* port ios winit el2.0 implementation to the new rust-windowing repo * unimplemented! => unreachable trailing comma in CFRunLoopTimerCallback * implement get_fullscreen * add iOS specific platform documentation. Add a TODO about how to possibly extend the iOS backend to work have methods callable from more than just the main thread * assert that window is only dropped from the main thread * assert_main_thread called from fewer places |
||
|---|---|---|
| .. | ||
| platform | ||
| platform_impl | ||
| dpi.rs | ||
| event.rs | ||
| event_loop.rs | ||
| icon.rs | ||
| lib.rs | ||
| monitor.rs | ||
| util.rs | ||
| window.rs | ||