// TODO: Upstream these #![allow(dead_code, non_snake_case, non_upper_case_globals)] use std::ffi::c_void; use objc2::ffi::NSInteger; use objc2::runtime::AnyObject; use objc2_core_foundation::{cf_type, CFString, CFUUID}; use objc2_core_graphics::CGDirectDisplayID; pub const kCGDisplayBlendNormal: f32 = 0.0; pub const kCGDisplayBlendSolidColor: f32 = 1.0; pub type CGDisplayFadeReservationToken = u32; pub const kCGDisplayFadeReservationInvalidToken: CGDisplayFadeReservationToken = 0; pub const IO1BitIndexedPixels: &str = "P"; pub const IO2BitIndexedPixels: &str = "PP"; pub const IO4BitIndexedPixels: &str = "PPPP"; pub const IO8BitIndexedPixels: &str = "PPPPPPPP"; pub const IO16BitDirectPixels: &str = "-RRRRRGGGGGBBBBB"; pub const IO32BitDirectPixels: &str = "--------RRRRRRRRGGGGGGGGBBBBBBBB"; pub const kIO30BitDirectPixels: &str = "--RRRRRRRRRRGGGGGGGGGGBBBBBBBBBB"; pub const kIO64BitDirectPixels: &str = "-16R16G16B16"; pub const kIO16BitFloatPixels: &str = "-16FR16FG16FB16"; pub const kIO32BitFloatPixels: &str = "-32FR32FG32FB32"; pub const IOYUV422Pixels: &str = "Y4U2V2"; pub const IO8BitOverlayPixels: &str = "O8"; // `CGDisplayCreateUUIDFromDisplayID` comes from the `ColorSync` framework. // However, that framework was only introduced "publicly" in macOS 10.13. // // Since we want to support older versions, we can't link to `ColorSync` // directly. Fortunately, it has always been available as a subframework of // `ApplicationServices`, see: // https://developer.apple.com/library/archive/documentation/MacOSX/Conceptual/OSX_Technology_Overview/SystemFrameworks/SystemFrameworks.html#//apple_ref/doc/uid/TP40001067-CH210-BBCFFIEG #[link(name = "ApplicationServices", kind = "framework")] extern "C" { pub fn CGDisplayCreateUUIDFromDisplayID(display: CGDirectDisplayID) -> *mut CFUUID; } #[link(name = "CoreGraphics", kind = "framework")] extern "C" { // Wildly used private APIs; Apple uses them for their Terminal.app. pub fn CGSMainConnectionID() -> *mut AnyObject; pub fn CGSSetWindowBackgroundBlurRadius( connection_id: *mut AnyObject, window_id: NSInteger, radius: i64, ) -> i32; } #[repr(transparent)] pub struct TISInputSource(std::ffi::c_void); cf_type!( #[encoding_name = "__TISInputSource"] unsafe impl TISInputSource {} ); #[repr(transparent)] pub struct UCKeyboardLayout(std::ffi::c_void); pub type OptionBits = u32; pub type UniCharCount = std::os::raw::c_ulong; pub type UniChar = std::os::raw::c_ushort; pub type OSStatus = i32; #[allow(non_upper_case_globals)] pub const kUCKeyActionDisplay: u16 = 3; #[allow(non_upper_case_globals)] pub const kUCKeyTranslateNoDeadKeysMask: OptionBits = 1; #[link(name = "Carbon", kind = "framework")] extern "C" { pub static kTISPropertyUnicodeKeyLayoutData: &'static CFString; #[allow(non_snake_case)] pub fn TISGetInputSourceProperty( inputSource: &TISInputSource, propertyKey: &CFString, ) -> *mut c_void; pub fn TISCopyCurrentKeyboardLayoutInputSource() -> *mut TISInputSource; pub fn LMGetKbdType() -> u8; #[allow(non_snake_case)] pub fn UCKeyTranslate( keyLayoutPtr: *const UCKeyboardLayout, virtualKeyCode: u16, keyAction: u16, modifierKeyState: u32, keyboardType: u32, keyTranslateOptions: OptionBits, deadKeyState: *mut u32, maxStringLength: UniCharCount, actualStringLength: *mut UniCharCount, unicodeString: *mut UniChar, ) -> OSStatus; } // CGWindowLevel.h // // Note: There are two different things at play in this header: // `CGWindowLevel` and `CGWindowLevelKey`. // // It seems like there was a push towards using "key" values instead of the // raw window level values, and then you were supposed to use // `CGWindowLevelForKey` to get the actual level. // // But the values that `NSWindowLevel` has are compiled in, and as such has // to remain ABI compatible, so they're safe for us to hardcode as well. #[allow(dead_code, non_upper_case_globals)] mod window_level { const kCGNumReservedWindowLevels: i32 = 16; const kCGNumReservedBaseWindowLevels: i32 = 5; pub const kCGBaseWindowLevel: i32 = i32::MIN; pub const kCGMinimumWindowLevel: i32 = kCGBaseWindowLevel + kCGNumReservedBaseWindowLevels; pub const kCGMaximumWindowLevel: i32 = i32::MAX - kCGNumReservedWindowLevels; pub const kCGDesktopWindowLevel: i32 = kCGMinimumWindowLevel + 20; pub const kCGDesktopIconWindowLevel: i32 = kCGDesktopWindowLevel + 20; pub const kCGBackstopMenuLevel: i32 = -20; pub const kCGNormalWindowLevel: i32 = 0; pub const kCGFloatingWindowLevel: i32 = 3; pub const kCGTornOffMenuWindowLevel: i32 = 3; pub const kCGModalPanelWindowLevel: i32 = 8; pub const kCGUtilityWindowLevel: i32 = 19; pub const kCGDockWindowLevel: i32 = 20; pub const kCGMainMenuWindowLevel: i32 = 24; pub const kCGStatusWindowLevel: i32 = 25; pub const kCGPopUpMenuWindowLevel: i32 = 101; pub const kCGOverlayWindowLevel: i32 = 102; pub const kCGHelpWindowLevel: i32 = 200; pub const kCGDraggingWindowLevel: i32 = 500; pub const kCGScreenSaverWindowLevel: i32 = 1000; pub const kCGAssistiveTechHighWindowLevel: i32 = 1500; pub const kCGCursorWindowLevel: i32 = kCGMaximumWindowLevel - 1; } pub use window_level::*;