loops on the same thread. This is needed for adding shared context support to glutin, as contexts must be made with the same native display (and therefore the same connection.) Signed-off-by: Hal Gentz <zegentzy@protonmail.com>
527 lines
15 KiB
Rust
527 lines
15 KiB
Rust
#![cfg(any(target_os = "linux", target_os = "dragonfly", target_os = "freebsd", target_os = "openbsd"))]
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use std::collections::VecDeque;
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use std::{env, mem};
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use std::ffi::CStr;
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use std::os::raw::*;
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use std::sync::Arc;
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use parking_lot::Mutex;
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use sctk::reexports::client::ConnectError;
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use {
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CreationError,
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CursorState,
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EventsLoopClosed,
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Icon,
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LogicalPosition,
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LogicalSize,
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MouseCursor,
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PhysicalPosition,
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PhysicalSize,
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ControlFlow,
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WindowAttributes,
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};
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use window::MonitorId as RootMonitorId;
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use self::x11::{XConnection, XError};
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use self::x11::ffi::XVisualInfo;
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pub use self::x11::XNotSupported;
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mod dlopen;
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pub mod wayland;
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pub mod x11;
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/// Environment variable specifying which backend should be used on unix platform.
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///
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/// Legal values are x11 and wayland. If this variable is set only the named backend
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/// will be tried by winit. If it is not set, winit will try to connect to a wayland connection,
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/// and if it fails will fallback on x11.
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///
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/// If this variable is set with any other value, winit will panic.
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const BACKEND_PREFERENCE_ENV_VAR: &str = "WINIT_UNIX_BACKEND";
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#[derive(Clone, Default)]
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pub struct PlatformSpecificWindowBuilderAttributes {
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pub visual_infos: Option<XVisualInfo>,
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pub screen_id: Option<i32>,
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pub resize_increments: Option<(u32, u32)>,
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pub base_size: Option<(u32, u32)>,
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pub class: Option<(String, String)>,
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pub override_redirect: bool,
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pub x11_window_type: x11::util::WindowType,
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}
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lazy_static!(
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pub static ref X11_BACKEND: Mutex<Result<Arc<XConnection>, XNotSupported>> = {
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Mutex::new(XConnection::new(Some(x_error_callback)).map(Arc::new))
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};
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);
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pub enum Window {
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X(x11::Window),
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Wayland(wayland::Window),
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub enum WindowId {
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X(x11::WindowId),
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Wayland(wayland::WindowId),
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}
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#[derive(Debug, Copy, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
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pub enum DeviceId {
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X(x11::DeviceId),
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Wayland(wayland::DeviceId),
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}
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#[derive(Debug, Clone)]
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pub enum MonitorId {
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X(x11::MonitorId),
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Wayland(wayland::MonitorId),
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}
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impl MonitorId {
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#[inline]
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pub fn get_name(&self) -> Option<String> {
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match self {
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&MonitorId::X(ref m) => m.get_name(),
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&MonitorId::Wayland(ref m) => m.get_name(),
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}
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}
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#[inline]
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pub fn get_native_identifier(&self) -> u32 {
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match self {
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&MonitorId::X(ref m) => m.get_native_identifier(),
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&MonitorId::Wayland(ref m) => m.get_native_identifier(),
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}
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}
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#[inline]
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pub fn get_dimensions(&self) -> PhysicalSize {
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match self {
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&MonitorId::X(ref m) => m.get_dimensions(),
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&MonitorId::Wayland(ref m) => m.get_dimensions(),
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}
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}
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#[inline]
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pub fn get_position(&self) -> PhysicalPosition {
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match self {
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&MonitorId::X(ref m) => m.get_position(),
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&MonitorId::Wayland(ref m) => m.get_position(),
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}
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}
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#[inline]
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pub fn get_hidpi_factor(&self) -> f64 {
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match self {
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&MonitorId::X(ref m) => m.get_hidpi_factor(),
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&MonitorId::Wayland(ref m) => m.get_hidpi_factor() as f64,
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}
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}
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}
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impl Window {
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#[inline]
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pub fn new(
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events_loop: &EventsLoop,
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attribs: WindowAttributes,
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pl_attribs: PlatformSpecificWindowBuilderAttributes,
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) -> Result<Self, CreationError> {
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match *events_loop {
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EventsLoop::Wayland(ref events_loop) => {
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wayland::Window::new(events_loop, attribs).map(Window::Wayland)
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},
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EventsLoop::X(ref events_loop) => {
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x11::Window::new(events_loop, attribs, pl_attribs).map(Window::X)
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},
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}
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}
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#[inline]
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pub fn id(&self) -> WindowId {
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match self {
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&Window::X(ref w) => WindowId::X(w.id()),
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&Window::Wayland(ref w) => WindowId::Wayland(w.id()),
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}
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}
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#[inline]
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pub fn set_title(&self, title: &str) {
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match self {
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&Window::X(ref w) => w.set_title(title),
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&Window::Wayland(ref w) => w.set_title(title),
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}
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}
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#[inline]
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pub fn show(&self) {
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match self {
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&Window::X(ref w) => w.show(),
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&Window::Wayland(ref w) => w.show(),
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}
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}
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#[inline]
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pub fn hide(&self) {
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match self {
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&Window::X(ref w) => w.hide(),
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&Window::Wayland(ref w) => w.hide(),
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}
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}
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#[inline]
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pub fn get_position(&self) -> Option<LogicalPosition> {
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match self {
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&Window::X(ref w) => w.get_position(),
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&Window::Wayland(ref w) => w.get_position(),
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}
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}
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#[inline]
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pub fn get_inner_position(&self) -> Option<LogicalPosition> {
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match self {
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&Window::X(ref m) => m.get_inner_position(),
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&Window::Wayland(ref m) => m.get_inner_position(),
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}
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}
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#[inline]
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pub fn set_position(&self, position: LogicalPosition) {
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match self {
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&Window::X(ref w) => w.set_position(position),
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&Window::Wayland(ref w) => w.set_position(position),
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}
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}
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#[inline]
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pub fn get_inner_size(&self) -> Option<LogicalSize> {
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match self {
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&Window::X(ref w) => w.get_inner_size(),
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&Window::Wayland(ref w) => w.get_inner_size(),
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}
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}
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#[inline]
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pub fn get_outer_size(&self) -> Option<LogicalSize> {
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match self {
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&Window::X(ref w) => w.get_outer_size(),
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&Window::Wayland(ref w) => w.get_outer_size(),
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}
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}
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#[inline]
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pub fn set_inner_size(&self, size: LogicalSize) {
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match self {
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&Window::X(ref w) => w.set_inner_size(size),
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&Window::Wayland(ref w) => w.set_inner_size(size),
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}
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}
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#[inline]
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pub fn set_min_dimensions(&self, dimensions: Option<LogicalSize>) {
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match self {
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&Window::X(ref w) => w.set_min_dimensions(dimensions),
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&Window::Wayland(ref w) => w.set_min_dimensions(dimensions),
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}
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}
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#[inline]
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pub fn set_max_dimensions(&self, dimensions: Option<LogicalSize>) {
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match self {
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&Window::X(ref w) => w.set_max_dimensions(dimensions),
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&Window::Wayland(ref w) => w.set_max_dimensions(dimensions),
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}
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}
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#[inline]
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pub fn set_resizable(&self, resizable: bool) {
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match self {
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&Window::X(ref w) => w.set_resizable(resizable),
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&Window::Wayland(ref w) => w.set_resizable(resizable),
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}
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}
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#[inline]
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pub fn set_cursor(&self, cursor: MouseCursor) {
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match self {
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&Window::X(ref w) => w.set_cursor(cursor),
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&Window::Wayland(ref w) => w.set_cursor(cursor)
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}
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}
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#[inline]
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pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
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match self {
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&Window::X(ref w) => w.set_cursor_state(state),
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&Window::Wayland(ref w) => w.set_cursor_state(state)
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}
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}
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#[inline]
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pub fn get_hidpi_factor(&self) -> f64 {
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match self {
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&Window::X(ref w) => w.get_hidpi_factor(),
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&Window::Wayland(ref w) => w.hidpi_factor() as f64,
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}
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}
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#[inline]
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pub fn set_cursor_position(&self, position: LogicalPosition) -> Result<(), ()> {
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match self {
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&Window::X(ref w) => w.set_cursor_position(position),
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&Window::Wayland(ref w) => w.set_cursor_position(position),
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}
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}
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#[inline]
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pub fn set_maximized(&self, maximized: bool) {
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match self {
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&Window::X(ref w) => w.set_maximized(maximized),
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&Window::Wayland(ref w) => w.set_maximized(maximized),
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}
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}
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#[inline]
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pub fn set_fullscreen(&self, monitor: Option<RootMonitorId>) {
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match self {
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&Window::X(ref w) => w.set_fullscreen(monitor),
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&Window::Wayland(ref w) => w.set_fullscreen(monitor)
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}
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}
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#[inline]
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pub fn set_decorations(&self, decorations: bool) {
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match self {
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&Window::X(ref w) => w.set_decorations(decorations),
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&Window::Wayland(ref w) => w.set_decorations(decorations)
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}
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}
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#[inline]
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pub fn set_always_on_top(&self, always_on_top: bool) {
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match self {
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&Window::X(ref w) => w.set_always_on_top(always_on_top),
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&Window::Wayland(_) => (),
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}
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}
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#[inline]
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pub fn set_window_icon(&self, window_icon: Option<Icon>) {
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match self {
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&Window::X(ref w) => w.set_window_icon(window_icon),
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&Window::Wayland(_) => (),
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}
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}
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#[inline]
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pub fn set_ime_spot(&self, position: LogicalPosition) {
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match self {
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&Window::X(ref w) => w.set_ime_spot(position),
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&Window::Wayland(_) => (),
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}
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}
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#[inline]
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pub fn get_current_monitor(&self) -> RootMonitorId {
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match self {
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&Window::X(ref window) => RootMonitorId { inner: MonitorId::X(window.get_current_monitor()) },
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&Window::Wayland(ref window) => RootMonitorId { inner: MonitorId::Wayland(window.get_current_monitor()) },
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}
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}
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#[inline]
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pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
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match self {
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&Window::X(ref window) => window.get_available_monitors()
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.into_iter()
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.map(MonitorId::X)
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.collect(),
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&Window::Wayland(ref window) => window.get_available_monitors()
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.into_iter()
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.map(MonitorId::Wayland)
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.collect(),
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}
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}
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#[inline]
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pub fn get_primary_monitor(&self) -> MonitorId {
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match self {
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&Window::X(ref window) => MonitorId::X(window.get_primary_monitor()),
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&Window::Wayland(ref window) => MonitorId::Wayland(window.get_primary_monitor()),
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}
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}
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}
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unsafe extern "C" fn x_error_callback(
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display: *mut x11::ffi::Display,
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event: *mut x11::ffi::XErrorEvent,
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) -> c_int {
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let xconn_lock = X11_BACKEND.lock();
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if let Ok(ref xconn) = *xconn_lock {
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let mut buf: [c_char; 1024] = mem::uninitialized();
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(xconn.xlib.XGetErrorText)(
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display,
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(*event).error_code as c_int,
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buf.as_mut_ptr(),
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buf.len() as c_int,
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);
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let description = CStr::from_ptr(buf.as_ptr()).to_string_lossy();
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let error = XError {
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description: description.into_owned(),
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error_code: (*event).error_code,
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request_code: (*event).request_code,
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minor_code: (*event).minor_code,
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};
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eprintln!("[winit X11 error] {:#?}", error);
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*xconn.latest_error.lock() = Some(error);
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}
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// Fun fact: this return value is completely ignored.
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0
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}
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pub enum EventsLoop {
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Wayland(wayland::EventsLoop),
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X(x11::EventsLoop)
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}
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#[derive(Clone)]
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pub enum EventsLoopProxy {
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X(x11::EventsLoopProxy),
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Wayland(wayland::EventsLoopProxy),
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}
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impl EventsLoop {
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pub fn new() -> EventsLoop {
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if let Ok(env_var) = env::var(BACKEND_PREFERENCE_ENV_VAR) {
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match env_var.as_str() {
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"x11" => {
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// TODO: propagate
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return EventsLoop::new_x11().expect("Failed to initialize X11 backend");
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},
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"wayland" => {
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return EventsLoop::new_wayland()
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.expect("Failed to initialize Wayland backend");
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},
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_ => panic!(
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"Unknown environment variable value for {}, try one of `x11`,`wayland`",
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BACKEND_PREFERENCE_ENV_VAR,
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),
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}
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}
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let wayland_err = match EventsLoop::new_wayland() {
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Ok(event_loop) => return event_loop,
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Err(err) => err,
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};
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let x11_err = match EventsLoop::new_x11() {
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Ok(event_loop) => return event_loop,
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Err(err) => err,
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};
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let err_string = format!(
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r#"Failed to initialize any backend!
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Wayland status: {:#?}
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X11 status: {:#?}
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"#,
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wayland_err,
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x11_err,
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);
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panic!(err_string);
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}
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pub fn new_wayland() -> Result<EventsLoop, ConnectError> {
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wayland::EventsLoop::new()
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.map(EventsLoop::Wayland)
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}
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pub fn new_x11() -> Result<EventsLoop, XNotSupported> {
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X11_BACKEND
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.lock()
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.as_ref()
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.map(Arc::clone)
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.map(x11::EventsLoop::new)
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.map(EventsLoop::X)
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.map_err(|err| err.clone())
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}
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#[inline]
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pub fn get_available_monitors(&self) -> VecDeque<MonitorId> {
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match *self {
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EventsLoop::Wayland(ref evlp) => evlp
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.get_available_monitors()
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.into_iter()
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.map(MonitorId::Wayland)
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.collect(),
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EventsLoop::X(ref evlp) => evlp
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.x_connection()
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.get_available_monitors()
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.into_iter()
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.map(MonitorId::X)
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.collect(),
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}
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}
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#[inline]
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pub fn get_primary_monitor(&self) -> MonitorId {
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match *self {
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EventsLoop::Wayland(ref evlp) => MonitorId::Wayland(evlp.get_primary_monitor()),
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EventsLoop::X(ref evlp) => MonitorId::X(evlp.x_connection().get_primary_monitor()),
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}
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}
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pub fn create_proxy(&self) -> EventsLoopProxy {
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match *self {
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EventsLoop::Wayland(ref evlp) => EventsLoopProxy::Wayland(evlp.create_proxy()),
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EventsLoop::X(ref evlp) => EventsLoopProxy::X(evlp.create_proxy()),
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}
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}
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pub fn poll_events<F>(&mut self, callback: F)
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where F: FnMut(::Event)
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{
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match *self {
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EventsLoop::Wayland(ref mut evlp) => evlp.poll_events(callback),
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EventsLoop::X(ref mut evlp) => evlp.poll_events(callback)
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}
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}
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pub fn run_forever<F>(&mut self, callback: F)
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where F: FnMut(::Event) -> ControlFlow
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{
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match *self {
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EventsLoop::Wayland(ref mut evlp) => evlp.run_forever(callback),
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EventsLoop::X(ref mut evlp) => evlp.run_forever(callback)
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}
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}
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#[inline]
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pub fn is_wayland(&self) -> bool {
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match *self {
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EventsLoop::Wayland(_) => true,
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EventsLoop::X(_) => false,
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}
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}
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#[inline]
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pub fn x_connection(&self) -> Option<&Arc<XConnection>> {
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match *self {
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EventsLoop::Wayland(_) => None,
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EventsLoop::X(ref ev) => Some(ev.x_connection()),
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}
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}
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}
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impl EventsLoopProxy {
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pub fn wakeup(&self) -> Result<(), EventsLoopClosed> {
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match *self {
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EventsLoopProxy::Wayland(ref proxy) => proxy.wakeup(),
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EventsLoopProxy::X(ref proxy) => proxy.wakeup(),
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}
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}
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}
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