#![cfg(target_os = "ios")] use std::os::raw::c_void; use {MonitorHandle, Window, WindowBuilder}; /// Additional methods on `Window` that are specific to iOS. pub trait WindowExtIOS { /// Returns a pointer to the `UIWindow` that is used by this window. /// /// The pointer will become invalid when the `Window` is destroyed. fn get_uiwindow(&self) -> *mut c_void; /// Returns a pointer to the `UIView` that is used by this window. /// /// The pointer will become invalid when the `Window` is destroyed. fn get_uiview(&self) -> *mut c_void; } impl WindowExtIOS for Window { #[inline] fn get_uiwindow(&self) -> *mut c_void { self.window.get_uiwindow() as _ } #[inline] fn get_uiview(&self) -> *mut c_void { self.window.get_uiview() as _ } } /// Additional methods on `WindowBuilder` that are specific to iOS. pub trait WindowBuilderExtIOS { /// Sets the root view class used by the `Window`, otherwise a barebones `UIView` is provided. /// /// The class will be initialized by calling `[root_view initWithFrame:CGRect]` fn with_root_view_class(self, root_view_class: *const c_void) -> WindowBuilder; } impl WindowBuilderExtIOS for WindowBuilder { #[inline] fn with_root_view_class(mut self, root_view_class: *const c_void) -> WindowBuilder { self.platform_specific.root_view_class = unsafe { &*(root_view_class as *const _) }; self } } /// Additional methods on `MonitorHandle` that are specific to iOS. pub trait MonitorHandleExtIOS { /// Returns a pointer to the `UIScreen` that is used by this monitor. fn get_uiscreen(&self) -> *mut c_void; } impl MonitorHandleExtIOS for MonitorHandle { #[inline] fn get_uiscreen(&self) -> *mut c_void { self.inner.get_uiscreen() as _ } }