|
|
|
|
userdata.send_window_event(window, PointerButton {
|
|
device_id: None,
|
|
primary: true,
|
|
state: Pressed,
|
|
position,
|
|
button: Middle.into(),
|
|
});
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_MBUTTONUP => {
|
|
use crate::event::ElementState::Released;
|
|
use crate::event::MouseButton::Middle;
|
|
use crate::event::WindowEvent::PointerButton;
|
|
|
|
unsafe { release_mouse(userdata.window_state_lock()) };
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
let x = super::get_x_lparam(lparam as u32) as i32;
|
|
let y = super::get_y_lparam(lparam as u32) as i32;
|
|
let position = PhysicalPosition::new(x as f64, y as f64);
|
|
|
|
userdata.send_window_event(window, PointerButton {
|
|
device_id: None,
|
|
primary: true,
|
|
state: Released,
|
|
position,
|
|
button: Middle.into(),
|
|
});
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_XBUTTONDOWN => {
|
|
use crate::event::ElementState::Pressed;
|
|
use crate::event::MouseButton::{Back, Forward, Other};
|
|
use crate::event::WindowEvent::PointerButton;
|
|
let xbutton = super::get_xbutton_wparam(wparam as u32);
|
|
|
|
unsafe { capture_mouse(window, &mut userdata.window_state_lock()) };
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
let x = super::get_x_lparam(lparam as u32) as i32;
|
|
let y = super::get_y_lparam(lparam as u32) as i32;
|
|
let position = PhysicalPosition::new(x as f64, y as f64);
|
|
|
|
userdata.send_window_event(window, PointerButton {
|
|
device_id: None,
|
|
primary: true,
|
|
state: Pressed,
|
|
position,
|
|
button: match xbutton {
|
|
1 => Back,
|
|
2 => Forward,
|
|
_ => Other(xbutton),
|
|
}
|
|
.into(),
|
|
});
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_XBUTTONUP => {
|
|
use crate::event::ElementState::Released;
|
|
use crate::event::MouseButton::{Back, Forward, Other};
|
|
use crate::event::WindowEvent::PointerButton;
|
|
let xbutton = super::get_xbutton_wparam(wparam as u32);
|
|
|
|
unsafe { release_mouse(userdata.window_state_lock()) };
|
|
|
|
update_modifiers(window, userdata);
|
|
|
|
let x = super::get_x_lparam(lparam as u32) as i32;
|
|
let y = super::get_y_lparam(lparam as u32) as i32;
|
|
let position = PhysicalPosition::new(x as f64, y as f64);
|
|
|
|
userdata.send_window_event(window, PointerButton {
|
|
device_id: None,
|
|
primary: true,
|
|
state: Released,
|
|
position,
|
|
button: match xbutton {
|
|
1 => Back,
|
|
2 => Forward,
|
|
_ => Other(xbutton),
|
|
}
|
|
.into(),
|
|
});
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_CAPTURECHANGED => {
|
|
// lparam here is a handle to the window which is gaining mouse capture.
|
|
// If it is the same as our window, then we're essentially retaining the capture. This
|
|
// can happen if `SetCapture` is called on our window when it already has the mouse
|
|
// capture.
|
|
if lparam != window as isize {
|
|
userdata.window_state_lock().mouse.capture_count = 0;
|
|
}
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_TOUCH => {
|
|
use crate::event::ButtonSource::Touch;
|
|
use crate::event::ElementState::{Pressed, Released};
|
|
use crate::event::{PointerKind, PointerSource};
|
|
|
|
let pcount = super::loword(wparam as u32) as usize;
|
|
let mut inputs = Vec::with_capacity(pcount);
|
|
let htouch = lparam as *mut _;
|
|
if unsafe {
|
|
GetTouchInputInfo(
|
|
htouch,
|
|
pcount as u32,
|
|
inputs.as_mut_ptr(),
|
|
mem::size_of::<TOUCHINPUT>() as i32,
|
|
) > 0
|
|
} {
|
|
unsafe { inputs.set_len(pcount) };
|
|
for input in &inputs {
|
|
let mut position = POINT { x: input.x / 100, y: input.y / 100 };
|
|
|
|
if unsafe { ScreenToClient(window, &mut position) } == false.into() {
|
|
continue;
|
|
}
|
|
|
|
let x = position.x as f64 + (input.x % 100) as f64 / 100f64;
|
|
let y = position.y as f64 + (input.y % 100) as f64 / 100f64;
|
|
let position = PhysicalPosition::new(x, y);
|
|
|
|
let finger_id = FingerId::from_raw(input.dwID as usize);
|
|
let primary = util::has_flag(input.dwFlags, TOUCHEVENTF_PRIMARY);
|
|
|
|
if util::has_flag(input.dwFlags, TOUCHEVENTF_DOWN) {
|
|
userdata.send_window_event(window, WindowEvent::PointerEntered {
|
|
device_id: None,
|
|
primary,
|
|
position,
|
|
kind: PointerKind::Touch(finger_id),
|
|
});
|
|
userdata.send_window_event(window, WindowEvent::PointerButton {
|
|
device_id: None,
|
|
primary,
|
|
state: Pressed,
|
|
position,
|
|
button: Touch { finger_id, force: None },
|
|
});
|
|
} else if util::has_flag(input.dwFlags, TOUCHEVENTF_UP) {
|
|
userdata.send_window_event(window, WindowEvent::PointerButton {
|
|
device_id: None,
|
|
primary,
|
|
state: Released,
|
|
position,
|
|
button: Touch { finger_id, force: None },
|
|
});
|
|
userdata.send_window_event(window, WindowEvent::PointerLeft {
|
|
device_id: None,
|
|
primary,
|
|
position: Some(position),
|
|
kind: PointerKind::Touch(finger_id),
|
|
});
|
|
} else if util::has_flag(input.dwFlags, TOUCHEVENTF_MOVE) {
|
|
userdata.send_window_event(window, WindowEvent::PointerMoved {
|
|
device_id: None,
|
|
primary,
|
|
position,
|
|
source: PointerSource::Touch { finger_id, force: None },
|
|
});
|
|
} else {
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
unsafe { CloseTouchInputHandle(htouch) };
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_POINTERDOWN | WM_POINTERUPDATE | WM_POINTERUP => {
|
|
use crate::event::ElementState::{Pressed, Released};
|
|
use crate::event::{ButtonSource, PointerKind, PointerSource};
|
|
|
|
if let (
|
|
Some(GetPointerFrameInfoHistory),
|
|
Some(SkipPointerFrameMessages),
|
|
Some(GetPointerDeviceRects),
|
|
) = (
|
|
*util::GET_POINTER_FRAME_INFO_HISTORY,
|
|
*util::SKIP_POINTER_FRAME_MESSAGES,
|
|
*util::GET_POINTER_DEVICE_RECTS,
|
|
) {
|
|
let pointer_id = super::loword(wparam as u32) as u32;
|
|
let mut entries_count = 0u32;
|
|
let mut pointers_count = 0u32;
|
|
if unsafe {
|
|
GetPointerFrameInfoHistory(
|
|
pointer_id,
|
|
&mut entries_count,
|
|
&mut pointers_count,
|
|
ptr::null_mut(),
|
|
)
|
|
} == false.into()
|
|
{
|
|
result = ProcResult::Value(0);
|
|
return;
|
|
}
|
|
|
|
let pointer_info_count = (entries_count * pointers_count) as usize;
|
|
let mut pointer_infos = Vec::with_capacity(pointer_info_count);
|
|
if unsafe {
|
|
GetPointerFrameInfoHistory(
|
|
pointer_id,
|
|
&mut entries_count,
|
|
&mut pointers_count,
|
|
pointer_infos.as_mut_ptr(),
|
|
)
|
|
} == false.into()
|
|
{
|
|
result = ProcResult::Value(0);
|
|
return;
|
|
}
|
|
unsafe { pointer_infos.set_len(pointer_info_count) };
|
|
|
|
// https://docs.microsoft.com/en-us/windows/desktop/api/winuser/nf-winuser-getpointerframeinfohistory
|
|
// The information retrieved appears in reverse chronological order, with the most
|
|
// recent entry in the first row of the returned array
|
|
for pointer_info in pointer_infos.iter().rev() {
|
|
let mut device_rect = mem::MaybeUninit::uninit();
|
|
let mut display_rect = mem::MaybeUninit::uninit();
|
|
|
|
if unsafe {
|
|
GetPointerDeviceRects(
|
|
pointer_info.sourceDevice,
|
|
device_rect.as_mut_ptr(),
|
|
display_rect.as_mut_ptr(),
|
|
)
|
|
} == false.into()
|
|
{
|
|
continue;
|
|
}
|
|
|
|
let device_rect = unsafe { device_rect.assume_init() };
|
|
let display_rect = unsafe { display_rect.assume_init() };
|
|
|
|
// For the most precise himetric to pixel conversion we calculate the ratio
|
|
// between the resolution of the display device (pixel) and
|
|
// the touch device (himetric).
|
|
let himetric_to_pixel_ratio_x = (display_rect.right - display_rect.left) as f64
|
|
/ (device_rect.right - device_rect.left) as f64;
|
|
let himetric_to_pixel_ratio_y = (display_rect.bottom - display_rect.top) as f64
|
|
/ (device_rect.bottom - device_rect.top) as f64;
|
|
|
|
// ptHimetricLocation's origin is 0,0 even on multi-monitor setups.
|
|
// On multi-monitor setups we need to translate the himetric location to the
|
|
// rect of the display device it's attached to.
|
|
let x = display_rect.left as f64
|
|
+ pointer_info.ptHimetricLocation.x as f64 * himetric_to_pixel_ratio_x;
|
|
let y = display_rect.top as f64
|
|
+ pointer_info.ptHimetricLocation.y as f64 * himetric_to_pixel_ratio_y;
|
|
|
|
let mut location = POINT { x: x.floor() as i32, y: y.floor() as i32 };
|
|
|
|
if unsafe { ScreenToClient(window, &mut location) } == false.into() {
|
|
continue;
|
|
}
|
|
|
|
let force = if let PT_TOUCH = pointer_info.pointerType {
|
|
let mut touch_info = mem::MaybeUninit::uninit();
|
|
util::GET_POINTER_TOUCH_INFO.and_then(|GetPointerTouchInfo| {
|
|
match unsafe {
|
|
GetPointerTouchInfo(pointer_info.pointerId, touch_info.as_mut_ptr())
|
|
} {
|
|
0 => None,
|
|
_ => normalize_pointer_pressure(unsafe {
|
|
touch_info.assume_init().pressure
|
|
}),
|
|
}
|
|
})
|
|
} else {
|
|
None
|
|
};
|
|
|
|
let x = location.x as f64 + x.fract();
|
|
let y = location.y as f64 + y.fract();
|
|
let position = PhysicalPosition::new(x, y);
|
|
|
|
let finger_id = FingerId::from_raw(pointer_info.pointerId as usize);
|
|
let primary = util::has_flag(pointer_info.pointerFlags, POINTER_FLAG_PRIMARY);
|
|
|
|
if util::has_flag(pointer_info.pointerFlags, POINTER_FLAG_DOWN) {
|
|
userdata.send_window_event(window, WindowEvent::PointerEntered {
|
|
device_id: None,
|
|
primary,
|
|
position,
|
|
kind: if let PT_TOUCH = pointer_info.pointerType {
|
|
PointerKind::Touch(finger_id)
|
|
} else {
|
|
PointerKind::Unknown
|
|
},
|
|
});
|
|
userdata.send_window_event(window, WindowEvent::PointerButton {
|
|
device_id: None,
|
|
primary,
|
|
state: Pressed,
|
|
position,
|
|
button: if let PT_TOUCH = pointer_info.pointerType {
|
|
ButtonSource::Touch { finger_id, force }
|
|
} else {
|
|
ButtonSource::Unknown(0)
|
|
},
|
|
});
|
|
} else if util::has_flag(pointer_info.pointerFlags, POINTER_FLAG_UP) {
|
|
userdata.send_window_event(window, WindowEvent::PointerButton {
|
|
device_id: None,
|
|
primary,
|
|
state: Released,
|
|
position,
|
|
button: if let PT_TOUCH = pointer_info.pointerType {
|
|
ButtonSource::Touch { finger_id, force }
|
|
} else {
|
|
ButtonSource::Unknown(0)
|
|
},
|
|
});
|
|
userdata.send_window_event(window, WindowEvent::PointerLeft {
|
|
device_id: None,
|
|
primary,
|
|
position: Some(position),
|
|
kind: if let PT_TOUCH = pointer_info.pointerType {
|
|
PointerKind::Touch(finger_id)
|
|
} else {
|
|
PointerKind::Unknown
|
|
},
|
|
});
|
|
} else if util::has_flag(pointer_info.pointerFlags, POINTER_FLAG_UPDATE) {
|
|
userdata.send_window_event(window, WindowEvent::PointerMoved {
|
|
device_id: None,
|
|
primary,
|
|
position,
|
|
source: if let PT_TOUCH = pointer_info.pointerType {
|
|
PointerSource::Touch { finger_id, force }
|
|
} else {
|
|
PointerSource::Unknown
|
|
},
|
|
});
|
|
} else {
|
|
continue;
|
|
}
|
|
}
|
|
|
|
unsafe { SkipPointerFrameMessages(pointer_id) };
|
|
}
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_NCACTIVATE => {
|
|
let is_active = wparam != false.into();
|
|
let active_focus_changed = userdata.window_state_lock().set_active(is_active);
|
|
if active_focus_changed {
|
|
if is_active {
|
|
unsafe { gain_active_focus(window, userdata) };
|
|
} else {
|
|
unsafe { lose_active_focus(window, userdata) };
|
|
}
|
|
}
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
},
|
|
|
|
WM_SETFOCUS => {
|
|
let active_focus_changed = userdata.window_state_lock().set_focused(true);
|
|
if active_focus_changed {
|
|
unsafe { gain_active_focus(window, userdata) };
|
|
}
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_KILLFOCUS => {
|
|
let active_focus_changed = userdata.window_state_lock().set_focused(false);
|
|
if active_focus_changed {
|
|
unsafe { lose_active_focus(window, userdata) };
|
|
}
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_SETCURSOR => {
|
|
let set_cursor_to = {
|
|
let window_state = userdata.window_state_lock();
|
|
// The return value for the preceding `WM_NCHITTEST` message is conveniently
|
|
// provided through the low-order word of lParam. We use that here since
|
|
// `WM_MOUSEMOVE` seems to come after `WM_SETCURSOR` for a given cursor movement.
|
|
let in_client_area = super::loword(lparam as u32) as u32 == HTCLIENT;
|
|
if in_client_area {
|
|
Some(window_state.mouse.selected_cursor.clone())
|
|
} else {
|
|
None
|
|
}
|
|
};
|
|
|
|
match set_cursor_to {
|
|
Some(selected_cursor) => {
|
|
let hcursor = match selected_cursor {
|
|
SelectedCursor::Named(cursor_icon) => unsafe {
|
|
LoadCursorW(ptr::null_mut(), util::to_windows_cursor(cursor_icon))
|
|
},
|
|
SelectedCursor::Custom(cursor) => cursor.as_raw_handle(),
|
|
};
|
|
unsafe { SetCursor(hcursor) };
|
|
result = ProcResult::Value(0);
|
|
},
|
|
None => result = ProcResult::DefWindowProc(wparam),
|
|
}
|
|
},
|
|
|
|
WM_GETMINMAXINFO => {
|
|
let mmi = lparam as *mut MINMAXINFO;
|
|
|
|
let window_state = userdata.window_state_lock();
|
|
let window_flags = window_state.window_flags;
|
|
|
|
if window_state.min_size.is_some() || window_state.max_size.is_some() {
|
|
if let Some(min_size) = window_state.min_size {
|
|
let min_size = min_size.to_physical(window_state.scale_factor);
|
|
let (width, height): (u32, u32) =
|
|
window_flags.adjust_size(window, min_size).into();
|
|
unsafe { (*mmi).ptMinTrackSize = POINT { x: width as i32, y: height as i32 } };
|
|
}
|
|
if let Some(max_size) = window_state.max_size {
|
|
let max_size = max_size.to_physical(window_state.scale_factor);
|
|
let (width, height): (u32, u32) =
|
|
window_flags.adjust_size(window, max_size).into();
|
|
unsafe { (*mmi).ptMaxTrackSize = POINT { x: width as i32, y: height as i32 } };
|
|
}
|
|
}
|
|
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
// Only sent on Windows 8.1 or newer. On Windows 7 and older user has to log out to change
|
|
// DPI, therefore all applications are closed while DPI is changing.
|
|
WM_DPICHANGED => {
|
|
use crate::event::WindowEvent::ScaleFactorChanged;
|
|
|
|
// This message actually provides two DPI values - x and y. However MSDN says that
|
|
// "you only need to use either the X-axis or the Y-axis value when scaling your
|
|
// application since they are the same".
|
|
// https://msdn.microsoft.com/en-us/library/windows/desktop/dn312083(v=vs.85).aspx
|
|
let new_dpi_x = super::loword(wparam as u32) as u32;
|
|
let new_scale_factor = dpi_to_scale_factor(new_dpi_x);
|
|
let old_scale_factor: f64;
|
|
|
|
let (allow_resize, window_flags) = {
|
|
let mut window_state = userdata.window_state_lock();
|
|
old_scale_factor = window_state.scale_factor;
|
|
window_state.scale_factor = new_scale_factor;
|
|
|
|
if new_scale_factor == old_scale_factor {
|
|
result = ProcResult::Value(0);
|
|
return;
|
|
}
|
|
|
|
let allow_resize = window_state.fullscreen.is_none()
|
|
&& !window_state.window_flags().contains(WindowFlags::MAXIMIZED);
|
|
|
|
(allow_resize, window_state.window_flags)
|
|
};
|
|
|
|
// New size as suggested by Windows.
|
|
let suggested_rect = unsafe { *(lparam as *const RECT) };
|
|
|
|
// The window rect provided is the window's outer size, not it's surface size. However,
|
|
// win32 doesn't provide an `UnadjustWindowRectEx` function to get the client rect from
|
|
// the outer rect, so we instead adjust the window rect to get the decoration margins
|
|
// and remove them from the outer size.
|
|
let margin_left: i32;
|
|
let margin_top: i32;
|
|
// let margin_right: i32;
|
|
// let margin_bottom: i32;
|
|
{
|
|
let adjusted_rect =
|
|
window_flags.adjust_rect(window, suggested_rect).unwrap_or(suggested_rect);
|
|
margin_left = suggested_rect.left - adjusted_rect.left;
|
|
margin_top = suggested_rect.top - adjusted_rect.top;
|
|
// margin_right = adjusted_rect.right - suggested_rect.right;
|
|
// margin_bottom = adjusted_rect.bottom - suggested_rect.bottom;
|
|
}
|
|
|
|
let old_physical_inner_rect = util::WindowArea::Inner
|
|
.get_rect(window)
|
|
.expect("failed to query (old) inner window area");
|
|
let old_physical_surface_size = PhysicalSize::new(
|
|
(old_physical_inner_rect.right - old_physical_inner_rect.left) as u32,
|
|
(old_physical_inner_rect.bottom - old_physical_inner_rect.top) as u32,
|
|
);
|
|
|
|
// `allow_resize` prevents us from re-applying DPI adjustment to the restored size after
|
|
// exiting fullscreen (the restored size is already DPI adjusted).
|
|
let new_physical_surface_size = match allow_resize {
|
|
// We calculate our own size because the default suggested rect doesn't do a great
|
|
// job of preserving the window's logical size.
|
|
true => old_physical_surface_size
|
|
.to_logical::<f64>(old_scale_factor)
|
|
.to_physical::<u32>(new_scale_factor),
|
|
false => old_physical_surface_size,
|
|
};
|
|
|
|
let new_surface_size = Arc::new(Mutex::new(new_physical_surface_size));
|
|
userdata.send_window_event(window, ScaleFactorChanged {
|
|
scale_factor: new_scale_factor,
|
|
surface_size_writer: SurfaceSizeWriter::new(Arc::downgrade(&new_surface_size)),
|
|
});
|
|
|
|
let new_physical_surface_size = *new_surface_size.lock().unwrap();
|
|
drop(new_surface_size);
|
|
|
|
let dragging_window: bool;
|
|
|
|
{
|
|
let window_state = userdata.window_state_lock();
|
|
dragging_window =
|
|
window_state.window_flags().contains(WindowFlags::MARKER_IN_SIZE_MOVE);
|
|
// Unset maximized if we're changing the window's size.
|
|
if new_physical_surface_size != old_physical_surface_size {
|
|
WindowState::set_window_flags(window_state, window, |f| {
|
|
f.set(WindowFlags::MAXIMIZED, false)
|
|
});
|
|
}
|
|
}
|
|
|
|
let new_outer_rect: RECT;
|
|
{
|
|
let suggested_ul =
|
|
(suggested_rect.left + margin_left, suggested_rect.top + margin_top);
|
|
|
|
let mut conservative_rect = RECT {
|
|
left: suggested_ul.0,
|
|
top: suggested_ul.1,
|
|
right: suggested_ul.0 + new_physical_surface_size.width as i32,
|
|
bottom: suggested_ul.1 + new_physical_surface_size.height as i32,
|
|
};
|
|
|
|
conservative_rect = window_flags
|
|
.adjust_rect(window, conservative_rect)
|
|
.unwrap_or(conservative_rect);
|
|
|
|
// If we're dragging the window, offset the window so that the cursor's
|
|
// relative horizontal position in the title bar is preserved.
|
|
if dragging_window {
|
|
let bias = {
|
|
let cursor_pos = {
|
|
let mut pos = unsafe { mem::zeroed() };
|
|
unsafe { GetCursorPos(&mut pos) };
|
|
pos
|
|
};
|
|
let suggested_cursor_horizontal_ratio = (cursor_pos.x - suggested_rect.left)
|
|
as f64
|
|
/ (suggested_rect.right - suggested_rect.left) as f64;
|
|
|
|
(cursor_pos.x
|
|
- (suggested_cursor_horizontal_ratio
|
|
* (conservative_rect.right - conservative_rect.left) as f64)
|
|
as i32)
|
|
- conservative_rect.left
|
|
};
|
|
conservative_rect.left += bias;
|
|
conservative_rect.right += bias;
|
|
}
|
|
|
|
// Check to see if the new window rect is on the monitor with the new DPI factor.
|
|
// If it isn't, offset the window so that it is.
|
|
let new_dpi_monitor = unsafe { MonitorFromWindow(window, MONITOR_DEFAULTTONULL) };
|
|
let conservative_rect_monitor =
|
|
unsafe { MonitorFromRect(&conservative_rect, MONITOR_DEFAULTTONULL) };
|
|
new_outer_rect = if conservative_rect_monitor == new_dpi_monitor {
|
|
conservative_rect
|
|
} else {
|
|
let get_monitor_rect = |monitor| {
|
|
let mut monitor_info = MONITORINFO {
|
|
cbSize: mem::size_of::<MONITORINFO>() as _,
|
|
..unsafe { mem::zeroed() }
|
|
};
|
|
unsafe { GetMonitorInfoW(monitor, &mut monitor_info) };
|
|
monitor_info.rcMonitor
|
|
};
|
|
let wrong_monitor = conservative_rect_monitor;
|
|
let wrong_monitor_rect = get_monitor_rect(wrong_monitor);
|
|
let new_monitor_rect = get_monitor_rect(new_dpi_monitor);
|
|
|
|
// The direction to nudge the window in to get the window onto the monitor with
|
|
// the new DPI factor. We calculate this by seeing which monitor edges are
|
|
// shared and nudging away from the wrong monitor based on those.
|
|
#[allow(clippy::bool_to_int_with_if)]
|
|
let delta_nudge_to_dpi_monitor = (
|
|
if wrong_monitor_rect.left == new_monitor_rect.right {
|
|
-1
|
|
} else if wrong_monitor_rect.right == new_monitor_rect.left {
|
|
1
|
|
} else {
|
|
0
|
|
},
|
|
if wrong_monitor_rect.bottom == new_monitor_rect.top {
|
|
1
|
|
} else if wrong_monitor_rect.top == new_monitor_rect.bottom {
|
|
-1
|
|
} else {
|
|
0
|
|
},
|
|
);
|
|
|
|
let abort_after_iterations = new_monitor_rect.right - new_monitor_rect.left
|
|
+ new_monitor_rect.bottom
|
|
- new_monitor_rect.top;
|
|
for _ in 0..abort_after_iterations {
|
|
conservative_rect.left += delta_nudge_to_dpi_monitor.0;
|
|
conservative_rect.right += delta_nudge_to_dpi_monitor.0;
|
|
conservative_rect.top += delta_nudge_to_dpi_monitor.1;
|
|
conservative_rect.bottom += delta_nudge_to_dpi_monitor.1;
|
|
|
|
if unsafe { MonitorFromRect(&conservative_rect, MONITOR_DEFAULTTONULL) }
|
|
== new_dpi_monitor
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
conservative_rect
|
|
};
|
|
}
|
|
|
|
unsafe {
|
|
SetWindowPos(
|
|
window,
|
|
ptr::null_mut(),
|
|
new_outer_rect.left,
|
|
new_outer_rect.top,
|
|
new_outer_rect.right - new_outer_rect.left,
|
|
new_outer_rect.bottom - new_outer_rect.top,
|
|
SWP_NOZORDER | SWP_NOACTIVATE,
|
|
)
|
|
};
|
|
|
|
result = ProcResult::Value(0);
|
|
},
|
|
|
|
WM_SETTINGCHANGE => {
|
|
use crate::event::WindowEvent::ThemeChanged;
|
|
|
|
let preferred_theme = userdata.window_state_lock().preferred_theme;
|
|
|
|
if preferred_theme.is_none() {
|
|
let new_theme = try_theme(window, preferred_theme);
|
|
let mut window_state = userdata.window_state_lock();
|
|
|
|
if window_state.current_theme != new_theme {
|
|
window_state.current_theme = new_theme;
|
|
drop(window_state);
|
|
userdata.send_window_event(window, ThemeChanged(new_theme));
|
|
}
|
|
}
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
},
|
|
|
|
_ => {
|
|
if msg == DESTROY_MSG_ID.get() {
|
|
unsafe { DestroyWindow(window) };
|
|
result = ProcResult::Value(0);
|
|
} else if msg == SET_RETAIN_STATE_ON_SIZE_MSG_ID.get() {
|
|
let mut window_state = userdata.window_state_lock();
|
|
window_state.set_window_flags_in_place(|f| {
|
|
f.set(WindowFlags::MARKER_RETAIN_STATE_ON_SIZE, wparam != 0)
|
|
});
|
|
result = ProcResult::Value(0);
|
|
} else if msg == TASKBAR_CREATED.get() {
|
|
let window_state = userdata.window_state_lock();
|
|
unsafe { set_skip_taskbar(window, window_state.skip_taskbar) };
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
} else {
|
|
result = ProcResult::DefWindowProc(wparam);
|
|
}
|
|
},
|
|
};
|
|
|
|
userdata
|
|
.event_loop_runner
|
|
.catch_unwind(callback)
|
|
.unwrap_or_else(|| result = ProcResult::Value(-1));
|
|
|
|
match result {
|
|
ProcResult::DefWindowProc(wparam) => unsafe { DefWindowProcW(window, msg, wparam, lparam) },
|
|
ProcResult::Value(val) => val,
|
|
}
|
|
}
|
|
|
|
unsafe extern "system" fn thread_event_target_callback(
|
|
window: HWND,
|
|
msg: u32,
|
|
wparam: WPARAM,
|
|
lparam: LPARAM,
|
|
) -> LRESULT {
|
|
let userdata_ptr =
|
|
unsafe { super::get_window_long(window, GWL_USERDATA) } as *mut ThreadMsgTargetData;
|
|
if userdata_ptr.is_null() {
|
|
// `userdata_ptr` will always be null for the first `WM_GETMINMAXINFO`, as well as
|
|
// `WM_NCCREATE` and `WM_CREATE`.
|
|
return unsafe { DefWindowProcW(window, msg, wparam, lparam) };
|
|
}
|
|
let userdata = unsafe { Box::from_raw(userdata_ptr) };
|
|
|
|
if msg != WM_PAINT {
|
|
unsafe { RedrawWindow(window, ptr::null(), ptr::null_mut(), RDW_INTERNALPAINT) };
|
|
}
|
|
|
|
let mut userdata_removed = false;
|
|
|
|
// I decided to bind the closure to `callback` and pass it to catch_unwind rather than passing
|
|
// the closure to catch_unwind directly so that the match body indentation wouldn't change and
|
|
// the git blame and history would be preserved.
|
|
let callback = || match msg {
|
|
WM_NCDESTROY => {
|
|
unsafe { super::set_window_long(window, GWL_USERDATA, 0) };
|
|
userdata_removed = true;
|
|
0
|
|
},
|
|
WM_PAINT => unsafe {
|
|
ValidateRect(window, ptr::null());
|
|
// Default WM_PAINT behaviour. This makes sure modals and popups are shown immediately
|
|
// when opening them.
|
|
DefWindowProcW(window, msg, wparam, lparam)
|
|
},
|
|
WM_INPUT => {
|
|
if let Some(data) = raw_input::get_raw_input_data(lparam as _) {
|
|
unsafe { handle_raw_input(&userdata, data) };
|
|
}
|
|
|
|
unsafe { DefWindowProcW(window, msg, wparam, lparam) }
|
|
},
|
|
|
|
_ if msg == USER_EVENT_MSG_ID.get() => {
|
|
// synthesis a placeholder UserEvent, so that if the callback is
|
|
// re-entered it can be buffered for later delivery. the real
|
|
// user event is still in the mpsc channel and will be pulled
|
|
// once the placeholder event is delivered to the wrapper
|
|
// `event_handler`
|
|
userdata.send_wakeup();
|
|
0
|
|
},
|
|
_ if msg == EXEC_MSG_ID.get() => {
|
|
let mut function: ThreadExecFn = unsafe { Box::from_raw(wparam as *mut _) };
|
|
function();
|
|
0
|
|
},
|
|
_ => unsafe { DefWindowProcW(window, msg, wparam, lparam) },
|
|
};
|
|
|
|
let result = userdata.event_loop_runner.catch_unwind(callback).unwrap_or(-1);
|
|
if userdata_removed {
|
|
drop(userdata);
|
|
} else {
|
|
Box::leak(userdata);
|
|
}
|
|
result
|
|
}
|
|
|
|
unsafe fn handle_raw_input(userdata: &ThreadMsgTargetData, data: RAWINPUT) {
|
|
use crate::event::DeviceEvent::{Button, Key, MouseWheel, PointerMotion};
|
|
use crate::event::ElementState::{Pressed, Released};
|
|
use crate::event::MouseScrollDelta::LineDelta;
|
|
|
|
let device_id = wrap_device_id(data.header.hDevice as _);
|
|
|
|
if data.header.dwType == RIM_TYPEMOUSE {
|
|
let mouse = unsafe { data.data.mouse };
|
|
|
|
if util::has_flag(mouse.usFlags, MOUSE_MOVE_RELATIVE) {
|
|
let x = mouse.lLastX as f64;
|
|
let y = mouse.lLastY as f64;
|
|
|
|
if x != 0.0 || y != 0.0 {
|
|
userdata.send_device_event(device_id, PointerMotion { delta: (x, y) });
|
|
}
|
|
}
|
|
|
|
let button_flags = unsafe { mouse.Anonymous.Anonymous.usButtonFlags };
|
|
if util::has_flag(button_flags as u32, RI_MOUSE_WHEEL) {
|
|
let button_data = unsafe { mouse.Anonymous.Anonymous.usButtonData } as i16;
|
|
let delta = button_data as f32 / WHEEL_DELTA as f32;
|
|
userdata.send_device_event(device_id, MouseWheel { delta: LineDelta(0.0, delta) });
|
|
}
|
|
if util::has_flag(button_flags as u32, RI_MOUSE_HWHEEL) {
|
|
let button_data = unsafe { mouse.Anonymous.Anonymous.usButtonData } as i16;
|
|
let delta = -button_data as f32 / WHEEL_DELTA as f32;
|
|
userdata.send_device_event(device_id, MouseWheel { delta: LineDelta(delta, 0.0) });
|
|
}
|
|
|
|
let button_state = raw_input::get_raw_mouse_button_state(button_flags as u32);
|
|
for (button, state) in button_state.iter().enumerate() {
|
|
if let Some(state) = *state {
|
|
userdata.send_device_event(device_id, Button { button: button as _, state });
|
|
}
|
|
}
|
|
} else if data.header.dwType == RIM_TYPEKEYBOARD {
|
|
let keyboard = unsafe { data.data.keyboard };
|
|
|
|
let pressed = keyboard.Message == WM_KEYDOWN || keyboard.Message == WM_SYSKEYDOWN;
|
|
let released = keyboard.Message == WM_KEYUP || keyboard.Message == WM_SYSKEYUP;
|
|
|
|
if !pressed && !released {
|
|
return;
|
|
}
|
|
|
|
if let Some(physical_key) = raw_input::get_keyboard_physical_key(keyboard) {
|
|
let state = if pressed { Pressed } else { Released };
|
|
|
|
userdata.send_device_event(device_id, Key(RawKeyEvent { physical_key, state }));
|
|
}
|
|
}
|
|
}
|
|
|
|
enum PointerMoveKind {
|
|
/// Pointer enterd to the window.
|
|
Enter,
|
|
/// Pointer leaved the window client area.
|
|
Leave,
|
|
/// Pointer is inside the window or `GetClientRect` failed.
|
|
None,
|
|
}
|
|
|
|
fn get_pointer_move_kind(
|
|
window: HWND,
|
|
mouse_was_inside_window: bool,
|
|
x: i32,
|
|
y: i32,
|
|
) -> PointerMoveKind {
|
|
let rect: RECT = unsafe {
|
|
let mut rect: RECT = mem::zeroed();
|
|
if GetClientRect(window, &mut rect) == false.into() {
|
|
return PointerMoveKind::None; // exit early if GetClientRect failed
|
|
}
|
|
rect
|
|
};
|
|
|
|
let x = (rect.left..rect.right).contains(&x);
|
|
let y = (rect.top..rect.bottom).contains(&y);
|
|
|
|
if !mouse_was_inside_window && x && y {
|
|
PointerMoveKind::Enter
|
|
} else if mouse_was_inside_window && !(x && y) {
|
|
PointerMoveKind::Leave
|
|
} else {
|
|
PointerMoveKind::None
|
|
}
|
|
}
|